mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
438 lines
12 KiB
C
438 lines
12 KiB
C
#ifndef GUARD_CONTEST_H
|
|
#define GUARD_CONTEST_H
|
|
|
|
enum
|
|
{
|
|
CONTEST_CATEGORY_COOL,
|
|
CONTEST_CATEGORY_BEAUTY,
|
|
CONTEST_CATEGORY_CUTE,
|
|
CONTEST_CATEGORY_SMART,
|
|
CONTEST_CATEGORY_TOUGH,
|
|
CONTEST_CATEGORIES_COUNT,
|
|
};
|
|
|
|
enum
|
|
{
|
|
CONTEST_EFFECT_HIGHLY_APPEALING,
|
|
CONTEST_EFFECT_USER_MORE_EASILY_STARTLED,
|
|
CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES,
|
|
CONTEST_EFFECT_REPETITION_NOT_BORING,
|
|
CONTEST_EFFECT_AVOID_STARTLE_ONCE,
|
|
CONTEST_EFFECT_AVOID_STARTLE,
|
|
CONTEST_EFFECT_AVOID_STARTLE_SLIGHTLY,
|
|
CONTEST_EFFECT_USER_LESS_EASILY_STARTLED,
|
|
CONTEST_EFFECT_STARTLE_FRONT_MON,
|
|
CONTEST_EFFECT_SLIGHTLY_STARTLE_PREV_MONS,
|
|
CONTEST_EFFECT_STARTLE_PREV_MON,
|
|
CONTEST_EFFECT_STARTLE_PREV_MONS,
|
|
CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON,
|
|
CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS,
|
|
CONTEST_EFFECT_STARTLE_PREV_MON_2,
|
|
CONTEST_EFFECT_STARTLE_PREV_MONS_2,
|
|
CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION,
|
|
CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION,
|
|
CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN,
|
|
CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL,
|
|
CONTEST_EFFECT_STARTLE_MONS_COOL_APPEAL,
|
|
CONTEST_EFFECT_STARTLE_MONS_BEAUTY_APPEAL,
|
|
CONTEST_EFFECT_STARTLE_MONS_CUTE_APPEAL,
|
|
CONTEST_EFFECT_STARTLE_MONS_SMART_APPEAL,
|
|
CONTEST_EFFECT_STARTLE_MONS_TOUGH_APPEAL,
|
|
CONTEST_EFFECT_MAKE_FOLLOWING_MON_NERVOUS,
|
|
CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS,
|
|
CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS,
|
|
CONTEST_EFFECT_BADLY_STARTLES_MONS_IN_GOOD_CONDITION,
|
|
CONTEST_EFFECT_BETTER_IF_FIRST,
|
|
CONTEST_EFFECT_BETTER_IF_LAST,
|
|
CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES,
|
|
CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE,
|
|
CONTEST_EFFECT_BETTER_WHEN_LATER,
|
|
CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING,
|
|
CONTEST_EFFECT_BETTER_IF_SAME_TYPE,
|
|
CONTEST_EFFECT_BETTER_IF_DIFF_TYPE,
|
|
CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL,
|
|
CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS,
|
|
CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION,
|
|
CONTEST_EFFECT_NEXT_APPEAL_EARLIER,
|
|
CONTEST_EFFECT_NEXT_APPEAL_LATER,
|
|
CONTEST_EFFECT_MAKE_SCRAMBLING_TURN_ORDER_EASIER,
|
|
CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER,
|
|
CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST,
|
|
CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS,
|
|
CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED,
|
|
CONTEST_EFFECT_DONT_EXCITE_AUDIENCE
|
|
};
|
|
|
|
enum
|
|
{
|
|
COMBO_STARTER_RAIN_DANCE = 1,
|
|
COMBO_STARTER_RAGE,
|
|
