mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 04:27:38 +01:00
6a3ab9d0df
Equivalent to #398 for the pokemon_expansion. The moves are called Teatime and Eternabeam, so certainly, `MOVE_TEA_TIME` and `MOVE_ETERNA_BEAM` are incorrect labels.
742 lines
21 KiB
C
742 lines
21 KiB
C
#ifndef GUARD_CONSTANTS_MOVES_H
|
|
#define GUARD_CONSTANTS_MOVES_H
|
|
|
|
#define MOVE_NONE 0
|
|
#define MOVE_POUND 1
|
|
#define MOVE_KARATE_CHOP 2
|
|
#define MOVE_DOUBLE_SLAP 3
|
|
#define MOVE_COMET_PUNCH 4
|
|
#define MOVE_MEGA_PUNCH 5
|
|
#define MOVE_PAY_DAY 6
|
|
#define MOVE_FIRE_PUNCH 7
|
|
#define MOVE_ICE_PUNCH 8
|
|
#define MOVE_THUNDER_PUNCH 9
|
|
#define MOVE_SCRATCH 10
|
|
#define MOVE_VICE_GRIP 11
|
|
#define MOVE_GUILLOTINE 12
|
|
#define MOVE_RAZOR_WIND 13
|
|
#define MOVE_SWORDS_DANCE 14
|
|
#define MOVE_CUT 15
|
|
#define MOVE_GUST 16
|
|
#define MOVE_WING_ATTACK 17
|
|
#define MOVE_WHIRLWIND 18
|
|
#define MOVE_FLY 19
|
|
#define MOVE_BIND 20
|
|
#define MOVE_SLAM 21
|
|
#define MOVE_VINE_WHIP 22
|
|
#define MOVE_STOMP 23
|
|
#define MOVE_DOUBLE_KICK 24
|
|
#define MOVE_MEGA_KICK 25
|
|
#define MOVE_JUMP_KICK 26
|
|
#define MOVE_ROLLING_KICK 27
|
|
#define MOVE_SAND_ATTACK 28
|
|
#define MOVE_HEADBUTT 29
|
|
#define MOVE_HORN_ATTACK 30
|
|
#define MOVE_FURY_ATTACK 31
|
|
#define MOVE_HORN_DRILL 32
|
|
#define MOVE_TACKLE 33
|
|
#define MOVE_BODY_SLAM 34
|
|
#define MOVE_WRAP 35
|
|
#define MOVE_TAKE_DOWN 36
|
|
#define MOVE_THRASH 37
|
|
#define MOVE_DOUBLE_EDGE 38
|
|
#define MOVE_TAIL_WHIP 39
|
|
#define MOVE_POISON_STING 40
|
|
#define MOVE_TWINEEDLE 41
|
|
#define MOVE_PIN_MISSILE 42
|
|
#define MOVE_LEER 43
|
|
#define MOVE_BITE 44
|
|
#define MOVE_GROWL 45
|
|
#define MOVE_ROAR 46
|
|
#define MOVE_SING 47
|
|
#define MOVE_SUPERSONIC 48
|
|
#define MOVE_SONIC_BOOM 49
|
|
#define MOVE_DISABLE 50
|
|
#define MOVE_ACID 51
|
|
#define MOVE_EMBER 52
|
|
#define MOVE_FLAMETHROWER 53
|
|
#define MOVE_MIST 54
|
|
#define MOVE_WATER_GUN 55
|
|
#define MOVE_HYDRO_PUMP 56
|
|
#define MOVE_SURF 57
|
|
#define MOVE_ICE_BEAM 58
|
|
#define MOVE_BLIZZARD 59
|
|
#define MOVE_PSYBEAM 60
|
|
#define MOVE_BUBBLE_BEAM 61
|
|
#define MOVE_AURORA_BEAM 62
|
|
#define MOVE_HYPER_BEAM 63
|
|
#define MOVE_PECK 64
|
|
#define MOVE_DRILL_PECK 65
|
|
#define MOVE_SUBMISSION 66
|
|
#define MOVE_LOW_KICK 67
|
|
#define MOVE_COUNTER 68
|
|
#define MOVE_SEISMIC_TOSS 69
|
|
#define MOVE_STRENGTH 70
|
|
#define MOVE_ABSORB 71
|
|
#define MOVE_MEGA_DRAIN 72
|
|
#define MOVE_LEECH_SEED 73
|
|
#define MOVE_GROWTH 74
|
|
#define MOVE_RAZOR_LEAF 75
|
|
#define MOVE_SOLAR_BEAM 76
|
|
#define MOVE_POISON_POWDER 77
|
|
#define MOVE_STUN_SPORE 78
|
|
#define MOVE_SLEEP_POWDER 79
|
|
#define MOVE_PETAL_DANCE 80
|
|
#define MOVE_STRING_SHOT 81
|
|
#define MOVE_DRAGON_RAGE 82
|
|
#define MOVE_FIRE_SPIN 83
|
|
#define MOVE_THUNDER_SHOCK 84
|
|
#define MOVE_THUNDERBOLT 85
|
|
#define MOVE_THUNDER_WAVE 86
|
|
#define MOVE_THUNDER 87
|
|
#define MOVE_ROCK_THROW 88
|
|
