pokeemerald/tools/mapjson/mapjson.cpp
TheXaman 6456009a44 Implementation if Pyredrid and AsparagusEduardo debug menu plus huge rewrite and tons of additions
V2: Fly, Warp, Flags, Vars, give items, give pkm 2 versions

Improved cheats, reworked the vars system

vars function now starts at VARS_START and end VARS_END

Figured out how to display FieldMessages, reimplemented CheckSafeBlock, cleanup

DebugAction_DestroyExtraWindow instead of multiple, renamed text variables

cleanup + pokemon simple

give pokemon complex nearly done

Complex pkm works, items now with icons

if statement cleanup

alter build tools to include maps per map group

Warp functionallity

added hex value to flags and vars

cleanup

Credits
2020-10-20 20:37:02 +02:00

579 lines
21 KiB
C++

// mapjson.cpp
#include <iostream>
using std::cout; using std::endl;
#include <string>
using std::string;
#include <vector>
using std::vector;
#include <algorithm>
using std::sort; using std::find;
#include <map>
using std::map;
#include <fstream>
using std::ofstream; using std::ifstream;
#include <sstream>
using std::ostringstream;
#include <limits>
using std::numeric_limits;
#include "json11.h"
using json11::Json;
#include "mapjson.h"
string read_text_file(string filepath) {
ifstream in_file(filepath);
if (!in_file.is_open())
FATAL_ERROR("Cannot open file %s for reading.\n", filepath.c_str());
string text;
in_file.seekg(0, std::ios::end);
text.resize(in_file.tellg());
in_file.seekg(0, std::ios::beg);
in_file.read(&text[0], text.size());
in_file.close();
return text;
}
void write_text_file(string filepath, string text) {
ofstream out_file(filepath, std::ofstream::binary);
if (!out_file.is_open())
FATAL_ERROR("Cannot open file %s for writing.\n", filepath.c_str());
out_file << text;
out_file.close();
}
string generate_map_header_text(Json map_data, Json layouts_data, string version) {
string map_layout_id = map_data["layout"].string_value();
vector<Json> matched;
for (auto &field : layouts_data["layouts"].array_items()) {
if (map_layout_id == field["id"].string_value())
matched.push_back(field);
}
if (matched.size() != 1)
FATAL_ERROR("Failed to find matching layout for %s.\n", map_layout_id.c_str());
Json layout = matched[0];
ostringstream text;
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/"
<< map_data["name"].string_value()
<< "/map.json\n@\n\n";
text << map_data["name"].string_value() << ":\n"
<< "\t.4byte " << layout["name"].string_value() << "\n";
if (map_data.object_items().find("shared_events_map") != map_data.object_items().end())
text << "\t.4byte " << map_data["shared_events_map"].string_value() << "_MapEvents\n";
else
text << "\t.4byte " << map_data["name"].string_value() << "_MapEvents\n";
if (map_data.object_items().find("shared_scripts_map") != map_data.object_items().end())
text << "\t.4byte " << map_data["shared_scripts_map"].string_value() << "_MapScripts\n";
else
text << "\t.4byte " << map_data["name"].string_value() << "_MapScripts\n";
if (map_data.object_items().find("connections") != map_data.object_items().end()
&& map_data["connections"].array_items().size() > 0)
text << "\t.4byte " << map_data["name"].string_value() << "_MapConnections\n";
else
text << "\t.4byte 0x0\n";
text << "\t.2byte " << map_data["music"].string_value() << "\n"
<< "\t.2byte " << layout["id"].string_value() << "\n"
<< "\t.byte " << map_data["region_map_section"].string_value() << "\n"
<< "\t.byte " << map_data["requires_flash"].bool_value() << "\n"
<< "\t.byte " << map_data["weather"].string_value() << "\n"
<< "\t.byte " << map_data["map_type"].string_value() << "\n"
<< "\t.2byte 0\n";
if (version == "ruby")
text << "\t.byte " << map_data["show_map_name"].bool_value() << "\n";
else if (version == "emerald")
text << "\tmap_header_flags "
