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https://github.com/Ninjdai1/pokeemerald.git
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81 lines
1.4 KiB
ArmAsm
81 lines
1.4 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_daugi_grp, voicegroup_869D0F4
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.equ se_daugi_pri, 5
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.equ se_daugi_rev, reverb_set+50
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.equ se_daugi_mvl, 127
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.equ se_daugi_key, 0
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.equ se_daugi_tbs, 1
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.equ se_daugi_exg, 0
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.equ se_daugi_cmp, 1
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.section .rodata
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.global se_daugi
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.align 2
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@********************** Track 1 **********************@
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se_daugi_1:
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.byte KEYSH , se_daugi_key+0
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.byte TEMPO , 128*se_daugi_tbs/2
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.byte VOICE , 89
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.byte BENDR , 12
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.byte VOL , 90*se_daugi_mvl/mxv
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.byte BEND , c_v-1
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.byte N03 , Fs2 , v127
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.byte W03
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.byte N01 , Ds3
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.byte W03
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.byte VOICE , 6
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.byte N03 , Gs3 , v100
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.byte W03
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.byte W01
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.byte N18 , Fn5 , v072
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.byte W02
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte FINE
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@********************** Track 2 **********************@
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se_daugi_2:
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.byte KEYSH , se_daugi_key+0
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.byte VOICE , 14
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.byte VOL , 90*se_daugi_mvl/mxv
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.byte BEND , c_v-8
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.byte N03 , Gs3 , v100
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.byte W03
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.byte W03
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.byte Gs3 , v060
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.byte W03
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.byte W01
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.byte N18 , Fn5
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.byte W02
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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se_daugi:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_daugi_pri @ Priority
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.byte se_daugi_rev @ Reverb.
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.word se_daugi_grp
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.word se_daugi_1
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.word se_daugi_2
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.end
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