mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
4c57b84cd9
# Conflicts: # graphics/pokemon/mawile/footprint.png # src/battle_gfx_sfx_util.c # src/fldeff_sweetscent.c # src/pokedex.c
98 lines
2.5 KiB
C
98 lines
2.5 KiB
C
#ifndef GUARD_GBA_DEFINES_H
|
|
#define GUARD_GBA_DEFINES_H
|
|
|
|
#include <stddef.h>
|
|
|
|
#define TRUE 1
|
|
#define FALSE 0
|
|
|
|
#define IWRAM_DATA __attribute__((section("iwram_data")))
|
|
#define EWRAM_DATA __attribute__((section("ewram_data")))
|
|
#define UNUSED __attribute__((unused))
|
|
|
|
#if MODERN
|
|
#define NOINLINE __attribute__((noinline))
|
|
#else
|
|
#define NOINLINE
|
|
#endif
|
|
|
|
#define ALIGNED(n) __attribute__((aligned(n)))
|
|
|
|
#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0)
|
|
#define INTR_CHECK (*(u16 *)0x3007FF8)
|
|
#define INTR_VECTOR (*(void **)0x3007FFC)
|
|
|
|
#define ROM_START 0x8000000
|
|
#define ROM_END 0xA000000
|
|
|
|
#define EWRAM_START 0x02000000
|
|
#define EWRAM_END (EWRAM_START + 0x40000)
|
|
#define IWRAM_START 0x03000000
|
|
#define IWRAM_END (IWRAM_START + 0x8000)
|
|
|
|
#define PLTT 0x5000000
|
|
#define BG_PLTT PLTT
|
|
#define BG_PLTT_SIZE 0x200
|
|
#define OBJ_PLTT (PLTT + BG_PLTT_SIZE)
|
|
#define OBJ_PLTT_SIZE 0x200
|
|
#define PLTT_SIZE (BG_PLTT_SIZE + OBJ_PLTT_SIZE)
|
|
|
|
#define VRAM 0x6000000
|
|
#define VRAM_SIZE 0x18000
|
|
|
|
#define BG_VRAM VRAM
|
|
#define BG_VRAM_SIZE 0x10000
|
|
#define BG_CHAR_SIZE 0x4000
|
|
#define BG_SCREEN_SIZE 0x800
|
|
#define BG_CHAR_ADDR(n) (BG_VRAM + (BG_CHAR_SIZE * (n)))
|
|
#define BG_SCREEN_ADDR(n) (BG_VRAM + (BG_SCREEN_SIZE * (n)))
|
|
|
|
#define BG_TILE_H_FLIP(n) (0x400 + (n))
|
|
#define BG_TILE_V_FLIP(n) (0x800 + (n))
|
|
|
|
#define NUM_BACKGROUNDS 4
|
|
|
|
// text-mode BG
|
|
#define OBJ_VRAM0 (VRAM + 0x10000)
|
|
#define OBJ_VRAM0_SIZE 0x8000
|
|
|
|
// bitmap-mode BG
|
|
#define OBJ_VRAM1 (VRAM + 0x14000)
|
|
#define OBJ_VRAM1_SIZE 0x4000
|
|
|
|
#define OAM 0x7000000
|
|
#define OAM_SIZE 0x400
|
|
|
|
#define ROM_HEADER_SIZE 0xC0
|
|
|
|
// Dimensions of a tile in pixels
|
|
#define TILE_WIDTH 8
|
|
#define TILE_HEIGHT 8
|
|
|
|
// Dimensions of the GBA screen in pixels
|
|
#define DISPLAY_WIDTH 240
|
|
#define DISPLAY_HEIGHT 160
|
|
|
|
// Dimensions of the GBA screen in tiles
|
|
#define DISPLAY_TILE_WIDTH (DISPLAY_WIDTH / TILE_WIDTH)
|
|
#define DISPLAY_TILE_HEIGHT (DISPLAY_HEIGHT / TILE_HEIGHT)
|
|
|
|
// Size of different tile formats in bytes
|
|
#define TILE_SIZE(bpp)((bpp) * TILE_WIDTH * TILE_HEIGHT / 8)
|
|
#define TILE_SIZE_1BPP TILE_SIZE(1) // 8
|
|
#define TILE_SIZE_4BPP TILE_SIZE(4) // 32
|
|
#define TILE_SIZE_8BPP TILE_SIZE(8) // 64
|
|
|
|
#define TILE_OFFSET_4BPP(n) ((n) * TILE_SIZE_4BPP)
|
|
#define TILE_OFFSET_8BPP(n) ((n) * TILE_SIZE_8BPP)
|
|
|
|
#define TOTAL_OBJ_TILE_COUNT 1024
|
|
|
|
#define PLTT_SIZEOF(n) ((n) * sizeof(u16))
|
|
#define PLTT_SIZE_4BPP PLTT_SIZEOF(16)
|
|
#define PLTT_SIZE_8BPP PLTT_SIZEOF(256)
|
|
|
|
#define PLTT_OFFSET_4BPP(n) ((n) * PLTT_SIZE_4BPP)
|
|
|
|
#endif // GUARD_GBA_DEFINES_H
|