<< "allow_cycling=" << map_data["allow_cycling"].bool_value() << ", "
<< "allow_escaping=" << map_data["allow_escaping"].bool_value() << ", "
<< "allow_running=" << map_data["allow_running"].bool_value() << ", "
<< "show_map_name=" << map_data["show_map_name"].bool_value() << "\n";
text << "\t.byte " << map_data["battle_scene"].string_value() << "\n\n";
return text.str();
}
string generate_map_connections_text(Json map_data) {
if (map_data["connections"] == Json())
return string("\n");
ostringstream text;
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/"
<< map_data["name"].string_value()
<< "/map.json\n@\n\n";
text << map_data["name"].string_value() << "_MapConnectionsList:\n";
for (auto &connection : map_data["connections"].array_items()) {
text << "\tconnection "
<< connection["direction"].string_value() << ", "
<< connection["offset"].int_value() << ", "
<< connection["map"].string_value() << "\n";
}
text << "\n" << map_data["name"].string_value() << "_MapConnections:\n"
<< "\t.4byte " << map_data["connections"].array_items().size() << "\n"
<< "\t.4byte " << map_data["name"].string_value() << "_MapConnectionsList\n\n";
return text.str();
}
string generate_map_events_text(Json map_data) {
if (map_data.object_items().find("shared_events_map") != map_data.object_items().end())
return string("\n");
ostringstream text;
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/"
<< map_data["name"].string_value()
<< "/map.json\n@\n\n";
string objects_label, warps_label, coords_label, bgs_label;
if (map_data["object_events"].array_items().size() > 0) {
objects_label = map_data["name"].string_value() + "_ObjectEvents";
text << objects_label << ":\n";
for (unsigned int i = 0; i < map_data["object_events"].array_items().size(); i++) {
auto obj_event = map_data["object_events"].array_items()[i];
text << "\tobject_event " << i + 1 << ", "
<< obj_event["graphics_id"].string_value() << ", 0, "
<< obj_event["x"].int_value() << ", "
<< obj_event["y"].int_value() << ", "
<< obj_event["elevation"].int_value() << ", "
<< obj_event["movement_type"].string_value() << ", "
<< obj_event["movement_range_x"].int_value() << ", "
<< obj_event["movement_range_y"].int_value() << ", "
<< obj_event["trainer_type"].string_value() << ", "
<< obj_event["trainer_sight_or_berry_tree_id"].string_value() << ", "
<< obj_event["script"].string_value() << ", "
<< obj_event["flag"].string_value() << "\n";
}
text << "\n";
} else {
objects_label = "0x0";
}
if (map_data["warp_events"].array_items().size() > 0) {
warps_label = map_data["name"].string_value() + "_MapWarps";
text << warps_label << ":\n";
for (auto &warp_event : map_data["warp_events"].array_items()) {
text << "\twarp_def "
<< warp_event["x"].int_value() << ", "
<< warp_event["y"].int_value() << ", "
<< warp_event["elevation"].int_value() << ", "
<< warp_event["dest_warp_id"].int_value() << ", "
<< warp_event["dest_map"].string_value() << "\n";
}
text << "\n";
} else {
warps_label = "0x0";
}
if (map_data["coord_events"].array_items().size() > 0) {
coords_label = map_data["name"].string_value() + "_MapCoordEvents";
text << coords_label << ":\n";
for (auto &coord_event : map_data["coord_events"].array_items()) {
if (coord_event["type"].string_value() == "trigger") {
text << "\tcoord_event "
<< coord_event["x"].int_value() << ", "
<< coord_event["y"].int_value() << ", "
<< coord_event["elevation"].int_value() << ", "
<< coord_event["var"].string_value() << ", "
<< coord_event["var_value"].string_value() << ", "
<< coord_event["script"].string_value() << "\n";
}
else if (coord_event["type"] == "weather") {
text << "\tcoord_weather_event "
<< coord_event["x"].int_value() << ", "
<< coord_event["y"].int_value() << ", "
<< coord_event["elevation"].int_value() << ", "
