mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
2955 lines
98 KiB
PHP
2955 lines
98 KiB
PHP
MatchCall_WildBattleText1::
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.string "Hi! {PLAYER}{KUN}, hello!\n"
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.string "This is {STR_VAR_1}.\p"
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.string "I saw this {STR_VAR_2} a while back\n"
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.string "but I couldn't catch it.\p"
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.string "It was so close, too!\n"
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.string "Well, see you again!$"
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MatchCall_WildBattleText2::
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.string "Hello, {PLAYER}{KUN}.\n"
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.string "It's {STR_VAR_1}.\p"
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.string "I tried to catch a nice {STR_VAR_2}\n"
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.string "a little while ago.\p"
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.string "But, it got away.\n"
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.string "I was sure disappointed!\p"
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.string "Okay, bye!$"
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MatchCall_WildBattleText3::
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.string "Hey there, {PLAYER}!\n"
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.string "It's me, {STR_VAR_1}.\p"
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.string "I just took a shot at catching\n"
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.string "this {STR_VAR_2}, but it took off.\p"
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.string "I came oh so close, too!\p"
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.string "It spoiled my day…\n"
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.string "All right, see you!$"
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MatchCall_WildBattleText4::
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.string "Hey, {PLAYER}{KUN}.\n"
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.string "{STR_VAR_1} here.\p"
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.string "You know the POKéMON {STR_VAR_2}?\n"
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.string "I came close to getting one.\p"
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.string "It was just a while back.\n"
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.string "I thought I had it but it escaped.\p"
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.string "If I see it again, I'll get it for\n"
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.string "sure, though.\p"
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.string "Okay, catch you later.$"
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MatchCall_WildBattleText5::
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.string "Hiya, {PLAYER}{KUN}!\n"
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.string "It's {STR_VAR_1}.\l"
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.string "Catching any POKéMON lately?\p"
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.string "A little while ago I came close to\n"
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.string "nabbing one, but it got loose.\p"
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.string "Right, take care!$"
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MatchCall_WildBattleText6::
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.string "Hey, {PLAYER}{KUN}.\n"
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.string "{STR_VAR_1} here.\l"
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.string "Caught any POKéMON lately?\p"
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.string "I nearly nabbed one the other day.\n"
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.string "But it evaded me somehow.\p"
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.string "You take care.$"
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MatchCall_WildBattleText7::
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.string "…Uh, {PLAYER}{KUN}?\n"
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.string "It's me, {STR_VAR_1}.\p"
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.string "Oh, wait! Wait!\n"
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.string "I can catch this {STR_VAR_2}…\p"
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.string "Aaarrrgh! It bolted loose!\n"
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.string "That wasn't just close!$"
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MatchCall_WildBattleText8::
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.string "Oh, {PLAYER}{KUN}, how do you do?\n"
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.string "This is {STR_VAR_1} speaking.\p"
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.string "Have you had success catching\n"
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.string "POKéMON lately?\p"
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.string "I came very close a little while\n"
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.string "ago, but my target got free.\p"
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.string "I need to try harder!\n"
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.string "See you again!$"
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MatchCall_WildBattleText9::
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.string "Oh, {PLAYER}{KUN}, hi there!\n"
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.string "This is {STR_VAR_1}!\p"
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.string "So? Are you getting more POKéMON\n"
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.string "together?\p"
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.string "I'm having a rotten time of it!\n"
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.string "They all get away from me!\p"
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.string "See you!$"
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MatchCall_WildBattleText10::
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.string "Oh, {PLAYER}{KUN}, hello…\n"
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.string "This is {STR_VAR_1}.\p"
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.string "Listen, I came within a whisker of\n"
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.string "catching this {STR_VAR_2}…\p"
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.string "But, it gave me the slip…\p"
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.string "I need to try harder.\n"
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.string "See you around.$"
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MatchCall_WildBattleText11::
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.string "Ah, {PLAYER}{KUN}.\n"
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.string "This is {STR_VAR_1}.\l"
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.string "How are things with you?\p"
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.string "I tried to catch a wild {STR_VAR_2}\n"
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.string "earlier, but it managed to flee.\p"
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.string "I feel defeated…$"
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MatchCall_WildBattleText12::
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.string "Hello, {PLAYER}{KUN}.\n"
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.string "It's me, {STR_VAR_1}.\l"
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.string "Are you still catching POKéMON?\p"
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.string "I've been trying to catch them\n"
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.string "myself, but it's not so easy.\p"
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.string "The way of POKéMON is deep!$"
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MatchCall_WildBattleText13::
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.string "Ah, hello, {PLAYER}{KUN}!\n"
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.string "This is {STR_VAR_1}!\l"
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.string "Have you been catching POKéMON?\p"
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.string "I've been trying to catch them\n"
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.string "myself, but with little success.\p"
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.string "The way of POKéMON is deep!$"
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MatchCall_WildBattleText14::
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.string "Oh, hi, {PLAYER}{KUN}, how do you do?\n"
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.string "This is {STR_VAR_1}.\p"
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.string "Just now, I tried to catch a cute\n"
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.string "{STR_VAR_2}.\p"
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.string "It got away, though!\n"
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.string "Oh, you bet I was disappointed!\p"
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.string "Bye-bye!$"
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MatchCall_WildBattleText15::
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.string "Hey, {PLAYER}!\n"
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.string "This is {STR_VAR_1}!\p"
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.string "I've been thinking about trying\n"
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.string "to catch me some POKéMON.\p"
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.string "But I can't seem to find any.\n"
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.string "It's a real puzzler for me!\p"
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.string "I'm at my wit's end!\n"
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.string "See you around!$"
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MatchCall_NegativeBattleText1::
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.string "Hi! {PLAYER}{KUN}, hello!\n"
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.string "This is {STR_VAR_1}.\p"
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.string "I tried battling another TRAINER,\n"
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.string "but I lost.\p"
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.string "It was really disappointing.\n"
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.string "Well, see you again!$"
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MatchCall_NegativeBattleText2::
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.string "Hello, {PLAYER}{KUN}.\n"
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.string "It's {STR_VAR_1}.\p"
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.string "I challenged someone else after\n"
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.string "we battled.\p"
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.string "I came close, but I ended up\n"
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.string "losing. Oh, well!$"
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MatchCall_NegativeBattleText3::
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.string "Hey there, {PLAYER}!\n"
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.string "It's me, {STR_VAR_1}.\p"
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.string "I just got cleaned in a battle.\p"
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.string "I guess I need to raise my team\n"
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.string "some more!$"
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MatchCall_NegativeBattleText4::
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.string "Hey, {PLAYER}.\n"
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.string "{STR_VAR_1} here.\p"
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.string "I tried another battle yesterday,\n"
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.string "but I couldn't pull out the win.\p"
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.string "My team needs more raising.\n"
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.string "Okay, catch you later.$"
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MatchCall_NegativeBattleText5::
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.string "Hiya, {PLAYER}!\n"
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.string "It's {STR_VAR_1}.\p"
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.string "How are things with you?\p"
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.string "I've been battling on,\n"
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.string "but I haven't won very often.\p"
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.string "I can't get it together.\n"
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.string "Right, take care!$"
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MatchCall_NegativeBattleText6::
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.string "Hey, {PLAYER}.\n"
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.string "{STR_VAR_1} here.\p"
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.string "How's it going for you?\p"
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.string "I've been battling hard lately,\n"
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.string "but to little success.\p"
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.string "I can't get into the groove.\n"
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.string "You take care.$"
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MatchCall_NegativeBattleText7::
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.string "{STR_VAR_1} here.\n"
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.string "How's it going lately?\p"
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.string "I lost a battle yesterday,\n"
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.string "and it's filled my thoughts.\p"
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.string "I have to devise a plan…\n"
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.string "See you.$"
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MatchCall_NegativeBattleText8::
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.string "Oh, {PLAYER}{KUN}, how do you do?\n"
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.string "This is {STR_VAR_1} speaking.\p"
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.string "How are your POKéMON doing?\n"
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.string "I lost a match the other day.\p"
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.string "I need to try harder!\n"
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.string "See you again!$"
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MatchCall_NegativeBattleText9::
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.string "Oh, {PLAYER}{KUN}, hi there!\n"
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.string "This is {STR_VAR_1}!\p"
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.string "Listen, listen, you have to hear\n"
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.string "this!\p"
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.string "I had a POKéMON battle earlier,\n"