#define MOVE_EARTHQUAKE 89
|
|
#define MOVE_FISSURE 90
|
|
#define MOVE_DIG 91
|
|
#define MOVE_TOXIC 92
|
|
#define MOVE_CONFUSION 93
|
|
#define MOVE_PSYCHIC 94
|
|
#define MOVE_HYPNOSIS 95
|
|
#define MOVE_MEDITATE 96
|
|
#define MOVE_AGILITY 97
|
|
#define MOVE_QUICK_ATTACK 98
|
|
#define MOVE_RAGE 99
|
|
#define MOVE_TELEPORT 100
|
|
#define MOVE_NIGHT_SHADE 101
|
|
#define MOVE_MIMIC 102
|
|
#define MOVE_SCREECH 103
|
|
#define MOVE_DOUBLE_TEAM 104
|
|
#define MOVE_RECOVER 105
|
|
#define MOVE_HARDEN 106
|
|
#define MOVE_MINIMIZE 107
|
|
#define MOVE_SMOKESCREEN 108
|
|
#define MOVE_CONFUSE_RAY 109
|
|
#define MOVE_WITHDRAW 110
|
|
#define MOVE_DEFENSE_CURL 111
|
|
#define MOVE_BARRIER 112
|
|
#define MOVE_LIGHT_SCREEN 113
|
|
#define MOVE_HAZE 114
|
|
#define MOVE_REFLECT 115
|
|
#define MOVE_FOCUS_ENERGY 116
|
|
#define MOVE_BIDE 117
|
|
#define MOVE_METRONOME 118
|
|
#define MOVE_MIRROR_MOVE 119
|
|
#define MOVE_SELF_DESTRUCT 120
|
|
#define MOVE_EGG_BOMB 121
|
|
#define MOVE_LICK 122
|
|
#define MOVE_SMOG 123
|
|
#define MOVE_SLUDGE 124
|
|
#define MOVE_BONE_CLUB 125
|
|
#define MOVE_FIRE_BLAST 126
|
|
#define MOVE_WATERFALL 127
|
|
#define MOVE_CLAMP 128
|
|
#define MOVE_SWIFT 129
|
|
#define MOVE_SKULL_BASH 130
|
|
#define MOVE_SPIKE_CANNON 131
|
|
#define MOVE_CONSTRICT 132
|
|
#define MOVE_AMNESIA 133
|
|
#define MOVE_KINESIS 134
|
|
#define MOVE_SOFT_BOILED 135
|
|
#define MOVE_HI_JUMP_KICK 136
|
|
#define MOVE_GLARE 137
|
|
#define MOVE_DREAM_EATER 138
|
|
#define MOVE_POISON_GAS 139
|
|
#define MOVE_BARRAGE 140
|
|
#define MOVE_LEECH_LIFE 141
|
|
#define MOVE_LOVELY_KISS 142
|
|
#define MOVE_SKY_ATTACK 143
|
|
#define MOVE_TRANSFORM 144
|
|
#define MOVE_BUBBLE 145
|
|
#define MOVE_DIZZY_PUNCH 146
|
|
#define MOVE_SPORE 147
|
|
#define MOVE_FLASH 148
|
|
#define MOVE_PSYWAVE 149
|
|
#define MOVE_SPLASH 150
|
|
#define MOVE_ACID_ARMOR 151
|
|
#define MOVE_CRABHAMMER 152
|
|
#define MOVE_EXPLOSION 153
|
|
#define MOVE_FURY_SWIPES 154
|
|
#define MOVE_BONEMERANG 155
|
|
#define MOVE_REST 156
|
|
#define MOVE_ROCK_SLIDE 157
|
|
#define MOVE_HYPER_FANG 158
|
|
#define MOVE_SHARPEN 159
|
|
#define MOVE_CONVERSION 160
|
|
#define MOVE_TRI_ATTACK 161
|
|
#define MOVE_SUPER_FANG 162
|
|
#define MOVE_SLASH 163
|
|
#define MOVE_SUBSTITUTE 164
|
|
#define MOVE_STRUGGLE 165
|
|
#define MOVE_SKETCH 166
|
|
#define MOVE_TRIPLE_KICK 167
|
|
#define MOVE_THIEF 168
|
|
#define MOVE_SPIDER_WEB 169
|
|
#define MOVE_MIND_READER 170
|
|
#define MOVE_NIGHTMARE 171
|
|
#define MOVE_FLAME_WHEEL 172
|
|
#define MOVE_SNORE 173
|
|
#define MOVE_CURSE 174
|
|
#define MOVE_FLAIL 175
|
|
#define MOVE_CONVERSION_2 176
|
|
#define MOVE_AEROBLAST 177
|
|
#define MOVE_COTTON_SPORE 178
|
|
#define MOVE_REVERSAL 179
|
|
#define MOVE_SPITE 180
|
|
#define MOVE_POWDER_SNOW 181
|
|
#define MOVE_PROTECT 182
|
|
#define MOVE_MACH_PUNCH 183
|
|
#define MOVE_SCARY_FACE 184
|
|
#define MOVE_FAINT_ATTACK 185
|
|
#define MOVE_SWEET_KISS 186
|
|
#define MOVE_BELLY_DRUM 187
