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https://github.com/Ninjdai1/pokeemerald.git
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89 lines
1.7 KiB
ArmAsm
89 lines
1.7 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_spit_up_grp, voicegroup128
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.equ se_m_spit_up_pri, 4
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.equ se_m_spit_up_rev, reverb_set+50
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.equ se_m_spit_up_mvl, 127
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.equ se_m_spit_up_key, 0
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.equ se_m_spit_up_tbs, 1
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.equ se_m_spit_up_exg, 0
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.equ se_m_spit_up_cmp, 1
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.section .rodata
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.global se_m_spit_up
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.align 2
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@********************** Track 1 **********************@
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se_m_spit_up_1:
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.byte KEYSH , se_m_spit_up_key+0
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.byte TEMPO , 150*se_m_spit_up_tbs/2
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.byte VOICE , 65
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.byte BENDR , 12
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.byte VOL , 110*se_m_spit_up_mvl/mxv
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte N03 , Gn3 , v112
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.byte W01
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.byte PAN , c_v-7
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.byte BEND , c_v-17
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.byte W01
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.byte PAN , c_v+8
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.byte BEND , c_v-36
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.byte W01
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.byte W01
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte N03 , Gn4
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.byte W02
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.byte PAN , c_v-7
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.byte BEND , c_v+15
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.byte W01
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.byte PAN , c_v+8
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.byte BEND , c_v+28
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.byte W02
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte N03 , Gn4 , v064
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.byte W01
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.byte PAN , c_v-7
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.byte BEND , c_v+15
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.byte W02
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.byte PAN , c_v+8
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.byte BEND , c_v+28
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.byte W03
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.byte FINE
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@********************** Track 2 **********************@
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se_m_spit_up_2:
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.byte KEYSH , se_m_spit_up_key+0
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.byte VOICE , 57
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.byte VOL , 110*se_m_spit_up_mvl/mxv
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.byte N03 , En3 , v052
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.byte W03
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.byte W01
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.byte N03
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.byte W02
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.byte W03
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.byte En3 , v032
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.byte W03
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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se_m_spit_up:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_spit_up_pri @ Priority
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.byte se_m_spit_up_rev @ Reverb.
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.word se_m_spit_up_grp
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.word se_m_spit_up_1
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.word se_m_spit_up_2
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.end
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