COMBO_STARTER_FOCUS_ENERGY,
|
|
COMBO_STARTER_HYPNOSIS,
|
|
COMBO_STARTER_ENDURE,
|
|
COMBO_STARTER_HORN_ATTACK,
|
|
COMBO_STARTER_SWORDS_DANCE,
|
|
COMBO_STARTER_STOCKPILE,
|
|
COMBO_STARTER_SUNNY_DAY,
|
|
COMBO_STARTER_REST,
|
|
COMBO_STARTER_VICE_GRIP,
|
|
COMBO_STARTER_DEFENSE_CURL,
|
|
COMBO_STARTER_CHARGE,
|
|
COMBO_STARTER_ROCK_THROW,
|
|
COMBO_STARTER_YAWN,
|
|
COMBO_STARTER_SCARY_FACE,
|
|
COMBO_STARTER_POWDER_SNOW,
|
|
COMBO_STARTER_LOCK_ON,
|
|
COMBO_STARTER_SOFT_BOILED,
|
|
COMBO_STARTER_MEAN_LOOK,
|
|
COMBO_STARTER_SCRATCH,
|
|
COMBO_STARTER_GROWTH,
|
|
COMBO_STARTER_HAIL,
|
|
COMBO_STARTER_SANDSTORM,
|
|
COMBO_STARTER_BELLY_DRUM,
|
|
COMBO_STARTER_MIND_READER,
|
|
COMBO_STARTER_DRAGON_BREATH,
|
|
COMBO_STARTER_DRAGON_RAGE,
|
|
COMBO_STARTER_DRAGON_DANCE,
|
|
COMBO_STARTER_SURF,
|
|
COMBO_STARTER_DIVE,
|
|
COMBO_STARTER_STRING_SHOT,
|
|
COMBO_STARTER_LEER,
|
|
COMBO_STARTER_TAUNT,
|
|
COMBO_STARTER_CHARM,
|
|
COMBO_STARTER_HARDEN,
|
|
COMBO_STARTER_SING,
|
|
COMBO_STARTER_EARTHQUAKE,
|
|
COMBO_STARTER_DOUBLE_TEAM,
|
|
COMBO_STARTER_CURSE,
|
|
COMBO_STARTER_SWEET_SCENT,
|
|
COMBO_STARTER_SLUDGE,
|
|
COMBO_STARTER_SLUDGE_BOMB,
|
|
COMBO_STARTER_THUNDER_PUNCH,
|
|
COMBO_STARTER_FIRE_PUNCH,
|
|
COMBO_STARTER_ICE_PUNCH,
|
|
COMBO_STARTER_PECK,
|
|
COMBO_STARTER_METAL_SOUND,
|
|
COMBO_STARTER_MUD_SPORT,
|
|
COMBO_STARTER_WATER_SPORT,
|
|
COMBO_STARTER_BONE_CLUB,
|
|
COMBO_STARTER_BONEMERANG,
|
|
COMBO_STARTER_BONE_RUSH,
|
|
COMBO_STARTER_SAND_ATTACK,
|
|
COMBO_STARTER_MUD_SLAP,
|
|
COMBO_STARTER_FAKE_OUT,
|
|
COMBO_STARTER_PSYCHIC,
|
|
COMBO_STARTER_KINESIS,
|
|
COMBO_STARTER_CONFUSION,
|
|
COMBO_STARTER_POUND,
|
|
COMBO_STARTER_SMOG,
|
|
COMBO_STARTER_CALM_MIND
|
|
};
|
|
|
|
enum
|
|
{
|
|
CONTEST_STRING_MORE_CONSCIOUS,
|
|
CONTEST_STRING_NO_APPEAL,
|
|
CONTEST_STRING_SETTLE_DOWN,
|
|
CONTEST_STRING_OBLIVIOUS_TO_OTHERS,
|
|
CONTEST_STRING_LESS_AWARE,
|
|
CONTEST_STRING_STOPPED_CARING,
|
|
CONTEST_STRING_STARTLE_ATTEMPT,
|
|
CONTEST_STRING_DAZZLE_ATTEMPT,
|
|
CONTEST_STRING_JUDGE_LOOK_AWAY2,
|
|
CONTEST_STRING_UNNERVE_ATTEMPT,
|
|
CONTEST_STRING_NERVOUS,
|
|
CONTEST_STRING_UNNERVE_WAITING,
|
|
CONTEST_STRING_TAUNT_WELL,
|
|
CONTEST_STRING_REGAINED_FORM,
|
|
CONTEST_STRING_JAM_WELL,
|
|
CONTEST_STRING_HUSTLE_STANDOUT,
|
|
CONTEST_STRING_WORK_HARD_UNNOTICED,
|
|
CONTEST_STRING_WORK_BEFORE,
|
|
CONTEST_STRING_APPEAL_NOT_WELL,
|
|
CONTEST_STRING_WORK_PRECEDING,
|
|
CONTEST_STRING_APPEAL_NOT_WELL2,
|
|
CONTEST_STRING_APPEAL_NOT_SHOWN_WELL,
|
|
CONTEST_STRING_APPEAL_SLIGHTLY_WELL,
|
|
CONTEST_STRING_APPEAL_PRETTY_WELL,
|
|
CONTEST_STRING_APPEAL_EXCELLENTLY,
|
|
CONTEST_STRING_APPEAL_DUD,
|
|
CONTEST_STRING_APPEAL_NOT_VERY_WELL,
|
|
CONTEST_STRING_APPEAL_SLIGHTLY_WELL2,
|
|
CONTEST_STRING_APPEAL_PRETTY_WELL2,
|
|
CONTEST_STRING_APPEAL_VERY_WELL,
|
|
CONTEST_STRING_APPEAL_EXCELLENTLY2,
|
|