<< coord_event["weather"].string_value() << "\n";
}
}
text << "\n";
} else {
coords_label = "0x0";
}
if (map_data["bg_events"].array_items().size() > 0) {
bgs_label = map_data["name"].string_value() + "_MapBGEvents";
text << bgs_label << ":\n";
for (auto &bg_event : map_data["bg_events"].array_items()) {
if (bg_event["type"] == "sign") {
text << "\tbg_event "
<< bg_event["x"].int_value() << ", "
<< bg_event["y"].int_value() << ", "
<< bg_event["elevation"].int_value() << ", "
<< bg_event["player_facing_dir"].string_value() << ", "
<< bg_event["script"].string_value() << "\n";
}
else if (bg_event["type"] == "hidden_item") {
text << "\tbg_hidden_item_event "
<< bg_event["x"].int_value() << ", "
<< bg_event["y"].int_value() << ", "
<< bg_event["elevation"].int_value() << ", "
<< bg_event["item"].string_value() << ", "
<< bg_event["flag"].string_value() << "\n";
}
else if (bg_event["type"] == "secret_base") {
text << "\tbg_secret_base_event "
<< bg_event["x"].int_value() << ", "
<< bg_event["y"].int_value() << ", "
<< bg_event["elevation"].int_value() << ", "
<< bg_event["secret_base_id"].string_value() << "\n";
}
}
text << "\n";
} else {
bgs_label = "0x0";
}
text << map_data["name"].string_value() << "_MapEvents::\n"
<< "\tmap_events " << objects_label << ", " << warps_label << ", "
<< coords_label << ", " << bgs_label << "\n\n";
return text.str();
}
string get_directory_name(string filename) {
size_t dir_pos = filename.find_last_of("/\\");
return filename.substr(0, dir_pos + 1);
}
void process_map(string map_filepath, string layouts_filepath, string version) {
string mapdata_err, layouts_err;
string mapdata_json_text = read_text_file(map_filepath);
string layouts_json_text = read_text_file(layouts_filepath);
Json map_data = Json::parse(mapdata_json_text, mapdata_err);
if (map_data == Json())
FATAL_ERROR("%s\n", mapdata_err.c_str());
Json layouts_data = Json::parse(layouts_json_text, layouts_err);
if (layouts_data == Json())
FATAL_ERROR("%s\n", layouts_err.c_str());
string header_text = generate_map_header_text(map_data, layouts_data, version);
string events_text = generate_map_events_text(map_data);
string connections_text = generate_map_connections_text(map_data);
string files_dir = get_directory_name(map_filepath);
write_text_file(files_dir + "header.inc", header_text);
write_text_file(files_dir + "events.inc", events_text);
write_text_file(files_dir + "connections.inc", connections_text);
}
string generate_groups_text(Json groups_data) {
ostringstream text;
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
for (auto &key : groups_data["group_order"].array_items()) {
string group = key.string_value();
text << group << "::\n";
auto maps = groups_data[group].array_items();
for (Json &map_name : maps)
text << "\t.4byte " << map_name.string_value() << "\n";
text << "\n";
}
text << "\t.align 2\n" << "gMapGroups::\n";
for (auto &group : groups_data["group_order"].array_items())
text << "\t.4byte " << group.string_value() << "\n";
text << "\n";
return text.str();
}
string generate_connections_text(Json groups_data) {
vector<Json> map_names;
for (auto &group : groups_data["group_order"].array_items())
for (auto map_name : groups_data[group.string_value()].array_items())
map_names.push_back(map_name);
vector<Json> connections_include_order = groups_data["connections_include_order"].array_items();
if (connections_include_order.size() > 0)
sort(map_names.begin(), map_names.end(), [connections_include_order](const Json &a, const Json &b) {
auto iter_a = find(connections_include_order.begin(), connections_include_order.end(), a);
if (iter_a == connections_include_order.end())
iter_a = connections_include_order.begin() + numeric_limits<int>::max();
auto iter_b = find(connections_include_order.begin(), connections_include_order.end(), b);