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.string "but I lost at the last second.\p"
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.string "Oh, it burns me up!$"
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MatchCall_NegativeBattleText10::
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.string "Oh, {PLAYER}{KUN}, hello…\n"
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.string "This is {STR_VAR_1}.\p"
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.string "A little earlier, I was in a battle.\n"
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.string "I lost, though.\p"
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.string "I need to raise my POKéMON more.\n"
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.string "See you around.$"
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MatchCall_NegativeBattleText11::
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.string "Ah, {PLAYER}{KUN}.\n"
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.string "This is {STR_VAR_1}.\l"
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.string "How are your POKéMON?\p"
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.string "I just lost yet another battle.\p"
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.string "Well, see you!$"
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MatchCall_NegativeBattleText12::
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.string "Hello, {PLAYER}{KUN}.\n"
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.string "It's me, {STR_VAR_1}.\l"
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.string "Are you still battling hard?\p"
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.string "As for me, I lost recently, so I've\n"
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.string "been training my team all over.\p"
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.string "Let's meet again.$"
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MatchCall_NegativeBattleText13::
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.string "Ah, hello, {PLAYER}{KUN}!\n"
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.string "This is {STR_VAR_1}!\p"
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.string "I hope you've been keeping well.\p"
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.string "I was in a battle just a little\n"
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.string "while before this.\p"
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.string "{PLAYER}{KUN}, try to be active like me.\n"
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.string "See you again!$"
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MatchCall_NegativeBattleText14::
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.string "Oh, hi, {PLAYER}{KUN}.\n"
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.string "This is {STR_VAR_1}.\p"
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.string "Are you doing good?\p"
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.string "You should go home every so often,\n"
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.string "though.\p"
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.string "Bye-bye!$"
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MatchCall_PositiveBattleText1::
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.string "Hi! {PLAYER}{KUN}, hello!\n"
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.string "This is {STR_VAR_1}!\p"
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.string "I battled another TRAINER earlier.\n"
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.string "I won! I won!\p"
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.string "My {STR_VAR_2} really worked hard\n"
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.string "for me. This is so great!$"
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MatchCall_PositiveBattleText2::
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.string "Hello, {PLAYER}{KUN}!\n"
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.string "It's {STR_VAR_1}!\p"
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.string "I had a battle yesterday and\n"
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.string "I won! It's fantastic!$"
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MatchCall_PositiveBattleText3::
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.string "Hey there, {PLAYER}!\n"
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.string "It's me, {STR_VAR_1}!\l"
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.string "How's your battling?\p"
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.string "Me, I had a battle the other day,\n"
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.string "and my {STR_VAR_2} came up huge!\p"
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.string "The next time I battle you,\n"
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.string "{PLAYER}, it won't be me losing!$"
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MatchCall_PositiveBattleText4::
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.string "Hey, {PLAYER}.\n"
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.string "{STR_VAR_1} here.\p"
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.string "I had a match earlier.\n"
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.string "I managed to win, but it was close.\p"
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.string "My {STR_VAR_2} put on one\n"
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.string "inspired showing.$"
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MatchCall_PositiveBattleText5::
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.string "Hiya, {PLAYER}{KUN}!\n"
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.string "It's {STR_VAR_1}.\p"
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.string "How are things with you?\n"
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.string "Battling much?\p"
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.string "I just won a while back!\n"
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.string "My {STR_VAR_2} was brilliant!\p"
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.string "You wait. I'm going to beat you\n"
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.string "next time! Right, take care!$"
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MatchCall_PositiveBattleText6::
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.string "Hey, {PLAYER}{KUN}.\n"
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.string "{STR_VAR_1} here.\p"
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.string "How's it going for you?\p"
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.string "I've been riding a hot streak.\n"
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.string "Why, I just won a battle.\p"
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.string "When we have our next battle,\n"
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.string "I'm sure not going to lose!$"
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MatchCall_PositiveBattleText7::
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.string "{PLAYER}{KUN}?\n"
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.string "{STR_VAR_1} here.\p"
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.string "My {STR_VAR_2} is a force!\n"
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.string "It won me another battle just now!\p"
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.string "I can't wait to have a rematch\n"
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.string "with you.$"
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MatchCall_PositiveBattleText8::
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.string "Oh, {PLAYER}{KUN}, how do you do?\n"
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.string "This is {STR_VAR_1} speaking.\p"
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.string "I hope you've been well.\n"
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.string "I wanted to tell you I just won.\p"
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.string "My {STR_VAR_2} worked especially\n"
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.string "hard to get the win.\p"
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.string "See you again!$"
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MatchCall_PositiveBattleText9::
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.string "Oh, {PLAYER}{KUN}, hi there!\n"
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.string "This is {STR_VAR_1}!\p"
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.string "How are your POKéMON holding up?\n"
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.string "Mine just won a battle!\p"
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.string "My {STR_VAR_2} was spectacular,\n"
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.string "I must say!\p"
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.string "I wish I could've shown you!\n"
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.string "See you again!$"
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MatchCall_PositiveBattleText10::
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.string "Oh, {PLAYER}{KUN}, hello…\n"
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.string "This is {STR_VAR_1}.\p"
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.string "How has life been treating you?\p"
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.string "My POKéMON appear to be charged\n"
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.string "with energy.\p"
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.string "I just won a battle with them.\n"
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.string "See you around.$"
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MatchCall_PositiveBattleText11::
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.string "Ah, {PLAYER}{KUN}.\n"
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.string "This is {STR_VAR_1}.\p"
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.string "Been in any battles lately?\n"
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.string "I just won another one today!\p"
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.string "I'm on a roll! Gahahaha!\n"
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.string "Well, see you!$"
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MatchCall_PositiveBattleText12::
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.string "Hello, {PLAYER}{KUN}.\n"
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.string "It's me, {STR_VAR_1}.\p"
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.string "I trust you've been well?\n"
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.string "I'm still bursting with life!\p"
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.string "Why, just now, I won another match.\n"
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.string "I'm not stepping aside to you\l"
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.string "youngsters yet!$"
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MatchCall_PositiveBattleText13::
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.string "Ah, hello, {PLAYER}{KUN}!\n"
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.string "This is {STR_VAR_1}!\p"
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.string "I hope you've been keeping well.\n"
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.string "I still have a bounce in my step!\p"
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.string "Why, I just won a battle yet again.\n"
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.string "Oh, I won't lose to young people\l"
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.string "quite yet!\p"
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.string "See you again!$"
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MatchCall_PositiveBattleText14::
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.string "Oh, hi, {PLAYER}{KUN}.\n"
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.string "This is {STR_VAR_1}.\p"
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.string "I was in a battle recently, and my\n"
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.string "{STR_VAR_2} was exceptional!\p"
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.string "I wish you could have seen it,\n"
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.string "{PLAYER}{KUN}. Bye-bye!$"
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MatchCall_SameRouteBattleRequestText1::
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.string "Hi! {PLAYER}, hello!\n"
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.string "This is {STR_VAR_1}.\p"
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.string "Huh? Wait, you're near\n"
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.string "{STR_VAR_2}?\p"
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.string "Oh, wow, we have to battle, then!\n"
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.string "I'll be waiting! See you!$"
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MatchCall_SameRouteBattleRequestText2::
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.string "Hello, {PLAYER}!\n"
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.string "It's {STR_VAR_1}.\p"
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.string "Oh? You happen to be around\n"
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.string "{STR_VAR_2} right now?\p"
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.string "Would you like to battle now?\n"
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.string "I'll wait for you! See you!$"
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MatchCall_SameRouteBattleRequestText3::
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.string "Hey there, {PLAYER}!\n"
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.string "It's me, {STR_VAR_1}.\p"
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.string "Oh, hey, are you near\n"
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.string "{STR_VAR_2} right now?\p"
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.string "How would you like to battle with\n"
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.string "me right now?\p"
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.string "I'm not losing again!\n"
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.string "I'll be waiting! Catch you soon!$"
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MatchCall_SameRouteBattleRequestText4::
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.string "Hey, {PLAYER}{KUN}.\n"
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.string "{STR_VAR_1} here.\p"
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.string "Whereabouts are you now?\n"
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.string "Huh? {STR_VAR_2}?\p"
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.string "Want to battle now?\n"
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.string "I'll wait for you. See you!$"
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MatchCall_SameRouteBattleRequestText5::
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.string "Hiya, {PLAYER}{KUN}!\n"
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.string "It's {STR_VAR_1}.\l"
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.string "How are things with you?\p"
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.string "You're where now?\n"
