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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 04:27:38 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
579 B
SQL
12 lines
579 B
SQL
PacifidlogTown_House5_EventObjects: @ 852ED20
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object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, PacifidlogTown_House5_EventScript_204111, 0
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object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 3, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, PacifidlogTown_House5_EventScript_204137, 0
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PacifidlogTown_House5_MapWarps: @ 852ED50
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warp_def 4, 8, 0, 5, MAP_PACIFIDLOG_TOWN
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warp_def 5, 8, 0, 5, MAP_PACIFIDLOG_TOWN
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PacifidlogTown_House5_MapEvents:: @ 852ED60
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map_events PacifidlogTown_House5_EventObjects, PacifidlogTown_House5_MapWarps, 0x0, 0x0
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