|
|
#define MOVE_SLUDGE_BOMB 188
|
|
#define MOVE_MUD_SLAP 189
|
|
#define MOVE_OCTAZOOKA 190
|
|
#define MOVE_SPIKES 191
|
|
#define MOVE_ZAP_CANNON 192
|
|
#define MOVE_FORESIGHT 193
|
|
#define MOVE_DESTINY_BOND 194
|
|
#define MOVE_PERISH_SONG 195
|
|
#define MOVE_ICY_WIND 196
|
|
#define MOVE_DETECT 197
|
|
#define MOVE_BONE_RUSH 198
|
|
#define MOVE_LOCK_ON 199
|
|
#define MOVE_OUTRAGE 200
|
|
#define MOVE_SANDSTORM 201
|
|
#define MOVE_GIGA_DRAIN 202
|
|
#define MOVE_ENDURE 203
|
|
#define MOVE_CHARM 204
|
|
#define MOVE_ROLLOUT 205
|
|
#define MOVE_FALSE_SWIPE 206
|
|
#define MOVE_SWAGGER 207
|
|
#define MOVE_MILK_DRINK 208
|
|
#define MOVE_SPARK 209
|
|
#define MOVE_FURY_CUTTER 210
|
|
#define MOVE_STEEL_WING 211
|
|
#define MOVE_MEAN_LOOK 212
|
|
#define MOVE_ATTRACT 213
|
|
#define MOVE_SLEEP_TALK 214
|
|
#define MOVE_HEAL_BELL 215
|
|
#define MOVE_RETURN 216
|
|
#define MOVE_PRESENT 217
|
|
#define MOVE_FRUSTRATION 218
|
|
#define MOVE_SAFEGUARD 219
|
|
#define MOVE_PAIN_SPLIT 220
|
|
#define MOVE_SACRED_FIRE 221
|
|
#define MOVE_MAGNITUDE 222
|
|
#define MOVE_DYNAMIC_PUNCH 223
|
|
#define MOVE_MEGAHORN 224
|
|
#define MOVE_DRAGON_BREATH 225
|
|
#define MOVE_BATON_PASS 226
|
|
#define MOVE_ENCORE 227
|
|
#define MOVE_PURSUIT 228
|
|
#define MOVE_RAPID_SPIN 229
|
|
#define MOVE_SWEET_SCENT 230
|
|
#define MOVE_IRON_TAIL 231
|
|
#define MOVE_METAL_CLAW 232
|
|
#define MOVE_VITAL_THROW 233
|
|
#define MOVE_MORNING_SUN 234
|
|
#define MOVE_SYNTHESIS 235
|
|
#define MOVE_MOONLIGHT 236
|
|
#define MOVE_HIDDEN_POWER 237
|
|
#define MOVE_CROSS_CHOP 238
|
|
#define MOVE_TWISTER 239
|
|
#define MOVE_RAIN_DANCE 240
|
|
#define MOVE_SUNNY_DAY 241
|
|
#define MOVE_CRUNCH 242
|
|
#define MOVE_MIRROR_COAT 243
|
|
#define MOVE_PSYCH_UP 244
|
|
#define MOVE_EXTREME_SPEED 245
|
|
#define MOVE_ANCIENT_POWER 246
|
|
#define MOVE_SHADOW_BALL 247
|
|
#define MOVE_FUTURE_SIGHT 248
|
|
#define MOVE_ROCK_SMASH 249
|
|
#define MOVE_WHIRLPOOL 250
|
|
#define MOVE_BEAT_UP 251
|
|
#define MOVE_FAKE_OUT 252
|
|
#define MOVE_UPROAR 253
|
|
#define MOVE_STOCKPILE 254
|
|
#define MOVE_SPIT_UP 255
|
|
#define MOVE_SWALLOW 256
|
|
#define MOVE_HEAT_WAVE 257
|
|
#define MOVE_HAIL 258
|
|
#define MOVE_TORMENT 259
|
|
#define MOVE_FLATTER 260
|
|
#define MOVE_WILL_O_WISP 261
|
|
#define MOVE_MEMENTO 262
|
|
#define MOVE_FACADE 263
|
|
#define MOVE_FOCUS_PUNCH 264
|
|
#define MOVE_SMELLING_SALT 265
|
|
#define MOVE_FOLLOW_ME 266
|
|
#define MOVE_NATURE_POWER 267
|
|
#define MOVE_CHARGE 268
|
|
#define MOVE_TAUNT 269
|
|
#define MOVE_HELPING_HAND 270
|
|
#define MOVE_TRICK 271
|
|
#define MOVE_ROLE_PLAY 272
|
|
#define MOVE_WISH 273
|
|
#define MOVE_ASSIST 274
|
|
#define MOVE_INGRAIN 275
|
|
#define MOVE_SUPERPOWER 276
|
|
#define MOVE_MAGIC_COAT 277
|
|
#define MOVE_RECYCLE 278
|
|
#define MOVE_REVENGE 279
|
|
#define MOVE_BRICK_BREAK 280
|
|
#define MOVE_YAWN 281
|
|
#define MOVE_KNOCK_OFF 282
|
|
#define MOVE_ENDEAVOR 283
|
|
#define MOVE_ERUPTION 284