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.string "{STR_VAR_2}?\p"
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.string "Well, how about we have a quick\n"
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.string "rematch right away?\p"
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.string "I'll keep an eye out for you.\n"
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.string "See you soon!$"
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MatchCall_SameRouteBattleRequestText6::
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.string "Hey, {PLAYER}{KUN}.\n"
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.string "{STR_VAR_1} here.\l"
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.string "How are your POKéMON keeping?\p"
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.string "Oh, is that right? You're around\n"
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.string "{STR_VAR_2}?\p"
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.string "Well, then, we'd better have\n"
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.string "a rematch.\p"
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.string "I can wait, sure.\n"
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.string "See you!$"
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MatchCall_SameRouteBattleRequestText7::
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.string "…Er, {PLAYER}{KUN}?\n"
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.string "{STR_VAR_1} here…\p"
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.string "Oh, you happen to be around\n"
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.string "{STR_VAR_2}?\p"
|
|
.string "Then, let's battle.\n"
|
|
.string "Right away, I mean.\p"
|
|
.string "I'll show you my POKéMON.\n"
|
|
.string "I'll wait for you.$"
|
|
|
|
MatchCall_SameRouteBattleRequestText8::
|
|
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
|
.string "This is {STR_VAR_1} speaking.\p"
|
|
.string "I hope you're doing well.\n"
|
|
.string "Oh, you're near {STR_VAR_2}.\p"
|
|
.string "Would you like to have a battle\n"
|
|
.string "with me, then?\p"
|
|
.string "I'll wait for you.\n"
|
|
.string "See you soon!$"
|
|
|
|
MatchCall_SameRouteBattleRequestText9::
|
|
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
|
.string "This is {STR_VAR_1}!\p"
|
|
.string "Are you keeping up?\n"
|
|
.string "Oh, you're near {STR_VAR_2}?\p"
|
|
.string "Oh, well, then don't you think we\n"
|
|
.string "should battle?\p"
|
|
.string "Don't keep me waiting too long!$"
|
|
|
|
MatchCall_SameRouteBattleRequestText10::
|
|
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "How are things with you?\n"
|
|
.string "Oh, you're near {STR_VAR_2}.\p"
|
|
.string "We should have a battle now, then.\p"
|
|
.string "I'm ready and waiting.\n"
|
|
.string "Be quick!$"
|
|
|
|
MatchCall_SameRouteBattleRequestText11::
|
|
.string "Ah, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "Ah, so where you are now is\n"
|
|
.string "{STR_VAR_2}?\p"
|
|
.string "Well, then, we just have to have\n"
|
|
.string "a battle, don't you think?\p"
|
|
.string "I'll wait around for you!\n"
|
|
.string "See you real quick!$"
|
|
|
|
MatchCall_SameRouteBattleRequestText12::
|
|
.string "Hello, {PLAYER}{KUN}.\n"
|
|
.string "It's me, {STR_VAR_1}.\l"
|
|
.string "Where might you be now?\p"
|
|
.string "{STR_VAR_2}?\n"
|
|
.string "That's quite close by!\p"
|
|
.string "What do you say we have a battle\n"
|
|
.string "now?\p"
|
|
.string "I can wait.\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_SameRouteBattleRequestText13::
|
|
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
|
.string "This is {STR_VAR_1}!\p"
|
|
.string "I hope you've been keeping well.\n"
|
|
.string "Oh, you're near {STR_VAR_2}?\p"
|
|
.string "Since that's not very far away,\n"
|
|
.string "come see me for a battle.\p"
|
|
.string "I'll wait for you.\n"
|
|
.string "Bye for now.$"
|
|
|
|
MatchCall_SameRouteBattleRequestText14::
|
|
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "You're what? …{STR_VAR_2}?\n"
|
|
.string "That's very close.\p"
|
|
.string "Don't you think we ought to have\n"
|
|
.string "a battle?\p"
|
|
.string "I'll be looking for you!\n"
|
|
.string "Bye-bye!$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText1::
|
|
.string "Hi! {PLAYER}, hello!\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "Want to have a battle with me?\p"
|
|
.string "I'll be waiting for you around\n"
|
|
.string "{STR_VAR_2}!$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText2::
|
|
.string "Hello, {PLAYER}!\n"
|
|
.string "It's {STR_VAR_1}.\p"
|
|
.string "Would you like to have a battle\n"
|
|
.string "with me again?\p"
|
|
.string "You can find me around\n"
|
|
.string "{STR_VAR_2}. I'll be waiting!$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText3::
|
|
.string "Hey there, {PLAYER}!\n"
|
|
.string "It's me, {STR_VAR_1}.\p"
|
|
.string "My POKéMON have grown a lot\n"
|
|
.string "tougher since last time.\p"
|
|
.string "I want to see how strong they've\n"
|
|
.string "become with your POKéMON, {PLAYER}.\p"
|
|
.string "So, let's have a battle!\p"
|
|
.string "I'll be waiting for you around\n"
|
|
.string "{STR_VAR_2}.$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText4::
|
|
.string "Hey, {PLAYER}{KUN}.\n"
|
|
.string "{STR_VAR_1} here.\l"
|
|
.string "How are things with you?\p"
|
|
.string "My POKéMON have grown pretty\n"
|
|
.string "tough lately.\p"
|
|
.string "Hey, how would you like to have\n"
|
|
.string "another battle with me?\p"
|
|
.string "Let's meet up around\n"
|
|
.string "{STR_VAR_2}, okay?$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText5::
|
|
.string "Hiya, {PLAYER}{KUN}!\n"
|
|
.string "It's {STR_VAR_1}.\p"
|
|
.string "My POKéMON are growing up in\n"
|
|
.string "decent ways.\p"
|
|
.string "I'd really like to have another\n"
|
|
.string "battle with you.\p"
|
|
.string "I'll keep an eye out for you around\n"
|
|
.string "{STR_VAR_2}. See you soon!$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText6::
|
|
.string "Hey, {PLAYER}{KUN}.\n"
|
|
.string "{STR_VAR_1} here.\l"
|
|
.string "I hope you're on top of things.\p"
|
|
.string "I was thinking I'd like another\n"
|
|
.string "battle with you. What do you say?\p"
|
|
.string "If you feel like a battle,\n"
|
|
.string "come to {STR_VAR_2}.\p"
|
|
.string "See you!$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText7::
|
|
.string "…Er, {PLAYER}{KUN}?\n"
|
|
.string "{STR_VAR_1} here…\l"
|
|
.string "So? Are your POKéMON growing?\p"
|
|
.string "Mine sure got stronger.\n"
|
|
.string "I'd like to show you.\p"
|
|
.string "I'll be around {STR_VAR_2}.\n"
|
|
.string "Come see me for a match.\p"
|
|
.string "See you around.$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText8::
|
|
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
|
.string "This is {STR_VAR_1} speaking.\p"
|
|
.string "I hope you're doing well.\n"
|
|
.string "My POKéMON are very frisky.\p"
|
|
.string "If you're ever in the area, please\n"
|
|
.string "give me a rematch.\p"
|
|
.string "I'll be around {STR_VAR_2}.\n"
|
|
.string "Until then, good-bye!$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText9::
|
|
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
|
.string "This is {STR_VAR_1}!\l"
|
|
.string "How are your POKéMON doing?\p"
|
|
.string "My POKéMON keep getting better.\n"
|
|
.string "I'd like to show you, {PLAYER}{KUN}.\p"
|
|
.string "I'm around {STR_VAR_2} now,\n"
|
|
.string "so let's battle if you're close by.\p"
|
|
.string "Hope I see you soon!$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText10::
|
|
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
|
.string "This is {STR_VAR_1}.\l"
|
|
.string "So, how are things with you?\p"
|
|
.string "My POKéMON have grown much\n"
|
|
.string "stronger than before.\p"
|
|
.string "I'd love another battle with you,\n"
|
|
.string "{PLAYER}{KUN}.\p"
|
|
.string "I'll be around {STR_VAR_2}.\n"
|
|
.string "Come see me if you're close.$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText11::
|
|
.string "Ah, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\l"
|
|
.string "Where might you be now?\p"
|
|
.string "My POKéMON are full of life.\n"
|
|
.string "They appear to be looking forward\l"
|
|
.string "to seeing your POKéMON, {PLAYER}{KUN}.\p"
|
|
.string "I'm around {STR_VAR_2} now.\n"
|
|
.string "I hope you'll seek us out.$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText12::
|
|
.string "Hello, {PLAYER}{KUN}.\n"
|
|
.string "It's me, {STR_VAR_1}.\p"
|
|
.string "I should tell you, my POKéMON have\n"
|
|
.string "grown to be quite robust lately.\p"
|
|
.string "I would like to see them in a battle\n"
|
|
.string "with you, {PLAYER}{KUN}.\p"
|
|
.string "We'll be around {STR_VAR_2}.\n"
|
|
.string "Come see us anytime!$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText13::
|
|
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
|
.string "This is {STR_VAR_1}!\l"
|
|
.string "Are your POKéMON keeping well?\p"
|
|
.string "My POKéMON have been so healthy,\n"
|
|
.string "they don't look capable of losing!\p"
|
|
.string "I would surely love to have another\n"
|
|
.string "battle with you.\p"
|
|
.string "If you're near {STR_VAR_2},\n"
|
|
.string "do come see us.$"
|
|
|
|
MatchCall_DifferentRouteBattleRequestText14::
|
|
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\l"
|
|
.string "Keeping well, I hope.\p"
|
|
.string "Oh, yes! My POKéMON are\n"
|
|
.string "much stronger than before.\p"
|
|
.string "Don't you think we ought to have\n"
|
|
.string "a battle, {PLAYER}{KUN}?\p"
|
|
.string "We'll be waiting for you around\n"
|
|
.string "{STR_VAR_2}.\p"
|
|
.string "Come see us anytime, okay?$"
|
|
|
|
MatchCall_PersonalizedText1::
|
|
.string "It's me, the mountain-loving\n"
|
|
.string "{STR_VAR_1}!\p"
|
|
.string "Well, since we met, have you grown\n"
|
|
.string "to appreciate the mountains more?\p"
|
|
.string "I rarely see you in the mountains…\p"
|
|
.string "Next time, we'll meet somewhere\n"
|
|
.string "around {STR_VAR_2}.$"
|
|
|
|
MatchCall_PersonalizedText2::
|
|
.string "This is {STR_VAR_1}.\n"
|
|
.string "Hello.\p"
|
|
.string "I was just telling a new TRAINER\n"
|
|
.string "about you.\p"
|
|
.string "I told her about a strong TRAINER\n"
|
|
.string "who raises POKéMON with care.\p"
|
|
.string "I hope you'll become a TRAINER\n"
|
|
.string "that everyone will admire.\p"
|
|
.string "I hope we meet again!$"
|
|
|
|
MatchCall_PersonalizedText3::
|
|
.string "Hello! It's {STR_VAR_1}.\p"
|
|
.string "I love where I am now.\n"
|
|
.string "It's pleasant with sweet aromas!\p"
|
|
.string "I think someone planted BERRIES,\n"
|
|
.string "and they burst into bloom.\p"
|
|
.string "See you again sometime!$"
|
|
|
|
MatchCall_PersonalizedText4::
|
|
.string "Hello! Thirty years of exploration,\n"
|
|
.string "{STR_VAR_1} at your service!\p"
|
|
.string "It seems that you're energetically\n"
|
|
.string "traveling here and there.\p"
|
|
.string "Have you discovered any new ruins?\n"
|
|
.string "Please tell if you have!\p"
|
|
.string "Now, if you'll excuse me,\n"
|
|
.string "I have ruins to explore.$"
|
|
|
|
MatchCall_PersonalizedText5::
|
|
.string "It's {STR_VAR_1}!\p"
|
|
.string "Know what I'm doing today?\n"
|
|
.string "Looking at waves from the beach!\p"
|
|
.string "Sigh… The waves are all sparkly.\n"
|
|
.string "The sea is the prettiest from here.\l"
|
|
.string "I'm getting hungry, so bye-bye!$"
|
|
|
|
MatchCall_PersonalizedText6::
|
|
.string "Munch-chew…\n"
|
|
.string "Oh, hi, it's {STR_VAR_1}.\l"
|
|
.string "I love eating on the beach.\p"
|
|
.string "My POKéMON and I have been doing\n"
|
|
.string "great. We're fully fueled!\l"
|
|
.string "I'm going for a swim. Bye!$"
|
|
|
|
MatchCall_PersonalizedText7::
|
|
.string "Hello, this is {STR_VAR_1}…\p"
|
|
.string "I've grown a little jaded with this\n"
|
|
.string "whole COOLTRAINER thing…\p"
|
|
.string "Everyone thinks I'm a perfect\n"
|
|
.string "TRAINER, and that makes me try to\l"
|
|
.string "live up to that expectation.\p"
|
|
.string "But I guess that goes with being\n"
|
|
.string "a COOLTRAINER.\p"
|
|
.string "I'll just have to buckle down…\n"
|
|
.string "and grin and bear it.\p"
|
|
.string "You're the only person that I could\n"
|
|
.string "confide in like this.\p"
|
|
.string "But when I see you next,\n"
|
|
.string "don't worry, I won't whine!$"
|
|
|
|
MatchCall_PersonalizedText8::
|
|
.string "Yahoo, it's {STR_VAR_1}!\n"
|
|
.string "How do you do?\p"
|
|
.string "I've been raising my POKéMON with\n"
|
|
.string "you as the target.\p"
|
|
.string "I don't intend to lose when we\n"
|
|
.string "battle again.\p"
|
|
.string "Isn't it great to have TRAINER\n"
|
|
.string "friends? Let's meet again!$"
|
|
|
|
MatchCall_PersonalizedText9::
|
|
.string "It's {STR_VAR_1}…\n"
|
|
.string "Right now, behind you…\l"
|
|
.string "Wasn't there something…?\p"
|
|
.string "The power of the POKéMON that\n"
|
|
.string "sleep here at MT. PYRE…\p"
|
|
.string "It's telling me about you…\p"
|
|
.string "You should walk away quickly and\n"
|
|
.string "never once look back…\p"
|
|
.string "Giggle…\n"
|
|
.string "Farewell…$"
|
|
|
|
MatchCall_PersonalizedText10::
|
|
.string "This is {STR_VAR_1}.\n"
|
|
.string "How do you do?\p"
|
|
.string "Isn't it convenient that we can\n"
|
|
.string "chat like this at a distance?\p"
|
|
.string "Before, if I wanted to speak with\n"
|
|
.string "anyone, I had to have my father\l"
|
|
.string "drive me…\p"
|
|
.string "I should be going now.\n"
|
|
.string "I'm glad we had this chat.$"
|
|
|
|
MatchCall_PersonalizedText11::
|
|
.string "It's {STR_VAR_1}!\n"
|
|
.string "Will you listen to this?\p"
|
|
.string "I like the SAFARI ZONE a lot,\n"
|
|
.string "but whenever I go, I get lost!\p"
|
|
.string "All that tall grass!\n"
|
|
.string "And it's much too spread out!\p"
|
|
.string "I feel better getting that off\n"
|
|
.string "my chest!\p"
|
|
.string "I'm off to the SAFARI ZONE again!\n"
|
|
.string "Catch you!$"
|
|
|
|
MatchCall_PersonalizedText12::
|
|
.string "Hello, {STR_VAR_1} here.\n"
|
|
.string "Yes, correct, I am rich, yes.\p"
|
|
.string "I should tell you, my wealth has\n"
|
|
.string "grown since we last met.\p"
|
|
.string "What's more, my POKéMON have also\n"
|
|
.string "grown stronger.\p"
|
|
.string "I can't shake the feeling that\n"
|
|
.string "this world exists for me!\p"
|
|
.string "Oh, no need to say a word!\n"
|
|
.string "Everyone knows it's true!\p"
|
|
.string "Oh, you must excuse me, I have this\n"
|
|
.string "formal dinner to attend.$"
|
|
|
|
MatchCall_PersonalizedText13::
|
|
.string "Ufufufufu…\n"
|
|
.string "It's me, {STR_VAR_1}…\p"
|
|
.string "Can you guess what I'm seeing?\n"
|
|
.string "A pair of {STR_VAR_2} in a battle.\p"
|
|
.string "Maybe I'll try catching the winner…\n"
|
|
.string "Ufufufufufu…\p"
|
|
.string "I… I'm kind of busy now.\n"
|
|
.string "I have to go.$"
|
|
|
|
MatchCall_PersonalizedText14::
|
|
.string "Oh, it's {STR_VAR_1}!\p"
|
|
.string "I was just thinking I'm getting\n"
|
|
.string "bored of the ABANDONED SHIP.\p"
|
|
.string "But since I'm already here,\n"
|
|
.string "and I want to beat you once,\l"
|
|
.string "I'll be sticking around a bit more.\p"
|
|
.string "If you feel compelled, why don't\n"
|
|
.string "you come see me?\p"
|
|
.string "I think today will be the day that\n"
|
|
.string "I finally challenge the man next\l"
|
|
.string "door to a match.\p"
|
|
.string "Be seeing you!$"
|
|
|
|
MatchCall_PersonalizedText15::
|
|
.string "I'm {STR_VAR_1}!\n"
|
|
.string "The man of the sea!\p"
|
|
.string "You know what I think?\p"
|
|
.string "The TRAINERS out at sea are\n"
|
|
.string "the toughest of the tough!\p"
|
|
