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https://github.com/Ninjdai1/pokeemerald.git
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76 lines
1.4 KiB
ArmAsm
76 lines
1.4 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_w004_grp, voicegroup_869D6F4
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.equ se_w004_pri, 4
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.equ se_w004_rev, reverb_set+50
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.equ se_w004_mvl, 127
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.equ se_w004_key, 0
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.equ se_w004_tbs, 1
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.equ se_w004_exg, 0
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.equ se_w004_cmp, 1
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.section .rodata
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.global se_w004
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.align 2
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@********************** Track 1 **********************@
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se_w004_1:
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.byte KEYSH , se_w004_key+0
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.byte TEMPO , 150*se_w004_tbs/2
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.byte VOICE , 6
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.byte VOL , 120*se_w004_mvl/mxv
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte N03 , Cn3 , v127
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.byte W01
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.byte PAN , c_v-10
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.byte BEND , c_v-27
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.byte W01
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.byte PAN , c_v+8
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.byte BEND , c_v-47
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.byte W01
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.byte c_v-64
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.byte W01
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.byte PAN , c_v+0
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.byte BEND , c_v+1
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.byte N02 , Dn3 , v084
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.byte W02
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.byte BEND , c_v-32
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.byte W18
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.byte FINE
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@********************** Track 2 **********************@
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se_w004_2:
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.byte KEYSH , se_w004_key+0
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.byte VOICE , 5
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.byte XCMD , xIECV , 10
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.byte xIECL , 8
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.byte VOL , 120*se_w004_mvl/mxv
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.byte PAN , c_v+9
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.byte N03 , An2 , v052
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.byte W04
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.byte N02
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.byte W02
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.byte PAN , c_v-8
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.byte W18
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.byte FINE
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@******************************************************@
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.align 2
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se_w004:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_w004_pri @ Priority
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.byte se_w004_rev @ Reverb.
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.word se_w004_grp
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.word se_w004_1
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.word se_w004_2
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.end
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