pokeemerald/include/easy_chat.h

37 lines
750 B
C

#ifndef GUARD_EASYCHAT_H
#define GUARD_EASYCHAT_H
// Taken from Pokeruby, check if it's correct
enum
{
EC_GROUP_POKEMON,
EC_GROUP_TRAINER,
EC_GROUP_STATUS,
EC_GROUP_BATTLE,
EC_GROUP_GREETINGS,
EC_GROUP_PEOPLE,
EC_GROUP_VOICES,
EC_GROUP_SPEECH,
EC_GROUP_ENDINGS,
EC_GROUP_FEELINGS,
EC_GROUP_CONDITIONS,
EC_GROUP_ACTIONS,
EC_GROUP_LIFESTYLE,
EC_GROUP_HOBBIES,
EC_GROUP_TIME,
EC_GROUP_MISC,
EC_GROUP_ADJECTIVES,
EC_GROUP_EVENTS,
EC_GROUP_MOVE_1,
EC_GROUP_MOVE_2,
EC_GROUP_TRENDY_SAYING,
EC_GROUP_POKEMON_2,
};
void InitEasyChatPhrases(void);
void easy_chat_input_maybe(void);
void CopyEasyChatWord(u8 *, u16);
bool32 sub_811F8D8(u16);
#endif // GUARD_EASYCHAT_H