.string "You should learn from me and train\n"
|
|
.string "in the sea…\p"
|
|
.string "Whoops, giant surf rising!\p"
|
|
.string "It's a great training opportunity!\n"
|
|
.string "Sorry, but I have to go!$"
|
|
|
|
MatchCall_PersonalizedText16::
|
|
.string "It's {STR_VAR_1}! Listen, I've been\n"
|
|
.string "teaching karate to my POKéMON.\p"
|
|
.string "But now they're better than me!\n"
|
|
.string "I've done nothing but lose to them!\p"
|
|
.string "But even though I may lose to\n"
|
|
.string "POKéMON, I won't lose to another\l"
|
|
.string "TRAINER, no sir!\p"
|
|
.string "We have to battle again!\n"
|
|
.string "Ugwaah!$"
|
|
|
|
MatchCall_PersonalizedText17::
|
|
.string "It's me, {STR_VAR_1}.\n"
|
|
.string "How're your travels unwinding?\p"
|
|
.string "…Whoa, is that right?\n"
|
|
.string "Sounds awfully stimulating!\p"
|
|
.string "I think I could write a song about\n"
|
|
.string "one of your episodes.\p"
|
|
.string "…Oh, hey, I'm feeling it.\n"
|
|
.string "I hear the riffs in my head.\p"
|
|
.string "I'd better get this tune properly\n"
|
|
.string "written, so I've got to fly! Later!$"
|
|
|
|
MatchCall_PersonalizedText18::
|
|
.string "This is {STR_VAR_1}…\n"
|
|
.string "Hear my new song.\p"
|
|
.string "Lalala, {STR_VAR_2}, {STR_VAR_2}!\n"
|
|
.string "Why are you that {STR_VAR_2}?\l"
|
|
.string "Why can't I be you, {STR_VAR_2}?\l"
|
|
.string "Lala, {STR_VAR_2} and {STR_VAR_1},\l"
|
|
.string "{STR_VAR_1} and {STR_VAR_2}…\p"
|
|
.string "Repeat chorus, fade…$"
|
|
|
|
MatchCall_PersonalizedText19::
|
|
.string "I'm {STR_VAR_1}, you know,\n"
|
|
.string "the camping expert!\p"
|
|
.string "When we battled, I couldn't help\n"
|
|
.string "but lose to you.\p"
|
|
.string "After all, my expertise is in\n"
|
|
.string "camping.\p"
|
|
.string "But win or lose, I like to battle\n"
|
|
.string "when I'm camping.\p"
|
|
.string "Battle with us again, okay?\n"
|
|
.string "Oh, and let's go camping, too!$"
|
|
|
|
MatchCall_PersonalizedText20::
|
|
.string "It's me, me, {STR_VAR_1}!\p"
|
|
.string "I'd like to climb other mountains\n"
|
|
.string "than this one, to be honest.\p"
|
|
.string "But I'm not sure if there'd be any\n"
|
|
.string "ladies like on MT. CHIMNEY.\p"
|
|
.string "If you know any other mountain\n"
|
|
.string "with ladies around, let me know!\p"
|
|
.string "Ehehehe, see you around!$"
|
|
|
|
MatchCall_PersonalizedText21::
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …\l"
|
|
.string "It's {STR_VAR_1}…\p"
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …\l"
|
|
.string "That's all today…$"
|
|
|
|
MatchCall_PersonalizedText22::
|
|
.string "This is {STR_VAR_1}. Today, I had\n"
|
|
.string "this feeling I would chat with you.\p"
|
|
.string "My desire to defeat you builds\n"
|
|
.string "by day and by night.\p"
|
|
.string "You have a rival like that, yes?\n"
|
|
.string "I wish it were me…\p"
|
|
.string "I'm glad you heard me out.\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_PersonalizedText23::
|
|
.string "It's {STR_VAR_1}.\p"
|
|
.string "When there's a strong TRAINER\n"
|
|
.string "nearby, I can sometimes sense that\l"
|
|
.string "somehow.\p"
|
|
.string "Did you pass close by, {PLAYER}{KUN}?\n"
|
|
.string "Maybe it was you.\p"
|
|
.string "I'll be waiting for your visit.\n"
|
|
.string "Bye!$"
|
|
|
|
MatchCall_PersonalizedText24::
|
|
.string "Hello, this is {STR_VAR_1}.\n"
|
|
.string "You sound well, {PLAYER}{KUN}.\p"
|
|
.string "I've traveled around the world,\n"
|
|
.string "but I must say I've taken a great\l"
|
|
.string "shine to this region.\p"
|
|
.string "I plan to stay here a while.\n"
|
|
.string "Perhaps we can meet again?\p"
|
|
.string "I've not forgotten your dazzling\n"
|
|
.string "techniques.\p"
|
|
.string "I do hope for a rematch.$"
|
|
|
|
MatchCall_PersonalizedText25::
|
|
.string "Snivel… It's… {STR_VAR_1}…\n"
|
|
.string "…Sob…\p"
|
|
.string "ROXANNE chewed me out in class\n"
|
|
.string "today.\p"
|
|
.string "But I don't dislike her or anything.\p"
|
|
.string "ROXANNE tells me exactly what\n"
|
|
.string "I did wrong so I can learn from it.\p"
|
|
.string "You bet I'll be going to\n"
|
|
.string "the TRAINER'S SCHOOL tomorrow!\p"
|
|
.string "See you later!$"
|
|
|
|
MatchCall_PersonalizedText26::
|
|
.string "It's {STR_VAR_1}!\p"
|
|
.string "ROXANNE let me battle with her\n"
|
|
.string "yesterday.\p"
|
|
.string "The results…\n"
|
|
.string "Terrible, like you needed to ask.\p"
|
|
.string "But I was delighted that ROXANNE\n"
|
|
.string "would even let me challenge her!\p"
|
|
.string "You wouldn't believe how much\n"
|
|
.string "more I admire her!\p"
|
|
.string "I'm going to really focus and work!\n"
|
|
.string "I'd better go!$"
|
|
|
|
MatchCall_PersonalizedText27::
|
|
.string "Hi, it's ANNA! I'm with my junior\n"
|
|
.string "partner MEG again today.\p"
|
|
.string "I really love caring for MEG and\n"
|
|
.string "POKéMON. They're so cute!\p"
|
|
.string "I wish I could look after them\n"
|
|
.string "as if they were my siblings!\p"
|
|
.string "Oh, hi, MEG!\n"
|
|
.string "Did you get the buns?\p"
|
|
.string "Huh? No, no, I'm not treating you\n"
|
|
.string "like my personal slave!\p"
|
|
.string "You lost the match, so you have\n"
|
|
.string "to go buy the bread as punishment!\p"
|
|
.string "I wouldn't treat you like a slave,\n"
|
|
.string "MEG! You're too special to me!\p"
|
|
.string "I have to go now.\n"
|
|
.string "It's time for our snack!$"
|
|
|
|
MatchCall_PersonalizedText28::
|
|
.string "I love POKéMON!\n"
|
|
.string "It's {STR_VAR_1} from the FAN CLUB!\p"
|
|
.string "You have to hear this!\n"
|
|
.string "My sweet POKéMON…\p"
|
|
.string "Snort! Wahaha!\n"
|
|
.string "I can't say any more! It's a secret!\l"
|
|
.string "It's just too cute for words!\p"
|
|
.string "Oh, my sweet {STR_VAR_2} is begging\n"
|
|
.string "for a {POKEBLOCK}!\p"
|
|
.string "It's the picture of cuteness!\p"
|
|
.string "Sorry, but I can't talk now!\n"
|
|
.string "You'll have to hear this next time!$"
|
|
|
|
MatchCall_PersonalizedText29::
|
|
.string "Ohoho!\p"
|
|
.string "This is {STR_VAR_1}! I can't wait to\n"
|
|
.string "tell you about my darling POKéMON!\p"
|
|
.string "Please, you must listen to this.\n"
|
|
.string "It's about my darling {STR_VAR_2}.\p"
|
|
.string "Whenever anyone picks it up,\n"
|
|
.string "it leaps straight into my arms!\p"
|
|
.string "Oh… Oh… Could there be anything\n"
|
|
.string "more blissful?\p"
|
|
.string "Oh, it feels so heavenly!\p"
|
|
.string "I'm so glad I could share some of\n"
|
|
.string "my happiness with you.\p"
|
|
.string "Well, I must be going.\n"
|
|
.string "Bye, now!$"
|
|
|
|
MatchCall_PersonalizedText30::
|
|
.string "I am… {STR_VAR_1}.\n"
|
|
.string "People call me an EXPERT.\p"
|
|
.string "But there is one thing I know.\n"
|
|
.string "I could not be an EXPERT on my own\l"
|
|
.string "power.\p"
|
|
.string "Only with the help of POKéMON can\n"
|
|
.string "a TRAINER become an EXPERT.\p"
|
|
.string "Humph! I believe I may have said\n"
|
|
.string "something deep and profound!\p"
|
|
.string "I shall leave you in good spirits!$"
|
|
|
|
MatchCall_PersonalizedText31::
|
|
.string "It's {STR_VAR_1}.\n"
|
|
.string "I'm glad to chat with you!\p"
|
|
.string "I am feeling alive and refreshed\n"
|
|
.string "soaking in this hot-spring tub.\p"
|
|
.string "I've been battling young TRAINERS\n"
|
|
.string "since we met, but you're still\l"
|
|
.string "the best of the lot.\p"
|
|
.string "I imagine you'll become an EXPERT\n"
|
|
.string "in your old age! Ohohoho…$"
|
|
|
|
MatchCall_PersonalizedText32::
|
|
.string "Yay! This is {STR_VAR_1}!\n"
|
|
.string "What's up?\p"
|
|
.string "I might be imagining this, but when\n"
|
|
.string "I win battles, my shorts seem to\l"
|
|
.string "feel, like, better. Materially.\p"
|
|
.string "What do I mean by that?\n"
|
|
.string "It's kind of hard to explain, but…\l"
|
|
.string "How would I say this now…\l"
|
|
.string "My shorts feel silkier!\p"
|
|
.string "And when I battled you, {PLAYER}{KUN},\n"
|
|
.string "my shorts felt icky and coarse.\p"
|
|
.string "… … … … … …\n"
|
|
.string "You didn't really believe that?\l"
|
|
.string "Ehehehe, that's all! Bye now!$"
|
|
|
|
MatchCall_PersonalizedText33::
|
|
.string "Ahoy!\n"
|
|
.string "{STR_VAR_1} here!\p"
|
|
.string "As always, I'm fishing with wild\n"
|
|
.string "abandon!\p"
|
|
.string "Are there other places I can fish\n"
|
|
.string "than the sea and rivers?\p"
|
|
.string "I get these powerful urges to\n"
|
|
.string "fish just about anywhere!\p"
|
|
.string "Oh, gosh, darn it!\n"
|
|
.string "My line's tangled up!\p"
|
|
.string "Gotta go!\n"
|
|
.string "Find me some new fishing spots!$"
|
|
|
|
MatchCall_PersonalizedText34::
|
|
.string "Hey, there! It's {STR_VAR_1}.\n"
|
|
.string "Are you taking it casually?\p"
|
|
.string "Ever since I was a kid, you know,\n"
|
|
.string "I've always been placid, huh?\p"
|
|
.string "I never was much for getting all\n"
|
|
.string "stressed or rushing things.\p"
|
|
.string "But wouldn't you know it,\n"
|
|
.string "I'm now a TRIATHLETE.\p"
|
|
.string "You just can't tell where life will\n"
|
|
.string "take you, if you get my drift.\p"
|
|
.string "You're a TRAINER now, but who\n"
|
|
.string "knows what the future holds, huh?\p"
|
|
.string "Imagine yourself as a teacher,\n"
|
|
.string "or maybe an artist. Cool, huh?\p"
|
|
.string "But, hey, be cool. Take it casual.\n"
|
|
.string "See you around.$"
|
|
|
|
MatchCall_PersonalizedText35::
|
|
.string "This is {STR_VAR_1}!\n"
|
|
.string "I'm cycling right now.\p"
|
|
.string "I love swimming and running,\n"
|
|
.string "but cycling is my first love!\p"
|
|
.string "It makes my whole body feel as if\n"
|
|
.string "I'm one with the wind.\p"
|
|
.string "It exhilarates me as if I were\n"
|
|
.string "flying!\p"
|
|
.string "Okay! Today, I'm going to set a new\n"
|
|
.string "CYCLING ROAD record!\p"
|
|
.string "You should make the challenge, too!\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_PersonalizedText36::
|
|
.string "Yo, this is {STR_VAR_1}! I'm smack\n"
|
|
.string "in the middle of a triathlon!\p"
|
|
.string "But, hey, I've always got time to\n"
|
|
.string "shoot the breeze!\p"
|
|
.string "Working out with POKéMON feels\n"
|
|
.string "mighty good!\p"
|
|
.string "Without exchanging words, we synch\n"
|
|
.string "as if we shared a heart.\p"
|
|
.string "It's inspiring!\p"
|
|
.string "Gasp… Chatting while running…\n"
|
|
.string "I'm getting run down…\l"
|
|
.string "Gasp… Have…to…go…$"
|
|
|
|
MatchCall_PersonalizedText37::
|
|
.string "Hi, it's {STR_VAR_1}.\n"
|
|
.string "If you want to improve endurance,\l"
|
|
.string "high-altitude training is it!\p"
|
|
.string "Try running on a mountaintop.\n"
|
|
.string "You'll be gasping in no time!\p"
|
|
.string "I'm getting oxygen starved, too!\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_PersonalizedText38::
|
|
.string "Oh, it's {STR_VAR_1}, hello.\p"
|
|
.string "I've been swimming a lot but I still\n"
|
|
.string "can't seem to reach EVERGRANDE.\p"
|
|
.string "Maybe I'm just going in circles.\p"
|
|
.string "No, no, that can't be possible.\n"
|
|
.string "Wahahaha.\l"
|
|
.string "Take care!$"
|
|
|
|
MatchCall_PersonalizedText39::
|
|
.string "Hey, it's {STR_VAR_1}…\n"
|
|
.string "Whoops!\p"
|
|
.string "Splash!\p"
|
|
.string "Blug-blug-blug-blug…\p"
|
|
.string "Sploosh!\p"
|
|
.string "Whiff-whiff! Whiff-whiff!\p"
|
|
.string "Hey! Sorry about that!\n"
|
|
.string "I just put on some suntan oil.\p"
|
|
.string "So my POKéNAV went whoopsy\n"
|
|
.string "out of my hand into the water!\p"
|
|
.string "But, boy, DEVON's POKéNAV is built\n"
|
|
.string "tough. It survived that dunking!\p"
|
|
.string "Anyways, I'm busy sunbathing,\n"
|
|
.string "so let's chat another time.$"
|
|
|
|
MatchCall_PersonalizedText40::
|
|
.string "Hello, this is {STR_VAR_1}.\p"
|
|
.string "Out of the three triathlon events,\n"
|
|
.string "I like swimming best.\p"
|
|
.string "But if I stay in the sea too long,\n"
|
|
.string "won't I get all prune-like?\p"
|
|
.string "Ooh, triathlon is such a grueling\n"
|
|
.string "test of human endurance! Bye!$"
|
|
|
|
MatchCall_PersonalizedText41::
|
|
.string "Hello, {PLAYER}{KUN}.\n"
|
|
.string "{STR_VAR_1} here.\p"
|
|
.string "How are your POKéMON doing?\p"
|
|
.string "My DRAGON POKéMON appear to be\n"
|
|
.string "in peak form. Bye for now.$"
|
|
|
|
MatchCall_PersonalizedText42::
|
|
.string "{STR_VAR_1} here.\p"
|
|
.string "My {STR_VAR_2} has grown even more\n"
|
|
.string "tough than that last time.\p"
|
|
.string "I'm not going to lose again to you.\n"
|
|
.string "You wait till next time!\p"
|
|
.string "See you around!$"
|
|
|
|
MatchCall_PersonalizedText43::
|
|
.string "It is {STR_VAR_1} here.\p"
|
|
.string "I have continued with my studies\n"
|
|
.string "in the art of concealment.\p"
|
|
.string "But I have been too successful.\n"
|
|
.string "No one has been able to find me.\l"
|
|
.string "My success makes me lonely…\p"
|
|
.string "Like smoke I disappear!\n"
|
|
.string "Farewell!$"
|
|
|
|
MatchCall_PersonalizedText44::
|
|
.string "This is {STR_VAR_1}.\n"
|
|
.string "I kept up my training since we met.\p"
|
|
.string "My {STR_VAR_2} is getting pretty\n"
|
|
.string "tough.\p"
|
|
.string "Training on a beach is effective,\n"
|
|
.string "just as I thought. Bye now!$"
|
|
|
|
MatchCall_PersonalizedText45::
|
|
.string "How do you do?\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "I wonder when this yucky volcanic\n"
|
|
.string "ash will stop falling?\p"
|
|
.string "If it gets too deep, it will cover\n"
|
|
.string "up the pattern on my parasol…\p"
|
|
.string "Let's promise to meet again!$"
|
|
|
|
MatchCall_PersonalizedText46::
|
|
.string "Hi, {STR_VAR_1} here.\p"
|
|
.string "Did you know that it's easier to\n"
|
|
.string "float in the sea than a pool?\p"
|
|
.string "Just by lying still, your body will\n"
|
|
.string "float on its own.\p"
|
|
.string "But if you float for too long,\n"
|
|
.string "watch that you don't get carried\l"
|
|
.string "off too far out.\p"
|
|
.string "…Where am I, anyway?\n"
|
|
.string "I'd better go!$"
|
|
|
|
MatchCall_PersonalizedText47::
|
|
.string "Oh, {PLAYER}{KUN}, hello!\n"
|
|
.string "This is {STR_VAR_1}.\l"
|
|
.string "I'm up in the mountains now.\p"
|
|
.string "But the ground is too bumpy.\n"
|
|
.string "I can't pitch my tent here…\p"
|
|
.string "Oh, I had a brilliant idea!\p"
|
|
.string "Maybe I can get my POKéMON to tamp\n"
|
|
.string "the ground flat here!\p"
|
|
.string "I'm going to try that!\n"
|
|
.string "Bye-bye!$"
|
|
|
|
MatchCall_PersonalizedText48::
|
|
.string "Oh, hi, hi, this is {STR_VAR_1}!\p"
|
|
.string "I'm raising POKéMON with LIV!\n"
|
|
.string "We're trying very hard!\p"
|
|
.string "If we try harder, can we become\n"
|
|
.string "number one? Bye-bye!$"
|
|
|
|
MatchCall_PersonalizedText49::
|
|
.string "{STR_VAR_1} here!\p"
|
|
.string "I'm a SAILOR, but I'm not on a boat\n"
|
|
.string "now.\p"
|
|
.string "It makes me wonder--what should\n"
|
|
.string "a SAILOR on land be called?\p"
|
|
.string "That's what I've been thinking\n"
|
|
.string "while staring out across the waves.\p"
|
|
.string "All right, next time!$"
|
|
|
|
MatchCall_PersonalizedText50::
|
|
.string "It's {STR_VAR_1}.\n"
|
|
.string "So? Get any more POKéMON?\p"
|
|
.string "If you catch a new POKéMON,\n"
|
|
.string "you have to come show me.\p"
|
|
.string "I won't whine for it, honest.\n"
|
|
.string "I'll be waiting. See you.$"
|
|
|
|
MatchCall_PersonalizedText51::
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "Are you raising your POKéMON\n"
|
|
.string "in the optimal way?\p"
|
|
.string "The air is clean where I am.\n"
|
|
.string "It's the perfect environment for\l"
|
|
.string "raising POKéMON.\p"
|
|
.string "If you're going to focus on raising\n"
|
|
.string "POKéMON, you should come out to\l"
