pokeemerald/include/global.h
2018-05-07 18:11:20 -04:00

780 lines
18 KiB
C

#ifndef GUARD_GLOBAL_H
#define GUARD_GLOBAL_H
#include <string.h>
#include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines.
#include "gba/gba.h"
// Prevent cross-jump optimization.
#define BLOCK_CROSS_JUMP asm("");
// to help in decompiling
#define asm_comment(x) asm volatile("@ -- " x " -- ")
#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided")
#define ASM_DIRECT __attribute__((naked))
// IDE support
#if defined (__APPLE__) || defined (__CYGWIN__)
#define _(x) x
#define __(x) x
#define INCBIN_U8 {0}
#define INCBIN_U16 {0}
#define INCBIN_U32 {0}
#define INCBIN_S8 {0}
#define INCBIN_S16 {0}
#define INCBIN_S32 {0}
#endif // __APPLE__
#define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0]))
// useful math macros
// Converts a number to Q8.8 fixed-point format
#define Q_8_8(n) ((s16)((n) * 256))
// Converts a number to Q4.12 fixed-point format
#define Q_4_12(n) ((s16)((n) * 4096))
// Converts a Q8.8 fixed-point format number to a regular integer
#define Q_8_8_TO_INT(n) ((int)((n) / 256))
// Converts a Q4.12 fixed-point format number to a regular integer
#define Q_4_12_TO_INT(n) ((int)((n) / 4096))
#define PARTY_SIZE 6
#define POKEMON_NAME_LENGTH 10
#define OT_NAME_LENGTH 7
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b))
#define HEAP_SIZE 0x1C000
extern u8 gStringVar1[];
extern u8 gStringVar2[];
extern u8 gStringVar3[];
extern u8 gStringVar4[];
// There are many quirks in the source code which have overarching behavioral differences from
// a number of other files. For example, diploma.c seems to declare rodata before each use while
// other files declare out of order and must be at the beginning. There are also a number of
// macros which differ from one file to the next due to the method of obtaining the result, such
// as these below. Because of this, there is a theory (Two Team Theory) that states that these
// programming projects had more than 1 "programming team" which utilized different macros for
// each of the files that were worked on.
#define T1_READ_8(ptr) ((ptr)[0])
#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24))
#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr)
// T2_READ_8 is a duplicate to remain consistent with each group.
#define T2_READ_8(ptr) ((ptr)[0])
#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
enum
{
VERSION_SAPPHIRE = 1,
VERSION_RUBY = 2,
VERSION_EMERALD = 3,
VERSION_FIRE_RED = 4,
VERSION_LEAF_GREEN = 5,
};
enum LanguageId
{
LANGUAGE_JAPANESE = 1,
LANGUAGE_ENGLISH = 2,
LANGUAGE_FRENCH = 3,
LANGUAGE_ITALIAN = 4,
LANGUAGE_GERMAN = 5,
// 6 goes unused but the theory is it was meant to be Korean
LANGUAGE_SPANISH = 7,
};
#define GAME_VERSION (VERSION_EMERALD)
#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
enum
{
MALE,
FEMALE
};
enum
{
OPTIONS_BUTTON_MODE_NORMAL,
OPTIONS_BUTTON_MODE_LR,
OPTIONS_BUTTON_MODE_L_EQUALS_A
};
enum
{
OPTIONS_TEXT_SPEED_SLOW,
OPTIONS_TEXT_SPEED_MID,
OPTIONS_TEXT_SPEED_FAST
};
enum
{
OPTIONS_SOUND_MONO,
OPTIONS_SOUND_STEREO
};
enum
{
OPTIONS_BATTLE_STYLE_SHIFT,
OPTIONS_BATTLE_STYLE_SET
};
enum
{
BAG_ITEMS = 1,
BAG_POKEBALLS,
BAG_TMsHMs,
BAG_BERRIES,
BAG_KEYITEMS
};
struct Coords16
{
s16 x;
s16 y;
};
struct UCoords16
{
u16 x;
u16 y;
};
struct Coords32
{
s32 x;
s32 y;
};
struct UCoords32
{
u32 x;
u32 y;
};
struct Time
{
/*0x00*/ s16 days;
/*0x02*/ s8 hours;
/*0x03*/ s8 minutes;
/*0x04*/ s8 seconds;
};
struct Pokedex
{
/*0x00*/ u8 order;
/*0x01*/ u8 unknown1;
/*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode
/*0x03*/ u8 unknown2;
/*0x04*/ u32 unownPersonality; // set when you first see Unown
/*0x08*/ u32 spindaPersonality; // set when you first see Spinda
/*0x0C*/ u32 unknown3;
/*0x10*/ u8 owned[52];
/*0x44*/ u8 seen[52];
};
struct PokemonJumpResults // possibly used in the game itself?
