mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
372 lines
18 KiB
C
372 lines
18 KiB
C
#ifndef GUARD_BATTLE_SCRIPTS_H
|
|
#define GUARD_BATTLE_SCRIPTS_H
|
|
|
|
extern const u8 BattleScript_NotAffected[];
|
|
extern const u8 BattleScript_HitFromCritCalc[];
|
|
extern const u8 BattleScript_MoveEnd[];
|
|
extern const u8 BattleScript_MakeMoveMissed[];
|
|
extern const u8 BattleScript_PrintMoveMissed[];
|
|
extern const u8 BattleScript_MoveMissedPause[];
|
|
extern const u8 BattleScript_MoveMissed[];
|
|
extern const u8 BattleScript_ButItFailedAtkStringPpReduce[];
|
|
extern const u8 BattleScript_ButItFailed[];
|
|
extern const u8 BattleScript_StatUp[];
|
|
extern const u8 BattleScript_StatDown[];
|
|
extern const u8 BattleScript_AlreadyAtFullHp[];
|
|
extern const u8 BattleScript_PresentHealTarget[];
|
|
extern const u8 BattleScript_MoveUsedMustRecharge[];
|
|
extern const u8 BattleScript_FaintAttacker[];
|
|
extern const u8 BattleScript_FaintTarget[];
|
|
extern const u8 BattleScript_GiveExp[];
|
|
extern const u8 BattleScript_HandleFaintedMon[];
|
|
extern const u8 BattleScript_LocalTrainerBattleWon[];
|
|
extern const u8 BattleScript_LocalTwoTrainersDefeated[];
|
|
extern const u8 BattleScript_LocalBattleWonLoseTexts[];
|
|
extern const u8 BattleScript_LocalBattleWonReward[];
|
|
extern const u8 BattleScript_PayDayMoneyAndPickUpItems[];
|
|
extern const u8 BattleScript_LocalBattleLost[];
|
|
extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[];
|
|
extern const u8 BattleScript_LocalBattleLostEnd[];
|
|
extern const u8 BattleScript_CheckDomeDrew[];
|
|
extern const u8 BattleScript_FlushMessageBox[];
|
|
extern const u8 BattleScript_LinkBattleWonOrLost[];
|
|
extern const u8 BattleScript_FrontierTrainerBattleWon[];
|
|
extern const u8 BattleScript_SmokeBallEscape[];
|
|
extern const u8 BattleScript_RanAwayUsingMonAbility[];
|
|
extern const u8 BattleScript_GotAwaySafely[];
|
|
extern const u8 BattleScript_WildMonFled[];
|
|
extern const u8 BattleScript_PrintCantRunFromTrainer[];
|
|
extern const u8 BattleScript_PrintFailedToRunString[];
|
|
extern const u8 BattleScript_PrintCantEscapeFromBattle[];
|
|
extern const u8 BattleScript_PrintFullBox[];
|
|
extern const u8 BattleScript_ActionSwitch[];
|
|
extern const u8 BattleScript_Pausex20[];
|
|
extern const u8 BattleScript_LevelUp[];
|
|
extern const u8 BattleScript_RainContinuesOrEnds[];
|
|
extern const u8 BattleScript_DamagingWeatherContinues[];
|
|
extern const u8 BattleScript_SandStormHailEnds[];
|
|
extern const u8 BattleScript_SunlightContinues[];
|
|
extern const u8 BattleScript_SunlightFaded[];
|
|
extern const u8 BattleScript_OverworldWeatherStarts[];
|
|
extern const u8 BattleScript_OverworldTerrain[];
|
|
extern const u8 BattleScript_SideStatusWoreOff[];
|
|
extern const u8 BattleScript_SafeguardProtected[];
|
|
extern const u8 BattleScript_SafeguardEnds[];
|
|
