mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
e476a6d02d
Use constants for naming screen's pages
2199 lines
55 KiB
C
2199 lines
55 KiB
C
#include "global.h"
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#include "naming_screen.h"
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#include "alloc.h"
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#include "palette.h"
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#include "task.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "window.h"
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#include "bg.h"
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#include "gpu_regs.h"
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#include "pokemon.h"
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#include "field_specials.h"
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#include "field_player_avatar.h"
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#include "event_object_movement.h"
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#include "event_data.h"
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#include "constants/vars.h"
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#include "constants/songs.h"
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#include "pokemon_storage_system.h"
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#include "graphics.h"
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#include "sound.h"
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#include "trig.h"
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#include "field_effect.h"
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#include "pokemon_icon.h"
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#include "data2.h"
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#include "strings.h"
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#include "menu.h"
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#include "text_window.h"
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#include "overworld.h"
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#include "constants/event_objects.h"
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EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL;
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extern u16 gKeyRepeatStartDelay;
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// extern text
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extern const u8 gExpandedPlaceholder_Empty[];
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extern const u8 gText_PkmnTransferredSomeonesPC[];
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extern const u8 gText_PkmnTransferredLanettesPC[];
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extern const u8 gText_PkmnBoxSomeonesPCFull[];
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extern const u8 gText_PkmnBoxLanettesPCFull[];
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extern const u8 gText_MoveOkBack[];
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extern const u8 gText_YourName[];
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extern const u8 gText_BoxName[];
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extern const u8 gText_PkmnsNickname[];
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extern const u8 gText_TellHimTheWords[];
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extern const u8 gUnknown_0862B88D[];
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extern const u8 gUnknown_0862B8AE[];
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extern const u8 gUnknown_0862B8CF[];
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extern const u8 gUnknown_0862B8F0[];
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extern const u8 gUnknown_0862B911[];
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extern const u8 gUnknown_0862B932[];
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extern const u8 gUnknown_0862B953[];
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extern const u8 gUnknown_0862B974[];
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extern const u8 gUnknown_0862B995[];
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extern const u8 gUnknown_0862B9AE[];
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extern const u8 gUnknown_0862B9C7[];
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extern const u8 gUnknown_0862B9E0[];
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// start of .rodata
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static const u8 gSpriteImage_858BBF8[] = INCBIN_U8("graphics/naming_screen/pc_icon/0.4bpp");
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static const u8 gSpriteImage_858BCB8[] = INCBIN_U8("graphics/naming_screen/pc_icon/1.4bpp");
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static const u16 gUnknown_0858BD78[] = INCBIN_U16("graphics/naming_screen/0.gbapal");
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static const u16 gUnknown_0858BD98[] = INCBIN_U16("graphics/naming_screen/1.gbapal");
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static const u8 *const gUnknown_0858BDB8[] =
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{
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gText_PkmnTransferredSomeonesPC,
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gText_PkmnTransferredLanettesPC,
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gText_PkmnBoxSomeonesPCFull,
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gText_PkmnBoxLanettesPCFull
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};
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static const u8 gUnknown_0858BDC8[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!");
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static const struct BgTemplate gUnknown_0858BE00[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 0,
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.mapBaseIndex = 30,
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.priority = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 2,
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.mapBaseIndex = 29,
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.priority = 1
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},
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{
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.bg = 2,
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.charBaseIndex = 2,
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.mapBaseIndex = 28,
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.priority = 2
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},
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{
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.bg = 3,
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.charBaseIndex = 3,
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.mapBaseIndex = 31,
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.priority = 3
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}
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};
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static const struct WindowTemplate gUnknown_0858BE10[] =
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{
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{
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.bg = 1,
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.tilemapLeft = 3,
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.tilemapTop = 10,
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.width = 19,
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.height = 8,
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.paletteNum = 10,
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.baseBlock = 0x030
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},
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{
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.bg = 2,
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.tilemapLeft = 3,
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.tilemapTop = 10,
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.width = 19,
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.height = 8,
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.paletteNum = 10,
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.baseBlock = 0x0C8
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},
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{
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.bg = 3,
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.tilemapLeft = 8,
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.tilemapTop = 6,
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.width = 17,
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.height = 2,
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.paletteNum = 10,
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.baseBlock = 0x030
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},
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{
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.bg = 3,
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.tilemapLeft = 8,
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.tilemapTop = 4,
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.width = 17,
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.height = 2,
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.paletteNum = 10,
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.baseBlock = 0x052