{
u16 jumpsInRow;
u16 field2;
u16 excellentsInRow;
u16 field6;
u16 field8;
u16 fieldA;
u32 bestJumpScore;
};
struct BerryPickingResults // possibly used in the game itself? Size may be wrong as well
{
u32 bestScore;
u16 berriesPicked;
u16 berriesPickedInRow;
u8 field_8;
u8 field_9;
u8 field_A;
u8 field_B;
u8 field_C;
u8 field_D;
u8 field_E;
u8 field_F;
};
struct PyramidBag
{
u16 items_Lvl50[10];
u16 items_OpenLvl[10];
u8 quantity[10];
};
struct BerryCrush
{
u16 berryCrushResults[4];
u32 berryPowderAmount;
u32 unk;
};
#define PLAYER_NAME_LENGTH 8
struct UnknownSaveBlock2Struct
{
u8 field_0;
u8 field_1;
u8 field_2[2];
u8 field_4[8];
u8 field_C[16];
u16 field_1C[6];
u16 field_28[6];
u8 field_34[176];
u8 field_E4;
u8 field_E5;
u8 field_E6;
u8 field_E7;
u8 field_E8;
u8 field_E9;
u8 field_EA;
u8 field_EB;
}; // sizeof = 0xEC
struct SaveBlock2
{
/*0x00*/ u8 playerName[PLAYER_NAME_LENGTH];
/*0x08*/ u8 playerGender; // MALE, FEMALE
/*0x09*/ u8 specialSaveWarp;
/*0x0A*/ u8 playerTrainerId[4];
/*0x0E*/ u16 playTimeHours;
/*0x10*/ u8 playTimeMinutes;
/*0x11*/ u8 playTimeSeconds;
/*0x12*/ u8 playTimeVBlanks;
/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
u16 optionsBattleSceneOff:1; // whether battle animations are disabled
u16 regionMapZoom:1; // whether the map is zoomed in
/*0x18*/ struct Pokedex pokedex;
/*0x90*/ u8 filler_90[0x8];
/*0x98*/ struct Time localTimeOffset;
/*0xA0*/ struct Time lastBerryTreeUpdate;
/*0xA8*/ u32 field_A8;
/*0xAC*/ u32 encryptionKey;
// TODO: fix and verify labels
/*0xB0*/ u8 field_B0[316];
/*0x1EC*/ struct BerryCrush berryCrush;
/*0x1FC*/ struct PokemonJumpResults pokeJump;
/*0x20C*/ struct BerryPickingResults berryPick;
/*0x21C*/ u8 field_21C[1032];
/*0x624*/ u16 contestLinkResults[20]; // 4 positions for 5 categories, possibly a struct or a 2d array
// All below could be a one giant struct
/*0x64C*/ u8 field_64C[236];
/*0x738*/ struct UnknownSaveBlock2Struct field_738[5]; // No idea here, it's probably wrong, no clue.