|
|
.string "{STR_VAR_2}. Take care now.$"
|
|
|
|
MatchCall_PersonalizedText52::
|
|
.string "Hi, this is {STR_VAR_1}.\p"
|
|
.string "I gave a {POKEBLOCK} to my {STR_VAR_2}.\n"
|
|
.string "It seemed to enjoy it very much.\p"
|
|
.string "It looks like POKéMON have their\n"
|
|
.string "likes and dislikes with {POKEBLOCK}S.\p"
|
|
.string "I find that quite fascinating.\n"
|
|
.string "Please do take care.$"
|
|
|
|
MatchCall_PersonalizedText53::
|
|
.string "{STR_VAR_1} here.\p"
|
|
.string "If you cooperate with POKéMON,\n"
|
|
.string "one can be comfortable in the wild.\p"
|
|
.string "Everyone should realize that and\n"
|
|
.string "cooperate with POKéMON more.\p"
|
|
.string "That would be ideal.\n"
|
|
.string "I really think so.\p"
|
|
.string "I think you're on the right track!\n"
|
|
.string "Catch you later!$"
|
|
|
|
MatchCall_PersonalizedText54::
|
|
.string "Hi, it's {STR_VAR_1}. You know,\n"
|
|
.string "the TRAINER who's always prepared!\p"
|
|
.string "{PLAYER}{KUN}, do you have enough items?\n"
|
|
.string "Are your POKéMON fit for action?\p"
|
|
.string "Keeping everything perfect around\n"
|
|
.string "you all the time is the secret to\l"
|
|
.string "keeping your journey going.\p"
|
|
.string "I'd better go check my own\n"
|
|
.string "supplies! Be vigilant!$"
|
|
|
|
MatchCall_PersonalizedText55::
|
|
.string "It's {STR_VAR_1}!\n"
|
|
.string "It's {STR_VAR_1}!\p"
|
|
.string "{STR_VAR_2} is a very busy\n"
|
|
.string "thoroughfare, so I get challenged\l"
|
|
.string "by all kinds of TRAINERS every day.\p"
|
|
.string "Today, I won five battles and lost\n"
|
|
.string "only three!\p"
|
|
.string "How did you do today?\n"
|
|
.string "Tell me about it next time, okay?$"
|
|
|
|
MatchCall_PersonalizedText56::
|
|
.string "It's me, {STR_VAR_1}.\p"
|
|
.string "I'm popular because I have lots\n"
|
|
.string "of BUG POKéMON, right?\p"
|
|
.string "Well, I took a bunch of my fave\n"
|
|
.string "bugs to school today.\p"
|
|
.string "This girl I like started crying!\n"
|
|
.string "Go ahead and laugh if you want.\p"
|
|
.string "I have to try teaching her what\n"
|
|
.string "makes BUG POKéMON so appealing.\p"
|
|
.string "Snivel…\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_PersonalizedText57::
|
|
.string "Hah! Hah! Hah! Hah!\p"
|
|
.string "Hi! It's {STR_VAR_1}! Hah! Hah!\p"
|
|
.string "Trying to chat…\n"
|
|
.string "While climbing…\l"
|
|
.string "Is harsh exercise… Hah! Hah!\p"
|
|
.string "Urgh! Oof…\n"
|
|
.string "It's steeper now…\l"
|
|
.string "We'll chat…another time…\l"
|
|
.string "Hah! Hah! Hah!$"
|
|
|
|
MatchCall_PersonalizedText58::
|
|
.string "Oh, hi!\p"
|
|
.string "I'm still searching for treasures\n"
|
|
.string "with KIRA!\p"
|
|
.string "Maybe there isn't any treasure\n"
|
|
.string "here at all…\p"
|
|
.string "But the important thing is for me\n"
|
|
.string "to search alongside KIRA.\p"
|
|
.string "Oh, hey, KIRA!\n"
|
|
.string "Wh-why are you angry?\p"
|
|
.string "I'm not ignoring you, honey!\n"
|
|
.string "You're my one and only!\p"
|
|
.string "…{PLAYER}, I have to go, bye!$"
|
|
|
|
MatchCall_PersonalizedText59::
|
|
.string "This is {STR_VAR_1}!\p"
|
|
.string "I went to DEWFORD's GYM again\n"
|
|
.string "for training.\p"
|
|
.string "BRAWLY, the GYM LEADER, seems\n"
|
|
.string "to be tougher now.\p"
|
|
.string "Something about being toughened\n"
|
|
.string "by the wild waves…\p"
|
|
.string "But he's still as cool as ever.\n"
|
|
.string "The ladies adore him!\l"
|
|
.string "It makes me envious, frankly.\p"
|
|
.string "I wonder… Is his friend BRUNO\n"
|
|
.string "the same way as BRAWLY?\p"
|
|
.string "You know, all sweaty or smelly,\n"
|
|
.string "and prone to calling people\l"
|
|
.string "“big wave,” that sort of thing.\p"
|
|
.string "But, hey, this jealousy thing isn't\n"
|
|
.string "very seemly, is it?\p"
|
|
.string "Forget this chat ever happened,\n"
|
|
.string "how about it? So long!$"
|
|
|
|
MatchCall_PersonalizedText60::
|
|
.string "It's a pleasure to chat with\n"
|
|
.string "a young TRAINER like you.\p"
|
|
.string "I imagine that you will continue to\n"
|
|
.string "enjoy POKéMON whatever your age.\p"
|
|
.string "Wouldn't it be good if you had\n"
|
|
.string "a partnership like ours?\p"
|
|
.string "Of course, {PLAYER}{KUN}, you already\n"
|
|
.string "enjoy the trust and companionship\l"
|
|
.string "of your POKéMON now.\p"
|
|
.string "You have the makings of long and\n"
|
|
.string "enduring relationships already!\p"
|
|
.string "Hahaha!\n"
|
|
.string "Never be discouraged!$"
|
|
|
|
MatchCall_PersonalizedText61::
|
|
.string "Hi, this is {STR_VAR_1}!\n"
|
|
.string "We just won a battle!\p"
|
|
.string "We don't win often, but it was this\n"
|
|
.string "cool SWIMMER guy.\p"
|
|
.string "My sister was steamed!\p"
|
|
.string "She wanted to pretend that she\n"
|
|
.string "was weak to make an impression!\p"
|
|
.string "She always chews me out whether\n"
|
|
.string "we win or lose!\p"
|
|
.string "{PLAYER}{KUN}, can you say something\n"
|
|
.string "to her next time?\p"
|
|
.string "Okay, see you!$"
|
|
|
|
MatchCall_PersonalizedText62::
|
|
.string "{STR_VAR_1} here, yes.\n"
|
|
.string "I headed out to sea yesterday.\p"
|
|
.string "I had been hoping to find a new\n"
|
|
.string "ruin to explore.\p"
|
|
.string "But the tides somehow seemed to\n"
|
|
.string "carry me back where I started.\p"
|
|
.string "I'm still weak at battling, too…\n"
|
|
.string "Feel free to mock me…\l"
|
|
.string "But I won't give up.\p"
|
|
.string "My day will come when I discover\n"
|
|
.string "a new ruin!\p"
|
|
.string "That's all I have to say!\n"
|
|
.string "Farewell for now!$"
|
|
|
|
MatchCall_PersonalizedText63::
|
|
.string "Ahoy there!\n"
|
|
.string "It's me, {STR_VAR_1}!\l"
|
|
.string "I'm out on ROUTE 108 now!\l"
|
|
.string "In other words, where I always am!\p"
|
|
.string "Today, a gorgeous SWIMMER \n"
|
|
.string "swam by me!\p"
|
|
.string "So I startled her with a shout!\p"
|
|
.string "And she gave me a nasty glare!\p"
|
|
.string "That's all from ROUTE 108!\n"
|
|
.string "Brought to you by {STR_VAR_1}!$"
|
|
|
|
MatchCall_PersonalizedText64::
|
|
.string "It's {STR_VAR_1}!\p"
|
|
.string "I'm kind of busy, but I figured\n"
|
|
.string "I should let you know that I've\l"
|
|
.string "beaten five TRAINERS again today.\p"
|
|
.string "If I keep this pace up, I can\n"
|
|
.string "probably beat you next time.\p"
|
|
.string "I think we'll be good rivals,\n"
|
|
.string "you and I. Good-bye for now!$"
|
|
|
|
MatchCall_BattleFrontierStreakText1::
|
|
.string "Hi! This is {STR_VAR_1}.\n"
|
|
.string "I heard the news!\p"
|
|
.string "They say you did excellent at\n"
|
|
.string "the {STR_VAR_2}.\p"
|
|
.string "It's awesome, {STR_VAR_3} straight wins?\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattleFrontierStreakText2::
|
|
.string "Hello, it's {STR_VAR_1}!\n"
|
|
.string "I heard about you!\p"
|
|
.string "They said you won {STR_VAR_3} straight\n"
|
|
.string "battles at the {STR_VAR_2}.\p"
|
|
.string "That's special! I should try\n"
|
|
.string "harder, too! See you!$"
|
|
|
|
MatchCall_BattleFrontierStreakText3::
|
|
.string "Hey there, {PLAYER}!\n"
|
|
.string "It's me, {STR_VAR_1}.\p"
|
|
.string "I heard you went on a tear at\n"
|
|
.string "the {STR_VAR_2}!\p"
|
|
.string "A big {STR_VAR_3}-win streak…\n"
|
|
.string "That is a big record, isn't it?\p"
|
|
.string "I'd better get it together, too!\n"
|
|
.string "Catch you soon!$"
|
|
|
|
MatchCall_BattleFrontierStreakText4::
|
|
.string "Hey, {PLAYER}{KUN}.\n"
|
|
.string "{STR_VAR_1} here. What's up?\p"
|
|
.string "There's a rumor going around that\n"
|
|
.string "you strung together {STR_VAR_3} straight\l"
|
|
.string "wins at the {STR_VAR_2}.\p"
|
|
.string "I'd better step it up, too.\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattleFrontierStreakText5::
|
|
.string "Hiya, {PLAYER}{KUN}!\n"
|
|
.string "It's {STR_VAR_1}.\p"
|
|
.string "You were at the {STR_VAR_2}\n"
|
|
.string "and won {STR_VAR_3} battles in a row?\l"
|
|
.string "Isn't that something!\p"
|
|
.string "I'd better work on my POKéMON more.\n"
|
|
.string "See you soon!$"
|
|
|
|
MatchCall_BattleFrontierStreakText6::
|
|
.string "Hey, {PLAYER}{KUN}.\n"
|
|
.string "{STR_VAR_1} here. How are you?\p"
|
|
.string "By the way, I heard you pulled off\n"
|
|
.string "the feat of {STR_VAR_3} straight wins at\l"
|
|
.string "the {STR_VAR_2}.\p"
|
|
.string "That inspires me to focus on\n"
|
|
.string "raising my team.$"
|
|
|
|
MatchCall_BattleFrontierStreakText7::
|
|
.string "…Er, {PLAYER}{KUN}?\n"
|
|
.string "{STR_VAR_1} here…\p"
|
|
.string "Oh, yeah, you were over at\n"
|
|
.string "the {STR_VAR_2}, right?\p"
|
|
.string "And you won {STR_VAR_3} battles in a row.\p"
|
|
.string "Oh, there goes a rare POKéMON!\n"
|
|
.string "I have to go!$"
|
|
|
|
MatchCall_BattleFrontierStreakText8::
|
|
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
|
.string "This is {STR_VAR_1} speaking.\l"
|
|
.string "I hope you're doing well.\p"
|
|
.string "Oh, but, you are. I've heard that\n"
|
|
.string "you won {STR_VAR_3} matches in a row at\l"
|
|
.string "the {STR_VAR_2}.\p"
|
|
.string "That's very impressive!\n"
|
|
.string "I hope you stay successful.$"
|
|
|
|
MatchCall_BattleFrontierStreakText9::
|
|
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
|
.string "This is {STR_VAR_1}!\p"
|
|
.string "I heard! Your {STR_VAR_3}-win streak at\n"
|
|
.string "the {STR_VAR_2}!\p"
|
|
.string "That is so cool!\n"
|
|
.string "I'd better try harder, too!$"
|
|
|
|
MatchCall_BattleFrontierStreakText10::
|
|
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "You won {STR_VAR_3} straight battles at\n"
|
|
.string "the {STR_VAR_2}?\p"
|
|
.string "That's quite the accomplishment.\n"
|
|
.string "I need to work harder.$"
|
|
|
|
MatchCall_BattleFrontierStreakText11::
|
|
.string "Ah, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "I hear you're the terror of\n"
|
|
.string "the {STR_VAR_2}?\p"
|
|
.string "You won, what, {STR_VAR_3} matches in\n"
|
|
.string "a row?\p"
|
|
.string "You're good, you.\n"
|
|
.string "I wonder how many I can win?$"
|
|
|
|
MatchCall_BattleFrontierStreakText12::
|
|
.string "Hello, {PLAYER}{KUN}.\n"
|
|
.string "It's me, {STR_VAR_1}.\l"
|
|
.string "Are you keeping well?\p"
|
|
.string "Someone passed on word about you.\n"
|
|
.string "How you won {STR_VAR_3} straight battles\l"
|
|
.string "at a place named {STR_VAR_2}?\p"
|
|
.string "That's quite the tale.\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattleFrontierStreakText13::
|
|
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
|
.string "This is {STR_VAR_1}!\l"
|
|
.string "I hope you've been keeping well.\p"
|
|
.string "They say you won {STR_VAR_3} straight\n"
|
|
.string "battles at the {STR_VAR_2}.\p"
|
|
.string "I admire your energy!\n"
|
|
.string "Bye now.$"
|
|
|
|
MatchCall_BattleFrontierStreakText14::
|
|
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "I heard about you!\n"
|
|
.string "Didn't you just win {STR_VAR_3} battles in\l"
|
|
.string "a row at the {STR_VAR_2}?\p"
|
|
.string "You're an inspiration!\n"
|
|
.string "Bye-bye!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText1::
|
|
.string "Hi! This is {STR_VAR_1}.\n"
|
|
.string "I heard the news!\p"
|
|
.string "They say you did excellent at\n"
|
|
.string "the {STR_VAR_2}.\p"
|
|
.string "It's awesome--{STR_VAR_3} straight wins?\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText2::
|
|
.string "Hello, it's {STR_VAR_1}!\n"
|
|
.string "I heard about you!\p"
|
|
.string "They said you won {STR_VAR_3} straight\n"
|
|
.string "battles at the {STR_VAR_2}.\p"
|
|
.string "That's special! I should try\n"
|
|
.string "harder, too! See you!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText3::
|
|
.string "Hey there, {PLAYER}!\n"
|
|
.string "It's me, {STR_VAR_1}.\p"
|
|
.string "I heard you went on a tear at\n"
|
|
.string "the {STR_VAR_2}!\p"
|
|
.string "A big {STR_VAR_3}-win streak…\n"
|
|
.string "That is a big record, isn't it?\p"
|
|
.string "I'd better get it together, too!\n"
|
|
.string "Catch you soon!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText4::
|
|
.string "Hey, {PLAYER}{KUN}.\n"
|
|
.string "{STR_VAR_1} here. What's up?\p"
|
|
.string "There's a rumor going around that\n"
|
|
.string "you strung together {STR_VAR_3} straight\l"
|
|
.string "wins at the {STR_VAR_2}.\p"
|
|
.string "I'd better step it up, too.\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText5::
|
|
.string "Hiya, {PLAYER}{KUN}!\n"
|
|
.string "It's {STR_VAR_1}.\p"
|
|
.string "You were at the {STR_VAR_2}\n"
|
|
.string "and won {STR_VAR_3} battles in a row?\l"
|
|
.string "Isn't that something!\p"
|
|
.string "Me? I'd say I'm coming along.\n"
|
|
.string "See you soon!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText6::
|
|
.string "Hey, {PLAYER}{KUN}.\n"
|
|
.string "{STR_VAR_1} here. How are you?\p"
|
|
.string "By the way, I heard you pulled off\n"
|
|
.string "the feat of {STR_VAR_3} straight wins at\l"
|
|
.string "the {STR_VAR_2}.\p"
|
|
.string "I'd better try harder myself!\n"
|
|
.string "See you soon!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText7::
|
|
.string "…Er, {PLAYER}{KUN}?\n"
|
|
.string "{STR_VAR_1} here…\p"
|
|
.string "Oh, yeah, you were over at\n"
|
|
.string "the {STR_VAR_2}, right?\p"
|
|
.string "And you won {STR_VAR_3} battles in a row.\p"
|
|
.string "Oh, there goes a rare POKéMON!\n"
|
|
.string "I have to go!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText8::
|
|
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
|
.string "This is {STR_VAR_1} speaking.\l"
|
|
.string "I hope you're doing well.\p"
|
|
.string "Oh, but, you are. I've heard that\n"
|
|
.string "you won {STR_VAR_3} matches in a row at\l"
|
|
.string "the {STR_VAR_2}.\p"
|
|
.string "That's very impressive!\n"
|
|
.string "I'd better work on my POKéMON, too!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText9::
|
|
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
|
.string "This is {STR_VAR_1}!\p"
|
|
.string "I heard! Your {STR_VAR_3}-win streak at\n"
|
|
.string "the {STR_VAR_2}!\p"
|
|
.string "That is so cool!\n"
|
|
.string "I'd better try harder, too!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText10::
|
|
.string "Oh, {PLAYER}{KUN}, hello…\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "You won {STR_VAR_3} straight battles at\n"
|
|
.string "the {STR_VAR_2}?\p"
|
|
.string "That's quite the accomplishment.\n"
|
|
.string "I need to work harder.$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText11::
|
|
.string "Ah, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "I hear you're the terror of\n"
|
|
.string "the {STR_VAR_2}?\p"
|
|
.string "You won, what, {STR_VAR_3} matches in\n"
|
|
.string "a row?\p"
|
|
.string "You're good, you.\n"
|
|
.string "I wonder how many I can win?$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText12::
|
|
.string "Hello, {PLAYER}{KUN}.\n"
|
|
.string "It's me, {STR_VAR_1}.\l"
|
|
.string "Are you keeping well?\p"
|
|
.string "Someone passed on word about you.\n"
|
|
.string "How you won {STR_VAR_3} straight battles\l"
|
|
.string "at a place named {STR_VAR_2}?\p"
|
|
.string "That's quite the tale.\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText13::
|
|
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
|
.string "This is {STR_VAR_1}!\l"
|
|
.string "I hope you've been keeping well.\p"
|
|
.string "They say you won {STR_VAR_3} straight\n"
|
|
.string "battles at the {STR_VAR_2}.\p"
|
|
.string "I admire your energy!\n"
|
|
.string "Bye now.$"
|
|
|
|
MatchCall_BattleFrontierRecordStreakText14::
|
|
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\l"
|
|
.string "I heard about you!\p"
|
|
.string "Didn't you just win {STR_VAR_3} battles in\n"
|
|
.string "a row at the {STR_VAR_2}?\p"