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},
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{
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.bg = 0,
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.tilemapLeft = 0,
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.tilemapTop = 0,
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.width = 30,
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.height = 2,
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.paletteNum = 11,
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.baseBlock = 0x074
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},
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DUMMY_WIN_TEMPLATE
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};
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static const u8 gUnknown_0858BE40[] = __("abcdef .ghijkl ,mnopqrs tuvwxyz ABCDEF .GHIJKL ,MNOPQRS TUVWXYZ 01234 56789 !?♂♀/- …“”‘' ");
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static const u8 gUnknown_0858BEA0[] = { 8, 8, 6 };
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static const u8 gUnknown_0858BEA3[] = { 0, 12, 24, 56, 68, 80, 92, 123, 0, 12, 24, 56, 68, 80, 92, 123, 0, 22, 44, 66, 88, 110, 0, 0 };
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// forward declarations
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static const struct NamingScreenTemplate *const sNamingScreenTemplates[];
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static const struct SubspriteTable gUnknown_0858C050[];
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static const struct SubspriteTable gUnknown_0858C058[];
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static const struct SubspriteTable gUnknown_0858C070[];
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static const struct SubspriteTable gUnknown_0858C078[];
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static const struct SpriteTemplate gUnknown_0858C0C0;
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static const struct SpriteTemplate gUnknown_0858C0D8;
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static const struct SpriteTemplate gUnknown_0858C0F0;
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static const struct SpriteTemplate gUnknown_0858C108;
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static const struct SpriteTemplate gUnknown_0858C120;
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static const struct SpriteTemplate gUnknown_0858C138;
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static const struct SpriteTemplate sSpriteTemplate_InputArrow;
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static const struct SpriteTemplate sSpriteTemplate_Underscore;
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static const struct SpriteTemplate gUnknown_0858C180;
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static const u8* const gUnknown_0858C198[][4];
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static const struct SpriteSheet gUnknown_0858C1C8[];
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static const struct SpritePalette gUnknown_0858C230[];
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static void C2_NamingScreen(void);
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static void NamingScreen_Init(void);
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static void NamingScreen_InitBGs(void);
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static void sub_80E3194(void);
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static void sub_80E31B0(u8 taskId);
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static bool8 MainState_BeginFadeIn(void);
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static bool8 MainState_WaitFadeIn(void);
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static bool8 MainState_HandleInput(void);
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static bool8 MainState_MoveToOKButton(void);
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static bool8 MainState_6(void);
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static bool8 MainState_BeginFadeInOut(void);
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static bool8 MainState_WaitFadeOutAndExit(void);
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static void DisplaySentToPCMessage(void);
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static bool8 sub_80E3604(void);
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static bool8 MainState_StartPageSwap(void);
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static bool8 MainState_WaitPageSwap(void);
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static void StartPageSwapAnim(void);
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static void Task_HandlePageSwapAnim(u8);
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static bool8 IsPageSwapAnimNotInProgress(void);
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static void sub_80E3948(u8, u8, u8);
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static void Task_80E39BC(u8);
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static u16 sub_80E3A74(u8);
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static void sub_80E3AE8(u8);
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static void sub_80E3B10(struct Task *, u8, u8);
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static void sub_80E3CC8(void);
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static void CursorInit(void);
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static void SetCursorPos(s16, s16);
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static void GetCursorPos(s16 *x, s16 *y);
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static void MoveCursorToOKButton(void);
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static void sub_80E3E3C(u8);
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static void sub_80E3E94(u8);
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static u8 IsCursorAnimFinished(void);
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static u8 GetCurrentPageColumnCount(void);
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static void CreatePageSwitcherSprites(void);
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static void sub_80E4050(void);
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static void sub_80E41B8(u8, struct Sprite *, struct Sprite *);
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static void CreateBackOkSprites(void);
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static void CreateUnderscoreSprites(void);
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static void CreateInputTargetIcon(void);
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static u8 HandleKeyboardEvent(void);
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static u8 sub_80E45E0(void);
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static u8 GetInputEvent(void);
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static void SetInputState(u8);
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static void sub_80E4964(void);
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static u8 GetTextCaretPosition(void);
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static void DeleteTextCharacter(void);
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static bool8 sub_80E4B54(void);
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static void AddTextCharacter(u8);
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static void sub_80E4BE4(void);
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static void choose_name_or_words_screen_load_bg_tile_patterns(void);
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static void sub_80E4CB8(void);
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static void choose_name_or_words_screen_apply_bg_pals(void);
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static void sub_80E4CF8(u8, const void *);
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static void nullsub_10(u8, u8);
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static void sub_80E4D10(void);
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static void sub_80E4DE4(u8, u8);
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static void sub_80E4E5C(void);
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static void sub_80E4EF0(void);
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static void sub_80E4F58(void);
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static void NamingScreen_TurnOffScreen(void);
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static void NamingScreen_InitDisplayMode(void);
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static void VBlankCB_NamingScreen(void);
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static void sub_80E501C(void);
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static bool8 sub_80E503C(u8);
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void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback)
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{
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gNamingScreenData = Alloc(sizeof(struct NamingScreenData));
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if (!gNamingScreenData)
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{
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SetMainCallback2(returnCallback);
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}