|
|
#define MOVE_SKILL_SWAP 285
|
|
#define MOVE_IMPRISON 286
|
|
#define MOVE_REFRESH 287
|
|
#define MOVE_GRUDGE 288
|
|
#define MOVE_SNATCH 289
|
|
#define MOVE_SECRET_POWER 290
|
|
#define MOVE_DIVE 291
|
|
#define MOVE_ARM_THRUST 292
|
|
#define MOVE_CAMOUFLAGE 293
|
|
#define MOVE_TAIL_GLOW 294
|
|
#define MOVE_LUSTER_PURGE 295
|
|
#define MOVE_MIST_BALL 296
|
|
#define MOVE_FEATHER_DANCE 297
|
|
#define MOVE_TEETER_DANCE 298
|
|
#define MOVE_BLAZE_KICK 299
|
|
#define MOVE_MUD_SPORT 300
|
|
#define MOVE_ICE_BALL 301
|
|
#define MOVE_NEEDLE_ARM 302
|
|
#define MOVE_SLACK_OFF 303
|
|
#define MOVE_HYPER_VOICE 304
|
|
#define MOVE_POISON_FANG 305
|
|
#define MOVE_CRUSH_CLAW 306
|
|
#define MOVE_BLAST_BURN 307
|
|
#define MOVE_HYDRO_CANNON 308
|
|
#define MOVE_METEOR_MASH 309
|
|
#define MOVE_ASTONISH 310
|
|
#define MOVE_WEATHER_BALL 311
|
|
#define MOVE_AROMATHERAPY 312
|
|
#define MOVE_FAKE_TEARS 313
|
|
#define MOVE_AIR_CUTTER 314
|
|
#define MOVE_OVERHEAT 315
|
|
#define MOVE_ODOR_SLEUTH 316
|
|
#define MOVE_ROCK_TOMB 317
|
|
#define MOVE_SILVER_WIND 318
|
|
#define MOVE_METAL_SOUND 319
|
|
#define MOVE_GRASS_WHISTLE 320
|
|
#define MOVE_TICKLE 321
|
|
#define MOVE_COSMIC_POWER 322
|
|
#define MOVE_WATER_SPOUT 323
|
|
#define MOVE_SIGNAL_BEAM 324
|
|
#define MOVE_SHADOW_PUNCH 325
|
|
#define MOVE_EXTRASENSORY 326
|
|
#define MOVE_SKY_UPPERCUT 327
|
|
#define MOVE_SAND_TOMB 328
|
|
#define MOVE_SHEER_COLD 329
|
|
#define MOVE_MUDDY_WATER 330
|
|
#define MOVE_BULLET_SEED 331
|
|
#define MOVE_AERIAL_ACE 332
|
|
#define MOVE_ICICLE_SPEAR 333
|
|
#define MOVE_IRON_DEFENSE 334
|
|
#define MOVE_BLOCK 335
|
|
#define MOVE_HOWL 336
|
|
#define MOVE_DRAGON_CLAW 337
|
|
#define MOVE_FRENZY_PLANT 338
|
|
#define MOVE_BULK_UP 339
|
|
#define MOVE_BOUNCE 340
|
|
#define MOVE_MUD_SHOT 341
|
|
#define MOVE_POISON_TAIL 342
|
|
#define MOVE_COVET 343
|
|
#define MOVE_VOLT_TACKLE 344
|
|
#define MOVE_MAGICAL_LEAF 345
|
|
#define MOVE_WATER_SPORT 346
|
|
#define MOVE_CALM_MIND 347
|
|
#define MOVE_LEAF_BLADE 348
|
|
#define MOVE_DRAGON_DANCE 349
|
|
#define MOVE_ROCK_BLAST 350
|
|
#define MOVE_SHOCK_WAVE 351
|
|
#define MOVE_WATER_PULSE 352
|
|
#define MOVE_DOOM_DESIRE 353
|
|
#define MOVE_PSYCHO_BOOST 354
|
|
|
|
#define MOVES_COUNT_GEN3 355
|
|
|
|
// Gen4 moves.
|
|
#define MOVE_ROOST 355
|
|
#define MOVE_GRAVITY 356
|
|
#define MOVE_MIRACLE_EYE 357
|
|
#define MOVE_WAKE_UP_SLAP 358
|
|
#define MOVE_HAMMER_ARM 359
|
|
#define MOVE_GYRO_BALL 360
|
|
#define MOVE_HEALING_WISH 361
|
|
#define MOVE_BRINE 362
|
|
#define MOVE_NATURAL_GIFT 363
|
|
#define MOVE_FEINT 364
|
|
#define MOVE_PLUCK 365
|
|
#define MOVE_TAILWIND 366
|
|
#define MOVE_ACUPRESSURE 367
|
|
#define MOVE_METAL_BURST 368
|
|
#define MOVE_U_TURN 369
|
|
#define MOVE_CLOSE_COMBAT 370
|
|
#define MOVE_PAYBACK 371
|
|
#define MOVE_ASSURANCE 372
|
|
#define MOVE_EMBARGO 373
|
|
#define MOVE_FLING 374
|
|
#define MOVE_PSYCHO_SHIFT 375
|
|
#define MOVE_TRUMP_CARD 376
|
|