extern const u8 BattleScript_LeechSeedTurnDrain[];
|
|
extern const u8 BattleScript_BideStoringEnergy[];
|
|
extern const u8 BattleScript_BideAttack[];
|
|
extern const u8 BattleScript_BideNoEnergyToAttack[];
|
|
extern const u8 BattleScript_RoarSuccessSwitch[];
|
|
extern const u8 BattleScript_RoarSuccessEndBattle[];
|
|
extern const u8 BattleScript_MistProtected[];
|
|
extern const u8 BattleScript_RageIsBuilding[];
|
|
extern const u8 BattleScript_MoveUsedIsDisabled[];
|
|
extern const u8 BattleScript_SelectingDisabledMove[];
|
|
extern const u8 BattleScript_DisabledNoMore[];
|
|
extern const u8 BattleScript_SelectingDisabledMoveInPalace[];
|
|
extern const u8 BattleScript_SelectingUnusableMoveInPalace[];
|
|
extern const u8 BattleScript_EncoredNoMore[];
|
|
extern const u8 BattleScript_DestinyBondTakesLife[];
|
|
extern const u8 BattleScript_DmgHazardsOnAttacker[];
|
|
extern const u8 BattleScript_DmgHazardsOnTarget[];
|
|
extern const u8 BattleScript_DmgHazardsOnFaintedBattler[];
|
|
extern const u8 BattleScript_PerishSongTakesLife[];
|
|
extern const u8 BattleScript_PerishSongCountGoesDown[];
|
|
extern const u8 BattleScript_AllStatsUp[];
|
|
extern const u8 BattleScript_RapidSpinAway[];
|
|
extern const u8 BattleScript_WrapFree[];
|
|
extern const u8 BattleScript_LeechSeedFree[];
|
|
extern const u8 BattleScript_SpikesFree[];
|
|
extern const u8 BattleScript_MonTookFutureAttack[];
|
|
extern const u8 BattleScript_NoMovesLeft[];
|
|
extern const u8 BattleScript_SelectingMoveWithNoPP[];
|
|
extern const u8 BattleScript_NoPPForMove[];
|
|
extern const u8 BattleScript_SelectingTormentedMove[];
|
|
extern const u8 BattleScript_MoveUsedIsTormented[];
|
|
extern const u8 BattleScript_SelectingTormentedMoveInPalace[];
|
|
extern const u8 BattleScript_SelectingNotAllowedMoveTaunt[];
|
|
extern const u8 BattleScript_MoveUsedIsTaunted[];
|
|
extern const u8 BattleScript_SelectingNotAllowedMoveTauntInPalace[];
|
|
extern const u8 BattleScript_WishComesTrue[];
|
|
extern const u8 BattleScript_IngrainTurnHeal[];
|
|
extern const u8 BattleScript_AtkDefDown[];
|
|
extern const u8 BattleScript_DefSpDefDown[];
|
|
extern const u8 BattleScript_KnockedOff[];
|
|
extern const u8 BattleScript_MoveUsedIsImprisoned[];
|
|
extern const u8 BattleScript_SelectingImprisonedMove[];
|
|
extern const u8 BattleScript_SelectingImprisonedMoveInPalace[];
|
|
extern const u8 BattleScript_GrudgeTakesPp[];
|
|
extern const u8 BattleScript_MagicCoatBounce[];
|
|
extern const u8 BattleScript_SnatchedMove[];
|
|
extern const u8 BattleScript_EnduredMsg[];
|
|
extern const u8 BattleScript_OneHitKOMsg[];
|
|
extern const u8 BattleScript_SAtkDown2[];
|
|
extern const u8 BattleScript_FocusPunchSetUp[];
|
|
extern const u8 BattleScript_MoveUsedIsAsleep[];
|
|
extern const u8 BattleScript_MoveUsedWokeUp[];
|
|
extern const u8 BattleScript_MonWokeUpInUproar[];
|
|