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else
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{
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gNamingScreenData->templateNum = templateNum;
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gNamingScreenData->monSpecies = monSpecies;
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gNamingScreenData->monGender = monGender;
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gNamingScreenData->monPersonality = monPersonality;
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gNamingScreenData->destBuffer = destBuffer;
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gNamingScreenData->returnCallback = returnCallback;
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if (templateNum == 0)
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StartTimer1();
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SetMainCallback2(C2_NamingScreen);
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}
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}
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static void C2_NamingScreen(void)
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{
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switch (gMain.state)
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{
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case 0:
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NamingScreen_TurnOffScreen();
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NamingScreen_Init();
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gMain.state++;
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break;
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case 1:
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NamingScreen_InitBGs();
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gMain.state++;
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break;
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case 2:
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ResetPaletteFade();
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gMain.state++;
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break;
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case 3:
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ResetSpriteData();
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FreeAllSpritePalettes();
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gMain.state++;
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break;
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case 4:
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ResetTasks();
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gMain.state++;
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break;
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case 5:
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choose_name_or_words_screen_apply_bg_pals();
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gMain.state++;
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break;
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case 6:
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choose_name_or_words_screen_load_bg_tile_patterns();
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gMain.state++;
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break;
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case 7:
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sub_80E3CC8();
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UpdatePaletteFade();
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sub_80E501C();
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gMain.state++;
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break;
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default:
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sub_80E4CB8();
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sub_80E3194();
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break;
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}
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}
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static void NamingScreen_Init(void)
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{
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gNamingScreenData->state = 0;
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gNamingScreenData->bg1vOffset = 0;
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gNamingScreenData->bg2vOffset = 0;
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gNamingScreenData->bg1Priority = BGCNT_PRIORITY(1);
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gNamingScreenData->bg2Priority = BGCNT_PRIORITY(2);
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gNamingScreenData->bgToReveal = 0;
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gNamingScreenData->bgToHide = 1;
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gNamingScreenData->template = sNamingScreenTemplates[gNamingScreenData->templateNum];
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gNamingScreenData->currentPage = gNamingScreenData->template->initialPage;
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gNamingScreenData->inputCharBaseXPos = (240 - gNamingScreenData->template->maxChars * 8) / 2 + 6;
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if (gNamingScreenData->templateNum == 4)
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gNamingScreenData->inputCharBaseXPos += 11;
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gNamingScreenData->keyRepeatStartDelayCopy = gKeyRepeatStartDelay;
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memset(gNamingScreenData->textBuffer, 0xFF, sizeof(gNamingScreenData->textBuffer));
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if (gNamingScreenData->template->copyExistingString != 0)
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StringCopy(gNamingScreenData->textBuffer, gNamingScreenData->destBuffer);
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gKeyRepeatStartDelay = 16;
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}
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static void sub_80E2FA4(void)
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{
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u8 i;
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for (i = 0; i < MAX_SPRITES; i++)
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{
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if (gSprites[i].inUse)
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gSprites[i].invisible = FALSE;
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}
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sub_80E3E3C(0);
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}
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static void NamingScreen_InitBGs(void)
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{
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u8 i;
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DmaClearLarge16(3, (void *)VRAM, VRAM_SIZE, 0x1000);
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DmaClear32(3, (void *)OAM, OAM_SIZE);
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DmaClear16(3, (void *)PLTT, PLTT_SIZE);
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0);
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, gUnknown_0858BE00, 4);
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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ChangeBgX(2, 0, 0);
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ChangeBgY(2, 0, 0);
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ChangeBgX(3, 0, 0);
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ChangeBgY(3, 0, 0);
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InitStandardTextBoxWindows();
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sub_8197200();
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for (i = 0; i < 5; i++)
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gNamingScreenData->windows[i] = AddWindow(&gUnknown_0858BE10[i]);
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
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SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2);
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SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0xC, 0x8));
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SetBgTilemapBuffer(1, gNamingScreenData->tilemapBuffer1);
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SetBgTilemapBuffer(2, gNamingScreenData->tilemapBuffer2);
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SetBgTilemapBuffer(3, gNamingScreenData->tilemapBuffer3);
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FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 0x20, 0x20);
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FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 0x20, 0x20);
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FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 0x20, 0x20);
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}
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static void sub_80E3194(void)
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{
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CreateTask(sub_80E31B0, 2);
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SetMainCallback2(sub_80E4F58);
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}
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static void sub_80E31B0(u8 taskId)