|
|
.string "You're an inspiration!\n"
|
|
.string "Bye-bye!$"
|
|
|
|
MatchCall_BattleDomeText1::
|
|
.string "Hi! {PLAYER}?\n"
|
|
.string "Hello, this is {STR_VAR_1}!\l"
|
|
.string "I heard the news!\p"
|
|
.string "You became the champion at\n"
|
|
.string "the {STR_VAR_2} {STR_VAR_3} times?\p"
|
|
.string "It's awesome! I have to do better!\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattleDomeText2::
|
|
.string "Hello, it's {STR_VAR_1}!\n"
|
|
.string "I heard about you!\p"
|
|
.string "They said you won {STR_VAR_3} titles\n"
|
|
.string "at the {STR_VAR_2}.\p"
|
|
.string "That's super! I wonder if I can\n"
|
|
.string "become a champion?$"
|
|
|
|
MatchCall_BattleDomeText3::
|
|
.string "Hey there, {PLAYER}!\n"
|
|
.string "It's me, {STR_VAR_1}.\l"
|
|
.string "How's it going?\p"
|
|
.string "I heard you won events {STR_VAR_3} times\n"
|
|
.string "at the {STR_VAR_2}!\p"
|
|
.string "Make it one more next time!\n"
|
|
.string "Catch you soon!$"
|
|
|
|
MatchCall_BattleDomeText4::
|
|
.string "Hey, {PLAYER}{KUN}.\n"
|
|
.string "{STR_VAR_1} here.\p"
|
|
.string "I heard you became the champion\n"
|
|
.string "at the {STR_VAR_2} {STR_VAR_3} times.\p"
|
|
.string "Sounds like you're working hard.\n"
|
|
.string "I'll try to keep up!$"
|
|
|
|
MatchCall_BattleDomeText5::
|
|
.string "Hiya, {PLAYER}{KUN}!\n"
|
|
.string "It's {STR_VAR_1}.\p"
|
|
.string "I heard you won {STR_VAR_3} times\n"
|
|
.string "outright at the {STR_VAR_2}.\p"
|
|
.string "I'd better get with it, too!\n"
|
|
.string "See you soon!$"
|
|
|
|
MatchCall_BattleDomeText6::
|
|
.string "Hey, {PLAYER}{KUN}?\n"
|
|
.string "{STR_VAR_1} here. How are you?\p"
|
|
.string "By the way, I heard you became\n"
|
|
.string "the champion {STR_VAR_3} times at\l"
|
|
.string "the {STR_VAR_2}.\p"
|
|
.string "I'd better raise my POKéMON before\n"
|
|
.string "you pull farther ahead.$"
|
|
|
|
MatchCall_BattleDomeText7::
|
|
.string "{PLAYER}{KUN}?\n"
|
|
.string "{STR_VAR_1} here.\p"
|
|
.string "You were at the {STR_VAR_2}\n"
|
|
.string "and became the champ {STR_VAR_3} times?\p"
|
|
.string "That's neat. By the way, have you\n"
|
|
.string "caught any rare POKéMON lately?\p"
|
|
.string "Oh, is that right.\n"
|
|
.string "Okay, bye.$"
|
|
|
|
MatchCall_BattleDomeText8::
|
|
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
|
.string "This is {STR_VAR_1} speaking.\l"
|
|
.string "I hope you're doing well.\l"
|
|
.string "Oh, but, you are.\p"
|
|
.string "I've heard that you won {STR_VAR_3} titles\n"
|
|
.string "at the {STR_VAR_2}.\p"
|
|
.string "I must raise my POKéMON like you.\n"
|
|
.string "See you again.$"
|
|
|
|
MatchCall_BattleDomeText9::
|
|
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
|
.string "This is {STR_VAR_1}!\p"
|
|
.string "I heard! You took the title\n"
|
|
.string "{STR_VAR_3} times at the {STR_VAR_2}!\p"
|
|
.string "That is so cool!\n"
|
|
.string "I'd better try harder, too!$"
|
|
|
|
MatchCall_BattleDomeText10::
|
|
.string "Oh, {PLAYER}{KUN}, hello.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "You won {STR_VAR_3} straight times at\n"
|
|
.string "the {STR_VAR_2}?\p"
|
|
.string "That's quite the accomplishment.\n"
|
|
.string "I need to work harder.$"
|
|
|
|
MatchCall_BattleDomeText11::
|
|
.string "Ah, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "I hear you're the terror of\n"
|
|
.string "the {STR_VAR_2}?\p"
|
|
.string "You won, what, {STR_VAR_3} straight times\n"
|
|
.string "now?\p"
|
|
.string "I wonder if I can ever become\n"
|
|
.string "a champion?\p"
|
|
.string "…Pretty well impossible?\n"
|
|
.string "Well, see you!$"
|
|
|
|
MatchCall_BattleDomeText12::
|
|
.string "Hello, {PLAYER}{KUN}.\n"
|
|
.string "It's me, {STR_VAR_1}.\l"
|
|
.string "Are you keeping well?\p"
|
|
.string "You've won {STR_VAR_3} events at a place\n"
|
|
.string "named {STR_VAR_2}?\p"
|
|
.string "That's quite the tale.\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattleDomeText13::
|
|
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
|
.string "This is {STR_VAR_1}!\l"
|
|
.string "I hope you've been keeping well.\p"
|
|
.string "They say you won {STR_VAR_3} events\n"
|
|
.string "at the {STR_VAR_2}?\p"
|
|
.string "I admire your energy!\n"
|
|
.string "Bye now.$"
|
|
|
|
MatchCall_BattleDomeText14::
|
|
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\l"
|
|
.string "I heard about you!\p"
|
|
.string "Didn't you win {STR_VAR_3} titles\n"
|
|
.string "at the {STR_VAR_2}?\p"
|
|
.string "You're an inspiration!\n"
|
|
.string "See you again!$"
|
|
|
|
MatchCall_BattlePikeText1::
|
|
.string "Hi! {PLAYER}?\n"
|
|
.string "Hello, this is {STR_VAR_1}!\l"
|
|
.string "I heard the news!\p"
|
|
.string "You got through {STR_VAR_3} rooms\n"
|
|
.string "at the {STR_VAR_2}!\p"
|
|
.string "That's awesome!\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattlePikeText2::
|
|
.string "Hello, it's {STR_VAR_1}!\n"
|
|
.string "I heard about you!\p"
|
|
.string "They said you won your way through\n"
|
|
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
|
|
.string "I have to try much harder!\n"
|
|
.string "Bye!$"
|
|
|
|
MatchCall_BattlePikeText3::
|
|
.string "Hey there, {PLAYER}!\n"
|
|
.string "It's me, {STR_VAR_1}.\l"
|
|
.string "How's it going?\p"
|
|
.string "I heard you won through {STR_VAR_3} rooms\n"
|
|
.string "at the {STR_VAR_2}!\p"
|
|
.string "Try to do even better next time!\n"
|
|
.string "Catch you soon!$"
|
|
|
|
MatchCall_BattlePikeText4::
|
|
.string "Hey, {PLAYER}{KUN}.\n"
|
|
.string "{STR_VAR_1} here.\p"
|
|
.string "I heard you blew through {STR_VAR_3} rooms\n"
|
|
.string "at the {STR_VAR_2}.\p"
|
|
.string "I'd better train my POKéMON and\n"
|
|
.string "try to keep up!$"
|
|
|
|
MatchCall_BattlePikeText5::
|
|
.string "Hiya, {PLAYER}{KUN}!\n"
|
|
.string "It's {STR_VAR_1}.\p"
|
|
.string "I heard you got past {STR_VAR_3} rooms\n"
|
|
.string "at the {STR_VAR_2}.\p"
|
|
.string "I'd better get with it, too!\n"
|
|
.string "See you soon!$"
|
|
|
|
MatchCall_BattlePikeText6::
|
|
.string "Hey, {PLAYER}{KUN}?\n"
|
|
.string "{STR_VAR_1} here. How are you?\p"
|
|
.string "By the way, I heard you got through\n"
|
|
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
|
|
.string "I'd better raise my POKéMON before\n"
|
|
.string "you pull further ahead.$"
|
|
|
|
MatchCall_BattlePikeText7::
|
|
.string "{PLAYER}{KUN}?\n"
|
|
.string "{STR_VAR_1} here.\p"
|
|
.string "You were at the {STR_VAR_2}\n"
|
|
.string "and won your way past {STR_VAR_3} rooms?\p"
|
|
.string "That's wicked.\p"
|
|
.string "Oh, there goes a rare POKéMON!\n"
|
|
.string "Okay, bye.$"
|
|
|
|
MatchCall_BattlePikeText8::
|
|
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
|
.string "This is {STR_VAR_1} speaking.\l"
|
|
.string "I hope you're doing well.\l"
|
|
.string "Oh, but, you are.\p"
|
|
.string "I've heard that you got through\n"
|
|
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
|
|
.string "That's quite impressive!\n"
|
|
.string "I must raise my POKéMON like you.\l"
|
|
.string "See you again.$"
|
|
|
|
MatchCall_BattlePikeText9::
|
|
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
|
.string "This is {STR_VAR_1}!\p"
|
|
.string "I heard! You won your way through\n"
|
|
.string "{STR_VAR_3} rooms at the {STR_VAR_2}!\p"
|
|
.string "That is so cool!\n"
|
|
.string "I'd better try harder, too!$"
|
|
|
|
MatchCall_BattlePikeText10::
|
|
.string "Oh, {PLAYER}{KUN}, hello.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "You won your way past {STR_VAR_3} rooms\n"
|
|
.string "at the {STR_VAR_2}?\p"
|
|
.string "That's quite the accomplishment.\n"
|
|
.string "I need to work harder.$"
|
|
|
|
MatchCall_BattlePikeText11::
|
|
.string "Ah, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "I hear you're the terror of\n"
|
|
.string "the {STR_VAR_2}?\p"
|
|
.string "You got through, what, {STR_VAR_3} rooms?\n"
|
|
.string "That's gotta count for something.\p"
|
|
.string "I wonder if I can ever become\n"
|
|
.string "a champion?\p"
|
|
.string "…Pretty well impossible?\n"
|
|
.string "Well, see you!$"
|
|
|
|
MatchCall_BattlePikeText12::
|
|
.string "Hello, {PLAYER}{KUN}.\n"
|
|
.string "It's me, {STR_VAR_1}.\l"
|
|
.string "Are you keeping well?\p"
|
|
.string "You've won through {STR_VAR_3} rooms at\n"
|
|
.string "a place named {STR_VAR_2}?\p"
|
|
.string "That's quite the tale.\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattlePikeText13::
|
|
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
|
.string "This is {STR_VAR_1}!\l"
|
|
.string "I hope you've been keeping well.\p"
|
|
.string "They say you won in {STR_VAR_3} rooms\n"
|
|
.string "at the {STR_VAR_2}?\p"
|
|
.string "I admire your energy!\n"
|
|
.string "Bye now.$"
|
|
|
|
MatchCall_BattlePikeText14::
|
|
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\l"
|
|
.string "I heard about you!\p"
|
|
.string "Didn't you get through {STR_VAR_3} rooms\n"
|
|
.string "at the {STR_VAR_2}?\p"
|
|
.string "You're an inspiration!\n"
|
|
.string "See you again!$"
|
|
|
|
MatchCall_BattlePyramidText1::
|
|
.string "Hi! {PLAYER}?\n"
|
|
.string "Hello, this is {STR_VAR_1}!\l"
|
|
.string "I heard the news!\p"
|
|
.string "You climbed {STR_VAR_3} floors inside\n"
|
|
.string "the {STR_VAR_2}, right?\p"
|
|
.string "That's awesome!\n"
|
|
.string "I should try that challenge.$"
|
|
|
|
MatchCall_BattlePyramidText2::
|
|
.string "Hello, it's {STR_VAR_1}!\n"
|
|
.string "I heard about you!\p"
|
|
.string "They said you won your way through\n"
|
|
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
|
|
.string "Wow, that's fantastic!\n"
|
|
.string "I'd better raise my POKéMON, too!$"
|
|
|
|
MatchCall_BattlePyramidText3::
|
|
.string "Hey there, {PLAYER}!\n"
|
|
.string "It's me, {STR_VAR_1}.\l"
|
|
.string "How's it going?\p"
|
|
.string "I heard you climbed {STR_VAR_3} floors\n"
|
|
.string "in the {STR_VAR_2}!\p"
|
|
.string "Try to do even better next time!\n"
|
|
.string "Catch you soon!$"
|
|
|
|
MatchCall_BattlePyramidText4::
|
|
.string "Hey, {PLAYER}{KUN}.\n"
|
|
.string "{STR_VAR_1} here.\p"
|
|
.string "I heard you scaled {STR_VAR_3} floors\n"
|
|
.string "in the {STR_VAR_2}.\p"
|
|
.string "I'd better work hard and try\n"
|
|
.string "to keep up!$"
|
|
|
|
MatchCall_BattlePyramidText5::
|
|
.string "Hiya, {PLAYER}{KUN}!\n"
|
|
.string "It's {STR_VAR_1}.\p"
|
|
.string "I heard you climbed {STR_VAR_3} floors\n"
|
|
.string "in the {STR_VAR_2}.\p"
|
|
.string "I'd better get with it, too!\n"
|
|
.string "See you soon!$"
|
|
|
|
MatchCall_BattlePyramidText6::
|
|
.string "Hey, {PLAYER}{KUN}?\n"
|
|
.string "{STR_VAR_1} here. How are you?\p"
|
|
.string "By the way, I heard you got through\n"
|
|
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
|
|
.string "I'd better raise my POKéMON before\n"
|
|
.string "you pull further ahead.$"
|
|
|
|
MatchCall_BattlePyramidText7::
|
|
.string "{PLAYER}{KUN}?\n"
|
|
.string "{STR_VAR_1} here.\p"
|
|
.string "You were at the {STR_VAR_2}\n"
|
|
.string "and won your way up {STR_VAR_3} floors?\p"
|
|
.string "Neat. Were there any rare POKéMON\n"
|
|
.string "there?\p"
|
|
.string "No, huh?\n"
|
|
.string "Okay, bye.$"
|
|
|
|
MatchCall_BattlePyramidText8::
|
|
.string "Oh, {PLAYER}{KUN}, how do you do?\n"
|
|
.string "This is {STR_VAR_1} speaking.\l"
|
|
.string "I hope you're doing well.\l"
|
|
.string "Oh, but, you are.\p"
|
|
.string "I've heard that you got through\n"
|
|
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
|
|
.string "That's quite impressive!\n"
|
|
.string "I must raise my POKéMON like you.\l"
|
|
.string "See you again.$"
|
|
|
|
MatchCall_BattlePyramidText9::
|
|
.string "Oh, {PLAYER}{KUN}, hi there!\n"
|
|
.string "This is {STR_VAR_1}!\p"
|
|
.string "I heard! You won your way through\n"
|
|
.string "{STR_VAR_3} floors in the {STR_VAR_2}!\p"
|
|
.string "That is so cool!\n"
|
|
.string "I'd better try harder, too!$"
|
|
|
|
MatchCall_BattlePyramidText10::
|
|
.string "Oh, {PLAYER}{KUN}, hello.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "You climbed {STR_VAR_3} floors inside\n"
|
|
.string "the {STR_VAR_2}?\p"
|
|
.string "That's quite the accomplishment.\n"
|
|
.string "I need to work harder.$"
|
|
|
|
MatchCall_BattlePyramidText11::
|
|
.string "Ah, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\p"
|
|
.string "I hear you're the terror of\n"
|
|
.string "the {STR_VAR_2}?\p"
|
|
.string "You rose through, what, {STR_VAR_3} floors?\n"
|
|
.string "That's gotta count for something.\p"
|
|
.string "I wonder if I can ever become\n"
|
|
.string "a champion?\p"
|
|
.string "…Pretty well impossible?\n"
|
|
.string "Well, see you!$"
|
|
|
|
MatchCall_BattlePyramidText12::
|
|
.string "Hello, {PLAYER}{KUN}.\n"
|
|
.string "It's me, {STR_VAR_1}.\l"
|
|
.string "Are you keeping well?\p"
|
|
.string "You've won through {STR_VAR_3} floors in\n"
|
|
.string "a place named {STR_VAR_2}?\p"
|
|
.string "That's quite the tale.\n"
|
|
.string "See you!$"
|
|
|
|
MatchCall_BattlePyramidText13::
|
|
.string "Ah, hello, {PLAYER}{KUN}!\n"
|
|
.string "This is {STR_VAR_1}!\l"
|
|
.string "I hope you've been keeping well.\p"
|
|
.string "They say you climbed {STR_VAR_3} floors\n"
|
|
.string "in the {STR_VAR_2}?\p"
|
|
.string "I admire your energy!\n"
|
|
.string "Bye now.$"
|
|
|
|
MatchCall_BattlePyramidText14::
|
|
.string "Oh, hi, {PLAYER}{KUN}.\n"
|
|
.string "This is {STR_VAR_1}.\l"
|
|
.string "I heard about you!\p"
|
|
.string "Didn't you get through {STR_VAR_3} floors\n"
|
|
.string "in the {STR_VAR_2}?\p"
|
|
.string "You're an inspiration!\n"
|
|
.string "See you again!$"
|
|
|
|
MatchCall_Text_Mom1::
|
|
.string "MOM: Your father and you…\n"
|
|
.string "Everyone is captivated by POKéMON.\p"
|
|
.string "What is the charm of POKéMON?\p"
|
|
.string "Me?\n"
|
|
.string "I adore POKéMON that help me with\l"
|
|
.string "my everyday chores.$"
|
|
|
|
MatchCall_Text_Mom2::
|
|
.string "MOM: Hi, {PLAYER}!\n"
|
|
.string "Your father keeps himself locked\l"
|
|
.string "away in the PETALBURG GYM.\p"
|
|
.string "He comes home every so often.\n"
|
|
.string "But he goes back to the GYM when\l"
|
|
.string "he's eaten everything he can.\p"
|
|
.string "I'm guessing that losing to you\n"
|
|
.string "was a big blow to his pride!$"
|
|
|
|
MatchCall_Text_Mom3::
|
|
.string "MOM: {PLAYER}…\n"
|
|
.string "Don't worry about me or the house.\p"
|
|
.string "Wear those RUNNING SHOES until\n"
|
|
.string "they fall apart, honey!$"
|
|
|
|
MatchCall_Text_Roxanne1::
|
|
.string "ROXANNE: Oh, hello, {PLAYER}!\p"
|
|
.string "I've been hard at work retraining\n"
|
|
.string "since we met.\p"
|
|
.string "I will still need some more time\n"
|
|
.string "before I can reopen the GYM.\p"
|
|
.string "But when I do, please visit my GYM\n"
|
|
.string "for a rematch!$"
|
|
|
|
MatchCall_Text_Roxanne2::
|
|
.string "ROXANNE: Is this {PLAYER}?\n"
|
|
.string "Congratulations!\l"
|
|
.string "I've been hearing about you!\p"
|
|
.string "As for me, I need some more time\n"
|
|
.string "before I can reopen the GYM.\p"
|
|
.string "But when I do, please visit my GYM\n"
|
|
.string "for a rematch!$"
|
|
|
|
MatchCall_Text_Roxanne3::
|
|
.string "ROXANNE: {PLAYER}!\n"
|
|
.string "My GYM is ready!\p"
|
|
.string "Please visit RUSTBORO whenever\n"
|
|
.string "you can!$"
|
|
|
|
MatchCall_Text_Roxanne4::
|
|
.string "ROXANNE: At the RUSTBORO GYM,\n"
|
|
.string "the fact that we battled, {PLAYER},\l"
|
|
.string "is a matter of pride.$"
|
|
|
|
MatchCall_Text_Brawly1::
|
|
.string "BRAWLY: Hey, there, {PLAYER}{KUN}!\p"
|
|
.string "I learned a lot from the battle we\n"
|
|
.string "had together.\p"
|
|
.string "I intend to do my training over,\n"
|
|
.string "then reopen the GYM.\p"
|
|
.string "It's going to take some time before\n"
|
|
.string "I'm ready to run the GYM again.\p"
|
|
.string "But if I can reopen the GYM,\n"
|
|
.string "I want you to challenge us again.$"
