mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
4299 lines
145 KiB
C
4299 lines
145 KiB
C
#include "global.h"
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#include "battle.h"
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#include "battle_factory_screen.h"
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#include "battle_factory.h"
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#include "sprite.h"
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#include "event_data.h"
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#include "overworld.h"
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#include "random.h"
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#include "battle_tower.h"
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#include "text.h"
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#include "palette.h"
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#include "task.h"
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#include "main.h"
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#include "malloc.h"
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#include "bg.h"
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#include "gpu_regs.h"
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#include "string_util.h"
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#include "international_string_util.h"
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#include "window.h"
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#include "data.h"
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#include "decompress.h"
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#include "pokemon_summary_screen.h"
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#include "sound.h"
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#include "pokedex.h"
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#include "util.h"
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#include "trainer_pokemon_sprites.h"
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#include "starter_choose.h"
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#include "strings.h"
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#include "graphics.h"
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#include "constants/battle_frontier.h"
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#include "constants/songs.h"
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#include "constants/rgb.h"
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// Select_ refers to the first Pokemon selection screen where you choose your initial 3 rental Pokemon.
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// Swap_ refers to the subsequent selection screens where you can swap a Pokemon with one from the beaten trainer
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// Note that, generally, "Action" will refer to the immediate actions that can be taken on each screen,
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// i.e. selecting a pokemon or selecting the Cancel button
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// The "Options menu" will refer to the popup menu that shows when some actions have been selected
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#define SWAP_PLAYER_SCREEN 0 // The screen where the player selects which of their pokemon to swap away
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#define SWAP_ENEMY_SCREEN 1 // The screen where the player selects which new pokemon from the defeated party to swap for
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#define SELECTABLE_MONS_COUNT 6
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enum {
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PALTAG_BALL_GRAY = 100,
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PALTAG_BALL_SELECTED,
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PALTAG_INTERFACE,
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PALTAG_MON_PIC_BG,
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};
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enum {
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GFXTAG_BALL = 100,
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GFXTAG_ARROW,
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GFXTAG_MENU_HIGHLIGHT_LEFT,
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GFXTAG_MENU_HIGHLIGHT_RIGHT,
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GFXTAG_ACTION_BOX_LEFT,
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GFXTAG_ACTION_BOX_RIGHT,
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GFXTAG_ACTION_HIGHLIGHT_LEFT,
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GFXTAG_ACTION_HIGHLIGHT_MIDDLE,
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GFXTAG_ACTION_HIGHLIGHT_RIGHT,
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GFXTAG_MON_PIC_BG_ANIM,
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};
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// Tasks in this file universally use data[0] as a state for switches
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#define tState data[0]
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// States for both Select/Swap versions of Task_FadeSpeciesName
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enum {
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FADESTATE_INIT,
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FADESTATE_RUN,
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FADESTATE_DELAY
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};
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// Return states for the Select Actions
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enum {
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SELECT_SUMMARY,
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SELECT_CONTINUE_CHOOSING,
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SELECT_CONFIRM_MONS,
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SELECT_INVALID_MON,
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};
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struct FactorySelectableMon
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{
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u16 monId;
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u16 ballSpriteId;
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u8 selectedId; // 0 - not selected, 1 - first pokemon, 2 - second pokemon, 3 - third pokemon
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struct Pokemon monData;
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};
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struct FactoryMonPic
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{
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u8 monSpriteId;
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u8 bgSpriteId;
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};
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struct FactorySelectScreen
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{
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u8 menuCursorPos;
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u8 menuCursor1SpriteId;
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u8 menuCursor2SpriteId;
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u8 cursorPos;
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u8 cursorSpriteId;
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u8 selectingMonsState;
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bool8 fromSummaryScreen;
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u8 yesNoCursorPos;
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u8 unused;
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struct FactorySelectableMon mons[SELECTABLE_MONS_COUNT];
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struct FactoryMonPic monPics[FRONTIER_PARTY_SIZE]; // Array so all chosen mons can be shown at once
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bool8 monPicAnimating;
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u8 fadeSpeciesNameTaskId;
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bool8 fadeSpeciesNameActive;
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u16 speciesNameColorBackup;
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bool8 fadeSpeciesNameFadeOut;
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u8 fadeSpeciesNameCoeffDelay;
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u8 fadeSpeciesNameCoeff;
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u8 faceSpeciesNameDelay;
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};
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struct SwapScreenAction
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{
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u8 id;
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void (*func)(u8 taskId);
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};
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struct FactorySwapScreen
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{
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u8 menuCursorPos;
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u8 menuCursor1SpriteId;
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u8 menuCursor2SpriteId;
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u8 cursorPos;
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u8 cursorSpriteId;
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u8 ballSpriteIds[FRONTIER_PARTY_SIZE];
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u8 pkmnForSwapButtonSpriteIds[2][3]; // For this and sprite ID array below, [0][i] is the button background, [1][i] is the button highlight
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u8 cancelButtonSpriteIds[2][2];
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u8 playerMonId;
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u8 enemyMonId;
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bool8 inEnemyScreen;
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bool8 fromSummaryScreen;
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u8 yesNoCursorPos;
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u8 actionsCount;
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const struct SwapScreenAction *actionsData;
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u8 unused[4];
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bool8 monSwapped;
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u8 fadeSpeciesNameTaskId;
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bool8 fadeSpeciesNameActive;
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u16 speciesNameColorBackup;
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bool8 fadeSpeciesNameFadeOut;
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u8 fadeSpeciesNameCoeffDelay;
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u8 fadeSpeciesNameCoeff;
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u8 faceSpeciesNameDelay;
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struct FactoryMonPic monPic;
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bool8 monPicAnimating;
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};
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static void SpriteCB_Pokeball(struct Sprite *);
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static void SpriteCB_OpenMonPic(struct Sprite *);
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static void OpenMonPic(u8 *, bool8 *, bool8);
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static void HideMonPic(struct FactoryMonPic, bool8 *);
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static void CloseMonPic(struct FactoryMonPic, bool8 *, bool8);
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static void Task_OpenMonPic(u8);
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static void Task_CloseMonPic(u8);
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// Select screen
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static void CB2_InitSelectScreen(void);
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static void Select_SetWinRegs(s16, s16, s16, s16);
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static void Select_InitMonsData(void);
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static void Select_InitAllSprites(void);
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static void Select_ReshowMonSprite(void);
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static void Select_PrintSelectMonString(void);
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static void Select_PrintMonSpecies(void);
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static void Select_PrintMonCategory(void);
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static void Select_PrintRentalPkmnString(void);
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static void Select_CopyMonsToPlayerParty(void);
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static void Select_ShowChosenMons(void);
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static void Select_ShowYesNoOptions(void);
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static void Select_HideChosenMons(void);
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static void Select_ShowMenuOptions(void);
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static void Select_PrintMenuOptions(void);
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static void Select_PrintYesNoOptions(void);
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static void Select_Task_FadeSpeciesName(u8);
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static void Select_Task_OpenChosenMonPics(u8);
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static void Select_Task_HandleChooseMons(u8);
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static void Select_Task_HandleMenu(u8);
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static void CreateFrontierFactorySelectableMons(u8);
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static void CreateSlateportTentSelectableMons(u8);
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static void Select_SetBallSpritePaletteNum(u8);
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static void Select_ErasePopupMenu(u8);
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static u8 Select_RunMenuOptionFunc(void);
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static u8 Select_DeclineChosenMons(void);
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static u8 Select_OptionSummary(void);
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static u8 Select_OptionOthers(void);
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static u8 Select_OptionRentDeselect(void);
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static bool32 Select_AreSpeciesValid(u16);
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// Swap screen
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static void CB2_InitSwapScreen(void);
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static void Swap_DestroyAllSprites(void);
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static void Swap_ShowYesNoOptions(void);
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static void Swap_HideActionButtonHighlights(void);
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static void Swap_EraseSpeciesWindow(void);
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static void Swap_UpdateYesNoCursorPosition(s8);
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static void Swap_UpdateMenuCursorPosition(s8);
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static void Swap_ErasePopupMenu(u8);
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static void Swap_Task_ScreenInfoTransitionIn(u8);
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static void Swap_Task_HandleChooseMons(u8);
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static void Swap_Task_ScreenInfoTransitionOut(u8);
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static void Swap_PrintOnInfoWindow(const u8 *);
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static void Swap_ShowMenuOptions(void);
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static void Swap_PrintMenuOptions(void);
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static void Swap_PrintYesNoOptions(void);
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static void Swap_PrintMonSpecies(void);
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static void Swap_PrintMonSpeciesAtFade(void);
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static void Swap_PrintMonSpeciesForTransition(void);
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static void Swap_PrintMonCategory(void);
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static void Swap_InitAllSprites(void);
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static void Swap_PrintPkmnSwap(void);
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static void Swap_EraseSpeciesAtFadeWindow(void);
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static void Swap_EraseActionFadeWindow(void);
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static void Swap_ShowSummaryMonSprite(void);
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static void Swap_UpdateActionCursorPosition(s8);
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static void Swap_UpdateBallCursorPosition(s8);
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static void Swap_RunMenuOptionFunc(u8);
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static void Swap_OptionSwap(u8);
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static void Swap_OptionSummary(u8);
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static void Swap_OptionRechoose(u8);
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static void Swap_RunActionFunc(u8);
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static void Swap_TaskCantHaveSameMons(u8);
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static void Swap_CreateMonSprite(void);
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static void Swap_PrintActionStrings(void);
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static void Swap_PrintActionStrings2(void);
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static void Swap_PrintOneActionString(u8);
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static void Swap_InitActions(u8);
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static void Swap_HighlightActionButton(u8);
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static bool8 Swap_AlreadyHasSameSpecies(u8);
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static void Swap_ActionMon(u8);
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static void Swap_ActionCancel(u8);
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static void Swap_ActionPkmnForSwap(u8);
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static EWRAM_DATA u8 *sSelectMenuTilesetBuffer = NULL;
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static EWRAM_DATA u8 *sSelectMonPicBgTilesetBuffer = NULL;
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static EWRAM_DATA u8 *sSelectMenuTilemapBuffer = NULL;
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static EWRAM_DATA u8 *sSelectMonPicBgTilemapBuffer = NULL;
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static EWRAM_DATA struct Pokemon *sFactorySelectMons = NULL;
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static EWRAM_DATA u8 *sSwapMenuTilesetBuffer = NULL;
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static EWRAM_DATA u8 *sSwapMonPicBgTilesetBuffer = NULL;
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static EWRAM_DATA u8 *sSwapMenuTilemapBuffer = NULL;
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static EWRAM_DATA u8 *sSwapMonPicBgTilemapBuffer = NULL;
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static struct FactorySelectScreen *sFactorySelectScreen;
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static void (*sSwap_CurrentOptionFunc)(u8 taskId);
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static struct FactorySwapScreen *sFactorySwapScreen;
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u8 (*gFactorySelect_CurrentOptionFunc)(void);
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static const u16 sPokeballGray_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_screen/pokeball_gray.gbapal");
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static const u16 sPokeballSelected_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_screen/pokeball_selected.gbapal");
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static const u16 sInterface_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_screen/interface.gbapal"); // Arrow, menu/action highlights, action box, etc
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static const u8 sPokeball_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/pokeball.4bpp"); // Unused, gPokeballSelection_Gfx used instead
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static const u8 sArrow_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/arrow.4bpp");
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static const u8 sMenuHighlightLeft_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/menu_highlight_left.4bpp");
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static const u8 sMenuHighlightRight_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/menu_highlight_right.4bpp");
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static const u8 sActionBoxLeft_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/action_box_left.4bpp");
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static const u8 sActionBoxRight_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/action_box_right.4bpp");
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static const u8 sActionHighlightLeft_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/action_highlight_left.4bpp");
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static const u8 sActionHighlightMiddle_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/action_highlight_middle.4bpp");
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static const u8 sActionHighlightRight_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/action_highlight_right.4bpp");
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static const u8 sMonPicBgAnim_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/mon_pic_bg_anim.4bpp");
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static const u8 sMonPicBg_Tilemap[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/mon_pic_bg.bin");
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static const u8 sMonPicBg_Gfx[] = INCBIN_U8( "graphics/battle_frontier/factory_screen/mon_pic_bg.4bpp");
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static const u16 sMonPicBg_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_screen/mon_pic_bg.gbapal");
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static const struct SpriteSheet sSelect_SpriteSheets[] =
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{
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{sArrow_Gfx, sizeof(sArrow_Gfx), GFXTAG_ARROW},
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{sMenuHighlightLeft_Gfx, sizeof(sMenuHighlightLeft_Gfx), GFXTAG_MENU_HIGHLIGHT_LEFT},
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{sMenuHighlightRight_Gfx, sizeof(sMenuHighlightRight_Gfx), GFXTAG_MENU_HIGHLIGHT_RIGHT},
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{sMonPicBgAnim_Gfx, sizeof(sMonPicBgAnim_Gfx), GFXTAG_MON_PIC_BG_ANIM},
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{},
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};
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static const struct CompressedSpriteSheet sSelect_BallGfx[] =
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{
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{gPokeballSelection_Gfx, 0x800, GFXTAG_BALL},
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{},
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};
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static const struct SpritePalette sSelect_SpritePalettes[] =
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{
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{sPokeballGray_Pal, PALTAG_BALL_GRAY},
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{sPokeballSelected_Pal, PALTAG_BALL_SELECTED},
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{sInterface_Pal, PALTAG_INTERFACE},
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{sMonPicBg_Pal, PALTAG_MON_PIC_BG},
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{},
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};
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u8 static (* const sSelect_MenuOptionFuncs[])(void) =
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{
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Select_OptionSummary,
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Select_OptionRentDeselect,
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Select_OptionOthers
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};
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static const struct BgTemplate sSelect_BgTemplates[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 0,
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.mapBaseIndex = 24,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 1,
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.mapBaseIndex = 25,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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},
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{
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.bg = 3,
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.charBaseIndex = 2,
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.mapBaseIndex = 27,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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},
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};
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enum {
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SELECT_WIN_TITLE,
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SELECT_WIN_SPECIES,
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SELECT_WIN_INFO,
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SELECT_WIN_OPTIONS,
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SELECT_WIN_YES_NO,
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SELECT_WIN_MON_CATEGORY,
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};
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static const struct WindowTemplate sSelect_WindowTemplates[] =
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{
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[SELECT_WIN_TITLE] = {
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.bg = 0,
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.tilemapLeft = 0,
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.tilemapTop = 2,
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.width = 12,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x0001,
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},
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[SELECT_WIN_SPECIES] = {
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.bg = 0,
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.tilemapLeft = 19,