extern const u8 BattleScript_PoisonTurnDmg[];
|
|
extern const u8 BattleScript_BurnTurnDmg[];
|
|
extern const u8 BattleScript_MoveUsedIsFrozen[];
|
|
extern const u8 BattleScript_MoveUsedUnfroze[];
|
|
extern const u8 BattleScript_DefrostedViaFireMove[];
|
|
extern const u8 BattleScript_MoveUsedIsParalyzed[];
|
|
extern const u8 BattleScript_MoveUsedFlinched[];
|
|
extern const u8 BattleScript_PrintUproarOverTurns[];
|
|
extern const u8 BattleScript_ThrashConfuses[];
|
|
extern const u8 BattleScript_MoveUsedIsConfused[];
|
|
extern const u8 BattleScript_MoveUsedIsConfusedNoMore[];
|
|
extern const u8 BattleScript_PrintPayDayMoneyString[];
|
|
extern const u8 BattleScript_WrapTurnDmg[];
|
|
extern const u8 BattleScript_WrapEnds[];
|
|
extern const u8 BattleScript_MoveUsedIsInLove[];
|
|
extern const u8 BattleScript_MoveUsedIsInLoveCantAttack[];
|
|
extern const u8 BattleScript_NightmareTurnDmg[];
|
|
extern const u8 BattleScript_CurseTurnDmg[];
|
|
extern const u8 BattleScript_TargetPRLZHeal[];
|
|
extern const u8 BattleScript_MoveEffectSleep[];
|
|
extern const u8 BattleScript_YawnMakesAsleep[];
|
|
extern const u8 BattleScript_MoveEffectPoison[];
|
|
extern const u8 BattleScript_MoveEffectBurn[];
|
|
extern const u8 BattleScript_MoveEffectFreeze[];
|
|
extern const u8 BattleScript_MoveEffectParalysis[];
|
|
extern const u8 BattleScript_MoveEffectUproar[];
|
|
extern const u8 BattleScript_MoveEffectToxic[];
|
|
extern const u8 BattleScript_MoveEffectPayDay[];
|
|
extern const u8 BattleScript_MoveEffectWrap[];
|
|
extern const u8 BattleScript_MoveEffectConfusion[];
|
|
extern const u8 BattleScript_MoveEffectRecoil[];
|
|
extern const u8 BattleScript_DoRecoil33[];
|
|
extern const u8 BattleScript_Recoil33End[];
|
|
extern const u8 BattleScript_ItemSteal[];
|
|
extern const u8 BattleScript_DrizzleActivates[];
|
|
extern const u8 BattleScript_SpeedBoostActivates[];
|
|
extern const u8 BattleScript_TraceActivates[];
|
|
extern const u8 BattleScript_TraceActivatesEnd3[];
|
|
extern const u8 BattleScript_RainDishActivates[];
|
|
extern const u8 BattleScript_SandstreamActivates[];
|
|
extern const u8 BattleScript_ShedSkinActivates[];
|
|
extern const u8 BattleScript_WeatherFormChanges[];
|
|
extern const u8 BattleScript_WeatherFormChangesLoop[];
|
|
extern const u8 BattleScript_CastformChange[];
|
|
extern const u8 BattleScript_IntimidateActivatesEnd3[];
|
|
extern const u8 BattleScript_IntimidateActivates[];
|
|
extern const u8 BattleScript_DroughtActivates[];
|
|
extern const u8 BattleScript_TookAttack[];
|
|
extern const u8 BattleScript_SturdyPreventsOHKO[];
|
|
extern const u8 BattleScript_DampStopsExplosion[];
|
|
extern const u8 BattleScript_MoveHPDrain_PPLoss[];
|
|
extern const u8 BattleScript_MoveHPDrain[];
|
|
extern const u8 BattleScript_MonMadeMoveUseless_PPLoss[];
|
|
extern const u8 BattleScript_MonMadeMoveUseless[];
|
|