/*0xBD4*/ u16 field_BD4;
/*0xBD6*/ u16 field_BD6;
/*0xBD8*/ u8 field_BD8[11];
/*0xBE3*/ u8 filler_BE3[8];
/*0xBEB*/ u8 field_BEB;
/*0xBE3*/ u8 filler_BEC[189];
/*0xCA9*/ u8 frontierChosenLvl : 2; // 0x1, 0x2 -> 0x3
/*0xCA9*/ u8 field_CA9_a : 1; // 0x4
/*0xCA9*/ u8 field_CA9_b : 1; // 0x8
/*0xCA9*/ u8 field_CA9_c : 1; // 0x10
/*0xCA9*/ u8 field_CA9_d : 1; // 0x20
/*0xCA9*/ u8 field_CA9_e : 1; // 0x40
/*0xCA9*/ u8 field_CA9_f : 1; // 0x80
/*0xCAA*/ u16 field_CAA[4];
/*0xCB2*/ u16 battlePyramidWildHeaderId;
/*0xCB4*/ u16 field_CB4[41];
/*0xD06*/ u8 field_D06;
/*0xD07*/ u8 field_D07;
/*0xD08*/ u8 filler_D08[0x112];
/*0xE1A*/ u16 battlePyramidFloor; // possibly?
/*0xE1C*/ u8 field_E1C[16];
/*0xE2C*/ struct PyramidBag pyramidBag;
/*0x???*/ u8 field_notSure[13];
/*0xE6E*/ u16 battleTentWinStreak;
/*0xE70*/ u8 field_E70[72];
/*0xEB8*/ u16 frontierBattlePoints;
/*0xEBA*/ u8 field_EBA[39];
/*0xEE1*/ u8 field_EE1;
/*0xEE2*/ u8 field_EE2[7];
/*0xEE9*/ u8 field_EE9;
/*0xEEA*/ u8 field_EEA[66];
// sizeof=0xF2C
};
extern struct SaveBlock2 *gSaveBlock2Ptr;
struct SecretBaseParty
{
u32 personality[PARTY_SIZE];
u16 moves[PARTY_SIZE * 4];
u16 species[PARTY_SIZE];
u16 heldItems[PARTY_SIZE];
u8 levels[PARTY_SIZE];
u8 EVs[PARTY_SIZE];
};
struct SecretBaseRecord
{
/*0x1A9C*/ u8 secretBaseId;
/*0x1A9D*/ u8 sbr_field_1_0:4;
/*0x1A9D*/ u8 gender:1;
/*0x1A9D*/ u8 sbr_field_1_5:1;
/*0x1A9D*/ u8 sbr_field_1_6:2;
/*0x1A9E*/ u8 trainerName[OT_NAME_LENGTH];
/*0x1AA5*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
/*0x1AA9*/ u8 language;
/*0x1AAA*/ u16 sbr_field_e;
/*0x1AAC*/ u8 sbr_field_10;
/*0x1AAD*/ u8 sbr_field_11;
/*0x1AAE*/ u8 decorations[16];
/*0x1ABE*/ u8 decorationPos[16];
/*0x1AD0*/ struct SecretBaseParty party;
};
#include "constants/game_stat.h"
#include "global.fieldmap.h"
#include "global.berry.h"
#include "global.tv.h"
#include "pokemon.h"
struct WarpData
{
s8 mapGroup;
s8 mapNum;
s8 warpId;
s16 x, y;
};
struct ItemSlot
{
u16 itemId;
u16 quantity;
};
struct Pokeblock
{
u8 color;
u8 spicy;
u8 dry;
u8 sweet;
u8 bitter;
u8 sour;
u8 feel;
};
struct Roamer
{
/*0x00*/ u32 ivs;
/*0x04*/ u32 personality;
/*0x08*/ u16 species;
/*0x0A*/ u16 hp;
/*0x0C*/ u8 level;
/*0x0D*/ u8 status;
/*0x0E*/ u8 cool;
/*0x0F*/ u8 beauty;
/*0x10*/ u8 cute;
/*0x11*/ u8 smart;
/*0x12*/ u8 tough;
/*0x13*/ bool8 active;
/*0x14*/ u8 filler[0x8];
};
struct RamScriptData
{
u8 magic;
u8 mapGroup;
u8 mapNum;
u8 objectId;
u8 script[995];
};
struct RamScript
{
u32 checksum;
struct RamScriptData data;
};
struct EasyChatPair
{