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.tilemapTop = 2,
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.width = 11,
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.height = 2,
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.paletteNum = 14,
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.baseBlock = 0x0019,
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},
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[SELECT_WIN_INFO] = {
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.bg = 0,
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.tilemapLeft = 0,
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.tilemapTop = 15,
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.width = 20,
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.height = 3,
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.paletteNum = 15,
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.baseBlock = 0x002f,
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},
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[SELECT_WIN_OPTIONS] = {
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.bg = 0,
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.tilemapLeft = 22,
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.tilemapTop = 14,
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.width = 8,
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.height = 6,
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.paletteNum = 15,
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.baseBlock = 0x006b,
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},
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[SELECT_WIN_YES_NO] = {
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.bg = 0,
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.tilemapLeft = 22,
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.tilemapTop = 14,
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.width = 8,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 0x009b,
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},
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[SELECT_WIN_MON_CATEGORY] = {
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.bg = 0,
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.tilemapLeft = 15,
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.tilemapTop = 0,
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.width = 15,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x00bb,
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},
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DUMMY_WIN_TEMPLATE,
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};
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static const u16 sSelectText_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_screen/text.gbapal");
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static const u8 sMenuOptionTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_TRANSPARENT};
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static const u8 sSpeciesNameTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_TRANSPARENT};
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static const struct OamData sOam_Select_Pokeball =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = FALSE,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(32x32),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(32x32),
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.tileNum = 0,
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.priority = 3,
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const struct OamData sOam_Select_Arrow =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = FALSE,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(16x16),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(16x16),
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.tileNum = 0,
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.priority = 3,
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const struct OamData sOam_Select_MenuHighlight =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = FALSE,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(32x16),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(32x16),
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.tileNum = 0,
|
|
.priority = 2,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct OamData sOam_Select_MonPicBgAnim =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_DOUBLE,
|
|
.objMode = ST_OAM_OBJ_BLEND,
|
|
.mosaic = FALSE,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(64x64),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(64x64),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
.affineParam = 1,
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Select_Interface[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Select_MonPicBgAnim[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Select_Pokeball_Still[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 30),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Select_Pokeball_Moving[] =
|
|
{
|
|
ANIMCMD_FRAME(16, 4),
|
|
ANIMCMD_FRAME(0, 4),
|
|
ANIMCMD_FRAME(32, 4),
|
|
ANIMCMD_FRAME(0, 4),
|
|
ANIMCMD_FRAME(16, 4),
|
|
ANIMCMD_FRAME(0, 4),
|
|
ANIMCMD_FRAME(32, 4),
|
|
ANIMCMD_FRAME(0, 4),
|
|
ANIMCMD_FRAME(0, 32),
|
|
ANIMCMD_FRAME(16, 8),
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(32, 8),
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(16, 8),
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(32, 8),
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd * const sAnims_Select_Interface[] =
|
|
{
|
|
sAnim_Select_Interface,
|
|
};
|
|
|
|
static const union AnimCmd * const sAnims_Select_MonPicBgAnim[] =
|
|
{
|
|
sAnim_Select_MonPicBgAnim,
|
|
};
|
|
|
|
static const union AnimCmd * const sAnims_Select_Pokeball[] =
|
|
{
|
|
sAnim_Select_Pokeball_Still,
|
|
sAnim_Select_Pokeball_Moving,
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Select_MonPicBg_Opening[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(5, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(16, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(32, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(64, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(128, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(256, 5, 0, 0),
|
|
AFFINEANIMCMD_END,
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Select_MonPicBg_Closing[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(128, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(64, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(32, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(16, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(5, 5, 0, 0),
|
|
AFFINEANIMCMD_END,
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Select_MonPicBg_Open[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
AFFINEANIMCMD_END,
|
|
};
|
|
|
|
static const union AffineAnimCmd * const sAffineAnims_Select_MonPicBgAnim[] =
|
|
{
|
|
sAffineAnim_Select_MonPicBg_Opening,
|
|
sAffineAnim_Select_MonPicBg_Closing,
|
|
sAffineAnim_Select_MonPicBg_Open,
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Select_Pokeball =
|
|
{
|
|
.tileTag = GFXTAG_BALL,
|
|
.paletteTag = PALTAG_BALL_GRAY,
|
|
.oam = &sOam_Select_Pokeball,
|
|
.anims = sAnims_Select_Pokeball,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_Pokeball
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Select_Arrow =
|
|
{
|
|
.tileTag = GFXTAG_ARROW,
|
|
.paletteTag = PALTAG_INTERFACE,
|
|
.oam = &sOam_Select_Arrow,
|
|
.anims = sAnims_Select_Interface,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Select_MenuHighlightLeft =
|
|
{
|
|
.tileTag = GFXTAG_MENU_HIGHLIGHT_LEFT,
|
|
.paletteTag = PALTAG_INTERFACE,
|
|
.oam = &sOam_Select_MenuHighlight,
|
|
.anims = sAnims_Select_Interface,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Select_MenuHighlightRight =
|
|
{
|
|
.tileTag = GFXTAG_MENU_HIGHLIGHT_RIGHT,
|
|
.paletteTag = PALTAG_INTERFACE,
|
|
.oam = &sOam_Select_MenuHighlight,
|
|
.anims = sAnims_Select_Interface,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Select_MonPicBgAnim =
|
|
{
|
|
.tileTag = GFXTAG_MON_PIC_BG_ANIM,
|
|
.paletteTag = PALTAG_MON_PIC_BG,
|
|
.oam = &sOam_Select_MonPicBgAnim,
|
|
.anims = sAnims_Select_MonPicBgAnim,
|
|
.images = NULL,
|
|
.affineAnims = sAffineAnims_Select_MonPicBgAnim,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteSheet sSwap_SpriteSheets[] =
|
|
{
|
|
{sArrow_Gfx, sizeof(sArrow_Gfx), GFXTAG_ARROW},
|
|
{sMenuHighlightLeft_Gfx, sizeof(sMenuHighlightLeft_Gfx), GFXTAG_MENU_HIGHLIGHT_LEFT},
|
|
{sMenuHighlightRight_Gfx, sizeof(sMenuHighlightRight_Gfx), GFXTAG_MENU_HIGHLIGHT_RIGHT},
|
|
{sActionBoxLeft_Gfx, sizeof(sActionBoxLeft_Gfx), GFXTAG_ACTION_BOX_LEFT},
|
|
{sActionBoxRight_Gfx, sizeof(sActionBoxRight_Gfx), GFXTAG_ACTION_BOX_RIGHT},
|
|
{sActionHighlightLeft_Gfx, 0x100, GFXTAG_ACTION_HIGHLIGHT_LEFT},
|
|
{sActionHighlightMiddle_Gfx, sizeof(sActionHighlightMiddle_Gfx), GFXTAG_ACTION_HIGHLIGHT_MIDDLE},
|
|
{sActionHighlightRight_Gfx, sizeof(sActionHighlightRight_Gfx), GFXTAG_ACTION_HIGHLIGHT_RIGHT},
|
|
{sMonPicBgAnim_Gfx, sizeof(sMonPicBgAnim_Gfx), GFXTAG_MON_PIC_BG_ANIM},
|
|
{},
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSwap_BallGfx[] =
|
|
{
|
|
{gPokeballSelection_Gfx, 0x800, GFXTAG_BALL},
|
|
{},
|
|
};
|
|
|
|
static const struct SpritePalette sSwap_SpritePalettes[] =
|
|
{
|
|
{sPokeballGray_Pal, PALTAG_BALL_GRAY},
|
|
{sPokeballSelected_Pal, PALTAG_BALL_SELECTED},
|
|
{sInterface_Pal, PALTAG_INTERFACE},
|
|
{sMonPicBg_Pal, PALTAG_MON_PIC_BG},
|
|
{},
|
|
};
|
|
|
|
static const struct OamData sOam_Swap_Pokeball =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.mosaic = FALSE,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(32x32),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(32x32),
|
|
.tileNum = 0,
|
|
.priority = 3,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct OamData sOam_Swap_Arrow =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.mosaic = FALSE,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(16x16),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(16x16),
|
|
.tileNum = 0,
|
|
.priority = 3,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct OamData sOam_Swap_MenuHighlight =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.mosaic = FALSE,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(32x16),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(32x16),
|
|
.tileNum = 0,
|
|
.priority = 2,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct OamData sOam_Swap_MonPicBgAnim =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_DOUBLE,
|
|
.objMode = ST_OAM_OBJ_BLEND,
|
|
.mosaic = FALSE,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(64x64),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(64x64),
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
.affineParam = 1,
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Swap_Interface[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Swap_MonPicBgAnim[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Swap_Pokeball_Still[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 30),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Swap_Pokeball_Moving[] =
|
|
{
|
|
ANIMCMD_FRAME(16, 4),
|
|
ANIMCMD_FRAME(0, 4),
|
|
ANIMCMD_FRAME(32, 4),
|
|
ANIMCMD_FRAME(0, 4),
|
|
ANIMCMD_FRAME(16, 4),
|
|
ANIMCMD_FRAME(0, 4),
|
|
ANIMCMD_FRAME(32, 4),
|
|
ANIMCMD_FRAME(0, 4),
|
|
ANIMCMD_FRAME(0, 32),
|
|
ANIMCMD_FRAME(16, 8),
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(32, 8),
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(16, 8),
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(32, 8),
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd * const sAnims_Swap_Interface[] =
|
|
{
|
|
sAnim_Swap_Interface,
|
|
};
|
|
|
|
static const union AnimCmd * const sAnims_Swap_MonPicBgAnim[] =
|
|
{
|
|
sAnim_Swap_MonPicBgAnim,
|
|
};
|
|
|
|
static const union AnimCmd * const sAnims_Swap_Pokeball[] =
|
|
{
|
|
sAnim_Swap_Pokeball_Still,
|
|
sAnim_Swap_Pokeball_Moving,
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Swap_MonPicBg_Opening[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(5, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(16, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(32, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(64, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(128, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(256, 5, 0, 0),
|
|
AFFINEANIMCMD_END,
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Swap_MonPicBg_Closing[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(128, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(64, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(32, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(16, 5, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
|
|
AFFINEANIMCMD_FRAME(5, 5, 0, 0),
|
|
AFFINEANIMCMD_END,
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Swap_MonPicBg_Open[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
AFFINEANIMCMD_END,
|
|
};
|
|
|
|
static const union AffineAnimCmd * const sAffineAnims_Swap_MonPicBgAnim[] =
|
|
{
|
|
sAffineAnim_Swap_MonPicBg_Opening,
|
|
sAffineAnim_Swap_MonPicBg_Closing,
|
|
sAffineAnim_Swap_MonPicBg_Open,
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Swap_Pokeball =
|
|
{
|
|
.tileTag = GFXTAG_BALL,
|
|
.paletteTag = PALTAG_BALL_GRAY,
|
|
.oam = &sOam_Swap_Pokeball,
|
|
.anims = sAnims_Swap_Pokeball,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_Pokeball
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Swap_Arrow =
|
|
{
|
|
.tileTag = GFXTAG_ARROW,
|
|
.paletteTag = PALTAG_INTERFACE,
|
|
.oam = &sOam_Swap_Arrow,
|
|
.anims = sAnims_Swap_Interface,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Swap_MenuHighlightLeft =
|
|
{
|
|
.tileTag = GFXTAG_MENU_HIGHLIGHT_LEFT,
|
|
.paletteTag = PALTAG_INTERFACE,
|
|
.oam = &sOam_Swap_MenuHighlight,
|
|
.anims = sAnims_Swap_Interface,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Swap_MenuHighlightRight =
|
|
{
|
|
.tileTag = GFXTAG_MENU_HIGHLIGHT_RIGHT,
|
|
.paletteTag = PALTAG_INTERFACE,
|
|
.oam = &sOam_Swap_MenuHighlight,
|
|
.anims = sAnims_Swap_Interface,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Swap_MonPicBgAnim =
|
|
{
|
|
.tileTag = GFXTAG_MON_PIC_BG_ANIM,
|
|
.paletteTag = PALTAG_MON_PIC_BG,
|
|
.oam = &sOam_Swap_MonPicBgAnim,
|
|
.anims = sAnims_Swap_MonPicBgAnim,
|
|
.images = NULL,
|
|
.affineAnims = sAffineAnims_Swap_MonPicBgAnim,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
void static (* const sSwap_MenuOptionFuncs[])(u8 taskId) =
|
|
{
|
|
Swap_OptionSummary,
|
|
Swap_OptionSwap,
|
|
Swap_OptionRechoose,
|
|
};
|
|
|
|
static const struct BgTemplate sSwap_BgTemplates[4] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 24,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 25,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 3,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 26,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 3,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 27,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
};
|
|
|
|
enum {
|
|
SWAP_WIN_TITLE,
|
|
SWAP_WIN_SPECIES,
|
|
SWAP_WIN_INFO,
|
|
SWAP_WIN_OPTIONS,
|
|
SWAP_WIN_YES_NO,
|
|
SWAP_WIN_ACTION_FADE, // Used for action text fading out during screen transition
|
|
SWAP_WIN_UNUSED,
|
|
SWAP_WIN_SPECIES_AT_FADE, // Used to print species name stopped at current fade level
|
|
SWAP_WIN_MON_CATEGORY,
|
|
};
|
|
|
|
static const struct WindowTemplate sSwap_WindowTemplates[] =
|
|
{
|
|
[SWAP_WIN_TITLE] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 0,
|
|
.tilemapTop = 2,
|
|
.width = 12,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 0x0001,
|
|
},
|
|
[SWAP_WIN_SPECIES] = {
|
|
.bg = 2,
|
|
.tilemapLeft = 19,
|
|
.tilemapTop = 2,
|
|
.width = 11,
|
|
.height = 2,
|
|
.paletteNum = 14,
|
|
.baseBlock = 0x0019,
|
|
},
|
|
[SWAP_WIN_INFO] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 0,
|
|
.tilemapTop = 15,
|
|
.width = 20,
|
|
.height = 3,
|
|
.paletteNum = 15,
|
|
.baseBlock = 0x002f,
|
|
},
|
|
[SWAP_WIN_OPTIONS] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 21,
|
|
.tilemapTop = 14,
|
|
.width = 9,
|
|
.height = 6,
|
|
.paletteNum = 15,
|
|
.baseBlock = 0x006b,
|
|
},
|
|
[SWAP_WIN_YES_NO] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 22,
|
|
.tilemapTop = 14,
|
|
.width = 8,
|
|
.height = 4,
|
|
.paletteNum = 15,
|
|
.baseBlock = 0x00a1,
|
|
},
|
|
[SWAP_WIN_ACTION_FADE] = {
|
|
.bg = 2,
|
|
.tilemapLeft = 21,
|
|
.tilemapTop = 15,
|
|
.width = 9,
|
|
.height = 5,
|
|
.paletteNum = 14,
|
|
.baseBlock = 0x006b,
|
|
},
|
|
[SWAP_WIN_UNUSED] = {
|
|
.bg = 2,
|
|
.tilemapLeft = 10,
|
|
.tilemapTop = 2,
|
|
.width = 4,
|
|
.height = 2,
|
|
.paletteNum = 14,
|
|
.baseBlock = 0x00c1,
|
|
},
|
|
[SWAP_WIN_SPECIES_AT_FADE] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 19,
|
|
.tilemapTop = 2,
|
|
.width = 11,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 0x00c9,
|
|
},
|
|
[SWAP_WIN_MON_CATEGORY] = {
|
|
.bg = 0,
|
|
.tilemapLeft = 15,
|
|
.tilemapTop = 0,
|
|
.width = 15,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 0x00df,
|
|
},
|
|
DUMMY_WIN_TEMPLATE,
|
|
};
|
|
|
|
static const u16 sSwapText_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_screen/text.gbapal"); // Identical to sSelectText_Pal
|
|
static const u8 sSwapMenuOptionsTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_TRANSPARENT};
|
|
static const u8 sSwapSpeciesNameTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_TRANSPARENT};
|
|
|
|
#define SWAPACTION_MON 1
|
|
#define SWAPACTION_PKMN_FOR_SWAP 2
|
|
#define SWAPACTION_CANCEL 3
|
|
|
|
static const struct SwapScreenAction sSwap_PlayerScreenActions[] =
|
|
{
|
|
{.id = SWAPACTION_MON, .func = Swap_ActionMon},
|
|
{.id = SWAPACTION_MON, .func = Swap_ActionMon},
|
|
{.id = SWAPACTION_MON, .func = Swap_ActionMon},
|
|
{.id = SWAPACTION_CANCEL, .func = Swap_ActionCancel},
|
|
};
|
|
|
|
static const struct SwapScreenAction sSwap_EnemyScreenActions[] =
|
|
{
|
|
{.id = SWAPACTION_MON, .func = Swap_ActionMon},
|
|
{.id = SWAPACTION_MON, .func = Swap_ActionMon},
|
|
{.id = SWAPACTION_MON, .func = Swap_ActionMon},
|
|
{.id = SWAPACTION_PKMN_FOR_SWAP, .func = Swap_ActionPkmnForSwap},
|
|
{.id = SWAPACTION_CANCEL, .func = Swap_ActionCancel},
|
|
};
|
|
|
|
static void SpriteCB_Pokeball(struct Sprite *sprite)
|
|
{
|
|
if (sprite->oam.paletteNum == IndexOfSpritePaletteTag(PALTAG_BALL_SELECTED))
|
|
{
|
|
// Pokeball selected, do rocking animation
|
|
if (sprite->animEnded)
|
|
{
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
sprite->data[0]--;
|
|
}
|
|
else if (Random() % 5 == 0)
|
|
{
|
|
StartSpriteAnim(sprite, 0);
|
|
sprite->data[0] = 32;
|
|
}
|
|
else
|
|
{
|
|
StartSpriteAnim(sprite, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
StartSpriteAnimIfDifferent(sprite, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Pokeball not selected, remain still
|
|
StartSpriteAnimIfDifferent(sprite, 0);
|
|
}
|
|
}
|
|
|
|
static void CB2_SelectScreen(void)
|
|
{
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
RunTextPrinters();
|
|
UpdatePaletteFade();
|
|
RunTasks();
|
|
}
|
|
|
|
static void VBlankCB_SelectScreen(void)
|
|
{
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
}
|
|
|
|
void DoBattleFactorySelectScreen(void)
|
|
{
|
|
sFactorySelectScreen = NULL;
|
|
SetMainCallback2(CB2_InitSelectScreen);
|
|
}
|
|
|
|
// Main select states
|
|
// States for the main tasks of the Select_ functions after initialization, including:
|
|
// Select_Task_OpenSummaryScreen, Select_Task_HandleYesNo, Select_Task_HandleMenu, and Select_Task_HandleChooseMons
|
|
// Unnecessarily complicated, could easily have just kept states numbered in each task always starting at 0
|
|
// There's only one instance (Select_Task_HandleChooseMons) where a non-initial case is used
|
|
// Select_Task_Exit has its own straightforward states
|
|
#define STATE_CHOOSE_MONS_INIT 0
|
|
#define STATE_CHOOSE_MONS_HANDLE_INPUT 1
|
|
#define STATE_MENU_INIT 2
|
|
#define STATE_MENU_HANDLE_INPUT 3
|
|
#define STATE_YESNO_SHOW_OPTIONS 4
|
|
#define STATE_YESNO_HANDLE_INPUT 5
|
|
#define STATE_SUMMARY_FADE 6
|
|
#define STATE_SUMMARY_CLEAN 7
|
|
#define STATE_SUMMARY_SHOW 8
|
|
#define STATE_MENU_SHOW_OPTIONS 9
|
|
#define STATE_YESNO_SHOW_MONS 10
|
|
#define STATE_CHOOSE_MONS_INVALID 11
|
|
#define STATE_MENU_REINIT 12
|
|
#define STATE_MENU_RESHOW 13
|
|
|
|
static void CB2_InitSelectScreen(void)
|
|
{
|
|
u8 taskId;
|
|
|
|
switch (gMain.state)
|
|
{
|
|
case 0:
|
|
TRY_FREE_AND_SET_NULL(sFactorySelectMons);
|
|
SetHBlankCallback(NULL);
|
|
SetVBlankCallback(NULL);
|
|
CpuFill32(0, (void *)VRAM, VRAM_SIZE);
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, sSelect_BgTemplates, ARRAY_COUNT(sSelect_BgTemplates));
|
|
InitWindows(sSelect_WindowTemplates);
|
|
DeactivateAllTextPrinters();
|
|
gMain.state++;
|
|
break;
|
|
case 1:
|
|
sSelectMenuTilesetBuffer = Alloc(0x440);
|
|
sSelectMonPicBgTilesetBuffer = AllocZeroed(0x440);
|
|
sSelectMenuTilemapBuffer = Alloc(BG_SCREEN_SIZE);
|
|
sSelectMonPicBgTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
|
|
ChangeBgX(0, 0, BG_COORD_SET);
|
|
ChangeBgY(0, 0, BG_COORD_SET);
|
|
ChangeBgX(1, 0, BG_COORD_SET);
|
|
ChangeBgY(1, 0, BG_COORD_SET);
|
|
ChangeBgX(3, 0, BG_COORD_SET);
|
|
ChangeBgY(3, 0, BG_COORD_SET);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
SetGpuReg(REG_OFFSET_MOSAIC, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
|
SetGpuReg(REG_OFFSET_WIN1H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN1V, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, 0);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
|
gMain.state++;
|
|
break;
|
|
case 2:
|
|
ResetPaletteFade();
|
|
ResetSpriteData();
|
|
ResetTasks();
|
|
FreeAllSpritePalettes();
|
|
CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSelectMenuTilesetBuffer, 0x440);
|
|
CpuCopy16(sMonPicBg_Gfx, sSelectMonPicBgTilesetBuffer, 0x60);
|
|
LoadBgTiles(1, sSelectMenuTilesetBuffer, 0x440, 0);
|
|
LoadBgTiles(3, sSelectMonPicBgTilesetBuffer, 0x60, 0);
|
|
CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSelectMenuTilemapBuffer, BG_SCREEN_SIZE);
|
|
LoadBgTilemap(1, sSelectMenuTilemapBuffer, BG_SCREEN_SIZE, 0);
|
|
LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40);
|
|
LoadPalette(sSelectText_Pal, 0xF0, 8);
|
|
LoadPalette(sSelectText_Pal, 0xE0, 10);
|
|
#ifdef UBFIX
|
|
if (sFactorySelectScreen && sFactorySelectScreen->fromSummaryScreen)
|
|
#else
|
|
if (sFactorySelectScreen->fromSummaryScreen == TRUE)
|
|
#endif
|
|
gPlttBufferUnfaded[228] = sFactorySelectScreen->speciesNameColorBackup;
|
|
LoadPalette(sMonPicBg_Pal, 0x20, 4);
|
|
gMain.state++;
|
|
break;
|
|
case 3:
|
|
SetBgTilemapBuffer(3, sSelectMonPicBgTilemapBuffer);
|
|
CopyToBgTilemapBufferRect(3, sMonPicBg_Tilemap, 11, 4, 8, 8);
|
|
CopyToBgTilemapBufferRect(3, sMonPicBg_Tilemap, 2, 4, 8, 8);
|
|
CopyToBgTilemapBufferRect(3, sMonPicBg_Tilemap, 20, 4, 8, 8);
|
|
CopyBgTilemapBufferToVram(3);
|
|
gMain.state++;
|
|
break;
|
|
case 4:
|
|
LoadSpritePalettes(sSelect_SpritePalettes);
|
|
LoadSpriteSheets(sSelect_SpriteSheets);
|
|
LoadCompressedSpriteSheet(sSelect_BallGfx);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
SetVBlankCallback(VBlankCB_SelectScreen);
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP);
|
|
#ifdef UBFIX
|
|
if (sFactorySelectScreen && sFactorySelectScreen->fromSummaryScreen)
|
|
#else
|
|
if (sFactorySelectScreen->fromSummaryScreen == TRUE)
|
|
#endif
|
|
{
|
|
Select_SetWinRegs(88, 152, 32, 96);
|
|
ShowBg(3);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4));
|
|
}
|
|
else
|
|
{
|
|
HideBg(3);
|
|
}
|
|
gMain.state++;
|
|
break;
|
|
case 5:
|
|
#ifdef UBFIX
|
|
if (sFactorySelectScreen && sFactorySelectScreen->fromSummaryScreen)
|
|
#else
|
|
if (sFactorySelectScreen->fromSummaryScreen == TRUE)
|
|
#endif
|
|
sFactorySelectScreen->cursorPos = gLastViewedMonIndex;
|
|
Select_InitMonsData();
|
|
Select_InitAllSprites();
|
|
if (sFactorySelectScreen->fromSummaryScreen == TRUE)
|
|
Select_ReshowMonSprite();
|
|
gMain.state++;
|
|
break;
|
|
case 6:
|
|
Select_PrintSelectMonString();
|
|
PutWindowTilemap(SELECT_WIN_INFO);
|
|
gMain.state++;
|
|
break;
|
|
case 7:
|
|
Select_PrintMonCategory();
|
|
PutWindowTilemap(SELECT_WIN_MON_CATEGORY);
|
|
gMain.state++;
|
|
break;
|
|
case 8:
|
|
Select_PrintMonSpecies();
|
|
PutWindowTilemap(SELECT_WIN_SPECIES);
|
|
gMain.state++;
|
|
break;
|
|
case 9:
|
|
Select_PrintRentalPkmnString();
|
|
PutWindowTilemap(SELECT_WIN_TITLE);
|
|
gMain.state++;
|
|
break;
|
|
case 10:
|
|
sFactorySelectScreen->fadeSpeciesNameTaskId = CreateTask(Select_Task_FadeSpeciesName, 0);
|
|
if (!sFactorySelectScreen->fromSummaryScreen)
|
|
{
|
|
gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].tState = FADESTATE_INIT;
|
|
taskId = CreateTask(Select_Task_HandleChooseMons, 0);
|
|
gTasks[taskId].tState = STATE_CHOOSE_MONS_INIT;
|
|
}
|
|
else
|
|
{
|
|
gTasks[sFactorySelectScreen->fadeSpeciesNameTaskId].tState = FADESTATE_RUN;
|
|
sFactorySelectScreen->fadeSpeciesNameActive = FALSE;
|
|
taskId = CreateTask(Select_Task_HandleMenu, 0);
|
|
gTasks[taskId].tState = STATE_MENU_RESHOW;
|
|
}
|
|
SetMainCallback2(CB2_SelectScreen);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Select_InitMonsData(void)
|
|
{
|
|
u8 i;
|
|
|
|
if (sFactorySelectScreen != NULL)
|
|
return;
|
|
|
|
sFactorySelectScreen = AllocZeroed(sizeof(*sFactorySelectScreen));
|
|
sFactorySelectScreen->cursorPos = 0;
|
|
sFactorySelectScreen->selectingMonsState = 1;
|
|
sFactorySelectScreen->fromSummaryScreen = FALSE;
|
|
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
|
|
sFactorySelectScreen->mons[i].selectedId = 0;
|
|
|
|
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
|
|
CreateFrontierFactorySelectableMons(0);
|
|
else
|
|
CreateSlateportTentSelectableMons(0);
|
|
}
|
|
|
|
static void Select_InitAllSprites(void)
|
|
{
|
|
u8 i, cursorPos;
|
|
s16 x;
|
|
|
|
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
|
|
{
|
|
sFactorySelectScreen->mons[i].ballSpriteId = CreateSprite(&sSpriteTemplate_Select_Pokeball, (35 * i) + 32, 64, 1);
|
|
gSprites[sFactorySelectScreen->mons[i].ballSpriteId].data[0] = 0;
|
|
Select_SetBallSpritePaletteNum(i);
|
|
}
|
|
cursorPos = sFactorySelectScreen->cursorPos;
|
|
x = gSprites[sFactorySelectScreen->mons[cursorPos].ballSpriteId].x;
|
|
sFactorySelectScreen->cursorSpriteId = CreateSprite(&sSpriteTemplate_Select_Arrow, x, 88, 0);
|
|
sFactorySelectScreen->menuCursor1SpriteId = CreateSprite(&sSpriteTemplate_Select_MenuHighlightLeft, 176, 112, 0);
|
|
sFactorySelectScreen->menuCursor2SpriteId = CreateSprite(&sSpriteTemplate_Select_MenuHighlightRight, 176, 144, 0);
|
|
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE;
|
|
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecX = 0;
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].centerToCornerVecY = 0;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecX = 0;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].centerToCornerVecY = 0;
|
|
}
|
|
|
|
static void Select_DestroyAllSprites(void)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
|
|
DestroySprite(&gSprites[sFactorySelectScreen->mons[i].ballSpriteId]);
|
|
|
|
DestroySprite(&gSprites[sFactorySelectScreen->cursorSpriteId]);
|
|
DestroySprite(&gSprites[sFactorySelectScreen->menuCursor1SpriteId]);
|
|
DestroySprite(&gSprites[sFactorySelectScreen->menuCursor2SpriteId]);
|
|
}
|
|
|
|
static void Select_UpdateBallCursorPosition(s8 direction)
|
|
{
|
|
u8 cursorPos;
|
|
if (direction > 0) // Move cursor right.