CONTEST_STRING_SAME_TYPE_GOOD,
|
|
CONTEST_STRING_DIFF_TYPE_GOOD,
|
|
CONTEST_STRING_STOOD_OUT_AS_MUCH,
|
|
CONTEST_STRING_NOT_AS_WELL,
|
|
CONTEST_STRING_CONDITION_ROSE,
|
|
CONTEST_STRING_HOT_STATUS,
|
|
CONTEST_STRING_MOVE_UP_LINE,
|
|
CONTEST_STRING_MOVE_BACK_LINE,
|
|
CONTEST_STRING_SCRAMBLE_ORDER,
|
|
CONTEST_STRING_JUDGE_EXPECTANTLY2,
|
|
CONTEST_STRING_WENT_OVER_WELL,
|
|
CONTEST_STRING_WENT_OVER_VERY_WELL,
|
|
CONTEST_STRING_APPEAL_COMBO_EXCELLENTLY,
|
|
CONTEST_STRING_AVERT_GAZE,
|
|
CONTEST_STRING_AVOID_SEEING,
|
|
CONTEST_STRING_NOT_FAZED,
|
|
CONTEST_STRING_LITTLE_DISTRACTED,
|
|
CONTEST_STRING_ATTEMPT_STARTLE,
|
|
CONTEST_STRING_LOOKED_DOWN,
|
|
CONTEST_STRING_TURNED_BACK,
|
|
CONTEST_STRING_UTTER_CRY,
|
|
CONTEST_STRING_LEAPT_UP,
|
|
CONTEST_STRING_TRIPPED_OVER,
|
|
CONTEST_STRING_MESSED_UP2,
|
|
CONTEST_STRING_FAILED_TARGET_NERVOUS,
|
|
CONTEST_STRING_FAILED_ANYONE_NERVOUS,
|
|
CONTEST_STRING_IGNORED,
|
|
CONTEST_STRING_NO_CONDITION_IMPROVE,
|
|
CONTEST_STRING_BAD_CONDITION_WEAK_APPEAL,
|
|
CONTEST_STRING_UNAFFECTED,
|
|
CONTEST_STRING_ATTRACTED_ATTENTION,
|
|
CONTEST_STRING_NONE = 255
|
|
};
|
|
|
|
struct ContestPokemon
|
|
{
|
|
/*0x00*/ u16 species;
|
|
/*0x02*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
|
|
/*0x0D*/ u8 trainerName[8];
|
|
/*0x15*/ u8 trainerGfxId;
|
|
/*0x18*/ u32 flags;
|
|
/*0x1C*/ u8 whichRank:2;
|
|
u8 aiPool_Cool:1;
|
|
u8 aiPool_Beauty:1;
|
|
u8 aiPool_Cute:1;
|
|
u8 aiPool_Smart:1;
|
|
u8 aiPool_Tough:1;
|
|
/*0x1E*/ u16 moves[4]; // moves
|
|
/*0x26*/ u8 cool; // cool
|
|
/*0x27*/ u8 beauty; // beauty
|
|
/*0x28*/ u8 cute; // cute
|
|
/*0x29*/ u8 smart; // smart
|
|
/*0x2A*/ u8 tough; // tough
|
|
/*0x2B*/ u8 sheen; // sheen
|
|
/*0x2C*/ u8 unk2C[12];
|
|
/*0x38*/ u32 personality; // personality
|
|
/*0x3C*/ u32 otId; // otId
|
|
}; // wow
|
|
|
|
extern struct ContestPokemon gContestMons[4];
|
|
extern u8 gUnknown_02039F24;
|
|
extern u16 gSpecialVar_ContestCategory;
|
|
extern u16 gSpecialVar_ContestRank;
|
|
extern u8 gUnknown_02039F30;
|
|
extern u8 gContestFinalStandings[4];
|
|
extern u8 gContestPlayerMonIndex;
|
|
extern s16 gUnknown_02039F08[4];
|
|
extern s16 gContestMonConditions[4];
|
|
extern u8 gIsLinkContest;
|
|
|
|
struct Shared18000
|
|
{
|
|
/*0x18000*/ u8 unk18000;
|
|
/*0x18001*/ u8 filler18001[3];
|
|
/*0x18004*/ u16 unk18004[16][16];
|
|
/*0x18204*/ u16 unk18204[0x200];
|
|
/*0x18604*/ u16 unk18604[0x200];
|
|
/*0x18A04*/ u8 unk18A04[0x800];
|
|
};
|
|
|
|
struct ContestStruct_field_18
|
|
{
|
|
u16 species;
|
|
u16 unk2;
|
|
u8 unk4_0:1;
|
|
u8 unk5;
|
|
u32 unk8;
|
|
u32 unkC;
|
|
u32 unk10;
|
|
};
|
|
|
|
struct Contest
|
|
{
|
|
/*0x19204*/ u8 playerMoveChoice;
|
|
/*0x19205*/ u8 turnNumber;
|
|
/*0x19206*/ u8 unk19206[4]; // seems to only be used by an unref function
|
|
/*0x1920A*/ u16 unk1920A_0:1; // Task active flags?
