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https://github.com/Ninjdai1/pokeemerald.git
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20099274d8
* Fix Clear Amulet visual bug + Tests TODO Tests, additional tests + Triple Kick pp bug * Wonder Guard message, switch instead of if, misalignments
36 lines
1.5 KiB
C
36 lines
1.5 KiB
C
#include "global.h"
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#include "test_battle.h"
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SINGLE_BATTLE_TEST("Hyper Cutter prevents intimidate")
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{
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s16 turnOneHit;
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s16 turnTwoHit;
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GIVEN {
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PLAYER(SPECIES_EKANS) { Ability(ABILITY_SHED_SKIN); };
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PLAYER(SPECIES_EKANS) { Ability(ABILITY_INTIMIDATE); };
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OPPONENT(SPECIES_KRABBY) { Ability(ABILITY_HYPER_CUTTER); };
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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TURN { SWITCH(player, 1); MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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HP_BAR(player, captureDamage: &turnOneHit);
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ABILITY_POPUP(player, ABILITY_INTIMIDATE);
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NONE_OF { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); }
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ABILITY_POPUP(opponent, ABILITY_HYPER_CUTTER);
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MESSAGE("Foe Krabby's Attack was not lowered!");
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HP_BAR(player, captureDamage: &turnTwoHit);
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} THEN {
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EXPECT_EQ(turnOneHit, turnTwoHit);
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}
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}
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TO_DO_BATTLE_TEST("Hyper Cutter prevents Attack stage reduction from moves"); // Growl
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TO_DO_BATTLE_TEST("Hyper Cutter doesn't prevent Attack stage reduction from moves used by the user"); // e.g. Superpower
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TO_DO_BATTLE_TEST("Hyper Cutter doesn't prevent Attack reduction from burn");
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TO_DO_BATTLE_TEST("Hyper Cutter doesn't prevent receiving negative Attack stage changes from Baton Pass");
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TO_DO_BATTLE_TEST("Hyper Cutter doesn't prevent Topsy-Turvy");
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TO_DO_BATTLE_TEST("Hyper Cutter doesn't prevent Spectral Thief from resetting positive Attack stage changes");
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TO_DO_BATTLE_TEST("Hyper Cutter is ignored by Mold Breaker");
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