mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
4a09a5da33
Fix labels Fix labels again Delete extra boulder scripts Now it should build fine
162 lines
4.6 KiB
C
162 lines
4.6 KiB
C
#include "global.h"
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#include "braille_puzzles.h"
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#include "event_data.h"
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#include "event_object_movement.h"
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#include "event_scripts.h"
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#include "field_effect.h"
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#include "field_player_avatar.h"
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#include "fldeff.h"
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#include "item_use.h"
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#include "overworld.h"
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#include "party_menu.h"
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#include "script.h"
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#include "sound.h"
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#include "sprite.h"
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#include "task.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_objects.h"
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#include "constants/field_effects.h"
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#include "constants/map_types.h"
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#include "constants/songs.h"
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// static functions
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static void task08_080C9820(u8 taskId);
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static void sub_8135578(u8 taskId);
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static void sub_813552C(u8 taskId);
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static void sub_813561C(u8 taskId);
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static void sub_81356C4(void);
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static void sub_8135714(void);
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// text
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bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId)
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{
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u8 eventObjId;
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GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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gPlayerFacingPosition.height = PlayerGetZCoord();
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eventObjId = GetEventObjectIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height);
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if (gEventObjects[eventObjId].graphicsId != graphicsId)
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{
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return FALSE;
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}
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else
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{
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gSpecialVar_LastTalked = gEventObjects[eventObjId].localId;
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return TRUE;
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}
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}
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u8 oei_task_add(void)
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{
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GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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return CreateTask(task08_080C9820, 8);
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}
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static void task08_080C9820(u8 taskId)
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{
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u8 eventObjId;
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ScriptContext2_Enable();
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gPlayerAvatar.preventStep = TRUE;
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eventObjId = gPlayerAvatar.eventObjectId;
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if (!EventObjectIsMovementOverridden(&gEventObjects[eventObjId])
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|| EventObjectClearHeldMovementIfFinished(&gEventObjects[eventObjId]))
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{
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if (gMapHeader.mapType == MAP_TYPE_UNDERWATER)
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{
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FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
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gTasks[taskId].func = sub_8135578;
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}
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else
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{
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sub_808C114();
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EventObjectSetHeldMovement(&gEventObjects[eventObjId], MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
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gTasks[taskId].func = sub_813552C;
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}
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}
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}
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static void sub_813552C(u8 taskId)
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{
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if (EventObjectCheckHeldMovementStatus(&gEventObjects[gPlayerAvatar.eventObjectId]) == TRUE)
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{
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FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
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gTasks[taskId].func = sub_8135578;
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}
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}
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static void sub_8135578(u8 taskId)
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{
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if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
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{
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gFieldEffectArguments[1] = GetPlayerFacingDirection();
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if (gFieldEffectArguments[1] == 1)
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gFieldEffectArguments[2] = 0;
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if (gFieldEffectArguments[1] == 2)
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gFieldEffectArguments[2] = 1;
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if (gFieldEffectArguments[1] == 3)
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gFieldEffectArguments[2] = 2;
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if (gFieldEffectArguments[1] == 4)
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gFieldEffectArguments[2] = 3;
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EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByCurrentState());
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StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]);
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FieldEffectActiveListRemove(6);
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gTasks[taskId].func = sub_813561C;
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}
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}
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static void sub_813561C(u8 taskId)
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{
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void (*func)(void) = (void (*)(void))(((u16)gTasks[taskId].data[8] << 16) | (u16)gTasks[taskId].data[9]);
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func();
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gPlayerAvatar.preventStep = FALSE;
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DestroyTask(taskId);
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}
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bool8 SetUpFieldMove_RockSmash(void)
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{
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// In Ruby and Sapphire, Regirock's tomb is opened by using Strength. In Emerald,
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// it is opened by using Rock Smash.
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if (ShouldDoBrailleRegirockEffect())
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{
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gSpecialVar_Result = GetCursorSelectionMonId();
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gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
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gPostMenuFieldCallback = SetUpPuzzleEffectRegirock;
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return TRUE;
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}
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else if (CheckObjectGraphicsInFrontOfPlayer(EVENT_OBJ_GFX_BREAKABLE_ROCK) == TRUE)
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{
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gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
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gPostMenuFieldCallback = sub_81356C4;
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return TRUE;
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}
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else
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{
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return FALSE;
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}
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}
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static void sub_81356C4(void)
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{
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gFieldEffectArguments[0] = GetCursorSelectionMonId();
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ScriptContext1_SetupScript(EventScript_FldEffRockSmash);
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}
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bool8 FldEff_UseRockSmash(void)
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{
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u8 taskId = oei_task_add();
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gTasks[taskId].data[8] = (u32)sub_8135714 >> 16;
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gTasks[taskId].data[9] = (u32)sub_8135714;
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IncrementGameStat(GAME_STAT_USED_ROCK_SMASH);
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return FALSE;
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}
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static void sub_8135714(void)
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{
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PlaySE(SE_W088);
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FieldEffectActiveListRemove(FLDEFF_USE_ROCK_SMASH);
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EnableBothScriptContexts();
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}
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