|
|
{
|
|
if (sFactorySelectScreen->cursorPos != SELECTABLE_MONS_COUNT - 1)
|
|
sFactorySelectScreen->cursorPos++;
|
|
else
|
|
sFactorySelectScreen->cursorPos = 0;
|
|
}
|
|
else // Move cursor left.
|
|
{
|
|
if (sFactorySelectScreen->cursorPos != 0)
|
|
sFactorySelectScreen->cursorPos--;
|
|
else
|
|
sFactorySelectScreen->cursorPos = SELECTABLE_MONS_COUNT - 1;
|
|
}
|
|
|
|
cursorPos = sFactorySelectScreen->cursorPos;
|
|
gSprites[sFactorySelectScreen->cursorSpriteId].x = gSprites[sFactorySelectScreen->mons[cursorPos].ballSpriteId].x;
|
|
}
|
|
|
|
static void Select_UpdateMenuCursorPosition(s8 direction)
|
|
{
|
|
if (direction > 0) // Move cursor down.
|
|
{
|
|
if (sFactorySelectScreen->menuCursorPos != ARRAY_COUNT(sSelect_MenuOptionFuncs) - 1)
|
|
sFactorySelectScreen->menuCursorPos++;
|
|
else
|
|
sFactorySelectScreen->menuCursorPos = 0;
|
|
}
|
|
else // Move cursor up.
|
|
{
|
|
if (sFactorySelectScreen->menuCursorPos != 0)
|
|
sFactorySelectScreen->menuCursorPos--;
|
|
else
|
|
sFactorySelectScreen->menuCursorPos = ARRAY_COUNT(sSelect_MenuOptionFuncs) - 1;
|
|
}
|
|
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].y = (sFactorySelectScreen->menuCursorPos * 16) + 112;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].y = (sFactorySelectScreen->menuCursorPos * 16) + 112;
|
|
}
|
|
|
|
static void Select_UpdateYesNoCursorPosition(s8 direction)
|
|
{
|
|
if (direction > 0) // Move cursor down.
|
|
{
|
|
if (sFactorySelectScreen->yesNoCursorPos != 1)
|
|
sFactorySelectScreen->yesNoCursorPos++;
|
|
else
|
|
sFactorySelectScreen->yesNoCursorPos = 0;
|
|
}
|
|
else // Move cursor up.
|
|
{
|
|
if (sFactorySelectScreen->yesNoCursorPos != 0)
|
|
sFactorySelectScreen->yesNoCursorPos--;
|
|
else
|
|
sFactorySelectScreen->yesNoCursorPos = 1;
|
|
}
|
|
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].y = (sFactorySelectScreen->yesNoCursorPos * 16) + 112;
|
|
}
|
|
|
|
static void Select_HandleMonSelectionChange(void)
|
|
{
|
|
u8 i, paletteNum;
|
|
u8 cursorPos = sFactorySelectScreen->cursorPos;
|
|
if (sFactorySelectScreen->mons[cursorPos].selectedId) // Deselect a mon.
|
|
{
|
|
paletteNum = IndexOfSpritePaletteTag(PALTAG_BALL_GRAY);
|
|
if (sFactorySelectScreen->selectingMonsState == FRONTIER_PARTY_SIZE
|
|
&& sFactorySelectScreen->mons[cursorPos].selectedId == 1)
|
|
{
|
|
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
|
|
{
|
|
if (sFactorySelectScreen->mons[i].selectedId == FRONTIER_PARTY_SIZE - 1)
|
|
break;
|
|
}
|
|
if (i == SELECTABLE_MONS_COUNT)
|
|
return;
|
|
else
|
|
sFactorySelectScreen->mons[i].selectedId = 1;
|
|
}
|
|
sFactorySelectScreen->mons[cursorPos].selectedId = 0;
|
|
sFactorySelectScreen->selectingMonsState--;
|
|
}
|
|
else // Select a mon.
|
|
{
|
|
paletteNum = IndexOfSpritePaletteTag(PALTAG_BALL_SELECTED);
|
|
sFactorySelectScreen->mons[cursorPos].selectedId = sFactorySelectScreen->selectingMonsState;
|
|
sFactorySelectScreen->selectingMonsState++;
|
|
}
|
|
|
|
gSprites[sFactorySelectScreen->mons[cursorPos].ballSpriteId].oam.paletteNum = paletteNum;
|
|
}
|
|
|
|
static void Select_SetBallSpritePaletteNum(u8 id)
|
|
{
|
|
u8 palNum;
|
|
|
|
if (sFactorySelectScreen->mons[id].selectedId)
|
|
palNum = IndexOfSpritePaletteTag(PALTAG_BALL_SELECTED);
|
|
else
|
|
palNum = IndexOfSpritePaletteTag(PALTAG_BALL_GRAY);
|
|
|
|
gSprites[sFactorySelectScreen->mons[id].ballSpriteId].oam.paletteNum = palNum;
|
|
}
|
|
|
|
static void Select_Task_OpenSummaryScreen(u8 taskId)
|
|
{
|
|
u8 i;
|
|
u8 currMonId;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case STATE_SUMMARY_FADE:
|
|
gPlttBufferUnfaded[228] = gPlttBufferFaded[228];
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
|
|
gTasks[taskId].tState = STATE_SUMMARY_CLEAN;
|
|
break;
|
|
case STATE_SUMMARY_CLEAN:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId);
|
|
HideMonPic(sFactorySelectScreen->monPics[1], &sFactorySelectScreen->monPicAnimating);
|
|
Select_DestroyAllSprites();
|
|
FREE_AND_SET_NULL(sSelectMenuTilesetBuffer);
|
|
FREE_AND_SET_NULL(sSelectMonPicBgTilesetBuffer);
|
|
FREE_AND_SET_NULL(sSelectMenuTilemapBuffer);
|
|
FREE_AND_SET_NULL(sSelectMonPicBgTilemapBuffer);
|
|
FreeAllWindowBuffers();
|
|
gTasks[taskId].tState = STATE_SUMMARY_SHOW;
|
|
}
|
|
break;
|
|
case STATE_SUMMARY_SHOW:
|
|
sFactorySelectScreen->speciesNameColorBackup = gPlttBufferUnfaded[228];
|
|
DestroyTask(taskId);
|
|
sFactorySelectScreen->fromSummaryScreen = TRUE;
|
|
currMonId = sFactorySelectScreen->cursorPos;
|
|
sFactorySelectMons = AllocZeroed(sizeof(struct Pokemon) * SELECTABLE_MONS_COUNT);
|
|
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
|
|
sFactorySelectMons[i] = sFactorySelectScreen->mons[i].monData;
|
|
ShowPokemonSummaryScreen(SUMMARY_MODE_LOCK_MOVES, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Select_Task_Exit(u8 taskId)
|
|
{
|
|
if (sFactorySelectScreen->monPicAnimating == TRUE)
|
|
return;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 1:
|
|
if (!UpdatePaletteFade())
|
|
{
|
|
Select_CopyMonsToPlayerParty();
|
|
DestroyTask(sFactorySelectScreen->fadeSpeciesNameTaskId);
|
|
Select_DestroyAllSprites();
|
|
FREE_AND_SET_NULL(sSelectMenuTilesetBuffer);
|
|
FREE_AND_SET_NULL(sSelectMenuTilemapBuffer);
|
|
FREE_AND_SET_NULL(sSelectMonPicBgTilemapBuffer);
|
|
FREE_AND_SET_NULL(sFactorySelectScreen);
|
|
FreeAllWindowBuffers();
|
|
SetMainCallback2(CB2_ReturnToFieldContinueScript);
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Handles the Yes/No prompt when confirming the 3 selected rental pokemon
|
|
static void Select_Task_HandleYesNo(u8 taskId)
|
|
{
|
|
if (sFactorySelectScreen->monPicAnimating == TRUE)
|
|
return;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case STATE_YESNO_SHOW_MONS:
|
|
Select_ShowChosenMons();
|
|
gTasks[taskId].tState = STATE_YESNO_SHOW_OPTIONS;
|
|
break;
|
|
case STATE_YESNO_SHOW_OPTIONS:
|
|
Select_ShowYesNoOptions();
|
|
gTasks[taskId].tState = STATE_YESNO_HANDLE_INPUT;
|
|
break;
|
|
case STATE_YESNO_HANDLE_INPUT:
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
if (sFactorySelectScreen->yesNoCursorPos == 0)
|
|
{
|
|
// Selected Yes, confirmed selected pokemon
|
|
Select_HideChosenMons();
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].func = Select_Task_Exit;
|
|
}
|
|
else
|
|
{
|
|
// Selected No, continue choosing pokemon
|
|
Select_ErasePopupMenu(SELECT_WIN_YES_NO);
|
|
Select_DeclineChosenMons();
|
|
sFactorySelectScreen->fadeSpeciesNameActive = TRUE;
|
|
gTasks[taskId].tState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
gTasks[taskId].func = Select_Task_HandleChooseMons;
|
|
}
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
// Pressed B, Continue choosing pokemon
|
|
PlaySE(SE_SELECT);
|
|
Select_ErasePopupMenu(SELECT_WIN_YES_NO);
|
|
Select_DeclineChosenMons();
|
|
sFactorySelectScreen->fadeSpeciesNameActive = TRUE;
|
|
gTasks[taskId].tState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
gTasks[taskId].func = Select_Task_HandleChooseMons;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_UP))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Select_UpdateYesNoCursorPosition(-1);
|
|
}
|
|
else if (JOY_REPEAT(DPAD_DOWN))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Select_UpdateYesNoCursorPosition(1);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Handles the popup menu that shows when a pokemon is selected
|
|
static void Select_Task_HandleMenu(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case STATE_MENU_INIT:
|
|
if (!sFactorySelectScreen->fromSummaryScreen)
|
|
OpenMonPic(&sFactorySelectScreen->monPics[1].bgSpriteId, &sFactorySelectScreen->monPicAnimating, FALSE);
|
|
gTasks[taskId].tState = STATE_MENU_SHOW_OPTIONS;
|
|
break;
|
|
case STATE_MENU_SHOW_OPTIONS:
|
|
if (sFactorySelectScreen->monPicAnimating != TRUE)
|
|
{
|
|
Select_ShowMenuOptions();
|
|
sFactorySelectScreen->fromSummaryScreen = FALSE;
|
|
gTasks[taskId].tState = STATE_MENU_HANDLE_INPUT;
|
|
}
|
|
break;
|
|
case STATE_MENU_HANDLE_INPUT:
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
u8 retVal;
|
|
PlaySE(SE_SELECT);
|
|
retVal = Select_RunMenuOptionFunc();
|
|
if (retVal == SELECT_CONTINUE_CHOOSING)
|
|
{
|
|
sFactorySelectScreen->fadeSpeciesNameActive = TRUE;
|
|
gTasks[taskId].tState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
gTasks[taskId].func = Select_Task_HandleChooseMons;
|
|
}
|
|
else if (retVal == SELECT_CONFIRM_MONS)
|
|
{
|
|
gTasks[taskId].tState = STATE_YESNO_SHOW_MONS;
|
|
gTasks[taskId].func = Select_Task_HandleYesNo;
|
|
}
|
|
else if (retVal == SELECT_INVALID_MON)
|
|
{
|
|
gTasks[taskId].tState = STATE_CHOOSE_MONS_INVALID;
|
|
gTasks[taskId].func = Select_Task_HandleChooseMons;
|
|
}
|
|
else // SELECT_SUMMARY
|
|
{
|
|
gTasks[taskId].tState = STATE_SUMMARY_FADE;
|
|
gTasks[taskId].func = Select_Task_OpenSummaryScreen;
|
|
}
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
CloseMonPic(sFactorySelectScreen->monPics[1], &sFactorySelectScreen->monPicAnimating, FALSE);
|
|
Select_ErasePopupMenu(SELECT_WIN_OPTIONS);
|
|
sFactorySelectScreen->fadeSpeciesNameActive = TRUE;
|
|
gTasks[taskId].tState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
gTasks[taskId].func = Select_Task_HandleChooseMons;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_UP))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Select_UpdateMenuCursorPosition(-1);
|
|
}
|
|
else if (JOY_REPEAT(DPAD_DOWN))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Select_UpdateMenuCursorPosition(1);
|
|
}
|
|
break;
|
|
case STATE_MENU_REINIT:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
if (sFactorySelectScreen->fromSummaryScreen == TRUE)
|
|
{
|
|
gPlttBufferFaded[228] = sFactorySelectScreen->speciesNameColorBackup;
|
|
gPlttBufferUnfaded[228] = gPlttBufferUnfaded[244];
|
|
}
|
|
sFactorySelectScreen->fromSummaryScreen = FALSE;
|
|
gTasks[taskId].tState = STATE_MENU_HANDLE_INPUT;
|
|
}
|
|
break;
|
|
case STATE_MENU_RESHOW:
|
|
Select_ShowMenuOptions();
|
|
gTasks[taskId].tState = STATE_MENU_REINIT;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Handles input on the main selection screen, when no popup menu is open
|
|
static void Select_Task_HandleChooseMons(u8 taskId)
|
|
{
|
|
if (sFactorySelectScreen->monPicAnimating == TRUE)
|
|
return;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case STATE_CHOOSE_MONS_INIT:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
gTasks[taskId].tState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
sFactorySelectScreen->fadeSpeciesNameActive = TRUE;
|
|
}
|
|
break;
|
|
case STATE_CHOOSE_MONS_HANDLE_INPUT:
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
sFactorySelectScreen->fadeSpeciesNameActive = FALSE;
|
|
gTasks[taskId].tState = STATE_MENU_INIT;
|
|
gTasks[taskId].func = Select_Task_HandleMenu;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_LEFT))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Select_UpdateBallCursorPosition(-1);
|
|
Select_PrintMonCategory();
|
|
Select_PrintMonSpecies();
|
|
}
|
|
else if (JOY_REPEAT(DPAD_RIGHT))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Select_UpdateBallCursorPosition(1);
|
|
Select_PrintMonCategory();
|
|
Select_PrintMonSpecies();
|
|
}
|
|
break;
|
|
case STATE_CHOOSE_MONS_INVALID:
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
CloseMonPic(sFactorySelectScreen->monPics[1], &sFactorySelectScreen->monPicAnimating, FALSE);
|
|
Select_PrintSelectMonString();
|
|
sFactorySelectScreen->fadeSpeciesNameActive = TRUE;
|
|
gTasks[taskId].tState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
#undef STATE_CHOOSE_MONS_INIT
|
|
#undef STATE_CHOOSE_MONS_HANDLE_INPUT
|
|
#undef STATE_MENU_INIT
|
|
#undef STATE_MENU_HANDLE_INPUT
|
|
#undef STATE_YESNO_SHOW_OPTIONS
|
|
#undef STATE_YESNO_HANDLE_INPUT
|
|
#undef STATE_SUMMARY_FADE
|
|
#undef STATE_SUMMARY_CLEAN
|
|
#undef STATE_SUMMARY_SHOW
|
|
#undef STATE_MENU_SHOW_OPTIONS
|
|
#undef STATE_YESNO_SHOW_MONS
|
|
#undef STATE_CHOOSE_MONS_INVALID
|
|
#undef STATE_MENU_REINIT
|
|
#undef STATE_MENU_RESHOW
|
|
|
|
static void CreateFrontierFactorySelectableMons(u8 firstMonId)
|
|
{
|
|
u8 i, j = 0;
|
|
u8 ivs = 0;
|
|
u8 level = 0;
|
|
u8 friendship = 0;
|
|
u32 otId = 0;
|
|
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u8 challengeNum = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] / 7;
|
|
u8 rentalRank = 0;
|
|
|
|
gFacilityTrainerMons = gBattleFrontierMons;
|
|
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50)
|
|
level = 100;
|
|
else
|
|
level = 50;
|
|
|
|
rentalRank = GetNumPastRentalsRank(battleMode, lvlMode);
|
|
otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
|
|
|
|
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
|
|
{
|
|
u16 monId = gSaveBlock2Ptr->frontier.rentalMons[i].monId;
|
|
sFactorySelectScreen->mons[i + firstMonId].monId = monId;
|
|
if (i < rentalRank)
|
|
ivs = GetFactoryMonFixedIV(challengeNum + 1, FALSE);
|
|
else
|
|
ivs = GetFactoryMonFixedIV(challengeNum, FALSE);
|
|
CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData,
|
|
gFacilityTrainerMons[monId].species,
|
|
level,
|
|
gFacilityTrainerMons[monId].nature,
|
|
ivs,
|
|
gFacilityTrainerMons[monId].evSpread,
|
|
otId);
|
|
friendship = 0;
|
|
for (j = 0; j < MAX_MON_MOVES; j++)
|
|
SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monId].moves[j], j);
|
|
SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
|
}
|
|
}
|
|
|
|
static void CreateSlateportTentSelectableMons(u8 firstMonId)
|
|
{
|
|
u8 i, j;
|
|
u8 ivs = 0;
|
|
u8 level = 30;
|
|
u8 friendship = 0;
|
|
u32 otId = 0;
|
|
|
|
gFacilityTrainerMons = gSlateportBattleTentMons;
|
|
otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
|
|
|
|
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
|
|
{
|
|
u16 monId = gSaveBlock2Ptr->frontier.rentalMons[i].monId;
|
|
sFactorySelectScreen->mons[i + firstMonId].monId = monId;
|
|
CreateMonWithEVSpreadNatureOTID(&sFactorySelectScreen->mons[i + firstMonId].monData,
|
|
gFacilityTrainerMons[monId].species,
|
|
level,
|
|
gFacilityTrainerMons[monId].nature,
|
|
ivs,
|
|
gFacilityTrainerMons[monId].evSpread,
|
|
otId);
|
|
friendship = 0;
|
|
for (j = 0; j < MAX_MON_MOVES; j++)
|
|
SetMonMoveAvoidReturn(&sFactorySelectScreen->mons[i + firstMonId].monData, gFacilityTrainerMons[monId].moves[j], j);
|
|
SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&sFactorySelectScreen->mons[i + firstMonId].monData, MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monId].itemTableId]);