#define MOVE_HEAL_BLOCK 377
|
|
#define MOVE_WRING_OUT 378
|
|
#define MOVE_POWER_TRICK 379
|
|
#define MOVE_GASTRO_ACID 380
|
|
#define MOVE_LUCKY_CHANT 381
|
|
#define MOVE_ME_FIRST 382
|
|
#define MOVE_COPYCAT 383
|
|
#define MOVE_POWER_SWAP 384
|
|
#define MOVE_GUARD_SWAP 385
|
|
#define MOVE_PUNISHMENT 386
|
|
#define MOVE_LAST_RESORT 387
|
|
#define MOVE_WORRY_SEED 388
|
|
#define MOVE_SUCKER_PUNCH 389
|
|
#define MOVE_TOXIC_SPIKES 390
|
|
#define MOVE_HEART_SWAP 391
|
|
#define MOVE_AQUA_RING 392
|
|
#define MOVE_MAGNET_RISE 393
|
|
#define MOVE_FLARE_BLITZ 394
|
|
#define MOVE_FORCE_PALM 395
|
|
#define MOVE_AURA_SPHERE 396
|
|
#define MOVE_ROCK_POLISH 397
|
|
#define MOVE_POISON_JAB 398
|
|
#define MOVE_DARK_PULSE 399
|
|
#define MOVE_NIGHT_SLASH 400
|
|
#define MOVE_AQUA_TAIL 401
|
|
#define MOVE_SEED_BOMB 402
|
|
#define MOVE_AIR_SLASH 403
|
|
#define MOVE_X_SCISSOR 404
|
|
#define MOVE_BUG_BUZZ 405
|
|
#define MOVE_DRAGON_PULSE 406
|
|
#define MOVE_DRAGON_RUSH 407
|
|
#define MOVE_POWER_GEM 408
|
|
#define MOVE_DRAIN_PUNCH 409
|
|
#define MOVE_VACUUM_WAVE 410
|
|
#define MOVE_FOCUS_BLAST 411
|
|
#define MOVE_ENERGY_BALL 412
|
|
#define MOVE_BRAVE_BIRD 413
|
|
#define MOVE_EARTH_POWER 414
|
|
#define MOVE_SWITCHEROO 415
|
|
#define MOVE_GIGA_IMPACT 416
|
|
#define MOVE_NASTY_PLOT 417
|
|
#define MOVE_BULLET_PUNCH 418
|
|
#define MOVE_AVALANCHE 419
|
|
#define MOVE_ICE_SHARD 420
|
|
#define MOVE_SHADOW_CLAW 421
|
|
#define MOVE_THUNDER_FANG 422
|
|
#define MOVE_ICE_FANG 423
|
|
#define MOVE_FIRE_FANG 424
|
|
#define MOVE_SHADOW_SNEAK 425
|
|
#define MOVE_MUD_BOMB 426
|
|
#define MOVE_PSYCHO_CUT 427
|
|
#define MOVE_ZEN_HEADBUTT 428
|
|
#define MOVE_MIRROR_SHOT 429
|
|
#define MOVE_FLASH_CANNON 430
|
|
#define MOVE_ROCK_CLIMB 431
|
|
#define MOVE_DEFOG 432
|
|
#define MOVE_TRICK_ROOM 433
|
|
#define MOVE_DRACO_METEOR 434
|
|
#define MOVE_DISCHARGE 435
|
|
#define MOVE_LAVA_PLUME 436
|
|
#define MOVE_LEAF_STORM 437
|
|
#define MOVE_POWER_WHIP 438
|
|
#define MOVE_ROCK_WRECKER 439
|
|
#define MOVE_CROSS_POISON 440
|
|
#define MOVE_GUNK_SHOT 441
|
|
#define MOVE_IRON_HEAD 442
|
|
#define MOVE_MAGNET_BOMB 443
|
|
#define MOVE_STONE_EDGE 444
|
|
#define MOVE_CAPTIVATE 445
|
|
#define MOVE_STEALTH_ROCK 446
|
|
#define MOVE_GRASS_KNOT 447
|
|
#define MOVE_CHATTER 448
|
|
#define MOVE_JUDGMENT 449
|
|
#define MOVE_BUG_BITE 450
|
|
#define MOVE_CHARGE_BEAM 451
|
|
#define MOVE_WOOD_HAMMER 452
|
|
#define MOVE_AQUA_JET 453
|
|
#define MOVE_ATTACK_ORDER 454
|
|
#define MOVE_DEFEND_ORDER 455
|
|
#define MOVE_HEAL_ORDER 456
|
|
#define MOVE_HEAD_SMASH 457
|
|
#define MOVE_DOUBLE_HIT 458
|
|
#define MOVE_ROAR_OF_TIME 459
|
|
#define MOVE_SPACIAL_REND 460
|
|
#define MOVE_LUNAR_DANCE 461
|
|
#define MOVE_CRUSH_GRIP 462
|
|
#define MOVE_MAGMA_STORM 463
|
|
#define MOVE_DARK_VOID 464
|
|
#define MOVE_SEED_FLARE 465
|
|
#define MOVE_OMINOUS_WIND 466
|
|
#define MOVE_SHADOW_FORCE 467
|
|
|
|
#define MOVES_COUNT_GEN4 468
|
|
|
|
// Gen5 moves.