extern const u8 BattleScript_FlashFireBoost_PPLoss[];
|
|
extern const u8 BattleScript_FlashFireBoost[];
|
|
extern const u8 BattleScript_AbilityNoStatLoss[];
|
|
extern const u8 BattleScript_BRNPrevention[];
|
|
extern const u8 BattleScript_PRLZPrevention[];
|
|
extern const u8 BattleScript_PSNPrevention[];
|
|
extern const u8 BattleScript_ObliviousPreventsAttraction[];
|
|
extern const u8 BattleScript_FlinchPrevention[];
|
|
extern const u8 BattleScript_OwnTempoPrevents[];
|
|
extern const u8 BattleScript_SoundproofProtected[];
|
|
extern const u8 BattleScript_AbilityNoSpecificStatLoss[];
|
|
extern const u8 BattleScript_StickyHoldActivates[];
|
|
extern const u8 BattleScript_ColorChangeActivates[];
|
|
extern const u8 BattleScript_RoughSkinActivates[];
|
|
extern const u8 BattleScript_CuteCharmActivates[];
|
|
extern const u8 BattleScript_AbilityStatusEffect[];
|
|
extern const u8 BattleScript_SynchronizeActivates[];
|
|
extern const u8 BattleScript_NoItemSteal[];
|
|
extern const u8 BattleScript_AbilityCuredStatus[];
|
|
extern const u8 BattleScript_IgnoresWhileAsleep[];
|
|
extern const u8 BattleScript_IgnoresAndUsesRandomMove[];
|
|
extern const u8 BattleScript_MoveUsedLoafingAround[];
|
|
extern const u8 BattleScript_TruantLoafingAround[];
|
|
extern const u8 BattleScript_IgnoresAndFallsAsleep[];
|
|
extern const u8 BattleScript_IgnoresAndHitsItself[];
|
|
extern const u8 BattleScript_SubstituteFade[];
|
|
extern const u8 BattleScript_BerryCurePrlzEnd2[];
|
|
extern const u8 BattleScript_BerryCureParRet[];
|
|
extern const u8 BattleScript_BerryCurePsnEnd2[];
|
|
extern const u8 BattleScript_BerryCurePsnRet[];
|
|
extern const u8 BattleScript_BerryCureBrnEnd2[];
|
|
extern const u8 BattleScript_BerryCureBrnRet[];
|
|
extern const u8 BattleScript_BerryCureFrzEnd2[];
|
|
extern const u8 BattleScript_BerryCureFrzRet[];
|
|
extern const u8 BattleScript_BerryCureSlpEnd2[];
|
|
extern const u8 BattleScript_BerryCureSlpRet[];
|
|
extern const u8 BattleScript_BerryCureConfusionEnd2[];
|
|
extern const u8 BattleScript_BerryCureConfusionRet[];
|
|
extern const u8 BattleScript_BerryCureChosenStatusEnd2[];
|
|
extern const u8 BattleScript_BerryCureChosenStatusRet[];
|
|
extern const u8 BattleScript_WhiteHerbEnd2[];
|
|
extern const u8 BattleScript_WhiteHerbRet[];
|
|
extern const u8 BattleScript_ItemHealHP_RemoveItemRet[];
|
|
extern const u8 BattleScript_ItemHealHP_RemoveItemEnd2[];
|
|
extern const u8 BattleScript_BerryPPHealEnd2[];
|
|
extern const u8 BattleScript_ItemHealHP_End2[];
|
|
extern const u8 BattleScript_ItemHealHP_Ret[];
|
|
extern const u8 BattleScript_SelectingNotAllowedMoveChoiceItem[];
|
|
extern const u8 BattleScript_HangedOnMsg[];
|
|
extern const u8 BattleScript_BerryConfuseHealEnd2[];
|
|
extern const u8 BattleScript_BerryConfuseHealRet[];
|
|
extern const u8 BattleScript_BerryStatRaiseEnd2[];
|
|
extern const u8 BattleScript_BerryStatRaiseRet[];