|
|
|
|
MatchCall_Text_Brawly2::
|
|
.string "BRAWLY: Hey, {PLAYER}{KUN}!\n"
|
|
.string "Congratulations!\p"
|
|
.string "Word about your exploits arrived\n"
|
|
.string "on tidal winds!\p"
|
|
.string "It appears as if I need to work on\n"
|
|
.string "my training some more.\p"
|
|
.string "It's going to take some time before\n"
|
|
.string "I'm ready to run the GYM again.\p"
|
|
.string "But if I can reopen the GYM,\n"
|
|
.string "I want you to challenge us again.$"
|
|
|
|
MatchCall_Text_Brawly3::
|
|
.string "BRAWLY: Hey, {PLAYER}{KUN}!\n"
|
|
.string "My GYM's ready for action!\p"
|
|
.string "Come back to DEWFORD anytime\n"
|
|
.string "for another challenge!$"
|
|
|
|
MatchCall_Text_Brawly4::
|
|
.string "BRAWLY: {PLAYER}{KUN}, I don't think\n"
|
|
.string "I'll ever get bored of battling you!$"
|
|
|
|
MatchCall_Text_Wattson1::
|
|
.string "WATTSON: Oh, it's you!\p"
|
|
.string "After you left, I've been redoing\n"
|
|
.string "my training from scratch.\p"
|
|
.string "I'd say I could use a wee bit more\n"
|
|
.string "time to reopen my GYM.\p"
|
|
.string "You'll have to wait till then!\n"
|
|
.string "Wahahahaha!$"
|
|
|
|
MatchCall_Text_Wattson2::
|
|
.string "WATTSON: Wahahahaha!\p"
|
|
.string "You've really done it, haven't you?\n"
|
|
.string "I've been getting word about you!\p"
|
|
.string "It seems I need to retrain some\n"
|
|
.string "more still.\p"
|
|
.string "I'd say I could use a wee bit more\n"
|
|
.string "time to reopen my GYM.\p"
|
|
.string "You'll have to wait till then!\n"
|
|
.string "Wahahahaha!$"
|
|
|
|
MatchCall_Text_Wattson3::
|
|
.string "WATTSON: Oh, it's you!\n"
|
|
.string "My GYM's ready!\p"
|
|
.string "Visit MAUVILLE anytime!\n"
|
|
.string "Wahahahaha!$"
|
|
|
|
MatchCall_Text_Wattson4::
|
|
.string "WATTSON: Wahahaha!\p"
|
|
.string "A battle with you is always charged\n"
|
|
.string "with shocking power!$"
|
|
|
|
MatchCall_Text_Flannery1::
|
|
.string "FLANNERY: {PLAYER}…\p"
|
|
.string "When we battled, I learned exactly\n"
|
|
.string "how immature I was.\p"
|
|
.string "But I'm not done yet!\p"
|
|
.string "I'm going to redo my training and\n"
|
|
.string "reopen the GYM.\p"
|
|
.string "When the time comes, {PLAYER},\n"
|
|
.string "please challenge us again.$"
|
|
|
|
MatchCall_Text_Flannery2::
|
|
.string "FLANNERY: Hello, {PLAYER}?\n"
|
|
.string "Congratulations!\p"
|
|
.string "Word of your success has reached\n"
|
|
.string "us like the heat of a volcano!\p"
|
|
.string "Our training is coming along very\n"
|
|
.string "well here.\p"
|
|
.string "When the GYM's ready, a mark will\n"
|
|
.string "appear beside my name in the\l"
|
|
.string "MATCH CALL list.$"
|
|
|
|
MatchCall_Text_Flannery3::
|
|
.string "FLANNERY: Oh, {PLAYER}?\n"
|
|
.string "Our GYM's ready!\p"
|
|
.string "Come to LAVARIDGE for a soak\n"
|
|
.string "in the hot spring and a challenge!$"
|
|
|
|
MatchCall_Text_Flannery4::
|
|
.string "FLANNERY: {PLAYER}…\n"
|
|
.string "I'm positive that you keep getting\l"
|
|
.string "better at training every time.$"
|
|
|
|
MatchCall_Text_Winona1::
|
|
.string "WINONA: Hello, {PLAYER}!\p"
|
|
.string "Thanks to our battle, I've come\n"
|
|
.string "to understand my weak points!\p"
|
|
.string "When I reopen the GYM, I won't go\n"
|
|
.string "down in defeat again!$"
|
|
|
|
MatchCall_Text_Winona2::
|
|
.string "WINONA: You've done it, {PLAYER}!\p"
|
|
.string "News about the new CHAMPION\n"
|
|
.string "has reached us in FORTREE!\p"
|
|
.string "But… The next time we battle,\n"
|
|
.string "it's not going to end the same way.$"
|
|
|
|
MatchCall_Text_Winona3::
|
|
.string "WINONA: Is this {PLAYER}?\n"
|
|
.string "Our GYM is back in operation!\p"
|
|
.string "We're waiting for you in FORTREE!$"
|
|
|
|
MatchCall_Text_Winona4::
|
|
.string "WINONA: {PLAYER}…\n"
|
|
.string "Though I have lost, my wings will\l"
|
|
.string "never break.\p"
|
|
.string "Yes, in exactly the same way that\n"
|
|
.string "you never lost sight of your dream.$"
|
|
|
|
MatchCall_Text_TateLiza1::
|
|
.string "TATE: Oh! You're…\n"
|
|
.string "LIZA: {PLAYER}!\p"
|
|
.string "TATE: We're in training again…\n"
|
|
.string "LIZA: So we can reopen our GYM!\p"
|
|
.string "TATE: When our GYM is ready…\n"
|
|
.string "LIZA: When our GYM is ready…\p"
|
|
.string "TATE: A mark'll appear by our name…\n"
|
|
.string "LIZA: On the MATCH CALL list.$"
|
|
|
|
MatchCall_Text_TateLiza2::
|
|
.string "TATE: {PLAYER}, congratulations!\n"
|
|
.string "LIZA: {PLAYER}, congratulations!\p"
|
|
.string "TATE: The two of us are…\n"
|
|
.string "LIZA: Still in training!\p"
|
|
.string "TATE: We need some more time, but…\n"
|
|
.string "LIZA: When our GYM is ready…\p"
|
|
.string "TATE: A mark'll appear by our name…\n"
|
|
.string "LIZA: On the MATCH CALL list.$"
|
|
|
|
MatchCall_Text_TateLiza3::
|
|
.string "TATE: {PLAYER}!\n"
|
|
.string "LIZA: {PLAYER}!\p"
|
|
.string "TATE: Our GYM is ready!\n"
|
|
.string "LIZA: Our GYM is ready!\p"
|
|
.string "TATE: Please come visit…\n"
|
|
.string "LIZA: MOSSDEEP anytime!$"
|
|
|
|
MatchCall_Text_TateLiza4::
|
|
.string "TATE: {PLAYER}, the battle we had…\n"
|
|
.string "LIZA: Is an invaluable experience.\p"
|
|
.string "TATE: It would be nice if…\n"
|
|
.string "LIZA: We could all battle again!$"
|
|
|
|
MatchCall_Text_Juan1::
|
|
.string "JUAN: Hmm…\n"
|
|
.string "{PLAYER}{KUN}… Was it?\p"
|
|
.string "Our battle together--it brought\n"
|
|
.string "to me memories of when I first\l"
|
|
.string "encountered WALLACE.\p"
|
|
.string "Perhaps you are a genius who may\n"
|
|
.string "yet surpass WALLACE!$"
|
|
|
|
MatchCall_Text_Juan2::
|
|
.string "JUAN: Fufu… {PLAYER}{KUN}…\n"
|
|
.string "You've finally achieved your goal.\p"
|
|
.string "My eye for appraising talent wasn't\n"
|
|
.string "mistaken…\p"
|
|
.string "I wish for another chance to meet\n"
|
|
.string "you, for you have scaled the peak\l"
|
|
.string "of power and prestige.$"
|
|
|
|
MatchCall_Text_Juan3::
|
|
.string "JUAN: Hoho… {PLAYER}{KUN}…\p"
|
|
.string "Our SOOTOPOLIS GYM has finally\n"
|
|
.string "reopened.\p"
|
|
.string "If you wish to see me, you are\n"
|
|
.string "welcome to visit anytime.$"
|
|
|
|
MatchCall_Text_Juan4::
|
|
.string "JUAN: {PLAYER}{KUN}…\p"
|
|
.string "Like the finest music, the battles\n"
|
|
.string "we wage together strike chords\l"
|
|
.string "of inspiration in my heart…\p"
|
|
.string "When I close my eyes, I see visions\n"
|
|
.string "of you soaring with the melody…$"
|
|
|
|
MatchCall_Text_Sidney::
|
|
.string "SIDNEY: Yo, {PLAYER}!\p"
|
|
.string "If you want to battle with me\n"
|
|
.string "again, you come on back whenever\l"
|
|
.string "you like to the POKéMON LEAGUE.\p"
|
|
.string "I'll always be here!\n"
|
|
.string "I'll be waiting!$"
|
|
|
|
MatchCall_Text_Phoebe::
|
|
.string "PHOEBE: Hi, {PLAYER}!\p"
|
|
.string "How about coming back here again\n"
|
|
.string "sometime?\p"
|
|
.string "I'd like to see how much tighter\n"
|
|
.string "your bond has grown with your\l"
|
|
.string "POKéMON.$"
|
|
|
|
MatchCall_Text_Glacia::
|
|
.string "GLACIA: Hello, {PLAYER}.\p"
|
|
.string "I trust you haven't become\n"
|
|
.string "complacent with your power?\p"
|
|
.string "If you feel the need to cool your\n"
|
|
.string "hot emotions just a little, do come\l"
|
|
.string "to the POKéMON LEAGUE…$"
|
|
|
|
MatchCall_Text_Drake::
|
|
.string "DRAKE: That voice… {PLAYER}, is it?\n"
|
|
.string "You sound well…\p"
|
|
.string "I understand that there is now\n"
|
|
.string "a facility called the BATTLE\l"
|
|
.string "FRONTIER that tests the skills of\l"
|
|
.string "TRAINERS.\p"
|
|
.string "However, if you wish to have real\n"
|
|
.string "battles, there is no substitute for\l"
|
|
.string "the POKéMON LEAGUE!\p"
|
|
.string "Don't you agree, {PLAYER}?$"
|
|
|
|
MatchCall_Text_Wallace::
|
|
.string "WALLACE: Hello, {PLAYER}{KUN}.\n"
|
|
.string "Have you met STEVEN?\p"
|
|
.string "He is…\n"
|
|
.string "Actually incredibly skilled.\p"
|
|
.string "However, he's an odd soul who\n"
|
|
.string "rarely battles.\p"
|
|
.string "Instead, he would rather look for\n"
|
|
.string "rare stones.\p"
|
|
.string "I'm sure he's digging in a cave or\n"
|
|
.string "a craggy mountain somewhere.\p"
|
|
.string "But what is a rare stone exactly?\n"
|
|
.string "All I can think of is a METEORITE…$"
|
|
|
|
MatchCall_Text_MayRayquazaCall:
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … Beep!\p"
|
|
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
|
.string "I was just in PACIFIDLOG a little\n"
|
|
.string "while ago.\p"
|
|
.string "I saw a giant green POKéMON\n"
|
|
.string "flying high in the sky.\p"
|
|
.string "I…\n"
|
|
.string "I've never seen anything like it.\p"
|
|
.string "I wonder what it was.\n"
|
|
.string "Is this maybe a major discovery?\p"
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … Click!$"
|
|
|
|
MatchCall_Text_BrendanRayquazaCall:
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … Beep!\p"
|
|
.string "BRENDAN: Hey, {PLAYER}!\n"
|
|
.string "I was in PACIFIDLOG just now.\p"
|
|
.string "I saw this huge green POKéMON\n"
|
|
.string "flying across the sky.\p"
|
|
.string "I've never seen anything that\n"
|
|
.string "amazing before.\p"
|
|
.string "I wish you could've seen it,\n"
|
|
.string "{PLAYER}.\p"
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … Click!$"
|
|
|
|
MatchCall_Text_May1::
|
|
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
|
.string "MR. BRINEY retired as a SAILOR,\n"
|
|
.string "but I still see him out on the sea\l"
|
|
.string "with his pet PEEKO sometimes.\p"
|
|
.string "He must love the sea still.$"
|
|
|
|
MatchCall_Text_May2::
|
|
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
|
.string "You know how little towns like\n"
|
|
.string "PETALBURG and DEWFORD have GYMS?\p"
|
|
.string "For some reason, the big port of\n"
|
|
.string "SLATEPORT doesn't have a GYM.\p"
|
|
.string "When they finally build a GYM there,\n"
|
|
.string "I should apply to be the LEADER.$"
|
|
|
|
MatchCall_Text_May3::
|
|
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
|
.string "Do you remember a man named\n"
|
|
.string "the CUTTER in RUSTBORO?\l"
|
|
.string "He had a house there, remember?\p"
|
|
.string "Well, I found out his younger\n"
|
|
.string "brother lives in MAUVILLE.\p"
|
|
.string "Can you guess his name?\p"
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …\p"
|
|
.string "The ROCK SMASH GUY!$"
|
|
|
|
MatchCall_Text_May4::
|
|
.string "MAY: {PLAYER}{KUN}?\p"
|
|
.string "RUSTURF TUNNEL…\n"
|
|
.string "They named it that because it\l"
|
|
.string "joins RUSTBORO and VERDANTURF.$"
|
|
|
|
MatchCall_Text_May5::
|
|
.string "MAY: {PLAYER}{KUN}, how are you?\p"
|
|
.string "I'm out on ROUTE 111 now.\p"
|
|
.string "I'm going to get a rest at an old\n"
|
|
.string "lady's house.\p"
|
|
.string "She lives just north of\n"
|
|
.string "the desert.$"
|
|
|
|
MatchCall_Text_May6::
|
|
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
|
.string "Did you know about the MIRAGE\n"
|
|
.string "TOWER in the desert?\p"
|
|
.string "They say, like a mirage, it seems\n"
|
|
.string "to mysteriously come and go.\p"
|
|
.string "I wish I could see it.$"
|
|
|
|
MatchCall_Text_May7::
|
|
.string "MAY: {PLAYER}{KUN}, yahoo!\n"
|
|
.string "I'm on ROUTE 119 now.\p"
|
|
.string "There's a big river here, and\n"
|
|
.string "it often rains.\p"
|
|
.string "I got soaked!$"
|
|
|
|
MatchCall_Text_May8::
|
|
.string "MAY: {PLAYER}{KUN}, hi.\p"
|
|
.string "MT. PYRE is a memorial to POKéMON\n"
|
|
.string "whose lives have ended.\p"
|
|
.string "Maybe as a result, it's infested\n"
|
|
.string "with many GHOST-type POKéMON!$"
|
|
|
|
MatchCall_Text_May9::
|
|
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
|
.string "I was thinking of going to the hot\n"
|
|
.string "spring in LAVARIDGE.\p"
|
|
.string "But on the way, around JAGGED\n"
|
|
.string "PASS, I ran into some bad-looking\l"
|
|
.string "characters. The mood was ugly!$"
|
|
|
|
MatchCall_Text_May10::
|
|
.string "MAY: Hi, {PLAYER}{KUN}!\n"
|
|
.string "Did you see the news?\p"
|
|
.string "They say CAPT. STERN discovered\n"
|
|
.string "the SEAFLOOR CAVERN while on his\l"
|
|
.string "submarine expedition.$"
|
|
|
|
MatchCall_Text_May11::
|
|
.string "MAY: Hi, {PLAYER}{KUN}!\n"
|
|
.string "Don't you think it's neat?\p"
|
|
.string "Even if you don't have a boat,\n"
|
|
.string "you can cross the sea using\l"
|
|
.string "a POKéMON's move.\p"
|
|
.string "Did you know there's more?\p"
|
|
.string "There's a POKéMON move that lets\n"
|
|
.string "you go to the bottom of the sea.$"
|
|
|
|
MatchCall_Text_May12::
|
|
.string "MAY: Hi, {PLAYER}{KUN}!\n"
|
|
.string "Hope things are okay!\p"
|
|
.string "Have you been on the sea and\n"
|
|
.string "found your way to the other side\l"
|
|
.string "blocked?\p"
|
|
.string "Try diving deep underwater and\n"
|
|
.string "following trenches.\p"
|
|
.string "When you get to the other side,\n"
|
|
.string "come up to the surface. Easy!$"
|
|
|
|
MatchCall_Text_May13::
|
|
.string "MAY: Hi, {PLAYER}{KUN}!\p"
|
|
.string "How's it going?\n"
|
|
.string "Are you filling your POKéDEX?\p"
|
|
.string "I heard a rumor that there are\n"
|
|
.string "super-ancient POKéMON out there.\l"
|
|
.string "And there are three of them!\p"
|
|
.string "I would love to see even one…$"
|
|
|
|
MatchCall_Text_May14::
|
|
.string "MAY: {PLAYER}{KUN}!\n"
|
|
.string "I heard the rumors!\p"
|
|
.string "You beat the SOOTOPOLIS GYM\n"
|
|
.string "LEADER?\p"
|
|
.string "That means you don't have far\n"
|
|
.string "to go, do you?$"
|
|
|
|
MatchCall_Text_May15::
|
|
.string "MAY: There isn't a single TRAINER\n"
|
|
.string "left in HOENN who doesn't know who\l"
|
|
.string "you are, {PLAYER}{KUN}!\p"
|
|
.string "When I tell people that I'm friends\n"
|
|
.string "with you, {PLAYER}{KUN}, they're all\l"
|
|
.string "surprised!$"
|
|
|
|
MatchCall_Text_Brendan1::
|
|
.string "BRENDAN: Hey, {PLAYER}!\p"
|
|
.string "MR. BRINEY retired as a SAILOR,\n"
|
|
.string "but I still see him out on the sea\l"
|
|
.string "with his pet PEEKO sometimes.\p"
|
|
.string "I guess he must love\n"
|
|
.string "the sea still.$"
|
|
|
|
MatchCall_Text_Brendan2::
|
|
.string "BRENDAN: Hey, {PLAYER}!\p"
|
|
.string "I don't get how little towns like\n"
|
|
.string "PETALBURG and DEWFORD have GYMS.\p"
|
|
.string "I mean, not when the big port of\n"
|
|
.string "SLATEPORT doesn't have a GYM.\p"
|
|
.string "When they finally build a GYM there,\n"
|
|
.string "I should apply to be the LEADER.$"
|
|
|
|
MatchCall_Text_Brendan3::
|
|
.string "BRENDAN: Yo, {PLAYER}!\p"
|
|
.string "Do you remember a guy named\n"
|
|
.string "the CUTTER in RUSTBORO?\l"
|
|
.string "He had a house there, right?\p"
|
|
.string "Well, it turns out his little\n"
|
|
.string "brother lives in MAUVILLE.\p"
|
|
.string "Can you guess his name?\p"
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …\p"
|
|
.string "The ROCK SMASH GUY!$"
|
|
|
|
MatchCall_Text_Brendan4::
|
|
.string "BRENDAN: This voice… {PLAYER}?\p"
|
|
.string "They gave RUSTURF TUNNEL its name\n"
|
|
.string "because it joins RUSTBORO and\l"
|
|
.string "VERDANTURF.\p"
|
|
.string "Did you know that?$"
|
|
|
|
MatchCall_Text_Brendan5::
|
|
.string "BRENDAN: {PLAYER}, what's up?\p"
|
|
.string "Hey, I'm out on ROUTE 111 now.\p"
|
|
.string "I'm going to rest up at an old\n"
|
|
.string "lady's house north of the desert.\p"
|
|
.string "If you're in the area, you should\n"
|
|
.string "visit her, too.$"
|
|
|
|
MatchCall_Text_Brendan6::
|
|
.string "BRENDAN: Hey, {PLAYER}!\p"
|
|
.string "Did you know about the MIRAGE\n"
|
|
.string "TOWER in the desert?\p"
|
|
.string "They say, like a mirage, it can be\n"
|
|
.string "seen only sometimes.\p"
|
|
.string "I'd like to see that!$"
|
|
|
|
MatchCall_Text_Brendan7::
|
|
.string "BRENDAN: Who's this? Oh, {PLAYER}?\n"
|
|
.string "Guess what? I'm on ROUTE 119 now.\p"