|
|
}
|
|
}
|
|
|
|
static void Select_CopyMonsToPlayerParty(void)
|
|
{
|
|
u8 i, j;
|
|
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
for (j = 0; j < SELECTABLE_MONS_COUNT; j++)
|
|
{
|
|
if (sFactorySelectScreen->mons[j].selectedId == i + 1)
|
|
{
|
|
gPlayerParty[i] = sFactorySelectScreen->mons[j].monData;
|
|
gSaveBlock2Ptr->frontier.rentalMons[i].monId = sFactorySelectScreen->mons[j].monId;
|
|
gSaveBlock2Ptr->frontier.rentalMons[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY, NULL);
|
|
gSaveBlock2Ptr->frontier.rentalMons[i].abilityNum = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ABILITY_NUM, NULL);
|
|
gSaveBlock2Ptr->frontier.rentalMons[i].ivs = GetBoxMonData(&gPlayerParty[i].box, MON_DATA_ATK_IV, NULL);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
CalculatePlayerPartyCount();
|
|
}
|
|
|
|
static void Select_ShowMenuOptions(void)
|
|
{
|
|
if (!sFactorySelectScreen->fromSummaryScreen)
|
|
sFactorySelectScreen->menuCursorPos = 0;
|
|
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].x = 176;
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].y = (sFactorySelectScreen->menuCursorPos * 16) + 112;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].x = 208;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].y = (sFactorySelectScreen->menuCursorPos * 16) + 112;
|
|
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE;
|
|
|
|
Select_PrintMenuOptions();
|
|
}
|
|
|
|
static void Select_ShowYesNoOptions(void)
|
|
{
|
|
sFactorySelectScreen->yesNoCursorPos = 0;
|
|
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].x = 176;
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].y = 112;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].x = 208;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].y = 112;
|
|
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = FALSE;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = FALSE;
|
|
|
|
Select_PrintYesNoOptions();
|
|
}
|
|
|
|
static void Select_ErasePopupMenu(u8 windowId)
|
|
{
|
|
gSprites[sFactorySelectScreen->menuCursor1SpriteId].invisible = TRUE;
|
|
gSprites[sFactorySelectScreen->menuCursor2SpriteId].invisible = TRUE;
|
|
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
ClearWindowTilemap(windowId);
|
|
}
|
|
|
|
static void Select_PrintRentalPkmnString(void)
|
|
{
|
|
FillWindowPixelBuffer(SELECT_WIN_TITLE, PIXEL_FILL(0));
|
|
AddTextPrinterParameterized(SELECT_WIN_TITLE, FONT_NORMAL, gText_RentalPkmn2, 2, 1, 0, NULL);
|
|
CopyWindowToVram(SELECT_WIN_TITLE, COPYWIN_FULL);
|
|
}
|
|
|
|
static void Select_PrintMonSpecies(void)
|
|
{
|
|
u16 species;
|
|
u8 x;
|
|
u8 monId = sFactorySelectScreen->cursorPos;
|
|
|
|
FillWindowPixelBuffer(SELECT_WIN_SPECIES, PIXEL_FILL(0));
|
|
species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL);
|
|
StringCopy(gStringVar4, gSpeciesNames[species]);
|
|
x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 86);
|
|
AddTextPrinterParameterized3(SELECT_WIN_SPECIES, FONT_NORMAL, x, 1, sSpeciesNameTextColors, 0, gStringVar4);
|
|
CopyWindowToVram(SELECT_WIN_SPECIES, COPYWIN_GFX);
|
|
}
|
|
|
|
static void Select_PrintSelectMonString(void)
|
|
{
|
|
const u8 *str = NULL;
|
|
|
|
FillWindowPixelBuffer(SELECT_WIN_INFO, PIXEL_FILL(0));
|
|
if (sFactorySelectScreen->selectingMonsState == 1)
|
|
str = gText_SelectFirstPkmn;
|
|
else if (sFactorySelectScreen->selectingMonsState == 2)
|
|
str = gText_SelectSecondPkmn;
|
|
else if (sFactorySelectScreen->selectingMonsState == 3)
|
|
str = gText_SelectThirdPkmn;
|
|
else
|
|
str = gText_TheseThreePkmnOkay;
|
|
|
|
AddTextPrinterParameterized(SELECT_WIN_INFO, FONT_NORMAL, str, 2, 5, 0, NULL);
|
|
CopyWindowToVram(SELECT_WIN_INFO, COPYWIN_GFX);
|
|
}
|
|
|
|
static void Select_PrintCantSelectSameMon(void)
|
|
{
|
|
FillWindowPixelBuffer(SELECT_WIN_INFO, PIXEL_FILL(0));
|
|
AddTextPrinterParameterized(SELECT_WIN_INFO, FONT_NORMAL, gText_CantSelectSamePkmn, 2, 5, 0, NULL);
|
|
CopyWindowToVram(SELECT_WIN_INFO, COPYWIN_GFX);
|
|
}
|
|
|
|
static void Select_PrintMenuOptions(void)
|
|
{
|
|
u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId;
|
|
|
|
PutWindowTilemap(SELECT_WIN_OPTIONS);
|
|
FillWindowPixelBuffer(SELECT_WIN_OPTIONS, PIXEL_FILL(0));
|
|
AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, FONT_NORMAL, 7, 1, sMenuOptionTextColors, 0, gText_Summary);
|
|
if (selectedId != 0)
|
|
AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, FONT_NORMAL, 7, 17, sMenuOptionTextColors, 0, gText_Deselect);
|
|
else
|
|
AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, FONT_NORMAL, 7, 17, sMenuOptionTextColors, 0, gText_Rent);
|
|
|
|
AddTextPrinterParameterized3(SELECT_WIN_OPTIONS, FONT_NORMAL, 7, 33, sMenuOptionTextColors, 0, gText_Others2);
|
|
CopyWindowToVram(SELECT_WIN_OPTIONS, COPYWIN_FULL);
|
|
}
|
|
|
|
static void Select_PrintYesNoOptions(void)
|
|
{
|
|
PutWindowTilemap(SELECT_WIN_YES_NO);
|
|
FillWindowPixelBuffer(SELECT_WIN_YES_NO, PIXEL_FILL(0));
|
|
AddTextPrinterParameterized3(SELECT_WIN_YES_NO, FONT_NORMAL, 7, 1, sMenuOptionTextColors, 0, gText_Yes2);
|
|
AddTextPrinterParameterized3(SELECT_WIN_YES_NO, FONT_NORMAL, 7, 17, sMenuOptionTextColors, 0, gText_No2);
|
|
CopyWindowToVram(SELECT_WIN_YES_NO, COPYWIN_FULL);
|
|
}
|
|
|
|
static u8 Select_RunMenuOptionFunc(void)
|
|
{
|
|
gFactorySelect_CurrentOptionFunc = sSelect_MenuOptionFuncs[sFactorySelectScreen->menuCursorPos];
|
|
return gFactorySelect_CurrentOptionFunc();
|
|
}
|
|
|
|
static u8 Select_OptionRentDeselect(void)
|
|
{
|
|
u8 selectedId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].selectedId;
|
|
u16 monId = sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monId;
|
|
if (selectedId == 0 && !Select_AreSpeciesValid(monId))
|
|
{
|
|
Select_PrintCantSelectSameMon();
|
|
Select_ErasePopupMenu(SELECT_WIN_OPTIONS);
|
|
return SELECT_INVALID_MON;
|
|
}
|
|
else
|
|
{
|
|
CloseMonPic(sFactorySelectScreen->monPics[1], &sFactorySelectScreen->monPicAnimating, FALSE);
|
|
Select_HandleMonSelectionChange();
|
|
Select_PrintSelectMonString();
|
|
Select_ErasePopupMenu(SELECT_WIN_OPTIONS);
|
|
if (sFactorySelectScreen->selectingMonsState > FRONTIER_PARTY_SIZE)
|
|
return SELECT_CONFIRM_MONS;
|
|
else
|
|
return SELECT_CONTINUE_CHOOSING;
|
|
}
|
|
}
|
|
|
|
static u8 Select_DeclineChosenMons(void)
|
|
{
|
|
Select_HideChosenMons();
|
|
Select_HandleMonSelectionChange();
|
|
Select_PrintSelectMonString();
|
|
Select_ErasePopupMenu(SELECT_WIN_OPTIONS);
|
|
if (sFactorySelectScreen->selectingMonsState > FRONTIER_PARTY_SIZE)
|
|
return 2;
|
|
else
|
|
return 1;
|
|
}
|
|
|
|
static u8 Select_OptionSummary(void)
|
|
{
|
|
return SELECT_SUMMARY;
|
|
}
|
|
|
|
static u8 Select_OptionOthers(void)
|
|
{
|
|
CloseMonPic(sFactorySelectScreen->monPics[1], &sFactorySelectScreen->monPicAnimating, FALSE);
|
|
Select_ErasePopupMenu(SELECT_WIN_OPTIONS);
|
|
return SELECT_CONTINUE_CHOOSING;
|
|
}
|
|
|
|
static void Select_PrintMonCategory(void)
|
|
{
|
|
u16 species;
|
|
u8 text[30];
|
|
u8 x;
|
|
u8 monId = sFactorySelectScreen->cursorPos;
|
|
if (monId < SELECTABLE_MONS_COUNT)
|
|
{
|
|
PutWindowTilemap(SELECT_WIN_MON_CATEGORY);
|
|
FillWindowPixelBuffer(SELECT_WIN_MON_CATEGORY, PIXEL_FILL(0));
|
|
species = GetMonData(&sFactorySelectScreen->mons[monId].monData, MON_DATA_SPECIES, NULL);
|
|
CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text);
|
|
x = GetStringRightAlignXOffset(FONT_NORMAL, text, 0x76);
|
|
AddTextPrinterParameterized(SELECT_WIN_MON_CATEGORY, FONT_NORMAL, text, x, 1, 0, NULL);
|
|
CopyWindowToVram(SELECT_WIN_MON_CATEGORY, COPYWIN_GFX);
|
|
}
|
|
}
|
|
|
|
static void Select_CreateMonSprite(void)
|
|
{
|
|
u8 monId = sFactorySelectScreen->cursorPos;
|
|
struct Pokemon *mon = &sFactorySelectScreen->mons[monId].monData;
|
|
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
|
|
u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL);
|
|
u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL);
|
|
|
|
sFactorySelectScreen->monPics[1].monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, TAG_NONE);
|
|
gSprites[sFactorySelectScreen->monPics[1].monSpriteId].centerToCornerVecX = 0;
|
|
gSprites[sFactorySelectScreen->monPics[1].monSpriteId].centerToCornerVecY = 0;
|
|
|
|
sFactorySelectScreen->monPicAnimating = FALSE;
|
|
}
|
|
|
|
static void Select_SetMonPicAnimating(bool8 animating)
|
|
{
|
|
sFactorySelectScreen->monPicAnimating = animating;
|
|
}
|
|
|
|
static void Select_ReshowMonSprite(void)
|
|
{
|
|
struct Pokemon *mon;
|
|
u16 species;
|
|
u32 personality, otId;
|
|
|
|
sFactorySelectScreen->monPics[1].bgSpriteId = CreateSprite(&sSpriteTemplate_Select_MonPicBgAnim, 120, 64, 1);
|
|
StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->monPics[1].bgSpriteId], 2);
|
|
|
|
mon = &sFactorySelectScreen->mons[sFactorySelectScreen->cursorPos].monData;
|
|
species = GetMonData(mon, MON_DATA_SPECIES, NULL);
|
|
personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL);
|
|
otId = GetMonData(mon, MON_DATA_OT_ID, NULL);
|
|
|
|
sFactorySelectScreen->monPics[1].monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, TAG_NONE);
|
|
gSprites[sFactorySelectScreen->monPics[1].monSpriteId].centerToCornerVecX = 0;
|
|
gSprites[sFactorySelectScreen->monPics[1].monSpriteId].centerToCornerVecY = 0;
|
|
|
|
gSprites[sFactorySelectScreen->monPics[1].bgSpriteId].invisible = TRUE;
|
|
}
|
|
|
|
static void Select_CreateChosenMonsSprites(void)
|
|
{
|
|
u8 i, j;
|
|
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
for (j = 0; j < SELECTABLE_MONS_COUNT; j++)
|
|
{
|
|
if (sFactorySelectScreen->mons[j].selectedId == i + 1)
|
|
{
|
|
struct Pokemon *mon = &sFactorySelectScreen->mons[j].monData;
|
|
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
|
|
u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL);
|
|
u32 otId = GetMonData(mon, MON_DATA_OT_ID, NULL);
|
|
|
|
sFactorySelectScreen->monPics[i].monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, (i * 72) + 16, 32, i + 13, TAG_NONE);
|
|
gSprites[sFactorySelectScreen->monPics[i].monSpriteId].centerToCornerVecX = 0;
|
|
gSprites[sFactorySelectScreen->monPics[i].monSpriteId].centerToCornerVecY = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
sFactorySelectScreen->monPicAnimating = FALSE;
|
|
}
|
|
|
|
static void SpriteCB_OpenChosenMonPics(struct Sprite *sprite)
|
|
{
|
|
u8 taskId;
|
|
|
|
// Current sprite is monPics[1]
|
|
if (sprite->affineAnimEnded
|
|
&& gSprites[sFactorySelectScreen->monPics[0].bgSpriteId].affineAnimEnded
|
|
&& gSprites[sFactorySelectScreen->monPics[2].bgSpriteId].affineAnimEnded)
|
|
{
|
|
sprite->invisible = TRUE;
|
|
gSprites[sFactorySelectScreen->monPics[0].bgSpriteId].invisible = TRUE;
|
|
gSprites[sFactorySelectScreen->monPics[2].bgSpriteId].invisible = TRUE;
|
|
|
|
taskId = CreateTask(Select_Task_OpenChosenMonPics, 1);
|
|
gTasks[taskId].func(taskId);
|
|
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_CloseChosenMonPics(struct Sprite *sprite)
|
|
{
|
|
// Current sprite is monPics[1]
|
|
if (sprite->affineAnimEnded
|
|
&& gSprites[sFactorySelectScreen->monPics[0].bgSpriteId].affineAnimEnded
|
|
&& gSprites[sFactorySelectScreen->monPics[2].bgSpriteId].affineAnimEnded)
|
|
{
|
|
FreeOamMatrix(sprite->oam.matrixNum);
|
|
FreeOamMatrix(gSprites[sFactorySelectScreen->monPics[0].bgSpriteId].oam.matrixNum);
|
|
FreeOamMatrix(gSprites[sFactorySelectScreen->monPics[2].bgSpriteId].oam.matrixNum);
|
|
|
|
sFactorySelectScreen->monPicAnimating = FALSE;
|
|
|
|
DestroySprite(&gSprites[sFactorySelectScreen->monPics[0].bgSpriteId]);
|
|
DestroySprite(&gSprites[sFactorySelectScreen->monPics[2].bgSpriteId]);
|
|
DestroySprite(sprite);
|
|
}
|
|
}
|
|
|
|
// Task data for Select_Task_OpenChosenMonPics, Select_Task_CloseChosenMonPics, Task_CloseMonPic, and Task_OpenMonPic
|
|
#define tWinLeft data[3]
|
|
#ifndef UBFIX
|
|
#define tWinRight data[24] // UB: Typo? Likely meant data[4], 24 is out of bounds
|
|
#else
|
|
#define tWinRight data[4]
|
|
#endif
|
|
#define tWinTop data[5]
|
|
#define tWinBottom data[8]
|
|
#define tSpriteId data[6] // TODO: Clarify, what sprite
|
|
#define tIsSwapScreen data[7]
|
|
|
|
static void Select_Task_OpenChosenMonPics(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
switch (task->tState)
|
|
{
|
|
case 0:
|
|
task->tWinLeft = 16;
|
|
task->tWinRight = DISPLAY_WIDTH - 16;
|
|
task->tWinTop = 64;
|
|
task->tWinBottom = 65;
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->tWinLeft, task->tWinRight));
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
|
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ);
|
|
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ);
|
|
break;
|
|
case 1:
|
|
ShowBg(3);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4));
|
|
break;
|
|
case 2:
|
|
task->tWinTop -= 4;
|
|
task->tWinBottom += 4;
|
|
if (task->tWinTop <= 32 || task->tWinBottom >= 96)
|
|
{
|
|
task->tWinTop = 32;
|
|
task->tWinBottom = 96;
|
|
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
}
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
|
if (task->tWinTop != 32)
|
|
return;
|
|
break;
|
|
default:
|
|
DestroyTask(taskId);
|
|
Select_CreateChosenMonsSprites();
|
|
return;
|
|
}
|
|
task->tState++;
|
|
}
|
|
|
|
static void Select_Task_CloseChosenMonPics(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
switch (task->tState)
|
|
{
|
|
case 0:
|
|
task->tWinLeft = 16;
|
|
task->tWinRight = DISPLAY_WIDTH - 16;
|
|
task->tWinTop = 32;
|
|
task->tWinBottom = 96;
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->tWinLeft, task->tWinRight));
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
|
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ);
|
|
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ);
|
|
task->tState++;
|
|
break;
|
|
case 1:
|
|
task->tWinTop += 4;
|
|
task->tWinBottom -= 4;
|
|
if (task->tWinTop >= 64 || task->tWinBottom <= 65)
|
|
{
|
|
task->tWinTop = 64;
|
|
task->tWinBottom = 65;
|
|
}
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
|
if (task->tWinTop == 64)
|
|
task->tState++;
|
|
break;
|
|
default:
|
|
HideBg(3);
|
|
gSprites[sFactorySelectScreen->monPics[1].bgSpriteId].invisible = FALSE;
|
|
gSprites[sFactorySelectScreen->monPics[1].bgSpriteId].callback = SpriteCB_CloseChosenMonPics;
|
|
gSprites[sFactorySelectScreen->monPics[0].bgSpriteId].invisible = FALSE;
|
|
