mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 12:37:38 +01:00
219 lines
6.0 KiB
C
219 lines
6.0 KiB
C
#include "global.h"
|
|
#include "bg.h"
|
|
#include "gpu_regs.h"
|
|
#include "international_string_util.h"
|
|
#include "main.h"
|
|
#include "malloc.h"
|
|
#include "menu.h"
|
|
#include "palette.h"
|
|
#include "region_map.h"
|
|
#include "strings.h"
|
|
#include "text.h"
|
|
#include "text_window.h"
|
|
#include "window.h"
|
|
#include "constants/rgb.h"
|
|
|
|
/*
|
|
* This is the type of map shown when interacting with the metatiles for
|
|
* a wall-mounted Region Map (on the wall of the Pokemon Centers near the PC)
|
|
* It does not zoom, and pressing A or B closes the map
|
|
*
|
|
* For the region map in the pokenav, see pokenav_region_map.c
|
|
* For the region map in the pokedex, see pokdex_area_screen.c/pokedex_area_region_map.c
|
|
* For the fly map, and utility functions all of the maps use, see region_map.c
|
|
*/
|
|
|
|
// Static type declarations
|
|
|
|
// Static RAM declarations
|
|
|
|
static EWRAM_DATA struct {
|
|
MainCallback callback;
|
|
u32 unused;
|
|
struct RegionMap regionMap;
|
|
u16 state;
|
|
} *sFieldRegionMapHandler = NULL;
|
|
|
|
// Static ROM declarations
|
|
|
|
static void MCB2_InitRegionMapRegisters(void);
|
|
static void VBCB_FieldUpdateRegionMap(void);
|
|
static void MCB2_FieldUpdateRegionMap(void);
|
|
static void FieldUpdateRegionMap(void);
|
|
static void PrintRegionMapSecName(void);
|
|
|
|
// .rodata
|
|
|
|
static const struct BgTemplate sFieldRegionMapBgTemplates[] = {
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 31,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
}, {
|
|
.bg = 2,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 28,
|
|
.screenSize = 2,
|
|
.paletteMode = 1,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
static const struct WindowTemplate sFieldRegionMapWindowTemplates[] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.tilemapLeft = 17,
|
|
.tilemapTop = 17,
|
|
.width = 12,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 1
|
|
},
|
|
{
|
|
.bg = 0,
|
|
.tilemapLeft = 22,
|
|
.tilemapTop = 1,
|
|
.width = 7,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 25
|
|
},
|
|
DUMMY_WIN_TEMPLATE
|
|
};
|
|
|
|
// .text
|
|
|
|
void FieldInitRegionMap(MainCallback callback)
|
|
{
|
|
SetVBlankCallback(NULL);
|
|
sFieldRegionMapHandler = malloc(sizeof(*sFieldRegionMapHandler));
|
|
sFieldRegionMapHandler->state = 0;
|
|
sFieldRegionMapHandler->callback = callback;
|
|
SetMainCallback2(MCB2_InitRegionMapRegisters);
|
|
}
|
|
|
|
static void MCB2_InitRegionMapRegisters(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(1, sFieldRegionMapBgTemplates, ARRAY_COUNT(sFieldRegionMapBgTemplates));
|
|
InitWindows(sFieldRegionMapWindowTemplates);
|
|
DeactivateAllTextPrinters();
|
|
LoadUserWindowBorderGfx(0, 0x27, 0xd0);
|
|
clear_scheduled_bg_copies_to_vram();
|
|
SetMainCallback2(MCB2_FieldUpdateRegionMap);
|
|
SetVBlankCallback(VBCB_FieldUpdateRegionMap);
|
|
}
|
|
|
|
static void VBCB_FieldUpdateRegionMap(void)
|
|
{
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
}
|
|
|
|
static void MCB2_FieldUpdateRegionMap(void)
|
|
{
|
|
FieldUpdateRegionMap();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
UpdatePaletteFade();
|
|
do_scheduled_bg_tilemap_copies_to_vram();
|
|
}
|
|
|
|
static void FieldUpdateRegionMap(void)
|
|
{
|
|
u8 offset;
|
|
|
|
switch (sFieldRegionMapHandler->state)
|
|
{
|
|
case 0:
|
|
InitRegionMap(&sFieldRegionMapHandler->regionMap, FALSE);
|
|
CreateRegionMapPlayerIcon(0, 0);
|
|
CreateRegionMapCursor(1, 1);
|
|
sFieldRegionMapHandler->state++;
|
|
break;
|
|
case 1:
|
|
DrawStdFrameWithCustomTileAndPalette(1, 0, 0x27, 0xd);
|
|
offset = GetStringCenterAlignXOffset(1, gText_Hoenn, 0x38);
|
|
AddTextPrinterParameterized(1, 1, gText_Hoenn, offset, 1, 0, NULL);
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
DrawStdFrameWithCustomTileAndPalette(0, 0, 0x27, 0xd);
|
|
PrintRegionMapSecName();
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
|
sFieldRegionMapHandler->state++;
|
|
break;
|
|
case 2:
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
|
|
ShowBg(0);
|
|
ShowBg(2);
|
|
sFieldRegionMapHandler->state++;
|
|
break;
|
|
case 3:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
sFieldRegionMapHandler->state++;
|
|
}
|
|
break;
|
|
case 4:
|
|
switch (DoRegionMapInputCallback())
|
|
{
|
|
case MAP_INPUT_MOVE_END:
|
|
PrintRegionMapSecName();
|
|
break;
|
|
case MAP_INPUT_A_BUTTON:
|
|
case MAP_INPUT_B_BUTTON:
|
|
sFieldRegionMapHandler->state++;
|
|
break;
|
|
}
|
|
break;
|
|
case 5:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
|
sFieldRegionMapHandler->state++;
|
|
break;
|
|
case 6:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FreeRegionMapIconResources();
|
|
SetMainCallback2(sFieldRegionMapHandler->callback);
|
|
if (sFieldRegionMapHandler != NULL)
|
|
{
|
|
FREE_AND_SET_NULL(sFieldRegionMapHandler);
|
|
}
|
|
FreeAllWindowBuffers();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void PrintRegionMapSecName(void)
|
|
{
|
|
if (sFieldRegionMapHandler->regionMap.mapSecType != MAPSECTYPE_NONE)
|
|
{
|
|
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
|
AddTextPrinterParameterized(0, 1, sFieldRegionMapHandler->regionMap.mapSecName, 0, 1, 0, NULL);
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
}
|
|
else
|
|
{
|
|
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
|
CopyWindowToVram(0, 3);
|
|
}
|
|
}
|