|
|
.string "There's a big river here, and\n"
|
|
.string "it rains all the time.\p"
|
|
.string "I got soaked to the bone!$"
|
|
|
|
MatchCall_Text_Brendan8::
|
|
.string "BRENDAN: {PLAYER}!\p"
|
|
.string "MT. PYRE is a memorial to POKéMON\n"
|
|
.string "whose lives have ended.\p"
|
|
.string "That's probably why it's infested\n"
|
|
.string "with many GHOST-type POKéMON!$"
|
|
|
|
MatchCall_Text_Brendan9::
|
|
.string "BRENDAN: Hey there, {PLAYER}.\p"
|
|
.string "I was on my way back to the hot\n"
|
|
.string "spring in LAVARIDGE.\p"
|
|
.string "But around JAGGED PASS, I ran into\n"
|
|
.string "some nasty-looking characters.\p"
|
|
.string "Those creeps…\n"
|
|
.string "I think they were TEAM MAGMA.$"
|
|
|
|
MatchCall_Text_Brendan10::
|
|
.string "BRENDAN: Hi, {PLAYER}!\n"
|
|
.string "Did you catch the news?\p"
|
|
.string "They say CAPT. STERN discovered\n"
|
|
.string "the SEAFLOOR CAVERN while on his\l"
|
|
.string "submarine expedition.$"
|
|
|
|
MatchCall_Text_Brendan11::
|
|
.string "BRENDAN: Hey there, {PLAYER}!\n"
|
|
.string "Don't you think it's awesome?\p"
|
|
.string "Even if you don't have a boat,\n"
|
|
.string "you can cross the sea using\l"
|
|
.string "a POKéMON's move.\p"
|
|
.string "And, there's a move that lets you\n"
|
|
.string "travel to the bottom of the sea.\p"
|
|
.string "Man, POKéMON can do anything!$"
|
|
|
|
MatchCall_Text_Brendan12::
|
|
.string "BRENDAN: Howdy, {PLAYER}!\n"
|
|
.string "How are you holding up?\p"
|
|
.string "Ever found your way to the other\n"
|
|
.string "side blocked while on the sea?\p"
|
|
.string "Try diving deep underwater and\n"
|
|
.string "following trenches at the bottom.\p"
|
|
.string "When you get to the other side,\n"
|
|
.string "come up to the surface. Simple!$"
|
|
|
|
MatchCall_Text_Brendan13::
|
|
.string "BRENDAN: Hey there, {PLAYER}!\p"
|
|
.string "How's it going? Filling up your\n"
|
|
.string "POKéDEX successfully?\p"
|
|
.string "I heard a rumor that there are\n"
|
|
.string "super-ancient POKéMON out there.\l"
|
|
.string "And not just one--three!\p"
|
|
.string "I'd love to catch even one…$"
|
|
|
|
MatchCall_Text_Brendan14::
|
|
.string "BRENDAN: {PLAYER}!\n"
|
|
.string "I heard the rumors!\p"
|
|
.string "You beat the SOOTOPOLIS GYM\n"
|
|
.string "LEADER? Awesome!\p"
|
|
.string "You're getting awful close now!$"
|
|
|
|
MatchCall_Text_Brendan15::
|
|
.string "BRENDAN: There isn't a TRAINER in\n"
|
|
.string "all of HOENN who doesn't know who\l"
|
|
.string "you are, {PLAYER}!\p"
|
|
.string "When I tell people that I'm friends\n"
|
|
.string "with you, {PLAYER}, they get pretty\l"
|
|
.string "envious!$"
|
|
|
|
MatchCall_Text_Wally1::
|
|
.string "WALLY: Oh, {PLAYER}!\p"
|
|
.string "I've been getting healthier and\n"
|
|
.string "more physically fit.\p"
|
|
.string "I hope I can become a TRAINER like\n"
|
|
.string "you soon, {PLAYER}!$"
|
|
|
|
MatchCall_Text_Wally2::
|
|
.string "WALLY: {PLAYER}, hello!\p"
|
|
.string "After RUSTURF TUNNEL went\n"
|
|
.string "through, WANDA's been very happy!$"
|
|
|
|
MatchCall_Text_Wally3::
|
|
.string "WALLY: Oh, {PLAYER}!\p"
|
|
.string "I… I left my uncle's place in\n"
|
|
.string "VERDANTURF without telling anyone.\p"
|
|
.string "I wonder if he's furious with me…\p"
|
|
.string "{PLAYER}, you understand how\n"
|
|
.string "I feel, don't you?$"
|
|
|
|
MatchCall_Text_Wally4::
|
|
.string "WALLY: {PLAYER}?\n"
|
|
.string "It's me, WALLY!\p"
|
|
.string "The world of TRAINERS is amazing!\p"
|
|
.string "When I have my POKéMON with me,\n"
|
|
.string "all sorts of people say hi!\p"
|
|
.string "It's as if everyone's getting\n"
|
|
.string "connected through POKéMON!$"
|
|
|
|
MatchCall_Text_Wally5::
|
|
.string "WALLY: {PLAYER}? It's awesome!\n"
|
|
.string "That RALTS we caught together?\l"
|
|
.string "It evolved, {PLAYER}!\p"
|
|
.string "Maybe I'm talented…\p"
|
|
.string "Oh, but I shouldn't get a big head\n"
|
|
.string "like that!\p"
|
|
.string "After all, it's the POKéMON that\n"
|
|
.string "should be praised!$"
|
|
|
|
MatchCall_Text_Wally6::
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …\p"
|
|
.string "WALLY appears to be out of\n"
|
|
.string "the POKéNAV's service area…$"
|
|
|
|
MatchCall_Text_Wally7::
|
|
.string "WALLY: Oh, {PLAYER}!\p"
|
|
.string "Before I met you, I hardly ever\n"
|
|
.string "left my house…\p"
|
|
.string "But now, I'm on an adventure with\n"
|
|
.string "my very own POKéMON…\p"
|
|
.string "{PLAYER}…\n"
|
|
.string "Thank you…$"
|
|
|
|
MatchCall_Text_Scott1::
|
|
.string "SCOTT: Howdy, {PLAYER}{KUN}!\p"
|
|
.string "You know how POKéMON can be found\n"
|
|
.string "everywhere?\p"
|
|
.string "Like in the mountains, in the sea,\n"
|
|
.string "in tall grass anywhere?\p"
|
|
.string "Just like POKéMON, you can find\n"
|
|
.string "TRAINERS everywhere, too.\p"
|
|
.string "As a result, I have to hurry\n"
|
|
.string "everywhere, too. Busy, busy!$"
|
|
|
|
MatchCall_Text_Scott2::
|
|
.string "SCOTT: I'm on ROUTE 119 right now.\n"
|
|
.string "It's teeming with TRAINERS!\p"
|
|
.string "It's also overgrown with tall grass\n"
|
|
.string "everywhere, it seems.\p"
|
|
.string "Walking around in shorts here\n"
|
|
.string "makes me all ticklish!$"
|
|
|
|
MatchCall_Text_Scott3::
|
|
.string "SCOTT: Hi, hi, {PLAYER}{KUN}!\p"
|
|
.string "Have you had the chance to climb\n"
|
|
.string "MT. PYRE?\p"
|
|
.string "The place is a memorial to POKéMON\n"
|
|
.string "that have passed away.\p"
|
|
.string "It's somewhere every TRAINER\n"
|
|
.string "should climb to the top of once.$"
|
|
|
|
MatchCall_Text_Scott4::
|
|
.string "SCOTT: Hi, {PLAYER}{KUN}!\p"
|
|
.string "I've been hearing about these odd\n"
|
|
.string "gangs being a nuisance.\p"
|
|
.string "TEAM MAGMA and TEAM AQUA,\n"
|
|
.string "I think they were.\p"
|
|
.string "I would think there'd be some\n"
|
|
.string "skilled TRAINERS among them.\p"
|
|
.string "…But if they're thugs…$"
|
|
|
|
MatchCall_Text_Scott5::
|
|
.string "SCOTT: Oh, hi, {PLAYER}{KUN}.\p"
|
|
.string "Might there be tough TRAINERS\n"
|
|
.string "at the bottom of the sea?\p"
|
|
.string "I can't go check for myself.\n"
|
|
.string "I can't swim, for one.\l"
|
|
.string "And I don't raise POKéMON…$"
|
|
|
|
MatchCall_Text_Scott6::
|
|
.string "SCOTT: Hi, hi, {PLAYER}{KUN}!\p"
|
|
.string "You know that you can challenge\n"
|
|
.string "the POKéMON LEAGUE when you've\l"
|
|
.string "collected all the GYM BADGES?\p"
|
|
.string "With your talent, becoming the\n"
|
|
.string "CHAMPION isn't a pipe dream.\p"
|
|
.string "But did you know?\n"
|
|
.string "There's somewhere even better.\p"
|
|
.string "But, that's all I'm willing to say\n"
|
|
.string "for the time being.\p"
|
|
.string "It's something you can look\n"
|
|
.string "forward to.\p"
|
|
.string "When you've won your way through\n"
|
|
.string "the POKéMON LEAGUE into the HALL\l"
|
|
.string "OF FAME!$"
|
|
|
|
MatchCall_Text_Scott7::
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …\p"
|
|
.string "SCOTT appears to be out of\n"
|
|
.string "the POKéNAV's service area…$"
|
|
|
|
MatchCall_Text_Norman1::
|
|
.string "DAD: In RUSTBORO, there's a man\n"
|
|
.string "that goes by the odd name of\l"
|
|
.string "the CUTTER.\p"
|
|
.string "If you're in the area, you should\n"
|
|
.string "pay him a visit.$"
|
|
|
|
MatchCall_Text_Norman2::
|
|
.string "DAD: Hm… Little by little, but also\n"
|
|
.string "very surely, you're getting\l"
|
|
.string "tougher, {PLAYER}.\p"
|
|
.string "The stronger you get, the farther\n"
|
|
.string "and higher you soar from Mother\l"
|
|
.string "and me…\p"
|
|
.string "This feeling is hard to explain.$"
|
|
|
|
MatchCall_Text_Norman3::
|
|
.string "DAD: I see…\n"
|
|
.string "You've collected four GYM BADGES…\p"
|
|
.string "There's no avoiding it now.\n"
|
|
.string "We will battle like I promised.\p"
|
|
.string "Come anytime.\n"
|
|
.string "We'll all be waiting for you!$"
|
|
|
|
MatchCall_Text_Norman4::
|
|
.string "DAD: {PLAYER}! You'd better go visit\n"
|
|
.string "Mother every so often.\p"
|
|
.string "I'm going to remain here and\n"
|
|
.string "redouble my training.\p"
|
|
.string "The way of battling is deep\n"
|
|
.string "and unforgiving!$"
|
|
|
|
MatchCall_Text_Norman5::
|
|
.string "DAD: Oh, hi, {PLAYER}!\p"
|
|
.string "What's that? MAGMA EMBLEM?\n"
|
|
.string "I don't know what that's about.\p"
|
|
.string "But with a name like that, it may\n"
|
|
.string "be somehow linked to a volcano!$"
|
|
|
|
MatchCall_Text_Norman6::
|
|
.string "DAD: Hiyah! Haah! Dwah!\p"
|
|
.string "…Oh? {PLAYER}!\p"
|
|
.string "You caught me right in the middle\n"
|
|
.string "of a POKéMON training session!$"
|
|
|
|
MatchCall_Text_Norman7::
|
|
.string "DAD: {PLAYER}!\p"
|
|
.string "Who would've thought you'd become\n"
|
|
.string "the POKéMON LEAGUE CHAMPION…\p"
|
|
.string "Okay!\n"
|
|
.string "I won't be left behind!$"
|
|
|
|
MatchCall_Text_Norman8::
|
|
.string "DAD: Hm? {PLAYER}?\n"
|
|
.string "What good timing!\p"
|
|
.string "This time, I'm going to challenge\n"
|
|
.string "you to battle.\p"
|
|
.string "I'm waiting in the PETALBURG GYM.\n"
|
|
.string "Accept my challenge anytime!$"
|
|
|
|
MatchCall_Text_Norman9::
|
|
.string "DAD: …You amaze me, {PLAYER}.\n"
|
|
.string "How much higher will you soar?$"
|
|
|
|
MatchCall_Text_Steven1::
|
|
.string "STEVEN: Hi, {PLAYER}{KUN}!\p"
|
|
.string "Have you been to MAUVILLE\n"
|
|
.string "already?\p"
|
|
.string "You should visit the BIKE SHOP\n"
|
|
.string "and get a MACH BIKE.\p"
|
|
.string "Then, try exploring the GRANITE\n"
|
|
.string "CAVE thoroughly.\p"
|
|
.string "You may make a new discovery\n"
|
|
.string "there.$"
|
|
|
|
MatchCall_Text_Steven2::
|
|
.string "STEVEN: Hi, {PLAYER}{KUN}!\p"
|
|
.string "I've met a lot of different\n"
|
|
.string "TRAINERS so far.\p"
|
|
.string "But you're one of a kind.\n"
|
|
.string "You're not like anyone else.$"
|
|
|
|
MatchCall_Text_Steven3::
|
|
.string "STEVEN: Hi, {PLAYER}{KUN}!\p"
|
|
.string "When you're on an adventure with\n"
|
|
.string "your POKéMON, what do you think?\p"
|
|
.string "Do you consider them to be strong\n"
|
|
.string "partners?\p"
|
|
.string "Do you think of them as fun\n"
|
|
.string "companions?\p"
|
|
.string "Depending on how you think, your\n"
|
|
.string "adventure's significance changes.$"
|
|
|
|
MatchCall_Text_Steven4::
|
|
.string "STEVEN: Hello?\n"
|
|
.string "{PLAYER}{KUN}?\p"
|
|
.string "I'm involved in a spot of trouble\n"
|
|
.string "at the SPACE CENTER.\p"
|
|
.string "I'm sorry, but I can't talk now.\n"
|
|
.string "Bye!$"
|
|
|
|
MatchCall_Text_Steven5::
|
|
.string "STEVEN: Oh!\n"
|
|
.string "{PLAYER}{KUN}!\p"
|
|
.string "There's no need to talk.\n"
|
|
.string "It's past time for talking.\p"
|
|
.string "You have to believe in yourself\n"
|
|
.string "and do what's right.$"
|
|
|
|
MatchCall_Text_Steven6::
|
|
.string "… … … … … …\p"
|
|
.string "STEVEN appears not to be getting\n"
|
|
.string "the call…$"
|
|
|
|
MatchCall_Text_Steven7::
|
|
.string "STEVEN: {PLAYER}{KUN}… Congratulations\n"
|
|
.string "for entering the HALL OF FAME.\p"
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …\p"
|
|
.string "I hope we can meet again\n"
|
|
.string "somewhere!$"
|
|
|
|
MatchCall_Text_BirchRegisterCall:
|
|
.string "PROF. BIRCH: Oh, {PLAYER}{KUN}!\n"
|
|
.string "I've already heard about you!\p"
|
|
.string "It seems your POKéNAV's been\n"
|
|
.string "upgraded with MATCH CALL.\p"
|
|
.string "Well, I should register, too!\p"
|
|
.string "That way, I'd be able to examine\n"
|
|
.string "your POKéDEX even while you're\l"
|
|
.string "out in the field.\p"
|
|
.string "… … … … … …$"
|
|
|
|
MatchCall_Text_RegisteredBirch:
|
|
.string "Registered PROF. BIRCH\n"
|
|
.string "in the POKéNAV.$"
|
|
|
|
MatchCall_Text_UnusedProfBirch:
|
|
.string "PROF. BIRCH: When one has both\n"
|
|
.string "the POKéDEX and POKéNAV, studying\l"
|
|
.string "POKéMON becomes more fun, eh?$"
|
|
|
|
MatchCall_Text_MrStone1::
|
|
.string "MR. STONE: Oh? {PLAYER}{KUN}!\p"
|
|
.string "Since you called me, the POKéNAV\n"
|
|
.string "must be working properly!\p"
|
|
.string "Other people will be registered,\n"
|
|
.string "so try calling them up, too!\p"
|
|
.string "Good! Good!\n"
|
|
.string "You seem to be quite happy!\p"
|
|
.string "Hm…\n"
|
|
.string "How could I know that?\p"
|
|
.string "It's because I'm looking down at\n"
|
|
.string "you from my office window!\p"
|
|
.string "Wahahaha!\n"
|
|
.string "See you again!$"
|
|
|
|
MatchCall_Text_MrStone2::
|
|
.string "MR. STONE: Oh? {PLAYER}{KUN}!\p"
|
|
.string "What's wrong? Have you forgotten\n"
|
|
.string "about that little errand of mine?\p"
|
|
.string "I need you to deliver my letter\n"
|
|
.string "to STEVEN in DEWFORD.\p"
|
|
.string "After that, deliver our parcel to\n"
|
|
.string "CAPT. STERN in SLATEPORT.\p"
|
|
.string "You remember, don't you?\p"
|
|
.string "Now, since I am a busy PRESIDENT,\n"
|
|
.string "I have to go! Bye-bye!$"
|
|
|
|
MatchCall_Text_MrStone3::
|
|
.string "MR. STONE: Oh! {PLAYER}{KUN}!\p"
|
|
.string "Ah, so you've met STEVEN!\n"
|
|
.string "I'd better reward you, then!\p"
|
|
.string "When you visit RUSTBORO again,\n"
|
|
.string "come see me at my office.\p"
|
|
.string "I'll be waiting for you!$"
|
|
|
|
MatchCall_Text_MrStone4::
|
|
.string "MR. STONE: Oh! {PLAYER}{KUN}!\p"
|
|
.string "Did you know that DEVON was\n"
|
|
.string "digging the RUSTURF TUNNEL?\p"
|
|
.string "But we shut down the operation to\n"
|
|
.string "protect the POKéMON in the area.\p"
|
|
.string "It's a no-brainer, really.\p"
|
|
.string "It's more important to let POKéMON\n"
|
|
.string "live in peace than worry about our\l"
|
|
.string "own convenience.$"
|
|
|
|
MatchCall_Text_MrStone5::
|
|
.string "MR. STONE: Hello, hello, {PLAYER}{KUN}!\p"
|
|
.string "I heard from someone in PETALBURG\n"
|
|
.string "that you're NORMAN's child!\p"
|
|
.string "No wonder you're such a capable\n"
|
|
.string "being!$"
|
|
|
|
MatchCall_Text_MrStone6::
|
|
.string "MR. STONE: What's that?\p"
|
|
.string "You battled your own father and\n"
|
|
.string "defeated him?\p"
|
|
.string "That's astounding!\p"
|
|
.string "I had no idea that I befriended\n"
|
|
.string "someone so special! Wahaha!$"
|
|
|
|
MatchCall_Text_MrStone7::
|
|
.string "Hello!\n"
|
|
.string "This is DEVON CORPORATI…\l"
|
|
.string "Oh, hello, {PLAYER}!\p"
|
|
.string "Our PRESIDENT was here a little\n"
|
|
.string "while ago, but he's gone out.\p"
|
|
.string "Our PRESIDENT is busy, but you\n"
|
|
.string "seem to be just as busy, {PLAYER}.$"
|
|
|
|
MatchCall_Text_MrStone8::
|
|
.string "…Huh? …What's that?\p"
|
|
.string "GROU… Yes? …DON?\p"
|
|
.string "You're breaking up…\n"
|
|
.string "…can't hear…\p"
|
|
.string "BZZZZ…$"
|
|
|
|
MatchCall_Text_MrStone9::
|
|
.string "…Huh? …What's that?\p"
|
|
.string "Seaflo… Yes? …Caver…?\p"
|
|
.string "You're breaking up…\n"
|
|
.string "…can't hear…\p"
|
|
.string "BZZZZ…$"
|
|
|
|
MatchCall_Text_MrStone10::
|
|
.string "MR. STONE: {PLAYER}{KUN}! It's me!\p"
|
|
.string "You were apparently involved in all\n"
|
|
.string "sorts of things, but I, being busy,\l"
|
|
.string "haven't a clue exactly what!\p"
|
|
.string "However, I urge you to take\n"
|
|
.string "the road you believe in and walk it.\p"
|
|
.string "I'll always be in your corner!\n"
|
|
.string "Take care!$"
|
|
|
|
MatchCall_Text_MrStone11::
|
|
.string "MR. STONE: … … … … … …\n"
|
|
.string "Is this maybe {PLAYER}{KUN}?\p"
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.string "Your voice is so full of confidence,\n"
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.string "I didn't recognize you right off!\p"
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.string "Hm! You must come visit us at DEVON\n"
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.string "sometime!$"
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