|
|
u16 unk1920A_1:1;
|
|
u16 unk1920A_2:1;
|
|
u16 unk1920A_3:1;
|
|
u16 unk1920A_4:1;
|
|
u16 unk1920A_5:1;
|
|
u16 unk1920A_6:1;
|
|
u16 unk1920A_7:1;
|
|
/*0x1920B*/ u16 unk1920B_0:1;
|
|
u16 unk1920B_1:1;
|
|
u16 unk1920B_2:1;
|
|
/*0x1920C*/ u8 mainTaskId;
|
|
/*0x1920D*/ u8 unk1920D[4];
|
|
/*0x19211*/ u8 unk19211;
|
|
/*0x19212*/ u8 unk19212;
|
|
/*0x19213*/ u8 filler19213;
|
|
/*0x19214*/ u8 unk19214;
|
|
/*0x19215*/ u8 unk19215;
|
|
/*0x19216*/ u8 unk19216; // sprite ID
|
|
/*0x19217*/ s8 applauseLevel;
|
|
/*0x19218*/ u8 unk19218[4];
|
|
/*0x1921C*/ u32 unk1921C; // saved RNG value?
|
|
u16 unk19220[5][4]; // move history?
|
|
u8 unk19248[5][4]; // excitement history
|
|
u8 applauseMeterSpriteId; // sprite ID
|
|
/*0x1925D*/ u8 unk1925D;
|
|
/*0x1925E*/ u8 unk1925E;
|
|
};
|
|
|
|
struct ContestantStatus
|
|
{
|
|
/*0x00*/ s16 appeal1; // move appeal?
|
|
/*0x02*/ s16 appeal2; // final appeal after end of turn, maybe?
|
|
/*0x04*/ s16 unk4;
|
|
/*0x06*/ u16 currMove;
|
|
/*0x08*/ u16 prevMove;
|
|
/*0x0A*/ u8 moveCategory;
|
|
/*0x0B*/ u8 unkB_0:2;
|
|
u8 unkB_2:2;
|
|
u8 moveRepeatCount:3;
|
|
u8 noMoreTurns:1; // used a one-time move?
|
|
/*0x0C*/ u8 nervous:1;
|
|
u8 numTurnsSkipped:2;
|
|
/*0x0D*/ s8 condition;
|
|
/*0x0E*/ u8 jam;
|
|
/*0x0F*/ u8 jamReduction;
|
|
|
|
// Flags set by move effect
|
|
/*0x10*/ u8 resistant:1;
|
|
u8 immune:1;
|
|
u8 moreEasilyStartled:1;
|
|
u8 usedRepeatableMove:1;
|
|
u8 conditionMod:2; // 1: just raised condition; 2: appeal greatly improved by condition
|
|
u8 turnOrderMod:2; // 1: defined; 2: random
|
|
/*0x11*/ u8 turnOrderModAction:2; // 1: made first; 2: made last; 3: made random
|
|
u8 turnSkipped:1;
|
|
u8 exploded:1;
|
|
u8 overrideCategoryExcitementMod:1;
|
|
u8 appealTripleCondition:1;
|
|
|
|
/*0x12*/ u8 jamSafetyCount;
|
|
/*0x13*/ u8 effectStringId; // status action?