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{
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switch (gNamingScreenData->state)
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{
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case 0:
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MainState_BeginFadeIn();
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sub_80E2FA4();
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NamingScreen_InitDisplayMode();
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break;
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case 1:
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MainState_WaitFadeIn();
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break;
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case 2:
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MainState_HandleInput();
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break;
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case 3:
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MainState_MoveToOKButton();
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MainState_HandleInput();
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break;
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case 4:
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MainState_StartPageSwap();
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break;
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case 5:
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MainState_WaitPageSwap();
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break;
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case 6:
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MainState_6();
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break;
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case 7:
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sub_80E3604();
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break;
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case 8:
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MainState_BeginFadeInOut();
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break;
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case 9:
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MainState_WaitFadeOutAndExit();
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break;
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}
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}
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static const u8 gUnknown_0858BEBB[] = { 0, 2, 1 };
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static const u8 gUnknown_0858BEBE[] = { 1, 0, 2 };
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static const u8 gUnknown_0858BEC1[] = { 2, 1, 0 };
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static u8 sub_80E3244(u8 a1)
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{
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return gUnknown_0858BEBB[a1];
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}
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static u8 sub_80E3254(void)
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{
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return gUnknown_0858BEBE[gNamingScreenData->currentPage];
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}
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static u8 sub_80E3274(void)
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{
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return gUnknown_0858BEC1[gNamingScreenData->currentPage];
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}
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static bool8 MainState_BeginFadeIn(void)
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{
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sub_80E4CF8(3, gUnknown_08DD4544);
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gNamingScreenData->currentPage = PAGE_UPPER;
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sub_80E4CF8(2, gUnknown_08DD46E0);
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sub_80E4CF8(1, gUnknown_08DD4620);
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sub_80E4DE4(gNamingScreenData->windows[1], 0);
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sub_80E4DE4(gNamingScreenData->windows[0], 1);
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nullsub_10(2, 0);
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nullsub_10(1, 1);
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sub_80E4D10();
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sub_80E4964();
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sub_80E4EF0();
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CopyBgTilemapBufferToVram(1);
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CopyBgTilemapBufferToVram(2);
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CopyBgTilemapBufferToVram(3);
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BlendPalettes(-1, 16, 0);
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BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
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gNamingScreenData->state++;
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return FALSE;
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}
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static bool8 MainState_WaitFadeIn(void)
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{
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if (!gPaletteFade.active)
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{
|
|
SetInputState(INPUT_STATE_ENABLED);
|
|
sub_80E3E94(1);
|
|
gNamingScreenData->state++;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 MainState_HandleInput(void)
|
|
{
|
|
return HandleKeyboardEvent();
|
|
}
|
|
|
|
static bool8 MainState_MoveToOKButton(void)
|
|
{
|
|
if (IsCursorAnimFinished())
|
|
{
|
|
SetInputState(INPUT_STATE_ENABLED);
|
|
MoveCursorToOKButton();
|
|
gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 MainState_6(void)
|
|
{
|
|
sub_80E4BE4();
|
|
SetInputState(INPUT_STATE_DISABLED);
|
|
sub_80E3E94(0);
|
|
sub_80E3948(3, 0, 1);
|
|
if (gNamingScreenData->templateNum == NAMING_SCREEN_CAUGHT_MON &&
|
|
CalculatePlayerPartyCount() >= 6)
|
|
{
|
|
DisplaySentToPCMessage();
|
|
gNamingScreenData->state = MAIN_STATE_UPDATE_SENT_TO_PC_MESSAGE;
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
|
|
return TRUE; //Exit the naming screen
|
|
}
|
|
}
|
|
|
|
static bool8 MainState_BeginFadeInOut(void)
|
|
{
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
|
|
gNamingScreenData->state++;
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 MainState_WaitFadeOutAndExit(void)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
if (gNamingScreenData->templateNum == NAMING_SCREEN_PLAYER)
|
|
SeedRngAndSetTrainerId();
|
|
SetMainCallback2(gNamingScreenData->returnCallback);
|
|
DestroyTask(FindTaskIdByFunc(sub_80E31B0));
|
|
FreeAllWindowBuffers();
|
|
FREE_AND_SET_NULL(gNamingScreenData);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static void DisplaySentToPCMessage(void)
|
|
{
|
|
u8 stringToDisplay = 0;
|
|
|
|
if (!sub_813B260())
|
|
{
|
|
StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN)));
|
|
StringCopy(gStringVar2, gNamingScreenData->destBuffer);
|
|
}
|
|
else
|
|
{
|
|
StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN)));
|
|
StringCopy(gStringVar2, gNamingScreenData->destBuffer);
|
|
StringCopy(gStringVar3, GetBoxNamePtr(get_unknown_box_id()));
|
|
stringToDisplay = 2;
|
|
}
|
|
|
|
if (FlagGet(FLAG_SYS_PC_LANETTE))
|
|
stringToDisplay++;
|
|
|
|
StringExpandPlaceholders(gStringVar4, gUnknown_0858BDB8[stringToDisplay]);
|
|
DrawDialogueFrame(0, 0);
|
|
gTextFlags.canABSpeedUpPrint = TRUE;
|
|
AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), 0, 2, 1, 3);
|
|
CopyWindowToVram(0, 3);
|
|
}
|
|
|
|
static bool8 sub_80E3604(void)
|
|
{
|
|
RunTextPrinters();
|
|
|
|
if (!IsTextPrinterActive(0) && (gMain.newKeys & A_BUTTON))
|
|
gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 MainState_StartPageSwap(void)
|
|
{
|
|
SetInputState(INPUT_STATE_DISABLED);
|
|
sub_80E4050();
|
|
StartPageSwapAnim();
|
|
sub_80E3E3C(1);
|
|
sub_80E3948(0, 0, 1);
|
|
PlaySE(SE_WIN_OPEN);
|
|
gNamingScreenData->state = MAIN_STATE_WAIT_PAGE_SWAP;
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 MainState_WaitPageSwap(void)
|
|
{
|
|
s16 cursorX;
|
|
s16 cursorY;
|
|
bool32 var3;
|
|
|
|
if (IsPageSwapAnimNotInProgress())
|
|
{
|
|
|
|
GetCursorPos(&cursorX, &cursorY);
|
|
var3 = (cursorX == GetCurrentPageColumnCount());
|
|
|
|
gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT;
|
|
gNamingScreenData->currentPage++;
|
|
gNamingScreenData->currentPage %= 3;
|
|
|
|
if (var3)
|
|
{
|
|
cursorX = GetCurrentPageColumnCount();
|
|
}
|
|
else
|
|
{
|
|
if (cursorX >= GetCurrentPageColumnCount())
|
|
cursorX = GetCurrentPageColumnCount() - 1;
|
|
}
|
|
|
|
SetCursorPos(cursorX, cursorY);
|
|
sub_80E4E5C();
|
|
SetInputState(INPUT_STATE_ENABLED);
|
|
sub_80E3E3C(0);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
//--------------------------------------------------
|
|
// Page Swap
|
|
//--------------------------------------------------
|
|
|
|
#define tState data[0]
|
|
#define tFrameCount data[1]
|
|
|
|
static bool8 PageSwapAnimState_Init(struct Task *);
|
|
static bool8 PageSwapAnimState_1(struct Task *);
|
|
static bool8 PageSwapAnimState_2(struct Task *);