if (iter_b == connections_include_order.end())
iter_b = connections_include_order.begin() + numeric_limits<int>::max();
return iter_a < iter_b;
});
ostringstream text;
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
for (Json map_name : map_names)
text << "\t.include \"data/maps/" << map_name.string_value() << "/connections.inc\"\n";
return text.str();
}
string generate_headers_text(Json groups_data) {
vector<string> map_names;
for (auto &group : groups_data["group_order"].array_items())
for (auto map_name : groups_data[group.string_value()].array_items())
map_names.push_back(map_name.string_value());
ostringstream text;
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
for (string map_name : map_names)
text << "\t.include \"data/maps/" << map_name << "/header.inc\"\n";
return text.str();
}
string generate_events_text(Json groups_data) {
vector<string> map_names;
for (auto &group : groups_data["group_order"].array_items())
for (auto map_name : groups_data[group.string_value()].array_items())
map_names.push_back(map_name.string_value());
ostringstream text;
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n@\n\n";
for (string map_name : map_names)
text << "\t.include \"data/maps/" << map_name << "/events.inc\"\n";
return text.str();
}
string generate_map_constants_text(string groups_filepath, Json groups_data) {
string file_dir = get_directory_name(groups_filepath);
char dir_separator = file_dir.back();
ostringstream text;
text << "#ifndef GUARD_CONSTANTS_MAP_GROUPS_H\n"
<< "#define GUARD_CONSTANTS_MAP_GROUPS_H\n\n";
text << "//\n// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json\n//\n\n";
int group_num = 0;
vector<int> map_count_vec; //DEBUG
for (auto &group : groups_data["group_order"].array_items()) {
text << "// Map Group " << group_num << "\n";
vector<Json> map_ids;
size_t max_length = 0; //DEBUG
int map_count = 0; //DEBUG
for (auto &map_name : groups_data[group.string_value()].array_items()) {
string header_filepath = file_dir + map_name.string_value() + dir_separator + "map.json";
string err_str;
Json map_data = Json::parse(read_text_file(header_filepath), err_str);
map_ids.push_back(map_data["id"]);
if (map_data["id"].string_value().length() > max_length)
max_length = map_data["id"].string_value().length();
map_count++; //DEBUG
}
int map_id_num = 0;
for (Json map_id : map_ids) {
text << "#define " << map_id.string_value() << string((max_length - map_id.string_value().length() + 1), ' ')
<< "(" << map_id_num++ << " | (" << group_num << " << 8))\n";
}
text << "\n";
group_num++;
map_count_vec.push_back(map_count); //DEBUG
}
text << "#define MAP_GROUPS_COUNT " << group_num << "\n\n";
text << "// static const u8 MAP_GROUP_COUNT[] = {"; //DEBUG
for(int i=0; i<group_num; i++){ //DEBUG
text << map_count_vec[i] << ", "; //DEBUG
} //DEBUG
text << "0};\n\n"; //DEBUG
text << "#endif // GUARD_CONSTANTS_MAP_GROUPS_H\n";
return text.str();
}
void process_groups(string groups_filepath) {
string err;
Json groups_data = Json::parse(read_text_file(groups_filepath), err);
if (groups_data == Json())
FATAL_ERROR("%s\n", err.c_str());
string groups_text = generate_groups_text(groups_data);
string connections_text = generate_connections_text(groups_data);
string headers_text = generate_headers_text(groups_data);
string events_text = generate_events_text(groups_data);
string map_header_text = generate_map_constants_text(groups_filepath, groups_data);
string file_dir = get_directory_name(groups_filepath);
char s = file_dir.back();
write_text_file(file_dir + "groups.inc", groups_text);
write_text_file(file_dir + "connections.inc", connections_text);
write_text_file(file_dir + "headers.inc", headers_text);
write_text_file(file_dir + "events.inc", events_text);