|
|
/*0x14*/ u8 effectStringId2;
|
|
/*0x15*/ u8 disappointedRepeat:1;
|
|
u8 unk15_1:1;
|
|
u8 unk15_2:1;
|
|
u8 unk15_3:1;
|
|
u8 hasJudgesAttention:1;
|
|
u8 judgesAttentionWasRemoved:1;
|
|
u8 unk15_6:1;
|
|
/*0x16*/ u8 unk16;
|
|
/*0x17*/ u8 unk17;
|
|
/*0x18*/ u8 unk18;
|
|
/*0x19*/ u8 nextTurnOrder; // turn position
|
|
/*0x1A*/ u8 attentionLevel; // How much the Pokemon "stood out"
|
|
/*0x1B*/ u8 unk1B;
|
|
};
|
|
|
|
struct UnknownContestStruct7
|
|
{
|
|
u8 turnOrder[4];
|
|
s16 jam;
|
|
s16 jam2;
|
|
u8 jamQueue[5];
|
|
u8 unnervedPokes[4];
|
|
u8 contestant;
|
|
};
|
|
|
|
struct ContestAIInfo
|
|
{
|
|
/*0x00*/ u8 aiState;
|
|
/*0x02*/ u16 unk2;
|
|
/*0x04*/ u8 unk4;
|
|
/*0x05*/ u8 unk5[4];
|
|
/*0x09*/ u8 aiAction;
|
|
/*0x0A*/ u8 fillerA[0x6]; // TODO: don't know what's here
|
|
/*0x10*/ u8 unk10;
|
|
/*0x14*/ u32 flags;
|
|
/*0x18*/ s16 scriptResult;
|
|
/*0x1A*/ s16 scriptArr[3];
|
|
/*0x20*/ const u8 *stack[8];
|
|
/*0x40*/ u8 stackSize;
|
|
/*0x41*/ u8 contestantId;
|
|
};
|
|
|
|
struct UnknownContestStruct5
|
|
{
|
|
s8 bits_0; // current move excitement?
|
|
u8 excitementFrozen:1;
|
|
u8 excitementFreezer:3;
|
|
s8 unk2;
|
|
};
|
|
|
|
struct UnknownContestStruct4
|
|
{
|
|
u8 unk0; // sprite ID
|
|
u8 unk1; // sprite ID
|
|
u8 unk2_0:1;
|
|
u8 unk2_1:1;
|
|
u8 unk2_2:1;
|
|
};
|
|
|
|
struct ContestResourcesField1C
|
|
{
|
|
u8 filler_00[0x40];
|
|
};
|
|
|
|
struct ContestResourcesField20
|
|
{
|
|
u8 filler_00[0x0C];
|
|
};
|
|
|
|
struct ContestResources
|
|
{
|
|
struct Contest *field_0;
|
|
struct ContestantStatus *field_4;
|
|
struct UnknownContestStruct7 *field_8;
|
|
struct ContestAIInfo *field_C;
|
|
struct UnknownContestStruct5 *field_10;
|
|
struct UnknownContestStruct4 *field_14;
|
|
struct ContestStruct_field_18 *field_18;
|
|
struct ContestResourcesField1C * field_1c;
|
|
struct ContestResourcesField20 * field_20;
|
|
u8 * field_24[4];
|
|
void * field_34;
|
|
void * field_38;
|
|
void * field_3c;
|
|
};
|
|
|
|
extern struct ContestResources *gContestResources;
|
|
|
|
#define sContest (*gContestResources->field_0)
|
|
#define sContestantStatus (gContestResources->field_4)
|
|
#define shared192D0 (*gContestResources->field_8)
|
|
#define eContestAI (gContestResources->field_C)
|
|
#define shared19328 (*gContestResources->field_10)
|
|
#define shared19338 (*gContestResources->field_14)
|
|
#define shared19348 (*gContestResources->field_18)
|
|
|
|
#define shared15800 (gHeap + 0x18000)
|
|
#define shared18000 (*(struct Shared18000 *)(gHeap + 0x1a000))
|
|
|
|
extern u32 gContestRngValue;
|
|
extern u8 gUnknown_02039F26[4];
|
|
|
|
bool8 IsSpeciesNotUnown(u16 species);
|
|
void LoadContestBgAfterMoveAnim(void);
|
|
void SetContestantEffectStringID(u8 a, u8 b);
|
|
void SetContestantEffectStringID2(u8 a, u8 b);
|
|
void MakeContestantNervous(u8 p);
|
|
bool8 Contest_IsMonsTurnDisabled(u8 a);
|
|
bool8 sub_80DE1E8(u8 a);
|
|
void SetStartledString(u8 a, u8 b);
|
|
s8 Contest_GetMoveExcitement(u16);
|
|
void sub_80DEDA8(u8);
|
|
|
|
#endif //GUARD_CONTEST_H
|