gSprites[sFactorySelectScreen->monPics[0].bgSpriteId].callback = SpriteCallbackDummy;
|
|
gSprites[sFactorySelectScreen->monPics[2].bgSpriteId].invisible = FALSE;
|
|
gSprites[sFactorySelectScreen->monPics[2].bgSpriteId].callback = SpriteCallbackDummy;
|
|
StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->monPics[1].bgSpriteId], 1);
|
|
StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->monPics[0].bgSpriteId], 1);
|
|
StartSpriteAffineAnim(&gSprites[sFactorySelectScreen->monPics[2].bgSpriteId], 1);
|
|
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
DestroyTask(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Select_ShowChosenMons(void)
|
|
{
|
|
sFactorySelectScreen->monPics[1].bgSpriteId = CreateSprite(&sSpriteTemplate_Select_MonPicBgAnim, 120, 64, 1);
|
|
sFactorySelectScreen->monPics[0].bgSpriteId = CreateSprite(&sSpriteTemplate_Select_MonPicBgAnim, 44, 64, 1);
|
|
sFactorySelectScreen->monPics[2].bgSpriteId = CreateSprite(&sSpriteTemplate_Select_MonPicBgAnim, 196, 64, 1);
|
|
|
|
gSprites[sFactorySelectScreen->monPics[1].bgSpriteId].callback = SpriteCB_OpenChosenMonPics;
|
|
gSprites[sFactorySelectScreen->monPics[0].bgSpriteId].callback = SpriteCallbackDummy;
|
|
gSprites[sFactorySelectScreen->monPics[2].bgSpriteId].callback = SpriteCallbackDummy;
|
|
|
|
sFactorySelectScreen->monPicAnimating = TRUE;
|
|
}
|
|
|
|
static void Select_HideChosenMons(void)
|
|
{
|
|
u8 taskId;
|
|
|
|
FreeAndDestroyMonPicSprite(sFactorySelectScreen->monPics[0].monSpriteId);
|
|
FreeAndDestroyMonPicSprite(sFactorySelectScreen->monPics[1].monSpriteId);
|
|
FreeAndDestroyMonPicSprite(sFactorySelectScreen->monPics[2].monSpriteId);
|
|
|
|
taskId = CreateTask(Select_Task_CloseChosenMonPics, 1);
|
|
gTasks[taskId].func(taskId);
|
|
|
|
sFactorySelectScreen->monPicAnimating = TRUE;
|
|
}
|
|
|
|
static void Select_SetWinRegs(s16 mWin0H, s16 nWin0H, s16 mWin0V, s16 nWin0V)
|
|
{
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(mWin0H, nWin0H));
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(mWin0V, nWin0V));
|
|
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ);
|
|
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ);
|
|
}
|
|
|
|
static bool32 Select_AreSpeciesValid(u16 monId)
|
|
{
|
|
u8 i, j;
|
|
u32 species = gFacilityTrainerMons[monId].species;
|
|
u8 selectState = sFactorySelectScreen->selectingMonsState;
|
|
|
|
for (i = 1; i < selectState; i++)
|
|
{
|
|
for (j = 0; j < SELECTABLE_MONS_COUNT; j++)
|
|
{
|
|
if (sFactorySelectScreen->mons[j].selectedId == i)
|
|
{
|
|
if (gFacilityTrainerMons[sFactorySelectScreen->mons[j].monId].species == species)
|
|
return FALSE;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
static void Select_Task_FadeSpeciesName(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case FADESTATE_INIT:
|
|
sFactorySelectScreen->fadeSpeciesNameCoeffDelay = 0;
|
|
sFactorySelectScreen->fadeSpeciesNameCoeff = 0;
|
|
sFactorySelectScreen->fadeSpeciesNameFadeOut = TRUE;
|
|
gTasks[taskId].tState = FADESTATE_RUN;
|
|
break;
|
|
case FADESTATE_RUN:
|
|
if (sFactorySelectScreen->fadeSpeciesNameActive)
|
|
{
|
|
if (sFactorySelectScreen->faceSpeciesNameDelay)
|
|
{
|
|
gTasks[taskId].tState = FADESTATE_DELAY;
|
|
}
|
|
else
|
|
{
|
|
sFactorySelectScreen->fadeSpeciesNameCoeffDelay++;
|
|
if (sFactorySelectScreen->fadeSpeciesNameCoeffDelay > 6)
|
|
{
|
|
sFactorySelectScreen->fadeSpeciesNameCoeffDelay = 0;
|
|
if (!sFactorySelectScreen->fadeSpeciesNameFadeOut)
|
|
sFactorySelectScreen->fadeSpeciesNameCoeff--;
|
|
else
|
|
sFactorySelectScreen->fadeSpeciesNameCoeff++;
|
|
}
|
|
BlendPalettes(0x4000, sFactorySelectScreen->fadeSpeciesNameCoeff, 0);
|
|
if (sFactorySelectScreen->fadeSpeciesNameCoeff > 5)
|
|
{
|
|
sFactorySelectScreen->fadeSpeciesNameFadeOut = FALSE;
|
|
}
|
|
else if (sFactorySelectScreen->fadeSpeciesNameCoeff == 0)
|
|
{
|
|
gTasks[taskId].tState = FADESTATE_DELAY;
|
|
sFactorySelectScreen->fadeSpeciesNameFadeOut = TRUE;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case FADESTATE_DELAY:
|
|
if (sFactorySelectScreen->faceSpeciesNameDelay > 14)
|
|
{
|
|
sFactorySelectScreen->faceSpeciesNameDelay = 0;
|
|
gTasks[taskId].tState = FADESTATE_RUN;
|
|
}
|
|
else
|
|
{
|
|
sFactorySelectScreen->faceSpeciesNameDelay++;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Swap Screen's section begins here.
|
|
|
|
static void Swap_CB2(void)
|
|
{
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
RunTextPrinters();
|
|
UpdatePaletteFade();
|
|
RunTasks();
|
|
}
|
|
|
|
static void Swap_VblankCb(void)
|
|
{
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
}
|
|
|
|
static void CopySwappedMonData(void)
|
|
{
|
|
u8 friendship;
|
|
|
|
gPlayerParty[sFactorySwapScreen->playerMonId] = gEnemyParty[sFactorySwapScreen->enemyMonId];
|
|
friendship = 0;
|
|
SetMonData(&gPlayerParty[sFactorySwapScreen->playerMonId], MON_DATA_FRIENDSHIP, &friendship);
|
|
gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].monId = gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->enemyMonId + FRONTIER_PARTY_SIZE].monId;
|
|
gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].ivs = gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->enemyMonId + FRONTIER_PARTY_SIZE].ivs;
|
|
gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].personality = GetMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId], MON_DATA_PERSONALITY, NULL);
|
|
gSaveBlock2Ptr->frontier.rentalMons[sFactorySwapScreen->playerMonId].abilityNum = GetBoxMonData(&gEnemyParty[sFactorySwapScreen->enemyMonId].box, MON_DATA_ABILITY_NUM, NULL);
|
|
}
|
|
|
|
// Main swap states
|
|
// States for the main tasks of the Swap_ functions after initialization, including:
|
|
// Swap_Task_OpenSummaryScreen, Swap_Task_HandleYesNo, Swap_Task_HandleMenu, and Swap_Task_HandleChooseMons
|
|
// Tasks sharing states was unnecessary, see "Main select states"
|
|
#define STATE_CHOOSE_MONS_INIT 0
|
|
#define STATE_CHOOSE_MONS_HANDLE_INPUT 1
|
|
#define STATE_MENU_INIT 2
|
|
#define STATE_MENU_HANDLE_INPUT 3
|
|
#define STATE_YESNO_SHOW 4
|
|
#define STATE_YESNO_HANDLE_INPUT 5
|
|
#define STATE_SUMMARY_FADE 6
|
|
#define STATE_SUMMARY_CLEAN 7
|
|
#define STATE_SUMMARY_SHOW 8
|
|
#define STATE_MENU_SHOW_OPTIONS 9
|
|
|
|
static void Swap_Task_OpenSummaryScreen(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case STATE_SUMMARY_FADE:
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
|
|
gTasks[taskId].tState = STATE_SUMMARY_CLEAN;
|
|
break;
|
|
case STATE_SUMMARY_CLEAN:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId);
|
|
HideMonPic(sFactorySwapScreen->monPic, &sFactorySwapScreen->monPicAnimating);
|
|
Swap_DestroyAllSprites();
|
|
FREE_AND_SET_NULL(sSwapMenuTilesetBuffer);
|
|
FREE_AND_SET_NULL(sSwapMonPicBgTilesetBuffer);
|
|
FREE_AND_SET_NULL(sSwapMenuTilemapBuffer);
|
|
FREE_AND_SET_NULL(sSwapMonPicBgTilemapBuffer);
|
|
FreeAllWindowBuffers();
|
|
gTasks[taskId].tState = STATE_SUMMARY_SHOW;
|
|
}
|
|
break;
|
|
case STATE_SUMMARY_SHOW:
|
|
DestroyTask(taskId);
|
|
sFactorySwapScreen->fromSummaryScreen = TRUE;
|
|
sFactorySwapScreen->speciesNameColorBackup = gPlttBufferUnfaded[244];
|
|
ShowPokemonSummaryScreen(SUMMARY_MODE_NORMAL, gPlayerParty, sFactorySwapScreen->cursorPos, FRONTIER_PARTY_SIZE - 1, CB2_InitSwapScreen);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Swap_Task_Exit(u8 taskId)
|
|
{
|
|
if (sFactorySwapScreen->monPicAnimating == TRUE)
|
|
return;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
// Set return value for script
|
|
// TRUE if player kept their current pokemon
|
|
if (sFactorySwapScreen->monSwapped == TRUE)
|
|
{
|
|
gTasks[taskId].tState++;
|
|
gSpecialVar_Result = FALSE;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tState = 2;
|
|
gSpecialVar_Result = TRUE;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (sFactorySwapScreen->monSwapped == TRUE)
|
|
{
|
|
sFactorySwapScreen->enemyMonId = sFactorySwapScreen->cursorPos;
|
|
CopySwappedMonData();
|
|
}
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 2:
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 3:
|
|
if (!UpdatePaletteFade())
|
|
{
|
|
DestroyTask(sFactorySwapScreen->fadeSpeciesNameTaskId);
|
|
Swap_DestroyAllSprites();
|
|
FREE_AND_SET_NULL(sSwapMenuTilesetBuffer);
|
|
FREE_AND_SET_NULL(sSwapMonPicBgTilesetBuffer);
|
|
FREE_AND_SET_NULL(sSwapMenuTilemapBuffer);
|
|
FREE_AND_SET_NULL(sSwapMonPicBgTilemapBuffer);
|
|
FREE_AND_SET_NULL(sFactorySwapScreen);
|
|
FreeAllWindowBuffers();
|
|
SetMainCallback2(CB2_ReturnToFieldContinueScript);
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
#define tSaidYes data[1]
|
|
#define tFollowUpTaskState data[5]
|
|
#define tFollowUpTaskPtrHi data[6]
|
|
#define tFollowUpTaskPtrLo data[7]
|
|
|
|
static void Swap_Task_HandleYesNo(u8 taskId)
|
|
{
|
|
u16 loPtr, hiPtr;
|
|
|
|
if (sFactorySwapScreen->monPicAnimating == TRUE)
|
|
return;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case STATE_YESNO_SHOW:
|
|
Swap_ShowYesNoOptions();
|
|
gTasks[taskId].tState = STATE_YESNO_HANDLE_INPUT;
|
|
break;
|
|
case STATE_YESNO_HANDLE_INPUT:
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
if (sFactorySwapScreen->yesNoCursorPos == 0)
|
|
{
|
|
// Selected Yes
|
|
gTasks[taskId].tSaidYes = TRUE;
|
|
hiPtr = gTasks[taskId].tFollowUpTaskPtrHi;
|
|
loPtr = gTasks[taskId].tFollowUpTaskPtrLo;
|
|
gTasks[taskId].func = (void *)((hiPtr << 16) | loPtr);
|
|
}
|
|
else
|
|
{
|
|
// Selected No
|
|
gTasks[taskId].tSaidYes = FALSE;
|
|
Swap_ErasePopupMenu(SWAP_WIN_YES_NO);
|
|
hiPtr = gTasks[taskId].tFollowUpTaskPtrHi;
|
|
loPtr = gTasks[taskId].tFollowUpTaskPtrLo;
|
|
gTasks[taskId].func = (void *)((hiPtr << 16) | loPtr);
|
|
}
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
gTasks[taskId].tSaidYes = FALSE;
|
|
Swap_ErasePopupMenu(SWAP_WIN_YES_NO);
|
|
hiPtr = gTasks[taskId].tFollowUpTaskPtrHi;
|
|
loPtr = gTasks[taskId].tFollowUpTaskPtrLo;
|
|
gTasks[taskId].func = (void *)((hiPtr << 16) | loPtr);
|
|
}
|
|
else if (JOY_REPEAT(DPAD_UP))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Swap_UpdateYesNoCursorPosition(-1);
|
|
}
|
|
else if (JOY_REPEAT(DPAD_DOWN))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Swap_UpdateYesNoCursorPosition(1);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Swap_HandleQuitSwappingResponse(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tSaidYes == TRUE)
|
|
{
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].func = Swap_Task_Exit;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_Task_HandleChooseMons) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_Task_HandleChooseMons);
|
|
gTasks[taskId].tFollowUpTaskState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
gTasks[taskId].func = Swap_Task_ScreenInfoTransitionIn;
|
|
}
|
|
}
|
|
|
|
static void Swap_AskQuitSwapping(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tState == 0)
|
|
{
|
|
Swap_PrintOnInfoWindow(gText_QuitSwapping);
|
|
sFactorySwapScreen->monSwapped = FALSE;
|
|
gTasks[taskId].tState = STATE_YESNO_SHOW;
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_HandleQuitSwappingResponse) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_HandleQuitSwappingResponse);
|
|
gTasks[taskId].func = Swap_Task_HandleYesNo;
|
|
}
|
|
}
|
|
|
|
static void Swap_HandleAcceptMonResponse(u8 taskId)
|
|
{
|
|
CloseMonPic(sFactorySwapScreen->monPic, &sFactorySwapScreen->monPicAnimating, TRUE);
|
|
if (gTasks[taskId].tSaidYes == TRUE)
|
|
{
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].func = Swap_Task_Exit;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_Task_HandleChooseMons) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_Task_HandleChooseMons);
|
|
gTasks[taskId].tFollowUpTaskState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
gTasks[taskId].func = Swap_Task_ScreenInfoTransitionIn;
|
|
}
|
|
}
|
|
|
|
static void Swap_AskAcceptMon(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tState == 0)
|
|
{
|
|
OpenMonPic(&sFactorySwapScreen->monPic.bgSpriteId, &sFactorySwapScreen->monPicAnimating, TRUE);
|
|
Swap_PrintOnInfoWindow(gText_AcceptThisPkmn);
|
|
sFactorySwapScreen->monSwapped = TRUE;
|
|
gTasks[taskId].tState = STATE_YESNO_SHOW;
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_HandleAcceptMonResponse) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_HandleAcceptMonResponse);
|
|
gTasks[taskId].func = Swap_Task_HandleYesNo;
|
|
}
|
|
}
|
|
|
|
static void Swap_Task_HandleMenu(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case STATE_MENU_INIT:
|
|
if (!sFactorySwapScreen->fromSummaryScreen)
|
|
OpenMonPic(&sFactorySwapScreen->monPic.bgSpriteId, &sFactorySwapScreen->monPicAnimating, TRUE);
|
|
gTasks[taskId].tState = STATE_MENU_SHOW_OPTIONS;
|
|
break;
|
|
case STATE_MENU_SHOW_OPTIONS:
|
|
if (sFactorySwapScreen->monPicAnimating != TRUE)
|
|
{
|
|
Swap_ShowMenuOptions();
|
|
gTasks[taskId].tState = STATE_MENU_HANDLE_INPUT;
|
|
}
|
|
break;
|
|
case STATE_MENU_HANDLE_INPUT:
|
|
if (sFactorySwapScreen->monPicAnimating != TRUE)
|
|
{
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Swap_RunMenuOptionFunc(taskId);
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
CloseMonPic(sFactorySwapScreen->monPic, &sFactorySwapScreen->monPicAnimating, TRUE);
|
|
Swap_ErasePopupMenu(SWAP_WIN_OPTIONS);
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_Task_HandleChooseMons) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_Task_HandleChooseMons);
|
|
gTasks[taskId].tFollowUpTaskState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
gTasks[taskId].func = Swap_Task_ScreenInfoTransitionIn;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_UP))
|
|
{
|
|
Swap_UpdateMenuCursorPosition(-1);
|
|
}
|
|
else if (JOY_REPEAT(DPAD_DOWN))
|
|
{
|
|
Swap_UpdateMenuCursorPosition(1);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Handles input on the two main swap screens (choosing a current pokeon to get rid of, and choosing a new pokemon to receive)
|
|
static void Swap_Task_HandleChooseMons(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case STATE_CHOOSE_MONS_INIT:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
sFactorySwapScreen->fadeSpeciesNameActive = TRUE;
|
|
gTasks[taskId].tState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
}
|
|
break;
|
|
case STATE_CHOOSE_MONS_HANDLE_INPUT:
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
// Run whatever action is currently selected (a pokeball, the Cancel button, etc.)