u16 unk0_0:7;
u16 unk0_7:7;
u16 unk1_6:1;
u16 unk2;
u16 words[2];
}; /*size = 0x8*/
#define MAIL_WORDS_COUNT 9
struct MailStruct
{
/*0x00*/ u16 words[MAIL_WORDS_COUNT];
/*0x12*/ u8 playerName[PLAYER_NAME_LENGTH];
/*0x1A*/ u8 trainerId[4];
/*0x1E*/ u16 species;
/*0x20*/ u16 itemId;
};
struct MauvilleManCommon
{
u8 id;
};
struct MauvilleManBard
{
/*0x00*/ u8 id;
/*0x02*/ u16 songLyrics[6];
/*0x0E*/ u16 temporaryLyrics[6];
/*0x1A*/ u8 playerName[8];
/*0x22*/ u8 filler_2DB6[0x3];
/*0x25*/ u8 playerTrainerId[4];
/*0x29*/ bool8 hasChangedSong;
/*0x2A*/ u8 language;
}; /*size = 0x2C*/
struct MauvilleManStoryteller
{
u8 id;
bool8 alreadyRecorded;
u8 filler2[2];
u8 gameStatIDs[4];
u8 trainerNames[4][7];
u8 statValues[4][4];
u8 language[4];
};
struct MauvilleManGiddy
{
/*0x00*/ u8 id;
/*0x01*/ u8 taleCounter;
/*0x02*/ u8 questionNum;
/*0x04*/ u16 randomWords[10];
/*0x18*/ u8 questionList[8];
/*0x20*/ u8 language;
}; /*size = 0x2C*/
struct MauvilleManHipster
{
u8 id;
bool8 alreadySpoken;
u8 language;
};
struct MauvilleOldManTrader
{
u8 unk0;
u8 unk1[4];
u8 playerNames[4][11];
u8 unk31;
u8 language[4];
};
typedef union OldMan
{
struct MauvilleManCommon common;
struct MauvilleManBard bard;
struct MauvilleManGiddy giddy;
struct MauvilleManHipster hipster;
struct MauvilleOldManTrader trader;
struct MauvilleManStoryteller storyteller;
u8 filler[0x40];
} OldMan;
struct RecordMixing_UnknownStructSub
{
u32 unk0;
u8 data[0x34];
//u8 data[0x38];
};
struct RecordMixing_UnknownStruct
{
struct RecordMixing_UnknownStructSub data[2];
u32 unk70;
u16 unk74[0x2];
};
struct LinkBattleRecord
{
u8 name[8];
u16 trainerId;
u16 wins;
u16 losses;
u16 draws;
};
struct RecordMixingGiftData
{
u8 unk0;
u8 quantity;
u16 itemId;
u8 filler4[8];
};
struct RecordMixingGift
{
int checksum;
struct RecordMixingGiftData data;
};
struct ContestWinner
{
u32 personality;
u32 trainerId;
u16 species;
u8 contestCategory;
u8 monName[11];
u8 trainerName[8];
u8 contestRank;
};
struct DaycareMiscMon
{
struct MailStruct mail;
u8 OT_name[OT_NAME_LENGTH + 1];
u8 monName[POKEMON_NAME_LENGTH + 1];
u8 gameLanguage:4;
u8 monLanguage:4;
};
struct DaycareMon
{
struct BoxPokemon mon;
struct DaycareMiscMon misc;
u32 steps;
};
#define DAYCARE_MON_COUNT 2
struct DayCare
{
struct DaycareMon mons[DAYCARE_MON_COUNT];
u32 offspringPersonality;
u8 stepCounter;
};
struct DayCareMail
{
/*0x00*/ struct MailStruct message;
/*0x24*/ u8 names[19];
};
struct RecordMixingDayCareMail
{
struct DayCareMail mail[DAYCARE_MON_COUNT];
u32 numDaycareMons;