|
|
static bool8 PageSwapAnimState_Done(struct Task *);
|
|
|
|
static bool8 (*const sPageSwapAnimStateFuncs[])(struct Task *) =
|
|
{
|
|
PageSwapAnimState_Init,
|
|
PageSwapAnimState_1,
|
|
PageSwapAnimState_2,
|
|
PageSwapAnimState_Done,
|
|
};
|
|
|
|
static void StartPageSwapAnim(void)
|
|
{
|
|
u8 taskId;
|
|
|
|
taskId = CreateTask(Task_HandlePageSwapAnim, 0);
|
|
Task_HandlePageSwapAnim(taskId);
|
|
}
|
|
|
|
static void Task_HandlePageSwapAnim(u8 taskId)
|
|
{
|
|
while (sPageSwapAnimStateFuncs[gTasks[taskId].tState](&gTasks[taskId]) != 0);
|
|
}
|
|
|
|
static bool8 IsPageSwapAnimNotInProgress(void)
|
|
{
|
|
if (FindTaskIdByFunc(Task_HandlePageSwapAnim) == 0xFF)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 PageSwapAnimState_Init(struct Task *task)
|
|
{
|
|
gNamingScreenData->bg1vOffset = 0;
|
|
gNamingScreenData->bg2vOffset = 0;
|
|
task->tState++;
|
|
return 0;
|
|
}
|
|
|
|
static bool8 PageSwapAnimState_1(struct Task *task)
|
|
{
|
|
u16 *const arr[] =
|
|
{
|
|
&gNamingScreenData->bg2vOffset,
|
|
&gNamingScreenData->bg1vOffset
|
|
};
|
|
|
|
task->tFrameCount += 4;
|
|
*arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
|
|
*arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
|
|
if (task->tFrameCount >= 64)
|
|
{
|
|
u8 temp = gNamingScreenData->bg1Priority; //Why u8 and not u16?
|
|
|
|
gNamingScreenData->bg1Priority = gNamingScreenData->bg2Priority;
|
|
gNamingScreenData->bg2Priority = temp;
|
|
task->tState++;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static bool8 PageSwapAnimState_2(struct Task *task)
|
|
{
|
|
u16 *const arr[] =
|
|
{
|
|
&gNamingScreenData->bg2vOffset,
|
|
&gNamingScreenData->bg1vOffset
|
|
};
|
|
|
|
task->tFrameCount += 4;
|
|
*arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40);
|
|
*arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40);
|
|
if (task->tFrameCount >= 128)
|
|
{
|
|
u8 temp = gNamingScreenData->bgToReveal;
|
|
|
|
gNamingScreenData->bgToReveal = gNamingScreenData->bgToHide;
|
|
gNamingScreenData->bgToHide = temp;
|
|
task->tState++;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static bool8 PageSwapAnimState_Done(struct Task *task)
|
|
{
|
|
DestroyTask(FindTaskIdByFunc(Task_HandlePageSwapAnim));
|
|
return 0;
|
|
}
|
|
|
|
#undef tState
|
|
#undef tFrameCount
|
|
|
|
//--------------------------------------------------
|
|
//
|
|
//--------------------------------------------------
|
|
|
|
static void sub_80E3920(void)
|
|
{
|
|
u8 taskId;
|
|
|
|
taskId = CreateTask(Task_80E39BC, 3);
|
|
gTasks[taskId].data[0] = 3;
|
|
}
|
|
|
|
static void sub_80E3948(u8 a, u8 b, u8 c)
|
|
{
|
|
struct Task *task = &gTasks[FindTaskIdByFunc(Task_80E39BC)];
|
|
|
|
if (a == task->data[0] && c == 0)
|
|
{
|
|
task->data[1] = b;
|
|
task->data[2] = 1;
|
|
return;
|
|
}
|
|
if (a == 3 && task->data[1] == 0 && c == 0)
|
|
return;
|
|
if (task->data[0] != 3)
|
|
sub_80E3AE8(task->data[0]);
|
|
sub_80E3B10(task, a, b);
|
|
}
|
|
|
|
static void Task_80E39BC(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
if (task->data[0] == 3 || task->data[2] == 0)
|
|
return;
|
|
MultiplyInvertedPaletteRGBComponents(sub_80E3A74(task->data[0]), task->data[3], task->data[3], task->data[3]);
|
|
if (task->data[5] != 0)
|
|
{
|
|
task->data[5]--;
|
|
if (task->data[5] != 0)
|
|
return;
|
|
}
|
|
task->data[5] = 2;
|
|
if (task->data[4] >= 0)
|
|
{
|
|
if (task->data[3] < 14)
|
|
{
|
|
task->data[3] += task->data[4];
|
|
task->data[6] += task->data[4];
|
|
}
|
|
else
|
|
{
|
|
task->data[3] = 16;
|
|
task->data[6]++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
task->data[3] += task->data[4];
|
|
task->data[6] += task->data[4];
|
|
}
|
|
|
|
if (task->data[3] == 16 && task->data[6] == 22)
|
|
{
|
|
task->data[4] = -4;
|
|
}
|
|
else if (task->data[3] == 0)
|
|
{
|
|
task->data[2] = task->data[1];
|
|
task->data[4] = 2;
|
|
task->data[6] = 0;
|
|
}
|
|
}
|
|
|
|
static u16 sub_80E3A74(u8 a)
|
|
{
|
|
const u16 arr[] =
|
|
{
|
|
IndexOfSpritePaletteTag(4) * 16 + 0x10E,
|
|
IndexOfSpritePaletteTag(6) * 16 + 0x10E,
|
|
IndexOfSpritePaletteTag(7) * 16 + 0x10E,
|
|
IndexOfSpritePaletteTag(7) * 16 + 0x101,
|
|
};
|
|
|
|
return arr[a];
|
|
}
|
|
|
|
static void sub_80E3AE8(u8 a)
|
|
{
|
|
u16 index = sub_80E3A74(a);
|
|
|
|
gPlttBufferFaded[index] = gPlttBufferUnfaded[index];
|
|
}
|
|
|
|
static void sub_80E3B10(struct Task *task, u8 b, u8 c)
|
|
{
|
|
task->data[0] = b;
|
|
task->data[1] = c;
|
|
task->data[2] = 1;
|
|
task->data[3] = 4;
|
|
task->data[4] = 2;
|
|
task->data[5] = 0;
|
|
task->data[6] = 4;
|
|
}
|
|
|
|
static void sub_80E3B30(struct Sprite *sprite)
|
|
{
|
|
if (sprite->animEnded)
|
|
StartSpriteAnim(sprite, 0);
|
|
sprite->invisible = (sprite->data[4] & 0xFF);
|
|
if (sprite->data[0] == GetCurrentPageColumnCount())
|
|
sprite->invisible = TRUE;
|
|
if (sprite->invisible || (sprite->data[4] & 0xFF00) == 0
|
|
|| sprite->data[0] != sprite->data[2] || sprite->data[1] != sprite->data[3])
|
|
{
|
|
sprite->data[5] = 0;
|
|
sprite->data[6] = 2;
|
|
sprite->data[7] = 2;
|
|
}
|
|
sprite->data[7]--;
|
|
if (sprite->data[7] == 0)
|
|
{
|
|
sprite->data[5] += sprite->data[6];
|
|
if (sprite->data[5] == 16 || sprite->data[5] == 0)
|
|
sprite->data[6] = -sprite->data[6];
|
|
sprite->data[7] = 2;
|
|
}
|
|
if ((sprite->data[4] & 0xFF00) != 0)
|
|
{
|
|
s8 gb = sprite->data[5];
|
|
s8 r = sprite->data[5] >> 1;
|
|
u16 index = IndexOfSpritePaletteTag(5) * 16 + 0x0101;
|
|
|
|
MultiplyInvertedPaletteRGBComponents(index, r, gb, gb);
|
|
}
|
|
}
|
|
|
|
static void sub_80E3C20(struct Sprite *sprite)
|
|
{
|
|
const s16 arr[] = {0, -4, -2, -1};
|
|
|
|
if (sprite->data[0] == 0 || --sprite->data[0] == 0)
|
|
{
|
|
sprite->data[0] = 8;
|
|
sprite->data[1] = (sprite->data[1] + 1) & 3;
|
|
}
|
|
sprite->pos2.x = arr[sprite->data[1]];
|
|
}
|
|
|
|
static void sub_80E3C6C(struct Sprite *sprite)
|
|
{
|
|
const s16 arr[] = {2, 3, 2, 1};
|
|
u8 var;
|
|
|
|
var = GetTextCaretPosition();
|
|
if (var != (u8)sprite->data[0])
|
|
{
|
|
sprite->pos2.y = 0;
|
|
sprite->data[1] = 0;
|
|
sprite->data[2] = 0;
|
|
}
|
|
else
|
|
{
|
|
sprite->pos2.y = arr[sprite->data[1]];
|
|
sprite->data[2]++;
|
|
if (sprite->data[2] > 8)
|
|
{
|
|
sprite->data[1] = (sprite->data[1] + 1) & 3;
|
|
sprite->data[2] = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------
|
|
// Cursor
|
|
//--------------------------------------------------
|
|
|
|
static void sub_80E3CC8(void)
|
|
{
|
|
CursorInit();
|
|
CreatePageSwitcherSprites();
|
|
CreateBackOkSprites();
|
|
CreateUnderscoreSprites();
|
|
CreateInputTargetIcon();
|
|
}
|
|
|
|
static void CursorInit(void)
|
|
{
|
|
gNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_0858C138, 38, 88, 1);
|
|
sub_80E3E3C(1);
|
|
gSprites[gNamingScreenData->cursorSpriteId].oam.priority = 1;
|
|
gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = 1;
|
|
gSprites[gNamingScreenData->cursorSpriteId].data[6] = 1;
|
|
gSprites[gNamingScreenData->cursorSpriteId].data[6] = 2;
|
|
SetCursorPos(0, 0);
|
|
}
|
|
|
|
static void SetCursorPos(s16 x, s16 y)
|
|
{
|
|
struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
|
|
|
|
if (x < gUnknown_0858BEA0[sub_80E3274()])
|
|
cursorSprite->pos1.x = gUnknown_0858BEA3[x + sub_80E3274() * 8] + 38;
|
|
else
|
|
cursorSprite->pos1.x = 0;
|
|
|
|
cursorSprite->pos1.y = y * 16 + 88;
|
|
cursorSprite->data[2] = cursorSprite->data[0];
|
|
cursorSprite->data[3] = cursorSprite->data[1];
|
|
cursorSprite->data[0] = x;
|
|
cursorSprite->data[1] = y;
|
|
}
|
|
|
|
static void GetCursorPos(s16 *x, s16 *y)
|
|
{
|
|
struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
|
|
|
|
*x = cursorSprite->data[0];
|
|
*y = cursorSprite->data[1];
|
|
}
|
|
|
|
static void MoveCursorToOKButton(void)
|
|
{
|
|
SetCursorPos(GetCurrentPageColumnCount(), 2);
|
|
}
|
|
|
|
static void sub_80E3E3C(u8 a)
|
|
{
|
|
gSprites[gNamingScreenData->cursorSpriteId].data[4] &= -256;
|
|
gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a;
|
|
StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 0);
|
|
}
|
|
|
|
static void sub_80E3E94(u8 a)
|
|
{
|
|
gSprites[gNamingScreenData->cursorSpriteId].data[4] &= 0xFF;
|
|
gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a << 8;
|
|
}
|
|
|
|
static void sub_80E3ED8(void)
|
|
{
|
|
StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 1);
|
|
}
|
|
|
|
static bool8 IsCursorAnimFinished(void)
|
|
{
|
|
return gSprites[gNamingScreenData->cursorSpriteId].animEnded;
|
|
}
|
|
|
|
enum
|
|
{
|
|
KEY_ROLE_CHAR,
|
|
KEY_ROLE_PAGE,
|
|
KEY_ROLE_BACKSPACE,
|
|
KEY_ROLE_OK,
|
|
};
|
|
|
|
static const u8 sKeyRoles[] = {KEY_ROLE_PAGE, KEY_ROLE_BACKSPACE, KEY_ROLE_OK};
|
|
|
|
static u8 GetKeyRoleAtCursorPos(void)
|
|
{
|
|
s16 cursorX;
|
|
s16 cursorY;
|
|
|
|
GetCursorPos(&cursorX, &cursorY);
|
|
if (cursorX < GetCurrentPageColumnCount())
|
|
return KEY_ROLE_CHAR;
|
|
else
|
|
return sKeyRoles[cursorY];
|
|
}
|
|
|
|
static u8 GetCurrentPageColumnCount(void)
|
|
{
|
|
return gUnknown_0858BEA0[sub_80E3274()];
|
|
}
|
|
|
|
static void CreatePageSwitcherSprites(void)
|
|
{
|
|
u8 spriteId1;
|
|
u8 spriteId2;
|
|
u8 spriteId3;
|
|
|
|
spriteId1 = CreateSprite(&gUnknown_0858C0C0, 0xCC, 0x58, 0);
|
|
gNamingScreenData->selectBtnFrameSpriteId = spriteId1;
|
|
SetSubspriteTables(&gSprites[spriteId1], gUnknown_0858C050);
|
|
gSprites[spriteId1].invisible = TRUE;
|
|
|
|
spriteId2 = CreateSprite(&gUnknown_0858C0F0, 0xCC, 0x54, 1);
|
|
gSprites[spriteId1].data[6] = spriteId2;
|
|
SetSubspriteTables(&gSprites[spriteId2], gUnknown_0858C058);
|
|
gSprites[spriteId2].invisible = TRUE;
|
|
|
|