|
|
PlaySE(SE_SELECT);
|
|
sFactorySwapScreen->fadeSpeciesNameActive = FALSE;
|
|
Swap_PrintMonSpeciesAtFade();
|
|
Swap_EraseSpeciesWindow();
|
|
Swap_RunActionFunc(taskId);
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
// Ask if player wants to quit swapping
|
|
PlaySE(SE_SELECT);
|
|
sFactorySwapScreen->fadeSpeciesNameActive = FALSE;
|
|
Swap_PrintMonSpeciesAtFade();
|
|
Swap_EraseSpeciesWindow();
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_AskQuitSwapping) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_AskQuitSwapping);
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].tFollowUpTaskState = 0;
|
|
gTasks[taskId].func = Swap_Task_ScreenInfoTransitionOut;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_LEFT))
|
|
{
|
|
Swap_UpdateBallCursorPosition(-1);
|
|
Swap_PrintMonCategory();
|
|
Swap_PrintMonSpecies();
|
|
}
|
|
else if (JOY_REPEAT(DPAD_RIGHT))
|
|
{
|
|
Swap_UpdateBallCursorPosition(1);
|
|
Swap_PrintMonCategory();
|
|
Swap_PrintMonSpecies();
|
|
}
|
|
else if (JOY_REPEAT(DPAD_DOWN))
|
|
{
|
|
Swap_UpdateActionCursorPosition(1);
|
|
Swap_PrintMonCategory();
|
|
Swap_PrintMonSpecies();
|
|
}
|
|
else if (JOY_REPEAT(DPAD_UP))
|
|
{
|
|
Swap_UpdateActionCursorPosition(-1);
|
|
Swap_PrintMonCategory();
|
|
Swap_PrintMonSpecies();
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Swap_Task_FadeSpeciesName(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case FADESTATE_INIT:
|
|
sFactorySwapScreen->fadeSpeciesNameCoeffDelay = 0;
|
|
sFactorySwapScreen->fadeSpeciesNameCoeff = 0;
|
|
sFactorySwapScreen->fadeSpeciesNameFadeOut = TRUE;
|
|
gTasks[taskId].tState = FADESTATE_RUN;
|
|
break;
|
|
case FADESTATE_RUN:
|
|
if (sFactorySwapScreen->fadeSpeciesNameActive)
|
|
{
|
|
if (sFactorySwapScreen->faceSpeciesNameDelay)
|
|
{
|
|
gTasks[taskId].tState = FADESTATE_DELAY;
|
|
}
|
|
else
|
|
{
|
|
sFactorySwapScreen->fadeSpeciesNameCoeffDelay++;
|
|
if (sFactorySwapScreen->fadeSpeciesNameCoeffDelay > 6)
|
|
{
|
|
sFactorySwapScreen->fadeSpeciesNameCoeffDelay = 0;
|
|
if (!sFactorySwapScreen->fadeSpeciesNameFadeOut)
|
|
sFactorySwapScreen->fadeSpeciesNameCoeff--;
|
|
else
|
|
sFactorySwapScreen->fadeSpeciesNameCoeff++;
|
|
}
|
|
BlendPalettes(0x4000, sFactorySwapScreen->fadeSpeciesNameCoeff, 0);
|
|
if (sFactorySwapScreen->fadeSpeciesNameCoeff > 5)
|
|
{
|
|
sFactorySwapScreen->fadeSpeciesNameFadeOut = FALSE;
|
|
}
|
|
else if (sFactorySwapScreen->fadeSpeciesNameCoeff == 0)
|
|
{
|
|
gTasks[taskId].tState = FADESTATE_DELAY;
|
|
sFactorySwapScreen->fadeSpeciesNameFadeOut = TRUE;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case FADESTATE_DELAY:
|
|
if (sFactorySwapScreen->faceSpeciesNameDelay > 14)
|
|
{
|
|
sFactorySwapScreen->faceSpeciesNameDelay = 0;
|
|
gTasks[taskId].tState = FADESTATE_RUN;
|
|
}
|
|
else
|
|
{
|
|
sFactorySwapScreen->faceSpeciesNameDelay++;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
#define tFadeOutFinished data[4]
|
|
|
|
static void Swap_Task_FadeOutSpeciesName(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
sFactorySwapScreen->fadeSpeciesNameCoeffDelay = 0;
|
|
gTasks[taskId].tFadeOutFinished = FALSE;
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 1:
|
|
LoadPalette(&gPlttBufferUnfaded[0xF0], 0xE0, 0xA);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 2:
|
|
if (sFactorySwapScreen->fadeSpeciesNameCoeff > 15)
|
|
{
|
|
gTasks[taskId].tFadeOutFinished = TRUE;
|
|
gTasks[taskId].tState++;
|
|
}
|
|
sFactorySwapScreen->fadeSpeciesNameCoeffDelay++;
|
|
if (sFactorySwapScreen->fadeSpeciesNameCoeffDelay > 3)
|
|
{
|
|
sFactorySwapScreen->fadeSpeciesNameCoeffDelay = 0;
|
|
gPlttBufferUnfaded[244] = gPlttBufferFaded[228];
|
|
sFactorySwapScreen->fadeSpeciesNameCoeff++;
|
|
}
|
|
BlendPalettes(0x4000, sFactorySwapScreen->fadeSpeciesNameCoeff, 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Slide current pokeballs offscreen to the right and new pokeballs onscreen from
|
|
// the left during transition between player's/enemy's party screens
|
|
#define tBallCycled(i) data[(i) + 1]
|
|
static void Swap_Task_SlideCycleBalls(u8 taskId)
|
|
{
|
|
s8 i;
|
|
u8 lastX;
|
|
bool8 finished;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
gTasks[taskId].tBallCycled(0) = FALSE;
|
|
gTasks[taskId].tBallCycled(1) = FALSE;
|
|
gTasks[taskId].tBallCycled(2) = FALSE;
|
|
gTasks[taskId].tState = 1;
|
|
break;
|
|
case 1:
|
|
lastX = 0;
|
|
for (i = FRONTIER_PARTY_SIZE - 1; i >= 0; i--)
|
|
{
|
|
if (i != FRONTIER_PARTY_SIZE - 1)
|
|
{
|
|
u8 posX = lastX - gSprites[sFactorySwapScreen->ballSpriteIds[i]].x;
|
|
if (posX == 16 || gTasks[taskId].tBallCycled(i + 1) == TRUE)
|
|
{
|
|
lastX = gSprites[sFactorySwapScreen->ballSpriteIds[i]].x;
|
|
gSprites[sFactorySwapScreen->ballSpriteIds[i]].x += 10;
|
|
}
|
|
else if (posX > 16)
|
|
{
|
|
gSprites[sFactorySwapScreen->ballSpriteIds[i]].x = gSprites[sFactorySwapScreen->ballSpriteIds[i + 1]].x - 48;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
lastX = gSprites[sFactorySwapScreen->ballSpriteIds[i]].x;
|
|
gSprites[sFactorySwapScreen->ballSpriteIds[i]].x += 10;
|
|
}
|
|
|
|
if (gTasks[taskId].tBallCycled(i) == TRUE)
|
|
{
|
|
// New ball coming in from left, check if it has reached dest
|
|
if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].x > (i * 48) + 72)
|
|
{
|
|
// Overshot dest, set x and finish
|
|
gSprites[sFactorySwapScreen->ballSpriteIds[i]].x = (i * 48) + 72;
|
|
finished = TRUE;
|
|
}
|
|
else if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].x == (i * 48) + 72)
|
|
{
|
|
finished = TRUE;
|
|
}
|
|
else
|
|
{
|
|
finished = FALSE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
finished = FALSE;
|
|
}
|
|
|
|
if (gSprites[sFactorySwapScreen->ballSpriteIds[i]].x - 16 > DISPLAY_WIDTH)
|
|
{
|
|
// Ball is offscreen right, cycle its palette and move to left side of screen
|
|
lastX = gSprites[sFactorySwapScreen->ballSpriteIds[i]].x;
|
|
gSprites[sFactorySwapScreen->ballSpriteIds[i]].x = -16;
|
|
if (sFactorySwapScreen->inEnemyScreen == TRUE)
|
|
gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(PALTAG_BALL_SELECTED);
|
|
else
|
|
gSprites[sFactorySwapScreen->ballSpriteIds[i]].oam.paletteNum = IndexOfSpritePaletteTag(PALTAG_BALL_GRAY);
|
|
|
|
gTasks[taskId].tBallCycled(i) = TRUE;
|
|
}
|
|
}
|
|
if (finished == TRUE)
|
|
DestroyTask(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// For sliding the action buttons (Cancel, Pkmn for Swap) on/off screen
|
|
|
|
#define SLIDE_BUTTON_PKMN 0
|
|
#define SLIDE_BUTTON_CANCEL 1
|
|
|
|
#define tTaskId data[1]
|
|
#define tSlidingOn data[2]
|
|
#define tXIncrement data[3]
|
|
|
|
// Data to be used by the task that creates this task
|
|
#define tSecondSlideDelay data[2]
|
|
#define tSlideFinishedPkmn data[3]
|
|
#define tSlideFinishedCancel data[4]
|
|
|
|
static void Swap_Task_SlideButtonOnOffScreen(u8 taskId)
|
|
{
|
|
u8 i, j;
|
|
s32 posX = 0;
|
|
s8 deltaX = gTasks[taskId].tXIncrement;
|
|
bool8 sliding;
|
|
s16 currPosX;
|
|
u8 prevTaskId;
|
|
|
|
if (gTasks[taskId].tSlidingOn == TRUE)
|
|
deltaX *= -1;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case SLIDE_BUTTON_PKMN:
|
|
currPosX = gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0][0]].x;
|
|
if (!gTasks[taskId].tSlidingOn)
|
|
{
|
|
// Sliding "Pkmn for Swap" offscreen
|
|
if (currPosX + deltaX < DISPLAY_WIDTH)
|
|
{
|
|
sliding = TRUE;
|
|
}
|
|
else
|
|
{
|
|
sliding = FALSE;
|
|
posX = DISPLAY_WIDTH;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Sliding "Pkmn for Swap" onscreen
|
|
if (currPosX + deltaX > 160)
|
|
{
|
|
sliding = TRUE;
|
|
}
|
|
else
|
|
{
|
|
sliding = FALSE;
|
|
posX = 160;
|
|
}
|
|
}
|
|
|
|
if (sliding == TRUE)
|
|
{
|
|
// Do movement
|
|
for (i = 0; i < ARRAY_COUNT(sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0]); i++)
|
|
{
|
|
for (j = 0; j < ARRAY_COUNT(sFactorySwapScreen->pkmnForSwapButtonSpriteIds); j++)
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[j][i]].x += deltaX;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Set final position
|
|
for (j = 0; j < ARRAY_COUNT(sFactorySwapScreen->pkmnForSwapButtonSpriteIds); j++)
|
|
{
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[j][0]].x = posX;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[j][1]].x = posX + 16;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[j][2]].x = posX + 48;
|
|
}
|
|
prevTaskId = gTasks[taskId].tTaskId;
|
|
gTasks[prevTaskId].tSlideFinishedPkmn = TRUE;
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
case SLIDE_BUTTON_CANCEL:
|
|
currPosX = gSprites[sFactorySwapScreen->cancelButtonSpriteIds[0][0]].x;
|
|
if (!gTasks[taskId].tSlidingOn)
|
|
{
|
|
// Sliding "Cancel" offscreen
|
|
if (currPosX + deltaX < DISPLAY_WIDTH)
|
|
{
|
|
sliding = TRUE;
|
|
}
|
|
else
|
|
{
|
|
sliding = FALSE;
|
|
posX = DISPLAY_WIDTH;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Sliding "Cancel" onscreen
|
|
if (currPosX + deltaX > 192)
|
|
{
|
|
sliding = TRUE;
|
|
}
|
|
else
|
|
{
|
|
sliding = FALSE;
|
|
posX = 192;
|
|
}
|
|
}
|
|
|
|
if (sliding == TRUE)
|
|
{
|
|
// Do movement
|
|
for (i = 0; i < ARRAY_COUNT(sFactorySwapScreen->cancelButtonSpriteIds); i++)
|
|
{
|
|
for (j = 0; j < ARRAY_COUNT(sFactorySwapScreen->cancelButtonSpriteIds[0]); j++)
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[j][i]].x += deltaX;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Set final position
|
|
for (j = 0; j < ARRAY_COUNT(sFactorySwapScreen->cancelButtonSpriteIds); j++)
|
|
{
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[j][0]].x = posX;
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[j][1]].x = posX + 16;
|
|
}
|
|
prevTaskId = gTasks[taskId].tTaskId;
|
|
gTasks[prevTaskId].tSlideFinishedCancel = TRUE;
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Slide action buttons offscreen
|
|
static void Swap_Task_ScreenInfoTransitionOut(u8 taskId)
|
|
{
|
|
u8 slideTaskId;
|
|
u16 hiPtr, loPtr;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
LoadPalette(sSwapText_Pal, 0xE0, sizeof(sSwapText_Pal));
|
|
Swap_PrintActionStrings();
|
|
PutWindowTilemap(SWAP_WIN_ACTION_FADE);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 1:
|
|
Swap_ErasePopupMenu(SWAP_WIN_OPTIONS);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 2:
|
|
BeginNormalPaletteFade(0x4000, 0, 0, 16, sPokeballGray_Pal[37]);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 3:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FillWindowPixelBuffer(SWAP_WIN_ACTION_FADE, PIXEL_FILL(0));
|
|
CopyWindowToVram(SWAP_WIN_ACTION_FADE, COPYWIN_GFX);
|
|
if (sFactorySwapScreen->inEnemyScreen == TRUE)
|
|
{
|
|
// Start "Pkmn for Swap" button slide offscreen
|
|
slideTaskId = CreateTask(Swap_Task_SlideButtonOnOffScreen, 0);
|
|
gTasks[taskId].tSlideFinishedPkmn = FALSE;
|
|
gTasks[slideTaskId].tTaskId = taskId;
|
|
gTasks[slideTaskId].tState = SLIDE_BUTTON_PKMN;
|
|
gTasks[slideTaskId].tSlidingOn = FALSE;
|
|
gTasks[slideTaskId].tXIncrement = 6;
|
|
gTasks[taskId].tSecondSlideDelay = 5;
|
|
gTasks[taskId].tState++;
|
|
}
|
|
else
|
|
{
|
|
// Start "Cancel" button slide offscreen
|
|
slideTaskId = CreateTask(Swap_Task_SlideButtonOnOffScreen, 0);
|
|
gTasks[taskId].tSlideFinishedPkmn = TRUE;
|
|
gTasks[taskId].tSlideFinishedCancel = FALSE;
|
|
gTasks[slideTaskId].tTaskId = taskId;
|
|
gTasks[slideTaskId].tState = SLIDE_BUTTON_CANCEL;
|
|
gTasks[slideTaskId].tSlidingOn = FALSE;
|
|
gTasks[slideTaskId].tXIncrement = 6;
|
|
gTasks[taskId].tState += 2;
|
|
}
|
|
}
|
|
break;
|
|
case 4:
|
|
// Start "Cancel" button slide offscreen for screens with both buttons
|
|
if (gTasks[taskId].tSecondSlideDelay == 0)
|
|
{
|
|
slideTaskId = CreateTask(Swap_Task_SlideButtonOnOffScreen, 0);
|
|
gTasks[taskId].tSlideFinishedCancel = FALSE;
|
|
gTasks[slideTaskId].tTaskId = taskId;
|
|
gTasks[slideTaskId].tState = SLIDE_BUTTON_CANCEL;
|
|
gTasks[slideTaskId].tSlidingOn = FALSE;
|
|
gTasks[slideTaskId].tXIncrement = 6;
|
|
gTasks[taskId].tState++;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tSecondSlideDelay--;
|
|
}
|
|
break;
|
|
case 5:
|
|
if (gTasks[taskId].tSlideFinishedPkmn == TRUE
|
|
&& gTasks[taskId].tSlideFinishedCancel == TRUE)
|
|
{
|
|
gTasks[taskId].tState = gTasks[taskId].tFollowUpTaskState;
|
|
hiPtr = gTasks[taskId].tFollowUpTaskPtrHi;
|
|
loPtr = gTasks[taskId].tFollowUpTaskPtrLo;
|
|
gTasks[taskId].func = (void *)((hiPtr << 16) | (loPtr));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Slide action buttons onscreen, reprint swap dialogue and mon info
|
|
static void Swap_Task_ScreenInfoTransitionIn(u8 taskId)
|
|
{
|
|
u8 slideTaskId;
|
|
u16 hiPtr, loPtr;
|
|
if (sFactorySwapScreen->monPicAnimating == TRUE)
|
|
return;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
if (sFactorySwapScreen->inEnemyScreen == TRUE)
|
|
{
|
|
// Start "Pkmn for Swap" button slide onscreen
|
|
slideTaskId = CreateTask(Swap_Task_SlideButtonOnOffScreen, 0);
|
|
gTasks[taskId].tSlideFinishedPkmn = FALSE;
|
|
gTasks[slideTaskId].tTaskId = taskId;
|
|
gTasks[slideTaskId].tState = SLIDE_BUTTON_PKMN;
|
|
gTasks[slideTaskId].tSlidingOn = TRUE;
|
|
gTasks[slideTaskId].tXIncrement = 6;
|
|
gTasks[taskId].tSecondSlideDelay = 10;
|
|
gTasks[taskId].tState++;
|
|
}
|
|
else
|
|
{
|
|
// Start "Cancel" button slide onscreen
|
|
slideTaskId = CreateTask(Swap_Task_SlideButtonOnOffScreen, 0);
|
|
gTasks[taskId].tSlideFinishedPkmn = TRUE;
|
|
gTasks[taskId].tSlideFinishedCancel = FALSE;
|
|
gTasks[slideTaskId].tTaskId = taskId;
|
|
gTasks[slideTaskId].tState = SLIDE_BUTTON_CANCEL;
|
|
gTasks[slideTaskId].tSlidingOn = TRUE;
|
|
gTasks[slideTaskId].tXIncrement = 6;
|
|
gTasks[taskId].tState += 2;
|
|
}
|
|
break;
|
|
case 1:
|
|
// Start "Cancel" button slide onscreen for screens with both buttons
|
|
if (gTasks[taskId].tSecondSlideDelay == 0)
|
|
{
|
|
slideTaskId = CreateTask(Swap_Task_SlideButtonOnOffScreen, 0);
|
|
gTasks[taskId].tSlideFinishedCancel = FALSE;
|
|
gTasks[slideTaskId].tTaskId = taskId;
|
|
gTasks[slideTaskId].tState = SLIDE_BUTTON_CANCEL;
|
|
gTasks[slideTaskId].tSlidingOn = TRUE;
|
|
gTasks[slideTaskId].tXIncrement = 6;
|
|
gTasks[taskId].tState++;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tSecondSlideDelay--;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (gTasks[taskId].tSlideFinishedPkmn == TRUE
|
|
&& gTasks[taskId].tSlideFinishedCancel == TRUE)
|
|
{
|
|
gPlttBufferFaded[226] = sPokeballGray_Pal[37];
|
|
Swap_PrintActionStrings();
|
|
PutWindowTilemap(SWAP_WIN_ACTION_FADE);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 3:
|
|
BeginNormalPaletteFade(0x4000, 0, 16, 0, sPokeballGray_Pal[37]);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 4:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
Swap_PrintOneActionString(0);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 5:
|
|
Swap_PrintOneActionString(1);
|
|
PutWindowTilemap(SWAP_WIN_OPTIONS);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 6:
|
|
FillWindowPixelBuffer(SWAP_WIN_ACTION_FADE, PIXEL_FILL(0));
|
|
CopyWindowToVram(SWAP_WIN_ACTION_FADE, COPYWIN_GFX);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 7:
|
|
if (!sFactorySwapScreen->inEnemyScreen)
|
|
Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap);
|
|
else
|
|
Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept);
|
|
if (sFactorySwapScreen->cursorPos < FRONTIER_PARTY_SIZE)
|
|
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE;
|
|
Swap_PrintMonCategory();
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 8:
|
|
Swap_PrintMonSpeciesForTransition();
|
|
Swap_EraseSpeciesAtFadeWindow();
|
|
sFactorySwapScreen->fadeSpeciesNameActive = TRUE;
|
|
gTasks[taskId].tState = gTasks[taskId].tFollowUpTaskState;
|
|
hiPtr = gTasks[taskId].tFollowUpTaskPtrHi;
|
|
loPtr = gTasks[taskId].tFollowUpTaskPtrLo;
|
|
gTasks[taskId].func = (void *)((hiPtr << 16) | (loPtr));