bool16 holdsItem[DAYCARE_MON_COUNT];
};
#define POKEBLOCKS_COUNT 40
#define MAP_OBJECTS_COUNT 16
#define BERRY_TREES_COUNT 128
#define FLAGS_COUNT 300
#define VARS_COUNT 256
#define MAIL_COUNT 16
enum
{
LILYCOVE_LADY_QUIZ,
LILYCOVE_LADY_FAVOUR,
LILYCOVE_LADY_CONTEST
};
struct LilycoveLadyQuiz
{
/*0x000*/ u8 id;
/*0x001*/ u8 phase;
/*0x002*/ u16 unk_002[9];
/*0x014*/ u16 unk_014;
/*0x016*/ u16 unk_016;
/*0x018*/ u8 playerName[8];
/*0x020*/ u16 playerTrainerId[4];
/*0x028*/ u16 itemId;
/*0x02a*/ u8 unk_02a;
/*0x02b*/ u8 unk_02b;
/*0x02c*/ u8 unk_02c;
/*0x02d*/ u8 language;
};
struct LilycoveLadyFavour
{
/*0x000*/ u8 id;
/*0x001*/ u8 phase;
/*0x002*/ u8 unk_002;
/*0x003*/ u8 unk_003;
/*0x004*/ u8 playerName[8];
/*0x00c*/ u8 unk_00c;
/*0x00e*/ u16 itemId;
/*0x010*/ u16 unk_010;
/*0x012*/ u8 language;
};
struct LilycoveLadyContest
{
/*0x000*/ u8 id;
/*0x001*/ u8 phase;
/*0x002*/ u8 fave_pkblk;
/*0x003*/ u8 other_pkblk;
/*0x004*/ u8 playerName[8];
/*0x00c*/ u8 max_sheen;
/*0x00d*/ u8 category;
/*0x00e*/ u8 language;
};
typedef union // TODO
{
struct LilycoveLadyQuiz quiz;
struct LilycoveLadyFavour favour;
struct LilycoveLadyContest contest;
u8 id;
} LilycoveLady;
struct WaldaPhrase
{
u16 field_0;
u16 field_2;
u8 text[16];
u8 iconId;
u8 patternId;
bool8 patternUnlocked;
};
struct UnkSaveSubstruct_3b98 {
u32 trainerId;
u8 trainerName[8];
};
struct SaveBlock1
{
/*0x00*/ struct Coords16 pos;
/*0x04*/ struct WarpData location;
/*0x0C*/ struct WarpData warp1;
/*0x14*/ struct WarpData warp2;
/*0x1C*/ struct WarpData lastHealLocation;
/*0x24*/ struct WarpData warp4;
/*0x2C*/ u16 savedMusic;
/*0x2E*/ u8 weather;
/*0x2F*/ u8 filler_2F;
/*0x30*/ u8 flashLevel;
/*0x32*/ u16 mapDataId;
/*0x34*/ u16 mapView[0x100];
/*0x234*/ u8 playerPartyCount;
/*0x238*/ struct Pokemon playerParty[6];
/*0x490*/ u32 money;
/*0x494*/ u16 coins;
/*0x496*/ u16 registeredItem; // registered for use with SELECT button
/*0x498*/ struct ItemSlot pcItems[50];
/*0x560*/ struct ItemSlot bagPocket_Items[30];
/*0x5D8*/ struct ItemSlot bagPocket_KeyItems[30];
/*0x650*/ struct ItemSlot bagPocket_PokeBalls[16];
/*0x690*/ struct ItemSlot bagPocket_TMHM[64];
/*0x790*/ struct ItemSlot bagPocket_Berries[46];
/*0x848*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT];
/*0x988*/ u8 seen1[52];
/*0x9BC*/ u16 berryBlenderRecords[3];
/*0x9C2*/ u8 field_9C2[6];
/*0x9C8*/ u16 trainerRematchStepCounter;
/*0x9CA*/ u8 trainerRematches[100];
/*0xA30*/ struct MapObject mapObjects[MAP_OBJECTS_COUNT];
/*0xC70*/ struct MapObjectTemplate mapObjectTemplates[64];