|
|
extern const u8 BattleScript_BerryFocusEnergyEnd2[];
|
|
extern const u8 BattleScript_ActionSelectionItemsCantBeUsed[];
|
|
extern const u8 BattleScript_ArenaTurnBeginning[];
|
|
extern const u8 BattleScript_PalacePrintFlavorText[];
|
|
extern const u8 BattleScript_ArenaDoJudgment[];
|
|
extern const u8 BattleScript_FrontierLinkBattleLost[];
|
|
extern const u8 BattleScript_AskIfWantsToForfeitMatch[];
|
|
extern const u8 BattleScript_PrintPlayerForfeited[];
|
|
extern const u8 BattleScript_PrintPlayerForfeitedLinkBattle[];
|
|
extern const u8 BattleScript_BallThrow[];
|
|
extern const u8 BattleScript_BallThrowByWally[];
|
|
extern const u8 BattleScript_SafariBallThrow[];
|
|
extern const u8 BattleScript_SuccessBallThrow[];
|
|
extern const u8 BattleScript_WallyBallThrow[];
|
|
extern const u8 BattleScript_ShakeBallThrow[];
|
|
extern const u8 BattleScript_TrainerBallBlock[];
|
|
extern const u8 BattleScript_RunByUsingItem[];
|
|
extern const u8 BattleScript_ActionWatchesCarefully[];
|
|
extern const u8 BattleScript_ActionGetNear[];
|
|
extern const u8 BattleScript_ActionThrowPokeblock[];
|
|
extern const u8 BattleScript_EmbargoEndTurn[];
|
|
extern const u8 BattleScript_TelekinesisEndTurn[];
|
|
extern const u8 BattleScript_BufferEndTurn[];
|
|
extern const u8 BattleScript_AquaRingHeal[];
|
|
extern const u8 BattleScript_AuroraVeilEnds[];
|
|
extern const u8 BattleScript_LuckyChantEnds[];
|
|
extern const u8 BattleScript_TailwindEnds[];
|
|
extern const u8 BattleScript_TrickRoomEnds[];
|
|
extern const u8 BattleScript_WonderRoomEnds[];
|
|
extern const u8 BattleScript_MagicRoomEnds[];
|
|
extern const u8 BattleScript_ElectricTerrainEnds[];
|
|
extern const u8 BattleScript_MistyTerrainEnds[];
|
|
extern const u8 BattleScript_GrassyTerrainEnds[];
|
|
extern const u8 BattleScript_PsychicTerrainEnds[];
|
|
extern const u8 BattleScript_MudSportEnds[];
|
|
extern const u8 BattleScript_WaterSportEnds[];
|
|
extern const u8 BattleScript_SturdiedMsg[];
|
|
extern const u8 BattleScript_GravityEnds[];
|
|
extern const u8 BattleScript_MoveStatDrain[];
|
|
extern const u8 BattleScript_MoveStatDrain_PPLoss[];
|
|
extern const u8 BattleScript_TargetAbilityStatRaiseOnMoveEnd[];
|
|
extern const u8 BattleScript_TargetsStatWasMaxedOut[];
|
|
extern const u8 BattleScript_AttackerAbilityStatRaise[];
|
|
extern const u8 BattleScript_AttackerAbilityStatRaiseEnd3[];
|
|
extern const u8 BattleScript_PoisonHealActivates[];
|
|
extern const u8 BattleScript_BadDreamsActivates[];
|
|
extern const u8 BattleScript_SwitchInAbilityMsg[];
|
|
extern const u8 BattleScript_ToxicSpikesPoisoned[];
|
|
extern const u8 BattleScript_ToxicSpikesAbsorbed[];
|
|
extern const u8 BattleScript_StickyWebOnSwitchIn[];
|
|
extern const u8 BattleScript_SolarPowerActivates[];
|
|
extern const u8 BattleScript_CursedBodyActivates[];
|
|
extern const u8 BattleScript_MummyActivates[];