|
|
break;
|
|
}
|
|
}
|
|
|
|
#undef tTaskId
|
|
#undef tSlidingOn
|
|
#undef tXIncrement
|
|
#undef tSlideFinishedPkmn
|
|
#undef tSlideFinishedCancel
|
|
|
|
// For switching between the swap screens with the player's / enemy's parties
|
|
static void Swap_Task_SwitchPartyScreen(u8 taskId)
|
|
{
|
|
u8 i;
|
|
if (sFactorySwapScreen->monPicAnimating == TRUE)
|
|
return;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
Swap_PrintMonSpeciesForTransition();
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 1:
|
|
Swap_EraseSpeciesAtFadeWindow();
|
|
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE;
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 2:
|
|
CreateTask(Swap_Task_SlideCycleBalls, 0);
|
|
gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Swap_Task_FadeOutSpeciesName;
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 3:
|
|
if (!FuncIsActiveTask(Swap_Task_SlideCycleBalls)
|
|
&& gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].tFadeOutFinished == TRUE)
|
|
{
|
|
Swap_EraseSpeciesWindow();
|
|
if (!sFactorySwapScreen->inEnemyScreen)
|
|
{
|
|
Swap_InitActions(SWAP_ENEMY_SCREEN);
|
|
}
|
|
else
|
|
{
|
|
Swap_InitActions(SWAP_PLAYER_SCREEN);
|
|
|
|
// Hide "Pkmn for Swap" button
|
|
for (i = 0; i < ARRAY_COUNT(sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0]); i++)
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[1][i]].invisible = TRUE;
|
|
}
|
|
gSprites[sFactorySwapScreen->cursorSpriteId].x = gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].x;
|
|
gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].func = Swap_Task_FadeSpeciesName;
|
|
sFactorySwapScreen->fadeSpeciesNameCoeffDelay = 0;
|
|
sFactorySwapScreen->fadeSpeciesNameCoeff = 6;
|
|
sFactorySwapScreen->fadeSpeciesNameFadeOut = FALSE;
|
|
gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].tState = FADESTATE_RUN;
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 4:
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_Task_HandleChooseMons) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_Task_HandleChooseMons);
|
|
gTasks[taskId].tFollowUpTaskState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
gTasks[taskId].func = Swap_Task_ScreenInfoTransitionIn;
|
|
break;
|
|
}
|
|
}
|
|
|
|
#undef tFadeOutFinished
|
|
|
|
static void Swap_InitStruct(void)
|
|
{
|
|
if (sFactorySwapScreen == NULL)
|
|
{
|
|
sFactorySwapScreen = AllocZeroed(sizeof(*sFactorySwapScreen));
|
|
sFactorySwapScreen->cursorPos = 0;
|
|
sFactorySwapScreen->monPicAnimating = FALSE;
|
|
sFactorySwapScreen->fromSummaryScreen = FALSE;
|
|
}
|
|
}
|
|
|
|
void DoBattleFactorySwapScreen(void)
|
|
{
|
|
sFactorySwapScreen = NULL;
|
|
SetMainCallback2(CB2_InitSwapScreen);
|
|
}
|
|
|
|
static void CB2_InitSwapScreen(void)
|
|
{
|
|
u8 taskId;
|
|
|
|
switch (gMain.state)
|
|
{
|
|
case 0:
|
|
SetHBlankCallback(NULL);
|
|
SetVBlankCallback(NULL);
|
|
CpuFill32(0, (void *)VRAM, VRAM_SIZE);
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, sSwap_BgTemplates, ARRAY_COUNT(sSwap_BgTemplates));
|
|
InitWindows(sSwap_WindowTemplates);
|
|
DeactivateAllTextPrinters();
|
|
gMain.state++;
|
|
break;
|
|
case 1:
|
|
sSwapMenuTilesetBuffer = Alloc(0x440);
|
|
sSwapMonPicBgTilesetBuffer = AllocZeroed(0x440);
|
|
sSwapMenuTilemapBuffer = Alloc(BG_SCREEN_SIZE);
|
|
sSwapMonPicBgTilemapBuffer = AllocZeroed(BG_SCREEN_SIZE);
|
|
ChangeBgX(0, 0, BG_COORD_SET);
|
|
ChangeBgY(0, 0, BG_COORD_SET);
|
|
ChangeBgX(1, 0, BG_COORD_SET);
|
|
ChangeBgY(1, 0, BG_COORD_SET);
|
|
ChangeBgX(2, 0, BG_COORD_SET);
|
|
ChangeBgY(2, 0, BG_COORD_SET);
|
|
ChangeBgX(3, 0, BG_COORD_SET);
|
|
ChangeBgY(3, 0, BG_COORD_SET);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
SetGpuReg(REG_OFFSET_MOSAIC, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
|
SetGpuReg(REG_OFFSET_WIN1H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN1V, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, 0);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
|
gMain.state++;
|
|
break;
|
|
case 2:
|
|
ResetPaletteFade();
|
|
ResetSpriteData();
|
|
ResetTasks();
|
|
FreeAllSpritePalettes();
|
|
ResetAllPicSprites();
|
|
CpuCopy16(gFrontierFactorySelectMenu_Gfx, sSwapMenuTilesetBuffer, 0x440);
|
|
CpuCopy16(sMonPicBg_Gfx, sSwapMonPicBgTilesetBuffer, 0x60);
|
|
LoadBgTiles(1, sSwapMenuTilesetBuffer, 0x440, 0);
|
|
LoadBgTiles(3, sSwapMonPicBgTilesetBuffer, 0x60, 0);
|
|
CpuCopy16(gFrontierFactorySelectMenu_Tilemap, sSwapMenuTilemapBuffer, BG_SCREEN_SIZE);
|
|
LoadBgTilemap(1, sSwapMenuTilemapBuffer, BG_SCREEN_SIZE, 0);
|
|
LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40);
|
|
LoadPalette(sSwapText_Pal, 0xF0, sizeof(sSwapText_Pal));
|
|
LoadPalette(sSwapText_Pal, 0xE0, sizeof(sSwapText_Pal));
|
|
LoadPalette(sMonPicBg_Pal, 0x20, 4);
|
|
gMain.state++;
|
|
break;
|
|
case 3:
|
|
SetBgTilemapBuffer(3, sSwapMonPicBgTilemapBuffer);
|
|
CopyToBgTilemapBufferRect(3, sMonPicBg_Tilemap, 11, 4, 8, 8);
|
|
CopyBgTilemapBufferToVram(3);
|
|
gMain.state++;
|
|
break;
|
|
case 4:
|
|
LoadSpritePalettes(sSwap_SpritePalettes);
|
|
LoadSpriteSheets(sSwap_SpriteSheets);
|
|
LoadCompressedSpriteSheet(sSwap_BallGfx);
|
|
SetVBlankCallback(Swap_VblankCb);
|
|
gMain.state++;
|
|
break;
|
|
case 5:
|
|
#ifdef UBFIX
|
|
if (sFactorySwapScreen && sFactorySwapScreen->fromSummaryScreen)
|
|
#else
|
|
if (sFactorySwapScreen->fromSummaryScreen == TRUE)
|
|
#endif
|
|
sFactorySwapScreen->cursorPos = gLastViewedMonIndex;
|
|
gMain.state++;
|
|
break;
|
|
case 6:
|
|
Swap_InitStruct();
|
|
Swap_InitAllSprites();
|
|
if (sFactorySwapScreen->fromSummaryScreen == TRUE)
|
|
Swap_ShowSummaryMonSprite();
|
|
Swap_InitActions(SWAP_PLAYER_SCREEN);
|
|
gMain.state++;
|
|
break;
|
|
case 7:
|
|
Swap_PrintOnInfoWindow(gText_SelectPkmnToSwap);
|
|
PutWindowTilemap(SWAP_WIN_INFO);
|
|
gMain.state++;
|
|
break;
|
|
case 8:
|
|
Swap_PrintMonCategory();
|
|
PutWindowTilemap(SWAP_WIN_MON_CATEGORY);
|
|
gMain.state++;
|
|
break;
|
|
case 9:
|
|
if (!sFactorySwapScreen->fromSummaryScreen)
|
|
Swap_PrintMonSpecies();
|
|
PutWindowTilemap(SWAP_WIN_SPECIES);
|
|
gMain.state++;
|
|
break;
|
|
case 10:
|
|
Swap_PrintPkmnSwap();
|
|
PutWindowTilemap(SWAP_WIN_TITLE);
|
|
gMain.state++;
|
|
break;
|
|
case 11:
|
|
gMain.state++;
|
|
break;
|
|
case 12:
|
|
if (sFactorySwapScreen->fromSummaryScreen)
|
|
Swap_PrintMonSpeciesAtFade();
|
|
gMain.state++;
|
|
break;
|
|
case 13:
|
|
Swap_PrintActionStrings2();
|
|
PutWindowTilemap(SWAP_WIN_OPTIONS);
|
|
gMain.state++;
|
|
break;
|
|
case 14:
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
if (sFactorySwapScreen->fromSummaryScreen == TRUE)
|
|
{
|
|
ShowBg(3);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4));
|
|
}
|
|
else
|
|
{
|
|
HideBg(3);
|
|
}
|
|
gMain.state++;
|
|
break;
|
|
case 15:
|
|
sFactorySwapScreen->fadeSpeciesNameTaskId = CreateTask(Swap_Task_FadeSpeciesName, 0);
|
|
if (!sFactorySwapScreen->fromSummaryScreen)
|
|
{
|
|
gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].tState = FADESTATE_INIT;
|
|
taskId = CreateTask(Swap_Task_HandleChooseMons, 0);
|
|
gTasks[taskId].tState = STATE_CHOOSE_MONS_INIT;
|
|
}
|
|
else
|
|
{
|
|
Swap_EraseActionFadeWindow();
|
|
gTasks[sFactorySwapScreen->fadeSpeciesNameTaskId].tState = FADESTATE_RUN;
|
|
sFactorySwapScreen->fadeSpeciesNameActive = FALSE;
|
|
taskId = CreateTask(Swap_Task_HandleMenu, 0);
|
|
gTasks[taskId].tState = STATE_MENU_INIT;
|
|
}
|
|
SetMainCallback2(Swap_CB2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Swap_InitAllSprites(void)
|
|
{
|
|
u8 i;
|
|
u8 x;
|
|
struct SpriteTemplate spriteTemplate;
|
|
|
|
spriteTemplate = sSpriteTemplate_Swap_Pokeball;
|
|
spriteTemplate.paletteTag = PALTAG_BALL_SELECTED;
|
|
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
sFactorySwapScreen->ballSpriteIds[i] = CreateSprite(&spriteTemplate, (48 * i) + 72, 64, 1);
|
|
gSprites[sFactorySwapScreen->ballSpriteIds[i]].data[0] = 0;
|
|
}
|
|
sFactorySwapScreen->cursorSpriteId = CreateSprite(&sSpriteTemplate_Swap_Arrow, gSprites[sFactorySwapScreen->ballSpriteIds[sFactorySwapScreen->cursorPos]].x, 88, 0);
|
|
sFactorySwapScreen->menuCursor1SpriteId = CreateSprite(&sSpriteTemplate_Swap_MenuHighlightLeft, 176, 112, 0);
|
|
sFactorySwapScreen->menuCursor2SpriteId = CreateSprite(&sSpriteTemplate_Swap_MenuHighlightRight, 176, 144, 0);
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE;
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecX = 0;
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].centerToCornerVecY = 0;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecX = 0;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].centerToCornerVecY = 0;
|
|
|
|
if (sFactorySwapScreen->fromSummaryScreen == TRUE)
|
|
x = DISPLAY_WIDTH;
|
|
else
|
|
x = DISPLAY_WIDTH - 48;
|
|
|
|
// Unusual way to create sprites
|
|
// The sprite template for the selector arrow is re-used
|
|
// with the tiles swapped out
|
|
spriteTemplate = sSpriteTemplate_Swap_Arrow;
|
|
spriteTemplate.tileTag = GFXTAG_ACTION_BOX_LEFT;
|
|
sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0][0] = CreateSprite(&spriteTemplate, DISPLAY_WIDTH, 120, 10);
|
|
|
|
spriteTemplate = sSpriteTemplate_Swap_MenuHighlightLeft;
|
|
spriteTemplate.tileTag = GFXTAG_ACTION_BOX_RIGHT;
|
|
sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0][1] = CreateSprite(&spriteTemplate, DISPLAY_WIDTH + 16, 120, 10);
|
|
sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0][2] = CreateSprite(&spriteTemplate, DISPLAY_WIDTH + 48, 120, 10);
|
|
|
|
spriteTemplate = sSpriteTemplate_Swap_Arrow;
|
|
spriteTemplate.tileTag = GFXTAG_ACTION_HIGHLIGHT_LEFT;
|
|
sFactorySwapScreen->pkmnForSwapButtonSpriteIds[1][0] = CreateSprite(&spriteTemplate, DISPLAY_WIDTH, 120, 1);
|
|
|
|
spriteTemplate = sSpriteTemplate_Swap_MenuHighlightLeft;
|
|
spriteTemplate.tileTag = GFXTAG_ACTION_HIGHLIGHT_MIDDLE;
|
|
sFactorySwapScreen->pkmnForSwapButtonSpriteIds[1][1] = CreateSprite(&spriteTemplate, DISPLAY_WIDTH + 16, 120, 1);
|
|
spriteTemplate.tileTag = GFXTAG_ACTION_HIGHLIGHT_RIGHT;
|
|
sFactorySwapScreen->pkmnForSwapButtonSpriteIds[1][2] = CreateSprite(&spriteTemplate, DISPLAY_WIDTH + 48, 120, 1);
|
|
|
|
spriteTemplate = sSpriteTemplate_Swap_Arrow;
|
|
spriteTemplate.tileTag = GFXTAG_ACTION_BOX_LEFT;
|
|
sFactorySwapScreen->cancelButtonSpriteIds[0][0] = CreateSprite(&spriteTemplate, x, 144, 10);
|
|
|
|
spriteTemplate = sSpriteTemplate_Swap_MenuHighlightLeft;
|
|
spriteTemplate.tileTag = GFXTAG_ACTION_BOX_RIGHT;
|
|
sFactorySwapScreen->cancelButtonSpriteIds[0][1] = CreateSprite(&spriteTemplate, x + 16, 144, 10);
|
|
|
|
spriteTemplate = sSpriteTemplate_Swap_Arrow;
|
|
spriteTemplate.tileTag = GFXTAG_ACTION_HIGHLIGHT_LEFT;
|
|
sFactorySwapScreen->cancelButtonSpriteIds[1][0] = CreateSprite(&spriteTemplate, x, 144, 1);
|
|
|
|
spriteTemplate = sSpriteTemplate_Swap_MenuHighlightLeft;
|
|
spriteTemplate.tileTag = GFXTAG_ACTION_HIGHLIGHT_RIGHT;
|
|
sFactorySwapScreen->cancelButtonSpriteIds[1][1] = CreateSprite(&spriteTemplate, x + 16, 144, 1);
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[i][0]].centerToCornerVecX = 0;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[i][0]].centerToCornerVecY = 0;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[i][1]].centerToCornerVecX = 0;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[i][1]].centerToCornerVecY = 0;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[i][2]].centerToCornerVecX = 0;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[i][2]].centerToCornerVecY = 0;
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[i][0]].centerToCornerVecX = 0;
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[i][0]].centerToCornerVecY = 0;
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[i][1]].centerToCornerVecX = 0;
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[i][1]].centerToCornerVecY = 0;
|
|
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[i][0]].invisible = TRUE;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[i][1]].invisible = TRUE;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[i][2]].invisible = TRUE;
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[i][0]].invisible = TRUE;
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[i][1]].invisible = TRUE;
|
|
}
|
|
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[0][0]].invisible = FALSE;
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[0][1]].invisible = FALSE;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0][0]].invisible = FALSE;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0][1]].invisible = FALSE;
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0][2]].invisible = FALSE;
|
|
}
|
|
|
|
static void Swap_DestroyAllSprites(void)
|
|
{
|
|
u8 i, j;
|
|
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
DestroySprite(&gSprites[sFactorySwapScreen->ballSpriteIds[i]]);
|
|
DestroySprite(&gSprites[sFactorySwapScreen->cursorSpriteId]);
|
|
DestroySprite(&gSprites[sFactorySwapScreen->menuCursor1SpriteId]);
|
|
DestroySprite(&gSprites[sFactorySwapScreen->menuCursor2SpriteId]);
|
|
for (i = 0; i < ARRAY_COUNT(sFactorySwapScreen->pkmnForSwapButtonSpriteIds); i++)
|
|
{
|
|
for (j = 0; j < ARRAY_COUNT(sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0]); j++)
|
|
DestroySprite(&gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[i][j]]);
|
|
}
|
|
for (i = 0; i < ARRAY_COUNT(sFactorySwapScreen->cancelButtonSpriteIds); i++)
|
|
{
|
|
for (j = 0; j < ARRAY_COUNT(sFactorySwapScreen->cancelButtonSpriteIds[0]); j++)
|
|
DestroySprite(&gSprites[sFactorySwapScreen->cancelButtonSpriteIds[i][j]]);
|
|
}
|
|
}
|
|
|
|
static void Swap_HandleActionCursorChange(u8 cursorId)
|
|
{
|
|
if (cursorId < FRONTIER_PARTY_SIZE)
|
|
{
|
|
// Cursor is on one of the pokemon
|
|
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = FALSE;
|
|
Swap_HideActionButtonHighlights();
|
|
gSprites[sFactorySwapScreen->cursorSpriteId].x = gSprites[sFactorySwapScreen->ballSpriteIds[cursorId]].x;
|
|
}
|
|
else
|
|
{
|
|
// Cursor is on an action button
|
|
gSprites[sFactorySwapScreen->cursorSpriteId].invisible = TRUE;
|
|
Swap_HighlightActionButton(sFactorySwapScreen->actionsData[cursorId].id);
|
|
}
|
|
}
|
|
|
|
static void Swap_UpdateBallCursorPosition(s8 direction)
|
|
{
|
|
u8 cursorPos;
|
|
PlaySE(SE_SELECT);
|
|
if (direction > 0) // Move cursor right.
|
|
{
|
|
if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount)
|
|
sFactorySwapScreen->cursorPos++;
|
|
else
|
|
sFactorySwapScreen->cursorPos = 0;
|
|
}
|
|
else // Move cursor left.
|
|
{
|
|
if (sFactorySwapScreen->cursorPos != 0)
|
|
sFactorySwapScreen->cursorPos--;
|
|
else
|
|
sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1;
|
|
}
|
|
|
|
cursorPos = sFactorySwapScreen->cursorPos;
|
|
Swap_HandleActionCursorChange(cursorPos);
|
|
}
|
|
|
|
static void Swap_UpdateActionCursorPosition(s8 direction)
|
|
{
|
|
u8 cursorPos;
|
|
PlaySE(SE_SELECT);
|
|
if (direction > 0) // Move cursor down.
|
|
{
|
|
if (sFactorySwapScreen->cursorPos < FRONTIER_PARTY_SIZE)
|
|
sFactorySwapScreen->cursorPos = FRONTIER_PARTY_SIZE;
|
|
else if (sFactorySwapScreen->cursorPos + 1 != sFactorySwapScreen->actionsCount)
|
|
sFactorySwapScreen->cursorPos++;
|
|
else
|
|
sFactorySwapScreen->cursorPos = 0;
|
|
}
|
|
else // Move cursor up.
|
|
{
|
|
if (sFactorySwapScreen->cursorPos < FRONTIER_PARTY_SIZE)
|
|
sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1;
|
|
else if (sFactorySwapScreen->cursorPos != 0)
|
|
sFactorySwapScreen->cursorPos--;
|
|
else
|
|
sFactorySwapScreen->cursorPos = sFactorySwapScreen->actionsCount - 1;
|
|
}
|
|
|
|
cursorPos = sFactorySwapScreen->cursorPos;
|
|
Swap_HandleActionCursorChange(cursorPos);
|
|
}
|
|
|
|
static void Swap_UpdateYesNoCursorPosition(s8 direction)
|
|
{
|
|
if (direction > 0) // Move cursor down.
