mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-30 14:20:42 +01:00
554210c5e3
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
104 lines
2.2 KiB
ArmAsm
104 lines
2.2 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_sky_uppercut_grp, voicegroup128
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.equ se_m_sky_uppercut_pri, 4
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.equ se_m_sky_uppercut_rev, reverb_set+50
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.equ se_m_sky_uppercut_mvl, 127
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.equ se_m_sky_uppercut_key, 0
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.equ se_m_sky_uppercut_tbs, 1
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.equ se_m_sky_uppercut_exg, 0
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.equ se_m_sky_uppercut_cmp, 1
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.section .rodata
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.global se_m_sky_uppercut
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.align 2
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@********************** Track 1 **********************@
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se_m_sky_uppercut_1:
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.byte KEYSH , se_m_sky_uppercut_key+0
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.byte TEMPO , 220*se_m_sky_uppercut_tbs/2
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.byte VOICE , 41
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.byte VOL , 110*se_m_sky_uppercut_mvl/mxv
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.byte BENDR , 12
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.byte PAN , c_v+6
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.byte BEND , c_v+0
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.byte N02 , Cn4 , v127
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.byte W03
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.byte VOL , 104*se_m_sky_uppercut_mvl/mxv
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.byte W03
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.byte 93*se_m_sky_uppercut_mvl/mxv
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.byte PAN , c_v-6
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.byte N02 , Cn5
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.byte W03
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.byte VOL , 110*se_m_sky_uppercut_mvl/mxv
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.byte W01
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.byte VOICE , 22
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.byte PAN , c_v+0
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.byte N24 , Cn4 , v060
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.byte W02
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.byte W02
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.byte BEND , c_v+0
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.byte W04
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.byte c_v+1
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.byte W03
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.byte c_v+1
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.byte W01
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.byte VOL , 105*se_m_sky_uppercut_mvl/mxv
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.byte W02
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.byte BEND , c_v+0
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.byte W01
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.byte VOL , 103*se_m_sky_uppercut_mvl/mxv
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.byte W02
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.byte 91*se_m_sky_uppercut_mvl/mxv
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.byte BEND , c_v+0
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.byte W03
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.byte VOL , 77*se_m_sky_uppercut_mvl/mxv
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.byte BEND , c_v-1
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.byte W02
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.byte VOL , 61*se_m_sky_uppercut_mvl/mxv
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.byte BEND , c_v-2
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.byte W01
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.byte VOL , 38*se_m_sky_uppercut_mvl/mxv
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.byte W01
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.byte 15*se_m_sky_uppercut_mvl/mxv
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.byte BEND , c_v-3
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.byte W02
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.byte FINE
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@********************** Track 2 **********************@
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se_m_sky_uppercut_2:
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.byte KEYSH , se_m_sky_uppercut_key+0
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.byte VOICE , 4
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.byte VOL , 110*se_m_sky_uppercut_mvl/mxv
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.byte N02 , Cn3 , v060
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.byte W03
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.byte Gn2
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.byte W03
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.byte Gs4
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.byte W04
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.byte Gs4 , v020
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.byte W02
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.byte W06
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.byte W06
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.byte W06
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.byte W06
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.byte FINE
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@******************************************************@
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.align 2
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se_m_sky_uppercut:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_sky_uppercut_pri @ Priority
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.byte se_m_sky_uppercut_rev @ Reverb.
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.word se_m_sky_uppercut_grp
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.word se_m_sky_uppercut_1
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.word se_m_sky_uppercut_2
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.end
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