|
|
extern const u8 BattleScript_WeakArmorActivates[];
|
|
extern const u8 BattleScript_FellStingerRaisesStat[];
|
|
extern const u8 BattleScript_SnowWarningActivates[];
|
|
extern const u8 BattleScript_HarvestActivates[];
|
|
extern const u8 BattleScript_ImposterActivates[];
|
|
extern const u8 BattleScript_SelectingNotAllowedMoveAssaultVest[];
|
|
extern const u8 BattleScript_SelectingNotAllowedMoveGravity[];
|
|
extern const u8 BattleScript_MoveUsedGravityPrevents[];
|
|
extern const u8 BattleScript_SelectingNotAllowedMoveGravityInPalace[];
|
|
extern const u8 BattleScript_SelectingNotAllowedMoveHealBlock[];
|
|
extern const u8 BattleScript_MoveUsedHealBlockPrevents[];
|
|
extern const u8 BattleScript_SelectingNotAllowedMoveHealBlockInPalace[];
|
|
extern const u8 BattleScript_ToxicSpikesFree[];
|
|
extern const u8 BattleScript_StickyWebFree[];
|
|
extern const u8 BattleScript_StealthRockFree[];
|
|
extern const u8 BattleScript_MegaEvolution[];
|
|
extern const u8 BattleScript_WishMegaEvolution[];
|
|
extern const u8 BattleScript_MoveEffectRecoilWithStatus[];
|
|
extern const u8 BattleScript_EffectWithChance[];
|
|
extern const u8 BattleScript_MoveEffectClearSmog[];
|
|
extern const u8 BattleScript_ForceRandomSwitch[];
|
|
extern const u8 BattleScript_SideStatusWoreOffReturn[];
|
|
extern const u8 BattleScript_MoveEffectSmackDown[];
|
|
extern const u8 BattleScript_MoveEffectFlameBurst[];
|
|
extern const u8 BattleScript_TrainerSlideMsgRet[];
|
|
extern const u8 BattleScript_TrainerSlideMsgEnd2[];
|
|
extern const u8 BattleScript_MoveEffectFeint[];
|
|
extern const u8 BattleScript_ProteanActivates[];
|
|
extern const u8 BattleScript_DazzlingProtected[];
|
|
extern const u8 BattleScript_MoveUsedPsychicTerrainPrevents[];
|
|
extern const u8 BattleScript_MoveUsedPowder[];
|
|
extern const u8 BattleScript_SelectingNotAllowedBelch[];
|
|
extern const u8 BattleScript_SelectingNotAllowedBelchInPalace[];
|
|
extern const u8 BattleScript_PsychicSurgeActivates[];
|
|
extern const u8 BattleScript_GrassySurgeActivates[];
|
|
extern const u8 BattleScript_MistySurgeActivates[];
|
|
extern const u8 BattleScript_ElectricSurgeActivates[];
|
|
extern const u8 BattleScript_SpectralThiefSteal[];
|
|
extern const u8 BattleScript_StatUpMsg[];
|
|
extern const u8 BattleScript_DefiantActivates[];
|
|
extern const u8 BattleScript_PowderMoveNoEffect[];
|
|
extern const u8 BattleScript_GrassyTerrainHeals[];
|
|
extern const u8 BattleScript_VCreateStatLoss[];
|
|
extern const u8 BattleScript_SpikyShieldEffect[];
|
|
extern const u8 BattleScript_KingsShieldEffect[];
|
|
extern const u8 BattleScript_BanefulBunkerEffect[];
|
|
extern const u8 BattleScript_FlowerVeilProtectsRet[];
|
|
extern const u8 BattleScript_SweetVeilProtectsRet[];
|
|
extern const u8 BattleScript_MoveEffectCoreEnforcer[];
|
|
extern const u8 BattleScript_SelectingNotAllowedMoveThroatChop[];