|
|
#define MOVE_HONE_CLAWS 468
|
|
#define MOVE_WIDE_GUARD 469
|
|
#define MOVE_GUARD_SPLIT 470
|
|
#define MOVE_POWER_SPLIT 471
|
|
#define MOVE_WONDER_ROOM 472
|
|
#define MOVE_PSYSHOCK 473
|
|
#define MOVE_VENOSHOCK 474
|
|
#define MOVE_AUTOTOMIZE 475
|
|
#define MOVE_RAGE_POWDER 476
|
|
#define MOVE_TELEKINESIS 477
|
|
#define MOVE_MAGIC_ROOM 478
|
|
#define MOVE_SMACK_DOWN 479
|
|
#define MOVE_STORM_THROW 480
|
|
#define MOVE_FLAME_BURST 481
|
|
#define MOVE_SLUDGE_WAVE 482
|
|
#define MOVE_QUIVER_DANCE 483
|
|
#define MOVE_HEAVY_SLAM 484
|
|
#define MOVE_SYNCHRONOISE 485
|
|
#define MOVE_ELECTRO_BALL 486
|
|
#define MOVE_SOAK 487
|
|
#define MOVE_FLAME_CHARGE 488
|
|
#define MOVE_COIL 489
|
|
#define MOVE_LOW_SWEEP 490
|
|
#define MOVE_ACID_SPRAY 491
|
|
#define MOVE_FOUL_PLAY 492
|
|
#define MOVE_SIMPLE_BEAM 493
|
|
#define MOVE_ENTRAINMENT 494
|
|
#define MOVE_AFTER_YOU 495
|
|
#define MOVE_ROUND 496
|
|
#define MOVE_ECHOED_VOICE 497
|
|
#define MOVE_CHIP_AWAY 498
|
|
#define MOVE_CLEAR_SMOG 499
|
|
#define MOVE_STORED_POWER 500
|
|
#define MOVE_QUICK_GUARD 501
|
|
#define MOVE_ALLY_SWITCH 502
|
|
#define MOVE_SCALD 503
|
|
#define MOVE_SHELL_SMASH 504
|
|
#define MOVE_HEAL_PULSE 505
|
|
#define MOVE_HEX 506
|
|
#define MOVE_SKY_DROP 507
|
|
#define MOVE_SHIFT_GEAR 508
|
|
#define MOVE_CIRCLE_THROW 509
|
|
#define MOVE_INCINERATE 510
|
|
#define MOVE_QUASH 511
|
|
#define MOVE_ACROBATICS 512
|
|
#define MOVE_REFLECT_TYPE 513
|
|
#define MOVE_RETALIATE 514
|
|
#define MOVE_FINAL_GAMBIT 515
|
|
#define MOVE_BESTOW 516
|
|
#define MOVE_INFERNO 517
|
|
#define MOVE_WATER_PLEDGE 518
|
|
#define MOVE_FIRE_PLEDGE 519
|
|
#define MOVE_GRASS_PLEDGE 520
|
|
#define MOVE_VOLT_SWITCH 521
|
|
#define MOVE_STRUGGLE_BUG 522
|
|
#define MOVE_BULLDOZE 523
|
|
#define MOVE_FROST_BREATH 524
|
|
#define MOVE_DRAGON_TAIL 525
|
|
#define MOVE_WORK_UP 526
|
|
#define MOVE_ELECTROWEB 527
|
|
#define MOVE_WILD_CHARGE 528
|
|
#define MOVE_DRILL_RUN 529
|
|
#define MOVE_DUAL_CHOP 530
|
|
#define MOVE_HEART_STAMP 531
|
|
#define MOVE_HORN_LEECH 532
|
|
#define MOVE_SACRED_SWORD 533
|
|
#define MOVE_RAZOR_SHELL 534
|
|
#define MOVE_HEAT_CRASH 535
|
|
#define MOVE_LEAF_TORNADO 536
|
|
#define MOVE_STEAMROLLER 537
|
|
#define MOVE_COTTON_GUARD 538
|
|
#define MOVE_NIGHT_DAZE 539
|
|
#define MOVE_PSYSTRIKE 540
|
|
#define MOVE_TAIL_SLAP 541
|
|
#define MOVE_HURRICANE 542
|
|
#define MOVE_HEAD_CHARGE 543
|
|
#define MOVE_GEAR_GRIND 544
|
|
#define MOVE_SEARING_SHOT 545
|
|
#define MOVE_TECHNO_BLAST 546
|
|
#define MOVE_RELIC_SONG 547
|
|
#define MOVE_SECRET_SWORD 548
|
|
#define MOVE_GLACIATE 549
|
|
#define MOVE_BOLT_STRIKE 550
|
|
#define MOVE_BLUE_FLARE 551
|
|
#define MOVE_FIERY_DANCE 552
|
|
#define MOVE_FREEZE_SHOCK 553
|
|
#define MOVE_ICE_BURN 554
|
|
#define MOVE_SNARL 555
|
|
#define MOVE_ICICLE_CRASH 556
|
|
#define MOVE_V_CREATE 557
|
|
#define MOVE_FUSION_FLARE 558
|
|
#define MOVE_FUSION_BOLT 559
|
|
|
|
#define MOVES_COUNT_GEN5 560
|
|
|
|
// Gen6 moves.