spriteId3 = CreateSprite(&gUnknown_0858C0D8, 0xCC, 0x53, 2);
|
|
gSprites[spriteId3].oam.priority = 1;
|
|
gSprites[spriteId1].data[7] = spriteId3;
|
|
gSprites[spriteId3].invisible = TRUE;
|
|
}
|
|
|
|
static void sub_80E4050(void)
|
|
{
|
|
struct Sprite *sprite = &gSprites[gNamingScreenData->selectBtnFrameSpriteId];
|
|
|
|
sprite->data[0] = 2;
|
|
sprite->data[1] = gNamingScreenData->currentPage;
|
|
}
|
|
|
|
static u8 sub_80E40AC(struct Sprite *);
|
|
static u8 sub_80E4100(struct Sprite *);
|
|
static u8 sub_80E4104(struct Sprite *);
|
|
static u8 sub_80E4178(struct Sprite *);
|
|
|
|
static u8 (*const gUnknown_0858BEE8[])(struct Sprite *) =
|
|
{
|
|
sub_80E40AC,
|
|
sub_80E4100,
|
|
sub_80E4104,
|
|
sub_80E4178,
|
|
};
|
|
|
|
static void sub_80E4084(struct Sprite *sprite)
|
|
{
|
|
while (gUnknown_0858BEE8[sprite->data[0]](sprite) != 0);
|
|
}
|
|
|
|
static u8 sub_80E40AC(struct Sprite *sprite)
|
|
{
|
|
struct Sprite *sprite1 = &gSprites[sprite->data[6]];
|
|
struct Sprite *sprite2 = &gSprites[sprite->data[7]];
|
|
|
|
sub_80E41B8(sub_80E3244(gNamingScreenData->currentPage), sprite1, sprite2);
|
|
sprite->data[0]++;
|
|
return 0;
|
|
}
|
|
|
|
static u8 sub_80E4100(struct Sprite *sprite)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static u8 sub_80E4104(struct Sprite *sprite)
|
|
{
|
|
struct Sprite *r4 = &gSprites[sprite->data[6]];
|
|
struct Sprite *r5 = &gSprites[sprite->data[7]];
|
|
|
|
r4->pos2.y++;
|
|
if (r4->pos2.y > 7)
|
|
{
|
|
sprite->data[0]++;
|
|
r4->pos2.y = -4;
|
|
r4->invisible = TRUE;
|
|
sub_80E41B8(sub_80E3244(((u8)sprite->data[1] + 1) % 3), r4, r5);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static u8 sub_80E4178(struct Sprite *sprite)
|
|
{
|
|
struct Sprite *r2 = &gSprites[sprite->data[6]];
|
|
|
|
r2->invisible = FALSE;
|
|
r2->pos2.y++;
|
|
if (r2->pos2.y >= 0)
|
|
{
|
|
r2->pos2.y = 0;
|
|
sprite->data[0] = 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static const u16 gUnknown_0858BEF8[] = {1, 3, 2};
|
|
static const u16 gUnknown_0858BEFE[] = {4, 6, 5};
|
|
|
|
static void sub_80E41B8(u8 a, struct Sprite *b, struct Sprite *c)
|
|
{
|
|
c->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_0858BEF8[a]);
|
|
b->sheetTileStart = GetSpriteTileStartByTag(gUnknown_0858BEFE[a]);
|
|
b->subspriteTableNum = a;
|
|
}
|
|
|
|
//
|
|
|
|
static void CreateBackOkSprites(void)
|
|
{
|
|
u8 spriteId;
|
|
|
|
spriteId = CreateSprite(&gUnknown_0858C108, 0xCC, 0x74, 0);
|
|
SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C070);
|
|
gSprites[spriteId].invisible = TRUE;
|
|
|
|
spriteId = CreateSprite(&gUnknown_0858C120, 0xCC, 0x8C, 0);
|
|
SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C070);
|
|
gSprites[spriteId].invisible = TRUE;
|
|
}
|
|
|
|
static void CreateUnderscoreSprites(void)
|
|
{
|
|
u8 spriteId;
|
|
s16 xPos;
|
|
u8 i;
|
|
|
|
xPos = gNamingScreenData->inputCharBaseXPos - 5;
|
|
spriteId = CreateSprite(&sSpriteTemplate_InputArrow, xPos, 0x38, 0);
|
|
gSprites[spriteId].oam.priority = 3;
|
|
gSprites[spriteId].invisible = TRUE;
|
|
xPos = gNamingScreenData->inputCharBaseXPos;
|
|
for (i = 0; i < gNamingScreenData->template->maxChars; i++, xPos += 8)
|
|
{
|
|
spriteId = CreateSprite(&sSpriteTemplate_Underscore, xPos + 3, 0x3C, 0);
|
|
gSprites[spriteId].oam.priority = 3;
|
|
gSprites[spriteId].data[0] = i;
|
|
gSprites[spriteId].invisible = TRUE;
|
|
}
|
|
}
|
|
|
|
//--------------------------------------------------
|
|
// Icon creation (the thing you're naming or giving input to)
|
|
//--------------------------------------------------
|
|
|
|
static void TaskDummy2(void);
|
|
static void NamingScreen_CreatePlayerIcon(void);
|
|
static void NamingScreen_CreatePCIcon(void);
|
|
static void NamingScreen_CreateMonIcon(void);
|
|
static void NamingScreen_CreateWandaDadIcon(void);
|
|
|
|
static void (*const sIconFunctions[])(void) =
|
|
{
|
|
TaskDummy2,
|
|
NamingScreen_CreatePlayerIcon,
|
|
NamingScreen_CreatePCIcon,
|
|
NamingScreen_CreateMonIcon,
|
|
NamingScreen_CreateWandaDadIcon,
|
|
};
|
|
|
|
static void CreateInputTargetIcon(void)
|
|
{
|
|
sIconFunctions[gNamingScreenData->template->iconFunction]();
|
|
}
|
|
|
|
static void TaskDummy2(void)
|
|
{
|
|
|
|
}
|
|
|
|
static void NamingScreen_CreatePlayerIcon(void)
|
|
{
|
|
u8 rivalGfxId;
|
|
u8 spriteId;
|
|
|
|
rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, gNamingScreenData->monSpecies);
|
|
spriteId = AddPseudoEventObject(rivalGfxId, SpriteCallbackDummy, 0x38, 0x25, 0);
|
|
gSprites[spriteId].oam.priority = 3;
|
|
StartSpriteAnim(&gSprites[spriteId], 4);
|
|
}
|
|
|
|
static void NamingScreen_CreatePCIcon(void)
|
|
{
|
|
u8 spriteId;
|
|
|
|
spriteId = CreateSprite(&gUnknown_0858C180, 0x38, 0x29, 0);
|
|
SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C078);
|
|
gSprites[spriteId].oam.priority = 3;
|
|
}
|
|
|
|
static void NamingScreen_CreateMonIcon(void)
|
|
{
|
|
u8 spriteId;
|
|
|
|
LoadMonIconPalettes();
|
|
spriteId = CreateMonIcon(gNamingScreenData->monSpecies, SpriteCallbackDummy, 0x38, 0x28, 0, gNamingScreenData->monPersonality, 1);
|
|
gSprites[spriteId].oam.priority = 3;
|
|
}
|
|
|
|
static void NamingScreen_CreateWandaDadIcon(void)
|
|
{
|
|
u8 spriteId;
|
|
|
|
spriteId = AddPseudoEventObject(EVENT_OBJ_GFX_MAN_1, SpriteCallbackDummy, 0x38, 0x25, 0);
|
|
gSprites[spriteId].oam.priority = 3;
|
|
StartSpriteAnim(&gSprites[spriteId], 4);
|
|
}
|
|
|
|
//--------------------------------------------------
|
|
// Keyboard handling
|
|
//--------------------------------------------------
|
|
|
|
static bool8 KeyboardKeyHandler_Character(u8);
|
|
static bool8 KeyboardKeyHandler_Page(u8);
|
|
static bool8 KeyboardKeyHandler_Backspace(u8);
|
|
static bool8 KeyboardKeyHandler_OK(u8);
|
|
|
|
static bool8 (*const sKeyboardKeyHandlers[])(u8) =
|
|
{
|
|
KeyboardKeyHandler_Character,
|
|
KeyboardKeyHandler_Page,
|
|
KeyboardKeyHandler_Backspace,
|
|
KeyboardKeyHandler_OK,
|
|
};
|
|
|
|
static bool8 HandleKeyboardEvent(void)
|
|
{
|
|
u8 event = GetInputEvent();
|
|
u8 keyRole = GetKeyRoleAtCursorPos();
|
|
|
|
if (event == KBEVENT_PRESSED_SELECT)
|
|
{
|
|
return sub_80E45E0();
|
|
}
|
|
else if (event == KBEVENT_PRESSED_B)
|
|
{
|
|
DeleteTextCharacter();
|
|
return FALSE;
|
|
}
|
|
else if (event == KBEVENT_PRESSED_START)
|
|
{
|
|
MoveCursorToOKButton();
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
return sKeyboardKeyHandlers[keyRole](event);
|
|
}
|
|
}
|
|
|
|
static bool8 KeyboardKeyHandler_Character(u8 event)
|
|
{
|
|
sub_80E3948(3, 0, 0);
|
|
if (event == KBEVENT_PRESSED_A)
|
|
{
|
|
bool8 var = sub_80E4B54();
|
|
|
|
sub_80E3ED8();
|
|
if (var)
|
|
{
|
|
SetInputState(INPUT_STATE_2);
|
|
gNamingScreenData->state = MAIN_STATE_MOVE_TO_OK_BUTTON;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 KeyboardKeyHandler_Page(u8 event)
|
|
{
|
|
sub_80E3948(0, 1, 0);
|
|
if (event == KBEVENT_PRESSED_A)
|
|
return sub_80E45E0();
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 KeyboardKeyHandler_Backspace(u8 event)
|
|
{
|
|
sub_80E3948(1, 1, 0);
|
|
if (event == KBEVENT_PRESSED_A)
|
|
DeleteTextCharacter();
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 KeyboardKeyHandler_OK(u8 event)
|
|
{
|
|
sub_80E3948(2, 1, 0);
|
|
if (event == KBEVENT_PRESSED_A)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
gNamingScreenData->state = MAIN_STATE_6;
|
|
return TRUE;
|
|
}
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 sub_80E45E0(void)
|
|
{
|
|
gNamingScreenData->state = MAIN_STATE_START_PAGE_SWAP;
|
|
return TRUE;
|
|
}
|
|
|
|
//--------------------------------------------------
|
|
// Input handling
|
|
//--------------------------------------------------
|
|
|
|
enum
|
|
{
|
|
FNKEY_CASE,
|
|
FNKEY_BACK,
|
|
FNKEY_OK,
|
|
};
|
|
|
|
#define tState data[0]
|
|
#define tKeyboardEvent data[1]
|
|
#define tKbFunctionKey data[2]
|
|
|
|
|
|
static void InputState_Disabled(struct Task *);
|
|
static void InputState_Enabled(struct Task *);
|
|
static void InputState_2(struct Task *);
|
|
|
|
static void (*const sInputStateFuncs[])(struct Task *) =
|
|
{
|
|
InputState_Disabled,
|
|
InputState_Enabled,
|
|
InputState_2,
|
|
};
|
|
|
|
static void Task_HandleInput(u8);
|
|
static void HandleDpadMovement(struct Task *);
|
|
|
|
static void InputInit(void)
|
|
{
|
|
CreateTask(Task_HandleInput, 1);
|
|
}
|
|
|
|
static u8 GetInputEvent(void)
|
|
{
|
|
u8 taskId = FindTaskIdByFunc(Task_HandleInput);
|
|
|
|
return gTasks[taskId].tKeyboardEvent;
|
|
}
|
|
|
|
static void SetInputState(u8 state)
|
|
{
|
|
u8 taskId = FindTaskIdByFunc(Task_HandleInput);
|
|
|
|
gTasks[taskId].tState = state;
|
|
}
|
|
|
|
static void Task_HandleInput(u8 taskId)
|
|
{
|
|
sInputStateFuncs[gTasks[taskId].tState](&gTasks[taskId]);
|
|
}
|
|
|
|
static void InputState_Disabled(struct Task *task)
|
|
{
|
|
task->tKeyboardEvent = 0;
|
|
}
|
|
|
|
static void InputState_Enabled(struct Task *task)
|
|
{
|
|
task->tKeyboardEvent = 0;
|
|
|
|
if (gMain.newKeys & A_BUTTON)
|
|
task->tKeyboardEvent = KBEVENT_PRESSED_A;
|
|
else if (gMain.newKeys & B_BUTTON)
|
|
task->tKeyboardEvent = KBEVENT_PRESSED_B;
|
|
else if (gMain.newKeys & SELECT_BUTTON)
|
|
task->tKeyboardEvent = KBEVENT_PRESSED_SELECT;
|
|
else if (gMain.newKeys & START_BUTTON)
|
|
task->tKeyboardEvent = KBEVENT_PRESSED_START;
|
|
else
|
|
HandleDpadMovement(task);
|
|
}
|
|
|
|
static void InputState_2(struct Task *task)
|
|
{
|
|
task->tKeyboardEvent = 0;
|
|
}
|
|
|
|
static void HandleDpadMovement(struct Task *task)
|
|
{
|
|
const s16 sDpadDeltaX[] =
|
|
{
|
|
0, //none
|
|
0, //up
|
|
0, //down
|
|
-1, //left
|
|
1 //right