write_text_file(file_dir + ".." + s + ".." + s + "include" + s + "constants" + s + "map_groups.h", map_header_text);
}
string generate_layout_headers_text(Json layouts_data) {
ostringstream text;
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json\n@\n\n";
for (auto &layout : layouts_data["layouts"].array_items()) {
string border_label = layout["name"].string_value() + "_Border";
string blockdata_label = layout["name"].string_value() + "_Blockdata";
text << border_label << "::\n"
<< "\t.incbin \"" << layout["border_filepath"].string_value() << "\"\n\n"
<< blockdata_label << "::\n"
<< "\t.incbin \"" << layout["blockdata_filepath"].string_value() << "\"\n\n"
<< "\t.align 2\n"
<< layout["name"].string_value() << "::\n"
<< "\t.4byte " << layout["width"].int_value() << "\n"
<< "\t.4byte " << layout["height"].int_value() << "\n"
<< "\t.4byte " << border_label << "\n"
<< "\t.4byte " << blockdata_label << "\n"
<< "\t.4byte " << layout["primary_tileset"].string_value() << "\n"
<< "\t.4byte " << layout["secondary_tileset"].string_value() << "\n\n";
}
return text.str();
}
string generate_layouts_table_text(Json layouts_data) {
ostringstream text;
text << "@\n@ DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json\n@\n\n";
text << "\t.align 2\n"
<< layouts_data["layouts_table_label"].string_value() << "::\n";
for (auto &layout : layouts_data["layouts"].array_items())
text << "\t.4byte " << layout["name"].string_value() << "\n";
return text.str();
}
string generate_layouts_constants_text(Json layouts_data) {
ostringstream text;
text << "#ifndef GUARD_CONSTANTS_LAYOUTS_H\n"
<< "#define GUARD_CONSTANTS_LAYOUTS_H\n\n";
text << "//\n// DO NOT MODIFY THIS FILE! It is auto-generated from data/layouts/layouts.json\n//\n\n";
int i = 0;
for (auto &layout : layouts_data["layouts"].array_items())
text << "#define " << layout["id"].string_value() << " " << ++i << "\n";
text << "\n#endif // GUARD_CONSTANTS_LAYOUTS_H\n";
return text.str();
}
void process_layouts(string layouts_filepath) {
string err;
Json layouts_data = Json::parse(read_text_file(layouts_filepath), err);
if (layouts_data == Json())
FATAL_ERROR("%s\n", err.c_str());
string layout_headers_text = generate_layout_headers_text(layouts_data);
string layouts_table_text = generate_layouts_table_text(layouts_data);
string layouts_constants_text = generate_layouts_constants_text(layouts_data);
string file_dir = get_directory_name(layouts_filepath);
char s = file_dir.back();
write_text_file(file_dir + "layouts.inc", layout_headers_text);
write_text_file(file_dir + "layouts_table.inc", layouts_table_text);
write_text_file(file_dir + ".." + s + ".." + s + "include" + s + "constants" + s + "layouts.h", layouts_constants_text);
}
int main(int argc, char *argv[]) {
if (argc < 3)
FATAL_ERROR("USAGE: mapjson <mode> <game-version> [options]\n");
char *version_arg = argv[2];
string version(version_arg);
if (version != "emerald" && version != "ruby")
FATAL_ERROR("ERROR: <game-version> must be 'emerald' or 'ruby'.\n");
char *mode_arg = argv[1];
string mode(mode_arg);
if (mode != "layouts" && mode != "map" && mode != "groups")
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', or 'groups'.\n");
if (mode == "map") {
if (argc != 5)
FATAL_ERROR("USAGE: mapjson map <game-version> <map_file> <layouts_file>\n");
string filepath(argv[3]);
string layouts_filepath(argv[4]);
process_map(filepath, layouts_filepath, version);
}
else if (mode == "groups") {
if (argc != 4)
FATAL_ERROR("USAGE: mapjson groups <game-version> <groups_file>\n");
string filepath(argv[3]);
process_groups(filepath);
}
else if (mode == "layouts") {
if (argc != 4)
FATAL_ERROR("USAGE: mapjson layouts <game-version> <layouts_file>\n");
string filepath(argv[3]);
process_layouts(filepath);
}
return 0;
}