/*0x1270*/ u8 flags[FLAGS_COUNT];
/*0x139C*/ u16 vars[VARS_COUNT];
/*0x159C*/ u32 gameStats[NUM_GAME_STATS];
/*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT];
/*0x1A9C*/ struct SecretBaseRecord secretBases[20];
/*0x271C*/ u8 playerRoomDecor[12];
/*0x2728*/ u8 playerRoomDecorPos[12];
/*0x2734*/ u8 decorDesk[10];
/*0x????*/ u8 decorChair[10];
/*0x????*/ u8 decorPlant[10];
/*0x????*/ u8 decorOrnament[30];
/*0x????*/ u8 decorMat[30];
/*0x????*/ u8 decorPoster[10];
/*0x????*/ u8 decorDoll[40];
/*0x????*/ u8 decorCushion[10];
/*0x27CA*/ u8 padding_27CA[2];
/*0x27CC*/ TVShow tvShows[25];
/*0x2B50*/ PokeNews pokeNews[16];
/*0x2B90*/ u16 outbreakPokemonSpecies;
/*0x2B92*/ u8 outbreakLocationMapNum;
/*0x2B93*/ u8 outbreakLocationMapGroup;
/*0x2B94*/ u8 outbreakPokemonLevel;
/*0x2B95*/ u8 outbreakUnk1;
/*0x2B96*/ u16 outbreakUnk2;
/*0x2B98*/ u16 outbreakPokemonMoves[4];
/*0x2BA0*/ u8 outbreakUnk4;
/*0x2BA1*/ u8 outbreakPokemonProbability;
/*0x2BA2*/ u16 outbreakDaysLeft;
/*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData;
/*0x2BB0*/ u16 unk2BB0[6];
/*0x2BBC*/ u16 unk2BBC[6];
/*0x2BC8*/ u16 unk2BC8[6];
/*0x2BD4*/ u16 unk2BD4[6];
/*0x2BE0*/ struct MailStruct mail[MAIL_COUNT];
/*0x2E20*/ u8 additionalPhrases[5]; // bitfield for 33 additional phrases in easy chat system
/*0x2E25*/ u8 unk2E25[3]; // possibly padding?
/*0x2E28*/ OldMan oldMan;
/*0x2e64*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
/*0x2e90*/ struct ContestWinner contestWinners[13]; // 0 - 5 used in contest hall, 6 - 7 unused?, 8 - 12 museum
/*0x3030*/ struct DayCare daycare;
/*0x3150*/ struct LinkBattleRecord linkBattleRecords[5];
/*0x31A0*/ u8 unk_31A0;
/*0x31A1*/ u8 filler_31A1[7];
/*0x31A8*/ u8 giftRibbons[52];
/*0x31DC*/ struct Roamer roamer;
/*0x31F8*/ struct EnigmaBerry enigmaBerry;
/*0x322C*/ u8 field_322C[1276];
/*0x3728*/ struct RamScript ramScript;
/*0x3B14*/ struct RecordMixingGift recordMixingGift;
/*0x3B24*/ u8 seen2[52];
/*0x3B58*/ LilycoveLady lilycoveLady;
/*0x3B88*/ u8 filler_3B88[0x10];
/*0x3B98*/ struct UnkSaveSubstruct_3b98 unk_3B98[20];
/*0x3C88*/ u8 filler_3C88[0xE8];
/*0x3D70*/ struct WaldaPhrase waldaPhrase;
// sizeof: 0x3D88
};
extern struct SaveBlock1* gSaveBlock1Ptr;
struct MapPosition
{
s16 x;
s16 y;
u8 height;
};
struct UnkStruct_8054FF8
{
u8 a;
u8 b;
u8 c;
u8 d;
struct MapPosition sub;
u16 field_C;
};
struct Bitmap // TODO: Find a better spot for this
{
u8* pixels;
u32 width:16;
u32 height:16;
};
extern u8 gReservedSpritePaletteCount;
#endif // GUARD_GLOBAL_H