|
|
};
|
|
|
|
const s16 sDpadDeltaY[] =
|
|
{
|
|
0, //none
|
|
-1, //up
|
|
1, //down
|
|
0, //left
|
|
0 //right
|
|
};
|
|
|
|
const s16 s4RowTo3RowTableY[] = {0, 1, 1, 2};
|
|
const s16 gUnknown_0858BF50[] = {0, 0, 3};
|
|
|
|
s16 cursorX;
|
|
s16 cursorY;
|
|
u16 dpadDir;
|
|
s16 prevCursorX;
|
|
|
|
GetCursorPos(&cursorX, &cursorY);
|
|
dpadDir = 0;
|
|
if (gMain.newAndRepeatedKeys & DPAD_UP)
|
|
dpadDir = 1;
|
|
if (gMain.newAndRepeatedKeys & DPAD_DOWN)
|
|
dpadDir = 2;
|
|
if (gMain.newAndRepeatedKeys & DPAD_LEFT)
|
|
dpadDir = 3;
|
|
if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
|
|
dpadDir = 4;
|
|
|
|
//Get new cursor position
|
|
prevCursorX = cursorX;
|
|
cursorX += sDpadDeltaX[dpadDir];
|
|
cursorY += sDpadDeltaY[dpadDir];
|
|
|
|
//Wrap cursor position in the X direction
|
|
if (cursorX < 0)
|
|
cursorX = GetCurrentPageColumnCount();
|
|
if (cursorX > GetCurrentPageColumnCount())
|
|
cursorX = 0;
|
|
|
|
//Handle cursor movement in X direction
|
|
if (sDpadDeltaX[dpadDir] != 0)
|
|
{
|
|
if (cursorX == GetCurrentPageColumnCount())
|
|
{
|
|
//We are now on the last column
|
|
task->tKbFunctionKey = cursorY;
|
|
cursorY = s4RowTo3RowTableY[cursorY];
|
|
}
|
|
else if (prevCursorX == GetCurrentPageColumnCount())
|
|
{
|
|
if (cursorY == 1)
|
|
cursorY = task->tKbFunctionKey;
|
|
else
|
|
cursorY = gUnknown_0858BF50[cursorY];
|
|
}
|
|
}
|
|
|
|
if (cursorX == GetCurrentPageColumnCount())
|
|
{
|
|
//There are only 3 keys on the last column, unlike the others,
|
|
//so wrap Y accordingly
|
|
if (cursorY < 0)
|
|
cursorY = 2;
|
|
if (cursorY > 2)
|
|
cursorY = 0;
|
|
if (cursorY == 0)
|
|
task->tKbFunctionKey = FNKEY_BACK;
|
|
else if (cursorY == 2)
|
|
task->tKbFunctionKey = FNKEY_OK;
|
|
}
|
|
else
|
|
{
|
|
if (cursorY < 0)
|
|
cursorY = 3;
|
|
if (cursorY > 3)
|
|
cursorY = 0;
|
|
}
|
|
SetCursorPos(cursorX, cursorY);
|
|
}
|
|
|
|
#undef tState
|
|
#undef tKeyboardEvent
|
|
#undef tKbFunctionKey
|
|
|
|
static void sub_80E4894(void)
|
|
{
|
|
FillWindowPixelBuffer(gNamingScreenData->windows[3], PIXEL_FILL(1));
|
|
AddTextPrinterParameterized(gNamingScreenData->windows[3], 1, gNamingScreenData->template->title, 8, 1, 0, 0);
|
|
PutWindowTilemap(gNamingScreenData->windows[3]);
|
|
}
|
|
|
|
static void sub_80E48E8(void)
|
|
{
|
|
u8 buffer[0x20];
|
|
|
|
StringCopy(buffer, gSpeciesNames[gNamingScreenData->monSpecies]);
|
|
StringAppendN(buffer, gNamingScreenData->template->title, 15);
|
|
FillWindowPixelBuffer(gNamingScreenData->windows[3], PIXEL_FILL(1));
|
|
AddTextPrinterParameterized(gNamingScreenData->windows[3], 1, buffer, 8, 1, 0, 0);
|
|
PutWindowTilemap(gNamingScreenData->windows[3]);
|
|
}
|
|
|
|
static void (*const gUnknown_0858BF58[])(void) =
|
|
{
|
|
sub_80E4894,
|
|
sub_80E4894,
|
|
sub_80E48E8,
|
|
sub_80E48E8,
|
|
sub_80E4894,
|
|
};
|
|
|
|
static void sub_80E4964(void)
|
|
{
|
|
gUnknown_0858BF58[gNamingScreenData->templateNum]();
|
|
}
|
|
|
|
static void TaskDummy3(void);
|
|
static void sub_80E49BC(void);
|
|
|
|
static void (*const gUnknown_0858BF6C[])(void) =
|
|
{
|
|
TaskDummy3,
|
|
sub_80E49BC,
|
|
};
|
|
|
|
static void sub_80E498C(void)
|
|
{
|
|
gUnknown_0858BF6C[gNamingScreenData->template->addGenderIcon]();
|
|
}
|
|
|
|
static void TaskDummy3(void)
|
|
{
|
|
|
|
}
|
|
|
|
static const u8 sGenderColors[2][3] =
|
|
{
|
|
{0, 9, 8},
|
|
{0, 5, 4}
|
|
};
|
|
|
|
static void sub_80E49BC(void)
|
|
{
|
|
u8 genderSymbol[2];
|
|
bool8 isFemale = FALSE;
|
|
|
|
StringCopy(genderSymbol, gText_MaleSymbol);
|
|
|
|
if (gNamingScreenData->monGender != MON_GENDERLESS)
|
|
{
|
|
if (gNamingScreenData->monGender == MON_FEMALE)
|
|
{
|
|
StringCopy(genderSymbol, gText_FemaleSymbol);
|
|
isFemale = TRUE;
|
|
}
|
|
AddTextPrinterParameterized3(gNamingScreenData->windows[2], 1, 0x68, 1, sGenderColors[isFemale], -1, genderSymbol);
|
|
}
|
|
}
|
|
|
|
static u8 GetCharAtKeyboardPos(s16 a, s16 b)
|
|
{
|
|
return gUnknown_0858BE40[a + b * 8 + sub_80E3274() * 32];
|
|
}
|
|
|
|
|
|
static u8 GetTextCaretPosition(void)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < gNamingScreenData->template->maxChars; i++)
|
|
{
|
|
if (gNamingScreenData->textBuffer[i] == EOS)
|
|
return i;
|
|
}
|
|
return gNamingScreenData->template->maxChars - 1;
|
|
}
|
|
|
|
static u8 GetPreviousTextCaretPosition(void)
|
|
{
|
|
s8 i;
|
|
|
|
for (i = gNamingScreenData->template->maxChars - 1; i > 0; i--)
|
|
{
|
|
if (gNamingScreenData->textBuffer[i] != EOS)
|
|
return i;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void DeleteTextCharacter(void)
|
|
{
|
|
u8 index;
|
|
u8 var2;
|
|
|
|
index = GetPreviousTextCaretPosition();
|
|
gNamingScreenData->textBuffer[index] = 0;
|
|
sub_80E4D10();
|
|
CopyBgTilemapBufferToVram(3);
|
|
gNamingScreenData->textBuffer[index] = EOS;
|
|
var2 = GetKeyRoleAtCursorPos();
|
|
if (var2 == 0 || var2 == 2)
|
|
sub_80E3948(1, 0, 1);
|
|
PlaySE(SE_BOWA);
|
|
}
|
|
|
|
static bool8 sub_80E4B54(void)
|
|
{
|
|
s16 x;
|
|
s16 y;
|
|
|
|
GetCursorPos(&x, &y);
|
|
AddTextCharacter(GetCharAtKeyboardPos(x, y));
|
|
sub_80E4D10();
|
|
CopyBgTilemapBufferToVram(3);
|
|
PlaySE(SE_SELECT);
|
|
|
|
if (GetPreviousTextCaretPosition() != gNamingScreenData->template->maxChars - 1)
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
|
|
static void AddTextCharacter(u8 ch)
|
|
{
|
|
u8 index = GetTextCaretPosition();
|
|
|
|
gNamingScreenData->textBuffer[index] = ch;
|
|
}
|
|
|
|
static void sub_80E4BE4(void)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < gNamingScreenData->template->maxChars; i++)
|
|
{
|
|
if (gNamingScreenData->textBuffer[i] != CHAR_SPACE && gNamingScreenData->textBuffer[i] != EOS)
|
|
{
|
|
StringCopyN(gNamingScreenData->destBuffer, gNamingScreenData->textBuffer, gNamingScreenData->template->maxChars + 1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void choose_name_or_words_screen_load_bg_tile_patterns(void)
|
|
{
|
|
LZ77UnCompWram(gNamingScreenMenu_Gfx, gNamingScreenData->tileBuffer);
|
|
LoadBgTiles(1, gNamingScreenData->tileBuffer, 0x600, 0);
|
|
LoadBgTiles(2, gNamingScreenData->tileBuffer, 0x600, 0);
|
|
LoadBgTiles(3, gNamingScreenData->tileBuffer, 0x600, 0);
|
|
LoadSpriteSheets(gUnknown_0858C1C8);
|
|
LoadSpritePalettes(gUnknown_0858C230);
|
|
}
|
|
|
|
static void sub_80E4CB8(void)
|
|
{
|
|
InputInit();
|
|
sub_80E3920();
|
|
}
|
|
|
|
static void choose_name_or_words_screen_apply_bg_pals(void)
|
|
{
|
|
LoadPalette(gNamingScreenMenu_Pal, 0, 0xC0);
|
|
LoadPalette(gUnknown_0858BD78, 0xA0, sizeof(gUnknown_0858BD78));
|
|
LoadPalette(stdpal_get(2), 0xB0, 0x20);
|
|
}
|
|
|
|
static void sub_80E4CF8(u8 bg, const void *src)
|
|
{
|
|
CopyToBgTilemapBuffer(bg, src, 0, 0);
|
|
}
|
|
|
|
static void nullsub_10(u8 a1, u8 a2)
|
|
{
|
|
|
|
}
|
|
|
|
static void sub_80E4D10(void)
|
|
{
|
|
u8 i;
|
|
u8 temp[2];
|
|
u16 unk2;
|
|
u8 maxChars = gNamingScreenData->template->maxChars;
|
|
u16 unk = gNamingScreenData->inputCharBaseXPos - 0x40;
|
|
|
|
FillWindowPixelBuffer(gNamingScreenData->windows[2], PIXEL_FILL(1));
|
|
|
|
for (i = 0; i < maxChars; i++)
|
|
{
|
|
temp[0] = gNamingScreenData->textBuffer[i];
|
|
temp[1] = gExpandedPlaceholder_Empty[0];
|
|
unk2 = (sub_80E503C(temp[0]) == 1) ? 2 : 0;
|
|
|
|
AddTextPrinterParameterized(gNamingScreenData->windows[2], 1, temp, i * 8 + unk + unk2, 1, 0xFF, NULL);
|
|
}
|
|
|
|
sub_80E498C();
|
|
CopyWindowToVram(gNamingScreenData->windows[2], 2);
|
|
PutWindowTilemap(gNamingScreenData->windows[2]);
|
|
}
|
|
|
|
struct TextColorThing // needed because of alignment... it's so stupid
|
|
{
|
|
u8 colors[3][4];
|
|
};
|
|
|
|
static const struct TextColorThing sUnkColorStruct =
|
|
{
|
|
{
|
|
{13, 1, 2},
|
|
{14, 1, 2},
|
|
{15, 1, 2}
|
|
}
|
|
};
|
|
|
|
static const u8 sFillValues[3] =
|
|
{
|
|
PIXEL_FILL(0xE),
|
|
PIXEL_FILL(0xD),
|
|
PIXEL_FILL(0xF)
|
|
};
|
|
|
|
static const u8 *const sUnkColors[3] =
|
|
{
|
|
sUnkColorStruct.colors[1],
|
|
sUnkColorStruct.colors[0],
|
|
sUnkColorStruct.colors[2]
|
|
};
|
|
|
|
static void sub_80E4DE4(u8 window, u8 a1)
|
|
{
|
|
u8 i;
|
|
|
|
FillWindowPixelBuffer(window, sFillValues[a1]);
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
AddTextPrinterParameterized3(window, 1, 0, i * 16 + 1, sUnkColors[a1], 0, gUnknown_0858C198[a1][i]);
|
|
}
|
|
|
|
PutWindowTilemap(window);
|
|
}
|
|
|
|
static const u8 *const gUnknown_0858BF98[] =
|
|
{
|
|
gUnknown_08DD4620,
|
|
gUnknown_08DD46E0,
|
|
gUnknown_08DD47A0
|
|
};
|
|
|
|
static void sub_80E4E5C(void)
|
|
{
|
|
u8 unk1;
|
|
u8 unk2;
|
|
u8 unk3;
|
|
u8 bg1Priority = GetGpuReg(REG_OFFSET_BG1CNT) & 3;
|
|
u8 bg2Priority = GetGpuReg(REG_OFFSET_BG2CNT) & 3;
|
|
|
|
if (bg1Priority > bg2Priority)
|
|
{
|
|
unk1 = 1;
|
|
unk2 = 1;
|
|
unk3 = gNamingScreenData->windows[0];
|
|
}
|
|
else
|
|
{
|
|
unk1 = 2;
|
|
unk2 = 2;
|
|
unk3 = gNamingScreenData->windows[1];
|
|
}
|
|
|
|
sub_80E4CF8(unk1, gUnknown_0858BF98[gNamingScreenData->currentPage]);
|
|
sub_80E4DE4(unk3, sub_80E3254());
|
|
nullsub_10(unk1, sub_80E3254());
|
|
CopyBgTilemapBufferToVram(unk2);
|
|
}
|
|
|
|
static void sub_80E4EF0(void)
|
|
{
|
|
const u8 color[3] = { 15, 1, 2 };
|
|
|
|
FillWindowPixelBuffer(gNamingScreenData->windows[4], PIXEL_FILL(15));
|
|
AddTextPrinterParameterized3(gNamingScreenData->windows[4], 0, 2, 1, color, 0, gText_MoveOkBack);
|
|
PutWindowTilemap(gNamingScreenData->windows[4]);
|
|
CopyWindowToVram(gNamingScreenData->windows[4], 3);
|
|
}
|
|
|
|
static void sub_80E4F58(void)
|
|
{
|
|
RunTasks();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
UpdatePaletteFade();
|
|
}
|
|
|
|
static void NamingScreen_TurnOffScreen(void)
|
|
