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2017-10-02 21:51:22 -04:00
asm Name pointer tables 2017-10-02 08:43:52 -04:00
common_syms Cleanup bg.c 2017-09-09 20:52:33 -05:00
constants Extract scattered baseroms and cleanup 2017-09-25 16:27:02 -05:00
data Decompile data/tileset.s 2017-10-02 21:08:54 -04:00
graphics Extract baseroms from battle_anim_80FE840 2017-09-29 17:34:39 -05:00
include clean up declarations in src/palette.c 2017-10-01 21:50:58 -04:00
src BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menu 2017-10-02 21:51:22 -04:00
.gitattributes correct gitattributes assignment of languages. 2017-09-22 21:07:12 -04:00
.gitignore hooray, another data dump 2017-09-17 19:19:01 -04:00
charmap.txt Extract baseroms from battle_message and rename strings 2017-09-19 19:31:53 -05:00
graphics_file_rules.mk Finish extracting data2.s 2017-09-16 03:21:09 -05:00
INSTALL.md base_emerald to baserom 2016-09-03 15:07:51 -07:00
ld_script.sed use ramscrgen 2016-11-01 17:36:37 -05:00
ld_script.txt Decompile data/tileset.s 2017-10-02 21:08:54 -04:00
Makefile stop optimizing literal pool loads 2017-07-28 19:26:59 -05:00
README.md Add Discord and other disassemblies. 2017-09-04 19:41:47 -04:00
rom.sha1 Make rom.sha1 lowercase to fix erroneous comparison results on *nix 2017-09-11 01:50:23 -05:00
sym_bss.txt BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menu 2017-10-02 21:51:22 -04:00
sym_common.txt up to x48 and troubles 2017-09-22 21:33:49 +02:00
sym_ewram.txt Split palette and tileset_anims 2017-10-01 22:10:53 -04:00

Pokémon Emerald

This is a disassembly of Pokémon Emerald.

It builds the following rom:

  • pokeemerald.gba sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7

To set up the repository, see INSTALL.md.

See also