|
|
#define MOVE_FLYING_PRESS 560
|
|
#define MOVE_MAT_BLOCK 561
|
|
#define MOVE_BELCH 562
|
|
#define MOVE_ROTOTILLER 563
|
|
#define MOVE_STICKY_WEB 564
|
|
#define MOVE_FELL_STINGER 565
|
|
#define MOVE_PHANTOM_FORCE 566
|
|
#define MOVE_TRICK_OR_TREAT 567
|
|
#define MOVE_NOBLE_ROAR 568
|
|
#define MOVE_ION_DELUGE 569
|
|
#define MOVE_PARABOLIC_CHARGE 570
|
|
#define MOVE_FORESTS_CURSE 571
|
|
#define MOVE_PETAL_BLIZZARD 572
|
|
#define MOVE_FREEZE_DRY 573
|
|
#define MOVE_DISARMING_VOICE 574
|
|
#define MOVE_PARTING_SHOT 575
|
|
#define MOVE_TOPSY_TURVY 576
|
|
#define MOVE_DRAINING_KISS 577
|
|
#define MOVE_CRAFTY_SHIELD 578
|
|
#define MOVE_FLOWER_SHIELD 579
|
|
#define MOVE_GRASSY_TERRAIN 580
|
|
#define MOVE_MISTY_TERRAIN 581
|
|
#define MOVE_ELECTRIFY 582
|
|
#define MOVE_PLAY_ROUGH 583
|
|
#define MOVE_FAIRY_WIND 584
|
|
#define MOVE_MOONBLAST 585
|
|
#define MOVE_BOOMBURST 586
|
|
#define MOVE_FAIRY_LOCK 587
|
|
#define MOVE_KINGS_SHIELD 588
|
|
#define MOVE_PLAY_NICE 589
|
|
#define MOVE_CONFIDE 590
|
|
#define MOVE_DIAMOND_STORM 591
|
|
#define MOVE_STEAM_ERUPTION 592
|
|
#define MOVE_HYPERSPACE_HOLE 593
|
|
#define MOVE_WATER_SHURIKEN 594
|
|
#define MOVE_MYSTICAL_FIRE 595
|
|
#define MOVE_SPIKY_SHIELD 596
|
|
#define MOVE_AROMATIC_MIST 597
|
|
#define MOVE_EERIE_IMPULSE 598
|
|
#define MOVE_VENOM_DRENCH 599
|
|
#define MOVE_POWDER 600
|
|
#define MOVE_GEOMANCY 601
|
|
#define MOVE_MAGNETIC_FLUX 602
|
|
#define MOVE_HAPPY_HOUR 603
|
|
#define MOVE_ELECTRIC_TERRAIN 604
|
|
#define MOVE_DAZZLING_GLEAM 605
|
|
#define MOVE_CELEBRATE 606
|
|
#define MOVE_HOLD_HANDS 607
|
|
#define MOVE_BABY_DOLL_EYES 608
|
|
#define MOVE_NUZZLE 609
|
|
#define MOVE_HOLD_BACK 610
|
|
#define MOVE_INFESTATION 611
|
|
#define MOVE_POWER_UP_PUNCH 612
|
|
#define MOVE_OBLIVION_WING 613
|
|
#define MOVE_THOUSAND_ARROWS 614
|
|
#define MOVE_THOUSAND_WAVES 615
|
|
#define MOVE_LANDS_WRATH 616
|
|
#define MOVE_LIGHT_OF_RUIN 617
|
|
#define MOVE_ORIGIN_PULSE 618
|
|
#define MOVE_PRECIPICE_BLADES 619
|
|
#define MOVE_DRAGON_ASCENT 620
|
|
#define MOVE_HYPERSPACE_FURY 621
|
|
|
|
#define MOVES_COUNT_GEN6 622
|
|
|
|
// Gen7 moves.
|
|
#define MOVE_SHORE_UP 622
|
|
#define MOVE_FIRST_IMPRESSION 623
|
|
#define MOVE_BANEFUL_BUNKER 624
|
|
#define MOVE_SPIRIT_SHACKLE 625
|
|
#define MOVE_DARKEST_LARIAT 626
|
|
#define MOVE_SPARKLING_ARIA 627
|
|
#define MOVE_ICE_HAMMER 628
|
|
#define MOVE_FLORAL_HEALING 629
|
|
#define MOVE_HIGH_HORSEPOWER 630
|
|
#define MOVE_STRENGTH_SAP 631
|
|
#define MOVE_SOLAR_BLADE 632
|
|
#define MOVE_LEAFAGE 633
|
|
#define MOVE_SPOTLIGHT 634
|
|
#define MOVE_TOXIC_THREAD 635
|
|
#define MOVE_LASER_FOCUS 636
|
|
#define MOVE_GEAR_UP 637
|
|
#define MOVE_THROAT_CHOP 638
|
|
#define MOVE_POLLEN_PUFF 639
|
|
#define MOVE_ANCHOR_SHOT 640
|
|
#define MOVE_PSYCHIC_TERRAIN 641
|
|
#define MOVE_LUNGE 642
|
|
#define MOVE_FIRE_LASH 643
|
|
#define MOVE_POWER_TRIP 644
|
|
#define MOVE_BURN_UP 645
|
|
#define MOVE_SPEED_SWAP 646
|
|
#define MOVE_SMART_STRIKE 647
|
|
#define MOVE_PURIFY 648
|
|
#define MOVE_REVELATION_DANCE 649
|
|
#define MOVE_CORE_ENFORCER 650
|
|
#define MOVE_TROP_KICK 651
|
|
#define MOVE_INSTRUCT 652
|
|
#define MOVE_BEAK_BLAST 653
|
|
#define MOVE_CLANGING_SCALES 654
|
|
#define MOVE_DRAGON_HAMMER 655
|
|
#define MOVE_BRUTAL_SWING 656
|
|
#define MOVE_AURORA_VEIL 657
|
|
#define MOVE_SHELL_TRAP 658
|
|
#define MOVE_FLEUR_CANNON 659
|
|
#define MOVE_PSYCHIC_FANGS 660
|
|
#define MOVE_STOMPING_TANTRUM 661
|
|
#define MOVE_SHADOW_BONE 662
|
|
#define MOVE_ACCELEROCK 663
|
|
#define MOVE_LIQUIDATION 664
|
|
#define MOVE_PRISMATIC_LASER 665
|
|
#define MOVE_SPECTRAL_THIEF 666
|
|
#define MOVE_SUNSTEEL_STRIKE 667
|
|
#define MOVE_MOONGEIST_BEAM 668
|
|
#define MOVE_TEARFUL_LOOK 669
|
|
#define MOVE_ZING_ZAP 670
|
|
#define MOVE_NATURES_MADNESS 671
|
|
#define MOVE_MULTI_ATTACK 672
|
|
#define MOVE_MIND_BLOWN 673
|
|
#define MOVE_PLASMA_FISTS 674
|
|
#define MOVE_PHOTON_GEYSER 675
|
|
#define MOVE_DOUBLE_IRON_BASH 676
|
|
|
|
#define MOVES_COUNT_GEN7 677
|
|
|
|
// Gen 8 moves.
