pokeemerald/test/mega_evolution.c
Martin Griffin f1b9872bf0 Test moves, items, and abilities in battle
Thank you to SBird for providing mgba-rom-test binaries and Spikes/Toxic
Spikes tests!

Co-authored-by: sbird <sbird@no.tld>
2023-02-01 13:53:57 +00:00

69 lines
2.3 KiB
C

#include "global.h"
#include "test_battle.h"
SINGLE_BATTLE_TEST("Venusaur can Mega Evolve holding Venusaurite")
{
GIVEN {
PLAYER(SPECIES_VENUSAUR) { Item(ITEM_VENUSAURITE); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE, megaEvolve: TRUE); }
} SCENE {
MESSAGE("Venusaur's Venusaurite is reacting to 1's Mega Ring!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_MEGA_EVOLUTION, player);
MESSAGE("Venusaur has Mega Evolved into Mega Venusaur!");
} THEN {
EXPECT_EQ(player->species, SPECIES_VENUSAUR_MEGA);
}
}
SINGLE_BATTLE_TEST("Rayquaza can Mega Evolve knowing Dragon Ascent")
{
GIVEN {
PLAYER(SPECIES_RAYQUAZA) { Moves(MOVE_DRAGON_ASCENT, MOVE_CELEBRATE); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE, megaEvolve: TRUE); }
} SCENE {
MESSAGE("1's fervent wish has reached Rayquaza!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_MEGA_EVOLUTION, player);
MESSAGE("Rayquaza has Mega Evolved into Mega Rayquaza!");
} THEN {
EXPECT_EQ(player->species, SPECIES_RAYQUAZA_MEGA);
}
}
SINGLE_BATTLE_TEST("Mega Evolution affects turn order")
{
GIVEN {
ASSUME(B_MEGA_EVO_TURN_ORDER);
PLAYER(SPECIES_DIANCIE) { Item(ITEM_DIANCITE); Speed(105); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(106); }
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE, megaEvolve: TRUE); }
} SCENE {
MESSAGE("Diancie used Celebrate!");
MESSAGE("Foe Wobbuffet used Celebrate!");
} THEN {
ASSUME(player->speed == 225);
}
}
SINGLE_BATTLE_TEST("Abilities replaced by Mega Evolution do not affect turn order")
{
GIVEN {
ASSUME(B_MEGA_EVO_TURN_ORDER);
ASSUME(gSpeciesInfo[SPECIES_SABLEYE_MEGA].abilities[0] != ABILITY_STALL
&& gSpeciesInfo[SPECIES_SABLEYE_MEGA].abilities[1] != ABILITY_STALL);
PLAYER(SPECIES_SABLEYE) { Item(ITEM_SABLENITE); Ability(ABILITY_STALL); Speed(105); }
OPPONENT(SPECIES_WOBBUFFET) { Speed(44); }
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE, megaEvolve: TRUE); }
} SCENE {
MESSAGE("Sableye used Celebrate!");
MESSAGE("Foe Wobbuffet used Celebrate!");
} THEN {
ASSUME(player->speed == 45);
}
}