pokeemerald/data/scripts/trainer_hill.inc

69 lines
1.9 KiB
PHP

TrainerHill_OnResume:
setvar VAR_TEMP_2, 0
trainerhill_resumetimer
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
goto_if_eq VAR_RESULT, B_OUTCOME_LOST, TrainerHill_1F_EventScript_Lost
goto_if_eq VAR_RESULT, B_OUTCOME_DREW, TrainerHill_1F_EventScript_Lost
goto_if_eq VAR_RESULT, B_OUTCOME_FORFEITED, TrainerHill_1F_EventScript_Lost
end
TrainerHill_OnWarp:
map_script_2 VAR_TEMP_3, 0, TrainerHill_1F_EventScript_DummyOnWarp
.2byte 0
TrainerHill_1F_EventScript_DummyOnWarp::
setvar VAR_TEMP_3, 1
.ifdef BUGFIX
end @ Missing end. By chance, the next byte (0x02 of VAR_TEMP_2) is also the id for the end cmd
.endif
TrainerHill_OnFrame:
map_script_2 VAR_TEMP_2, 0, TrainerHill_1F_EventScript_DummyWarpToEntranceCounter
map_script_2 VAR_TEMP_1, 1, TrainerHill_EventScript_WarpToEntranceCounter
.2byte 0
EventScript_TrainerHillTimer::
lockall
trainerhill_gettime
msgbox TrainerHill_Entrance_Text_ChallengeTime, MSGBOX_DEFAULT
releaseall
end
TrainerHill_1F_EventScript_DummyWarpToEntranceCounter::
setvar VAR_TEMP_2, 1
trainerhill_getusingereader
goto_if_eq VAR_RESULT, TRUE, TrainerHill_1F_EventScript_WarpSilentToEntranceCounter @ VAR_RESULT always FALSE here
end
@ Never reached
TrainerHill_1F_EventScript_WarpSilentToEntranceCounter::
warpsilent MAP_TRAINER_HILL_ENTRANCE, 9, 6
waitstate
end
TrainerHill_1F_EventScript_Lost::
trainerhill_settrainerflags
trainerhill_lost
setvar VAR_TEMP_1, 1
end
TrainerHill_EventScript_WarpToEntranceCounter::
setvar VAR_TEMP_1, 0
warp MAP_TRAINER_HILL_ENTRANCE, 9, 6
waitstate
end
@ Unused
TrainerHill_1F_Movement_SetInvisible::
set_invisible
step_end
@ TRAINER_PHILLIP is an actual Trainer on the SS Tidal, but is used as a placeholder here
TrainerHill_EventScript_TrainerBattle::
trainerbattle TRAINER_BATTLE_HILL, TRAINER_PHILLIP, 0, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
trainerhill_postbattletext
waitmessage
waitbuttonpress
closemessage
end