{
|
|
SetVBlankCallback(NULL);
|
|
SetHBlankCallback(NULL);
|
|
}
|
|
|
|
static void NamingScreen_InitDisplayMode(void)
|
|
{
|
|
SetVBlankCallback(VBlankCB_NamingScreen);
|
|
}
|
|
|
|
static void VBlankCB_NamingScreen(void)
|
|
{
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, gNamingScreenData->bg1vOffset);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, gNamingScreenData->bg2vOffset);
|
|
SetGpuReg(REG_OFFSET_BG1CNT, GetGpuReg(REG_OFFSET_BG1CNT) & 0xFFFC);
|
|
SetGpuRegBits(REG_OFFSET_BG1CNT, gNamingScreenData->bg1Priority);
|
|
SetGpuReg(REG_OFFSET_BG2CNT, GetGpuReg(REG_OFFSET_BG2CNT) & 0xFFFC);
|
|
SetGpuRegBits(REG_OFFSET_BG2CNT, gNamingScreenData->bg2Priority);
|
|
}
|
|
|
|
static void sub_80E501C(void)
|
|
{
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
ShowBg(3);
|
|
}
|
|
|
|
static bool8 sub_80E503C(u8 character)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; gUnknown_0858BDC8[i] != EOS; i++)
|
|
{
|
|
if (character == gUnknown_0858BDC8[i])
|
|
return FALSE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static void sub_80E5074(void)
|
|
{
|
|
DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_ReturnToFieldWithOpenMenu);
|
|
}
|
|
|
|
static void sub_80E509C(void)
|
|
{
|
|
DoNamingScreen(1, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_ReturnToFieldWithOpenMenu);
|
|
}
|
|
|
|
static void sub_80E50C4(void)
|
|
{
|
|
DoNamingScreen(2, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_ReturnToFieldWithOpenMenu);
|
|
}
|
|
|
|
static void sub_80E50EC(void)
|
|
{
|
|
DoNamingScreen(3, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_ReturnToFieldWithOpenMenu);
|
|
}
|
|
|
|
//--------------------------------------------------
|
|
// Forward-declared variables
|
|
//--------------------------------------------------
|
|
|
|
static const struct NamingScreenTemplate playerNamingScreenTemplate =
|
|
{
|
|
.copyExistingString = 0,
|
|
.maxChars = 7,
|
|
.iconFunction = 1,
|
|
.addGenderIcon = 0,
|
|
.initialPage = PAGE_UPPER,
|
|
.unused = 35,
|
|
.title = gText_YourName,
|
|
};
|
|
|
|
static const struct NamingScreenTemplate pcBoxNamingTemplate =
|
|
{
|
|
.copyExistingString = 0,
|
|
.maxChars = 8,
|
|
.iconFunction = 2,
|
|
.addGenderIcon = 0,
|
|
.initialPage = PAGE_UPPER,
|
|
.unused = 19,
|
|
.title = gText_BoxName,
|
|
};
|
|
|
|
static const struct NamingScreenTemplate monNamingScreenTemplate =
|
|
{
|
|
.copyExistingString = 0,
|
|
.maxChars = 10,
|
|
.iconFunction = 3,
|
|
.addGenderIcon = 1,
|
|
.initialPage = PAGE_UPPER,
|
|
.unused = 35,
|
|
.title = gText_PkmnsNickname,
|
|
};
|
|
|
|
static const struct NamingScreenTemplate wandaWordsScreenTemplate =
|
|
{
|
|
.copyExistingString = 1,
|
|
.maxChars = 15,
|
|
.iconFunction = 4,
|
|
.addGenderIcon = 0,
|
|
.initialPage = PAGE_UPPER,
|
|
.unused = 11,
|
|
.title = gText_TellHimTheWords,
|
|
};
|
|
|
|
static const struct NamingScreenTemplate *const sNamingScreenTemplates[] =
|
|
{
|
|
&playerNamingScreenTemplate,
|
|
&pcBoxNamingTemplate,
|
|
&monNamingScreenTemplate,
|
|
&monNamingScreenTemplate,
|
|
&wandaWordsScreenTemplate,
|
|
};
|
|
|
|
const struct OamData gOamData_858BFEC =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(8x8),
|
|
.x = 0,
|
|
.size = SPRITE_SIZE(8x8),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
};
|
|
|
|
const struct OamData gOamData_858BFF4 =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(16x16),
|
|
.x = 0,
|
|
.size = SPRITE_SIZE(16x16),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
};
|
|
|
|
const struct OamData gOamData_858BFFC =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(32x16),
|
|
.x = 0,
|
|
.size = SPRITE_SIZE(32x16),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
};
|
|
|
|
static const struct Subsprite gUnknown_0858C004[] =
|
|
{
|
|
{-20, -16, 1, 1, 0, 1},
|
|
{ 12, -16, 0, 0, 4, 1},
|
|
{-20, -8, 1, 1, 5, 1},
|
|
{ 12, -8, 0, 0, 9, 1},
|
|
{-20, 0, 1, 1, 10, 1},
|
|
{ 12, 0, 0, 0, 14, 1},
|
|
{-20, 8, 1, 1, 15, 1},
|
|
{ 12, 8, 0, 0, 19, 1}
|
|
};
|
|
|
|
static const struct Subsprite gUnknown_0858C024[] =
|
|
{
|
|
{-12, -4, 1, 0, 0, 1},
|
|
{ 4, -4, 0, 0, 2, 1}
|
|
};
|
|
|
|
static const struct Subsprite gUnknown_0858C02C[] =
|
|
{
|
|
{-20, -12, 1, 1, 0, 1},
|
|
{ 12, -12, 0, 0, 4, 1},
|
|
{-20, -4, 1, 1, 5, 1},
|
|
{ 12, -4, 0, 0, 9, 1},
|
|
{-20, 4, 1, 1, 10, 1},
|
|
{ 12, 4, 0, 0, 14, 1}
|
|
};
|
|
|
|
static const struct Subsprite gUnknown_0858C044[] =
|
|
{
|
|
{-8, -12, 1, 0, 0, 3},
|
|
{-8, -4, 1, 0, 2, 3},
|
|
{-8, 4, 1, 0, 4, 3}
|
|
};
|
|
|
|
static const struct SubspriteTable gUnknown_0858C050[] =
|
|
{
|
|
{ARRAY_COUNT(gUnknown_0858C004), gUnknown_0858C004}
|
|
};
|
|
|
|
static const struct SubspriteTable gUnknown_0858C058[] =
|
|
{
|
|
{ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024},
|
|
{ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024},
|
|
{ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024}
|
|
};
|
|
|
|
static const struct SubspriteTable gUnknown_0858C070[] =
|
|
{
|
|
{ARRAY_COUNT(gUnknown_0858C02C), gUnknown_0858C02C}
|
|
};
|
|
|
|
static const struct SubspriteTable gUnknown_0858C078[] =
|
|
{
|
|
{ARRAY_COUNT(gUnknown_0858C044), gUnknown_0858C044}
|
|
};
|
|
|
|
static const struct SpriteFrameImage gUnknown_0858C080[] =
|
|
{
|
|
{gSpriteImage_858BBF8, sizeof(gSpriteImage_858BBF8)},
|
|
{gSpriteImage_858BCB8, sizeof(gSpriteImage_858BCB8)},
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_858C090[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_858C098[] =
|
|
{
|
|
ANIMCMD_FRAME(4, 8),
|
|
ANIMCMD_FRAME(8, 8),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_858C0A4[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 2),
|
|
ANIMCMD_FRAME(1, 2),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_858C0B0[] =
|
|
{
|
|
gSpriteAnim_858C090
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_858C0B4[] =
|
|
{
|
|
gSpriteAnim_858C090,
|
|
gSpriteAnim_858C098
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_858C0BC[] =
|
|
{
|
|
gSpriteAnim_858C0A4
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858C0C0 =
|
|
{
|
|
.tileTag = 0x0002,
|
|
.paletteTag = 0x0004,
|
|
.oam = &gOamData_858BFEC,
|
|
.anims = gSpriteAnimTable_858C0B0,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = sub_80E4084
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858C0D8 =
|
|
{
|
|
.tileTag = 0x0003,
|
|
.paletteTag = 0x0001,
|
|
.oam = &gOamData_858BFFC,
|
|
.anims = gSpriteAnimTable_858C0B0,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858C0F0 =
|
|
{
|
|
.tileTag = 0x0004,
|
|
.paletteTag = 0x0004,
|
|
.oam = &gOamData_858BFEC,
|
|
.anims = gSpriteAnimTable_858C0B0,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858C108 =
|
|
{
|
|
.tileTag = 0x0000,
|
|
.paletteTag = 0x0006,
|
|
.oam = &gOamData_858BFEC,
|
|
.anims = gSpriteAnimTable_858C0B0,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858C120 =
|
|
{
|
|
.tileTag = 0x0001,
|
|
.paletteTag = 0x0007,
|
|
.oam = &gOamData_858BFEC,
|
|
.anims = gSpriteAnimTable_858C0B0,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858C138 =
|
|
{
|
|
.tileTag = 0x0007,
|
|
.paletteTag = 0x0005,
|
|
.oam = &gOamData_858BFF4,
|
|
.anims = gSpriteAnimTable_858C0B4,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = sub_80E3B30
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_InputArrow =
|
|
{
|
|
.tileTag = 0x000A,
|
|
.paletteTag = 0x0003,
|
|
.oam = &gOamData_858BFEC,
|
|
.anims = gSpriteAnimTable_858C0B0,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = sub_80E3C20
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Underscore =
|
|
{
|
|
.tileTag = 0x000B,
|
|
.paletteTag = 0x0003,
|
|
.oam = &gOamData_858BFEC,
|
|
.anims = gSpriteAnimTable_858C0B0,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = sub_80E3C6C
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0858C180 =
|
|
{
|
|
.tileTag = 0xFFFF,
|
|
.paletteTag = 0x0000,
|
|
.oam = &gOamData_858BFEC,
|
|
.anims = gSpriteAnimTable_858C0BC,
|
|
.images = gUnknown_0858C080,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const u8* const gUnknown_0858C198[][4] =
|
|
{
|
|
{
|
|
gUnknown_0862B88D,
|
|
gUnknown_0862B8AE,
|
|
gUnknown_0862B8CF,
|
|
gUnknown_0862B8F0
|
|
},
|
|
{
|
|
gUnknown_0862B911,
|
|
gUnknown_0862B932,
|
|
gUnknown_0862B953,
|
|
gUnknown_0862B974
|
|
},
|
|
{
|
|
gUnknown_0862B995,
|
|
gUnknown_0862B9AE,
|
|
gUnknown_0862B9C7,
|
|
gUnknown_0862B9E0
|
|
},
|
|
};
|
|
|
|
static const struct SpriteSheet gUnknown_0858C1C8[] =
|
|
{
|
|
{gNamingScreenRWindow_Gfx + 0x280, 0x1E0, 0x0000},
|
|
{gNamingScreenRWindow_Gfx + 0x460, 0x1E0, 0x0001},
|
|
{gNamingScreenRWindow_Gfx, 0x280, 0x0002},
|
|
{gNamingScreenKeyboardButton_Gfx + 0x20, 0x100, 0x0003},
|
|
{gNamingScreenROptions_Gfx, 0x060, 0x0004},
|
|
{gNamingScreenROptions_Gfx + 0xA0, 0x060, 0x0005},
|
|
{gNamingScreenROptions_Gfx + 0x140, 0x060, 0x0006},
|
|
{gNamingScreenCursor_Gfx, 0x080, 0x0007},
|
|
{gNamingScreenCursor_Gfx + 0xA0, 0x080, 0x0008},
|
|
{gNamingScreenCursor_Gfx + 0x140, 0x080, 0x0009},
|
|
{gNamingScreenRightPointingTriangleTiles, 0x020, 0x000A},
|
|
{gNamingScreenUnderscoreTiles, 0x020, 0x000B},
|
|
{NULL}
|
|
};
|
|
|
|
static const struct SpritePalette gUnknown_0858C230[] =
|
|
{
|
|
{gNamingScreenMenu_Pal, 0x0000},
|
|
{gNamingScreenMenu_Pal + 0x10, 0x0001},
|
|
{gNamingScreenMenu_Pal + 0x20, 0x0002},
|
|
{gNamingScreenMenu_Pal + 0x30, 0x0003},
|
|
{gNamingScreenMenu_Pal + 0x40, 0x0004},
|
|
{gNamingScreenMenu_Pal + 0x50, 0x0005},
|
|
{gNamingScreenMenu_Pal + 0x40, 0x0006},
|
|
{gNamingScreenMenu_Pal + 0x40, 0x0007},
|
|
{NULL}
|
|
};
|
|
|
|
|