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https://github.com/Ninjdai1/pokeemerald.git
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13 lines
1.2 KiB
SQL
13 lines
1.2 KiB
SQL
BattlePyramidSquare01_EventObjects: @ 853A460
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object_event 1, EVENT_OBJ_GFX_LITTLE_BOY_1, 0, 2, 3, 4, MOVEMENT_TYPE_FACE_DOWN_AND_RIGHT, 1, 1, 1, 3, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0
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object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 5, 3, 4, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0
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object_event 3, EVENT_OBJ_GFX_BOY_4, 0, 2, 6, 4, MOVEMENT_TYPE_FACE_UP_AND_RIGHT, 1, 1, 1, 5, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0
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object_event 4, EVENT_OBJ_GFX_BOY_2, 0, 6, 6, 4, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F, 0
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object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 1, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0
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object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 7, 4, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0
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object_event 7, EVENT_OBJ_GFX_ITEM_BALL, 0, 0, 4, 4, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A, 0
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BattlePyramidSquare01_MapEvents:: @ 853A508
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map_events BattlePyramidSquare01_EventObjects, 0x0, 0x0, 0x0
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