|
|
extern const u8 BattleScript_MoveUsedIsThroatChopPrevented[];
|
|
extern const u8 BattleScript_SelectingNotAllowedMoveThroatChopInPalace[];
|
|
extern const u8 BattleScript_ThroatChopEndTurn[];
|
|
extern const u8 BattleScript_GemActivates[];
|
|
extern const u8 BattleScript_BerryReduceDmg[];
|
|
extern const u8 BattleScript_PrintBerryReduceString[];
|
|
extern const u8 BattleScript_WeaknessPolicy[];
|
|
extern const u8 BattleScript_TargetItemStatRaise[];
|
|
extern const u8 BattleScript_RockyHelmetActivates[];
|
|
extern const u8 BattleScript_ItemHurtEnd2[];
|
|
extern const u8 BattleScript_AirBaloonMsgIn[];
|
|
extern const u8 BattleScript_AirBaloonMsgPop[];
|
|
extern const u8 BattleScript_ItemHurtRet[];
|
|
extern const u8 BattleScript_ToxicOrb[];
|
|
extern const u8 BattleScript_FlameOrb[];
|
|
extern const u8 BattleScript_MoveEffectIncinerate[];
|
|
extern const u8 BattleScript_MoveEffectBugBite[];
|
|
extern const u8 BattleScript_IllusionOff[];
|
|
extern const u8 BattleScript_DancerActivates[];
|
|
extern const u8 BattleScript_AftermathDmg[];
|
|
extern const u8 BattleScript_AttackerFormChange[];
|
|
extern const u8 BattleScript_AttackerFormChangeEnd3[];
|
|
extern const u8 BattleScript_TargetFormChange[];
|
|
extern const u8 BattleScript_AnticipationActivates[];
|
|
extern const u8 BattleScript_SlowStartEnds[];
|
|
extern const u8 BattleScript_HealerActivates[];
|
|
extern const u8 BattleScript_ScriptingAbilityStatRaise[];
|
|
extern const u8 BattleScript_ReceiverActivates[];
|
|
extern const u8 BattleScript_FriskActivates[];
|
|
extern const u8 BattleScript_FriskMsg[];
|
|
extern const u8 BattleScript_FriskMsgWithPopup[];
|
|
extern const u8 BattleScript_MoodyActivates[];
|
|
extern const u8 BattleScript_EmergencyExit[];
|
|
extern const u8 BattleScript_EmergencyExitNoPopUp[];
|
|
extern const u8 BattleScript_EmergencyExitWild[];
|
|
extern const u8 BattleScript_EmergencyExitWildNoPopUp[];
|
|
extern const u8 BattleScript_CheekPouchActivates[];
|
|
extern const u8 BattleScript_TotemVar[];
|
|
extern const u8 BattleScript_TotemFlaredToLife[];
|
|
extern const u8 BattleScript_AnnounceAirLockCloudNine[];
|
|
extern const u8 BattleScript_BattlerAbilityStatRaiseOnSwitchIn[];
|
|
extern const u8 BattleScript_CottonDownActivates[];
|
|
extern const u8 BattleScript_BallFetch[];
|
|
extern const u8 BattleScript_SandSpitActivates[];
|
|
extern const u8 BattleScript_PerishBodyActivates[];
|
|
extern const u8 BattleScript_ActivateAsOne[];
|
|
extern const u8 BattleScript_RaiseStatOnFaintingTarget[];
|
|
extern const u8 BattleScript_QuickClawActivation[];
|
|
extern const u8 BattleScript_CustapBerryActivation[];
|
|
extern const u8 BattleScript_MicleBerryActivateEnd2[];
|
|
extern const u8 BattleScript_MicleBerryActivateRet[];
|
|
extern const u8 BattleScript_JabocaRowapBerryActivates[];
|
|
|
|
#endif // GUARD_BATTLE_SCRIPTS_H
|