|
|
#define MOVE_DYNAMAX_CANNON (MOVES_COUNT_GEN7 + 0)
|
|
#define MOVE_SNIPE_SHOT (MOVES_COUNT_GEN7 + 1)
|
|
#define MOVE_JAW_LOCK (MOVES_COUNT_GEN7 + 2)
|
|
#define MOVE_STUFF_CHEEKS (MOVES_COUNT_GEN7 + 3)
|
|
#define MOVE_NO_RETREAT (MOVES_COUNT_GEN7 + 4)
|
|
#define MOVE_TAR_SHOT (MOVES_COUNT_GEN7 + 5)
|
|
#define MOVE_MAGIC_POWDER (MOVES_COUNT_GEN7 + 6)
|
|
#define MOVE_DRAGON_DARTS (MOVES_COUNT_GEN7 + 7)
|
|
#define MOVE_TEATIME (MOVES_COUNT_GEN7 + 8)
|
|
#define MOVE_OCTOLOCK (MOVES_COUNT_GEN7 + 9)
|
|
#define MOVE_BOLT_BEAK (MOVES_COUNT_GEN7 + 10)
|
|
#define MOVE_FISHIOUS_REND (MOVES_COUNT_GEN7 + 11)
|
|
#define MOVE_COURT_CHANGE (MOVES_COUNT_GEN7 + 12)
|
|
#define MOVE_CLANGOROUS_SOUL (MOVES_COUNT_GEN7 + 13)
|
|
#define MOVE_BODY_PRESS (MOVES_COUNT_GEN7 + 14)
|
|
#define MOVE_DECORATE (MOVES_COUNT_GEN7 + 15)
|
|
#define MOVE_DRUM_BEATING (MOVES_COUNT_GEN7 + 16)
|
|
#define MOVE_SNAP_TRAP (MOVES_COUNT_GEN7 + 17)
|
|
#define MOVE_PYRO_BALL (MOVES_COUNT_GEN7 + 18)
|
|
#define MOVE_BEHEMOTH_BLADE (MOVES_COUNT_GEN7 + 19)
|
|
#define MOVE_BEHEMOTH_BASH (MOVES_COUNT_GEN7 + 20)
|
|
#define MOVE_AURA_WHEEL (MOVES_COUNT_GEN7 + 21)
|
|
#define MOVE_BREAKING_SWIPE (MOVES_COUNT_GEN7 + 22)
|
|
#define MOVE_BRANCH_POKE (MOVES_COUNT_GEN7 + 23)
|
|
#define MOVE_OVERDRIVE (MOVES_COUNT_GEN7 + 24)
|
|
#define MOVE_APPLE_ACID (MOVES_COUNT_GEN7 + 25)
|
|
#define MOVE_GRAV_APPLE (MOVES_COUNT_GEN7 + 26)
|
|
#define MOVE_SPIRIT_BREAK (MOVES_COUNT_GEN7 + 27)
|
|
#define MOVE_STRANGE_STEAM (MOVES_COUNT_GEN7 + 28)
|
|
#define MOVE_LIFE_DEW (MOVES_COUNT_GEN7 + 29)
|
|
#define MOVE_OBSTRUCT (MOVES_COUNT_GEN7 + 30)
|
|
#define MOVE_FALSE_SURRENDER (MOVES_COUNT_GEN7 + 31)
|
|
#define MOVE_METEOR_ASSAULT (MOVES_COUNT_GEN7 + 32)
|
|
#define MOVE_ETERNABEAM (MOVES_COUNT_GEN7 + 33)
|
|
#define MOVE_STEEL_BEAM (MOVES_COUNT_GEN7 + 34)
|
|
|
|
#define MOVES_COUNT_GEN8 (MOVES_COUNT_GEN7 + 35)
|
|
|
|
#define MOVES_COUNT MOVES_COUNT_GEN8
|
|
|
|
#endif // GUARD_CONSTANTS_MOVES_H
|