|
|
{
|
|
if (sFactorySwapScreen->yesNoCursorPos != 1)
|
|
sFactorySwapScreen->yesNoCursorPos++;
|
|
else
|
|
sFactorySwapScreen->yesNoCursorPos = 0;
|
|
}
|
|
else // Move cursor up.
|
|
{
|
|
if (sFactorySwapScreen->yesNoCursorPos != 0)
|
|
sFactorySwapScreen->yesNoCursorPos--;
|
|
else
|
|
sFactorySwapScreen->yesNoCursorPos = 1;
|
|
}
|
|
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].y = (sFactorySwapScreen->yesNoCursorPos * 16) + 112;
|
|
}
|
|
|
|
static void Swap_UpdateMenuCursorPosition(s8 direction)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
if (direction > 0) // Move cursor down.
|
|
{
|
|
if (sFactorySwapScreen->menuCursorPos != ARRAY_COUNT(sSwap_MenuOptionFuncs) - 1)
|
|
sFactorySwapScreen->menuCursorPos++;
|
|
else
|
|
sFactorySwapScreen->menuCursorPos = 0;
|
|
}
|
|
else // Move cursor up.
|
|
{
|
|
if (sFactorySwapScreen->menuCursorPos != 0)
|
|
sFactorySwapScreen->menuCursorPos--;
|
|
else
|
|
sFactorySwapScreen->menuCursorPos = ARRAY_COUNT(sSwap_MenuOptionFuncs) - 1;
|
|
}
|
|
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].y = (sFactorySwapScreen->menuCursorPos * 16) + 112;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].y = (sFactorySwapScreen->menuCursorPos * 16) + 112;
|
|
}
|
|
|
|
static void Swap_HighlightActionButton(u8 actionId)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < ARRAY_COUNT(sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0]); i++)
|
|
{
|
|
if (actionId == SWAPACTION_PKMN_FOR_SWAP)
|
|
{
|
|
// Show button highlight on "Pkmn for Swap"
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[1][i]].invisible = FALSE;
|
|
|
|
// Hide button highlight on Cancel
|
|
if (i < ARRAY_COUNT(sFactorySwapScreen->cancelButtonSpriteIds[0]))
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[1][i]].invisible = TRUE;
|
|
}
|
|
else if (actionId == SWAPACTION_CANCEL)
|
|
{
|
|
// Show button highlight on Cancel
|
|
if (i < ARRAY_COUNT(sFactorySwapScreen->cancelButtonSpriteIds[0]))
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[1][i]].invisible = FALSE;
|
|
|
|
// Hide button highlight on "Pkmn for Swap"
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[1][i]].invisible = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Swap_HideActionButtonHighlights(void)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < ARRAY_COUNT(sFactorySwapScreen->pkmnForSwapButtonSpriteIds[0]); i++)
|
|
{
|
|
// Hide button highlight on "Pkmn for Swap"
|
|
gSprites[sFactorySwapScreen->pkmnForSwapButtonSpriteIds[1][i]].invisible = TRUE;
|
|
|
|
// Hide button highlight on Cancel
|
|
if (i < ARRAY_COUNT(sFactorySwapScreen->cancelButtonSpriteIds[0]))
|
|
gSprites[sFactorySwapScreen->cancelButtonSpriteIds[1][i]].invisible = TRUE;
|
|
}
|
|
}
|
|
|
|
static void Swap_ShowMenuOptions(void)
|
|
{
|
|
if (sFactorySwapScreen->fromSummaryScreen == TRUE)
|
|
sFactorySwapScreen->fromSummaryScreen = FALSE;
|
|
else
|
|
sFactorySwapScreen->menuCursorPos = 0;
|
|
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].x = 176;
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].y = (sFactorySwapScreen->menuCursorPos * 16) + 112;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].x = 208;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].y = (sFactorySwapScreen->menuCursorPos * 16) + 112;
|
|
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE;
|
|
|
|
Swap_PrintMenuOptions();
|
|
}
|
|
|
|
static void Swap_ShowYesNoOptions(void)
|
|
{
|
|
sFactorySwapScreen->yesNoCursorPos = 0;
|
|
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].x = 176;
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].y = 112;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].x = 208;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].y = 112;
|
|
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = FALSE;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = FALSE;
|
|
|
|
Swap_PrintYesNoOptions();
|
|
}
|
|
|
|
static void Swap_ErasePopupMenu(u8 windowId)
|
|
{
|
|
gSprites[sFactorySwapScreen->menuCursor1SpriteId].invisible = TRUE;
|
|
gSprites[sFactorySwapScreen->menuCursor2SpriteId].invisible = TRUE;
|
|
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
ClearWindowTilemap(windowId);
|
|
}
|
|
|
|
static void Swap_EraseSpeciesWindow(void)
|
|
{
|
|
PutWindowTilemap(SWAP_WIN_SPECIES);
|
|
FillWindowPixelBuffer(SWAP_WIN_SPECIES, PIXEL_FILL(0));
|
|
CopyWindowToVram(SWAP_WIN_SPECIES, COPYWIN_GFX);
|
|
}
|
|
|
|
static void Swap_EraseSpeciesAtFadeWindow(void)
|
|
{
|
|
PutWindowTilemap(SWAP_WIN_SPECIES_AT_FADE);
|
|
FillWindowPixelBuffer(SWAP_WIN_SPECIES_AT_FADE, PIXEL_FILL(0));
|
|
CopyWindowToVram(SWAP_WIN_SPECIES_AT_FADE, COPYWIN_GFX);
|
|
}
|
|
|
|
static void Swap_EraseActionFadeWindow(void)
|
|
{
|
|
Swap_EraseSpeciesWindow();
|
|
PutWindowTilemap(SWAP_WIN_ACTION_FADE);
|
|
FillWindowPixelBuffer(SWAP_WIN_ACTION_FADE, PIXEL_FILL(0));
|
|
CopyWindowToVram(SWAP_WIN_ACTION_FADE, COPYWIN_GFX);
|
|
}
|
|
|
|
static void Swap_PrintPkmnSwap(void)
|
|
{
|
|
FillWindowPixelBuffer(SWAP_WIN_TITLE, PIXEL_FILL(1));
|
|
AddTextPrinterParameterized(SWAP_WIN_TITLE, FONT_NORMAL, gText_PkmnSwap, 2, 1, 0, NULL);
|
|
CopyWindowToVram(SWAP_WIN_TITLE, COPYWIN_FULL);
|
|
}
|
|
|
|
static void Swap_PrintMonSpecies(void)
|
|
{
|
|
u16 species;
|
|
u8 x;
|
|
|
|
FillWindowPixelBuffer(SWAP_WIN_SPECIES, PIXEL_FILL(0));
|
|
if (sFactorySwapScreen->cursorPos >= FRONTIER_PARTY_SIZE)
|
|
{
|
|
CopyWindowToVram(SWAP_WIN_SPECIES, COPYWIN_GFX);
|
|
}
|
|
else
|
|
{
|
|
u8 monId = sFactorySwapScreen->cursorPos;
|
|
if (!sFactorySwapScreen->inEnemyScreen)
|
|
species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL);
|
|
else
|
|
species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL);
|
|
StringCopy(gStringVar4, gSpeciesNames[species]);
|
|
x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 86);
|
|
AddTextPrinterParameterized3(SWAP_WIN_SPECIES, FONT_NORMAL, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4);
|
|
CopyWindowToVram(SWAP_WIN_SPECIES, COPYWIN_FULL);
|
|
}
|
|
}
|
|
|
|
static void Swap_PrintOnInfoWindow(const u8 *str)
|
|
{
|
|
FillWindowPixelBuffer(SWAP_WIN_INFO, PIXEL_FILL(0));
|
|
AddTextPrinterParameterized(SWAP_WIN_INFO, FONT_NORMAL, str, 2, 5, 0, NULL);
|
|
CopyWindowToVram(SWAP_WIN_INFO, COPYWIN_GFX);
|
|
}
|
|
|
|
static void Swap_PrintMenuOptions(void)
|
|
{
|
|
PutWindowTilemap(SWAP_WIN_OPTIONS);
|
|
FillWindowPixelBuffer(SWAP_WIN_OPTIONS, PIXEL_FILL(0));
|
|
AddTextPrinterParameterized3(SWAP_WIN_OPTIONS, FONT_NORMAL, 15, 1, sSwapMenuOptionsTextColors, 0, gText_Summary2);
|
|
AddTextPrinterParameterized3(SWAP_WIN_OPTIONS, FONT_NORMAL, 15, 17, sSwapMenuOptionsTextColors, 0, gText_Swap);
|
|
AddTextPrinterParameterized3(SWAP_WIN_OPTIONS, FONT_NORMAL, 15, 33, sSwapMenuOptionsTextColors, 0, gText_Rechoose);
|
|
CopyWindowToVram(SWAP_WIN_OPTIONS, COPYWIN_FULL);
|
|
}
|
|
|
|
static void Swap_PrintYesNoOptions(void)
|
|
{
|
|
PutWindowTilemap(SWAP_WIN_YES_NO);
|
|
FillWindowPixelBuffer(SWAP_WIN_YES_NO, PIXEL_FILL(0));
|
|
AddTextPrinterParameterized3(SWAP_WIN_YES_NO, FONT_NORMAL, 7, 1, sSwapMenuOptionsTextColors, 0, gText_Yes3);
|
|
AddTextPrinterParameterized3(SWAP_WIN_YES_NO, FONT_NORMAL, 7, 17, sSwapMenuOptionsTextColors, 0, gText_No3);
|
|
CopyWindowToVram(SWAP_WIN_YES_NO, COPYWIN_FULL);
|
|
}
|
|
|
|
static void Swap_PrintActionString(const u8 *str, u32 y, u32 windowId)
|
|
{
|
|
s32 x = GetStringRightAlignXOffset(FONT_SMALL, str, 0x46);
|
|
AddTextPrinterParameterized3(windowId, FONT_SMALL, x, y, sSwapMenuOptionsTextColors, 0, str);
|
|
}
|
|
|
|
static void Swap_PrintActionStrings(void)
|
|
{
|
|
FillWindowPixelBuffer(SWAP_WIN_ACTION_FADE, PIXEL_FILL(0));
|
|
switch (sFactorySwapScreen->inEnemyScreen)
|
|
{
|
|
case TRUE:
|
|
Swap_PrintActionString(gText_PkmnForSwap, 0, SWAP_WIN_ACTION_FADE);
|
|
case FALSE:
|
|
Swap_PrintActionString(gText_Cancel3, 24, SWAP_WIN_ACTION_FADE);
|
|
break;
|
|
}
|
|
CopyWindowToVram(SWAP_WIN_ACTION_FADE, COPYWIN_FULL);
|
|
}
|
|
|
|
static void Swap_PrintActionStrings2(void)
|
|
{
|
|
FillWindowPixelBuffer(SWAP_WIN_OPTIONS, PIXEL_FILL(0));
|
|
switch (sFactorySwapScreen->inEnemyScreen)
|
|
{
|
|
case TRUE:
|
|
Swap_PrintActionString(gText_PkmnForSwap, 8, SWAP_WIN_OPTIONS);
|
|
case FALSE:
|
|
Swap_PrintActionString(gText_Cancel3, 32, SWAP_WIN_OPTIONS);
|
|
break;
|
|
}
|
|
CopyWindowToVram(SWAP_WIN_OPTIONS, COPYWIN_FULL);
|
|
}
|
|
|
|
static void Swap_PrintOneActionString(u8 which)
|
|
{
|
|
switch (which)
|
|
{
|
|
case 0:
|
|
if (sFactorySwapScreen->inEnemyScreen == TRUE)
|
|
Swap_PrintActionString(gText_PkmnForSwap, 8, SWAP_WIN_OPTIONS);
|
|
break;
|
|
case 1:
|
|
Swap_PrintActionString(gText_Cancel3, 32, SWAP_WIN_OPTIONS);
|
|
break;
|
|
}
|
|
CopyWindowToVram(SWAP_WIN_OPTIONS, COPYWIN_FULL);
|
|
}
|
|
|
|
// For printing the species name once its selected. Keep the current fade but don't keep fading in and out
|
|
static void Swap_PrintMonSpeciesAtFade(void)
|
|
{
|
|
u16 species;
|
|
u8 x;
|
|
u16 pal[5];
|
|
|
|
CpuCopy16(sSwapText_Pal, pal, 8);
|
|
if (!sFactorySwapScreen->fromSummaryScreen)
|
|
pal[4] = gPlttBufferFaded[228];
|
|
else
|
|
pal[4] = sFactorySwapScreen->speciesNameColorBackup;
|
|
LoadPalette(pal, 0xF0, sizeof(sSwapText_Pal));
|
|
|
|
PutWindowTilemap(SWAP_WIN_SPECIES_AT_FADE);
|
|
FillWindowPixelBuffer(SWAP_WIN_SPECIES_AT_FADE, PIXEL_FILL(0));
|
|
if (sFactorySwapScreen->cursorPos >= FRONTIER_PARTY_SIZE)
|
|
{
|
|
CopyWindowToVram(SWAP_WIN_SPECIES_AT_FADE, COPYWIN_FULL);
|
|
}
|
|
else
|
|
{
|
|
u8 monId = sFactorySwapScreen->cursorPos;
|
|
if (!sFactorySwapScreen->inEnemyScreen)
|
|
species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL);
|
|
else
|
|
species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL);
|
|
StringCopy(gStringVar4, gSpeciesNames[species]);
|
|
x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 86);
|
|
AddTextPrinterParameterized3(SWAP_WIN_SPECIES_AT_FADE, FONT_NORMAL, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4);
|
|
CopyWindowToVram(SWAP_WIN_SPECIES_AT_FADE, COPYWIN_FULL);
|
|
}
|
|
}
|
|
|
|
// Reprints the species name over the faded one after a transition
|
|
static void Swap_PrintMonSpeciesForTransition(void)
|
|
{
|
|
u16 species;
|
|
u8 x;
|
|
|
|
LoadPalette(sSwapText_Pal, 0xE0, sizeof(sSwapText_Pal));
|
|
CpuCopy16(&gPlttBufferUnfaded[240], &gPlttBufferFaded[224], 10);
|
|
|
|
if (sFactorySwapScreen->cursorPos >= FRONTIER_PARTY_SIZE)
|
|
{
|
|
CopyWindowToVram(SWAP_WIN_SPECIES, COPYWIN_GFX);
|
|
}
|
|
else
|
|
{
|
|
u8 monId = sFactorySwapScreen->cursorPos;
|
|
if (!sFactorySwapScreen->inEnemyScreen)
|
|
species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL);
|
|
else
|
|
species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL);
|
|
StringCopy(gStringVar4, gSpeciesNames[species]);
|
|
x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, 86);
|
|
AddTextPrinterParameterized3(SWAP_WIN_SPECIES, FONT_NORMAL, x, 1, sSwapSpeciesNameTextColors, 0, gStringVar4);
|
|
CopyWindowToVram(SWAP_WIN_SPECIES, COPYWIN_FULL);
|
|
}
|
|
}
|
|
|
|
static void Swap_PrintMonCategory(void)
|
|
{
|
|
u16 species;
|
|
u8 text[30];
|
|
u8 x;
|
|
u8 monId = sFactorySwapScreen->cursorPos;
|
|
|
|
FillWindowPixelBuffer(SWAP_WIN_MON_CATEGORY, PIXEL_FILL(0));
|
|
if (monId >= FRONTIER_PARTY_SIZE)
|
|
{
|
|
CopyWindowToVram(SWAP_WIN_MON_CATEGORY, COPYWIN_GFX);
|
|
}
|
|
else
|
|
{
|
|
PutWindowTilemap(SWAP_WIN_MON_CATEGORY);
|
|
if (!sFactorySwapScreen->inEnemyScreen)
|
|
species = GetMonData(&gPlayerParty[monId], MON_DATA_SPECIES, NULL);
|
|
else
|
|
species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL);
|
|
CopyMonCategoryText(SpeciesToNationalPokedexNum(species), text);
|
|
x = GetStringRightAlignXOffset(FONT_NORMAL, text, 0x76);
|
|
AddTextPrinterParameterized(SWAP_WIN_MON_CATEGORY, FONT_NORMAL, text, x, 1, 0, NULL);
|
|
CopyWindowToVram(SWAP_WIN_MON_CATEGORY, COPYWIN_GFX);
|
|
}
|
|
}
|
|
|
|
static void Swap_InitActions(u8 id)
|
|
{
|
|
if (sFactorySwapScreen->fromSummaryScreen != TRUE)
|
|
{
|
|
switch (id)
|
|
{
|
|
case SWAP_PLAYER_SCREEN:
|
|
sFactorySwapScreen->inEnemyScreen = FALSE;
|
|
sFactorySwapScreen->cursorPos = 0;
|
|
sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_PlayerScreenActions);
|
|
sFactorySwapScreen->actionsData = sSwap_PlayerScreenActions;
|
|
break;
|
|
case SWAP_ENEMY_SCREEN:
|
|
sFactorySwapScreen->inEnemyScreen = TRUE;
|
|
sFactorySwapScreen->cursorPos = 0;
|
|
sFactorySwapScreen->actionsCount = ARRAY_COUNT(sSwap_EnemyScreenActions);
|
|
sFactorySwapScreen->actionsData = sSwap_EnemyScreenActions;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Swap_RunMenuOptionFunc(u8 taskId)
|
|
{
|
|
sSwap_CurrentOptionFunc = sSwap_MenuOptionFuncs[sFactorySwapScreen->menuCursorPos];
|
|
sSwap_CurrentOptionFunc(taskId);
|
|
}
|
|
|
|
static void Swap_OptionSwap(u8 taskId)
|
|
{
|
|
CloseMonPic(sFactorySwapScreen->monPic, &sFactorySwapScreen->monPicAnimating, TRUE);
|
|
sFactorySwapScreen->playerMonId = sFactorySwapScreen->cursorPos;
|
|
Swap_ErasePopupMenu(SWAP_WIN_OPTIONS);
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].func = Swap_Task_SwitchPartyScreen;
|
|
}
|
|
|
|
static void Swap_OptionSummary(u8 taskId)
|
|
{
|
|
gTasks[taskId].tState = STATE_SUMMARY_FADE;
|
|
gTasks[taskId].func = Swap_Task_OpenSummaryScreen;
|
|
}
|
|
|
|
static void Swap_OptionRechoose(u8 taskId)
|
|
{
|
|
CloseMonPic(sFactorySwapScreen->monPic, &sFactorySwapScreen->monPicAnimating, TRUE);
|
|
Swap_ErasePopupMenu(SWAP_WIN_OPTIONS);
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_Task_HandleChooseMons) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_Task_HandleChooseMons);
|
|
gTasks[taskId].tFollowUpTaskState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
gTasks[taskId].func = Swap_Task_ScreenInfoTransitionIn;
|
|
}
|
|
|
|
static void Swap_RunActionFunc(u8 taskId)
|
|
{
|
|
sSwap_CurrentOptionFunc = sFactorySwapScreen->actionsData[sFactorySwapScreen->cursorPos].func;
|
|
sSwap_CurrentOptionFunc(taskId);
|
|
}
|
|
|
|
static void Swap_ActionCancel(u8 taskId)
|
|
{
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_AskQuitSwapping) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_AskQuitSwapping);
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].tFollowUpTaskState = 0;
|
|
gTasks[taskId].func = Swap_Task_ScreenInfoTransitionOut;
|
|
}
|
|
|
|
static void Swap_ActionPkmnForSwap(u8 taskId)
|
|
{
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_Task_SwitchPartyScreen) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_Task_SwitchPartyScreen);
|
|
gTasks[taskId].tFollowUpTaskState = 0;
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].func = Swap_Task_ScreenInfoTransitionOut;
|
|
}
|
|
|
|
static void Swap_ActionMon(u8 taskId)
|
|
{
|
|
if (!sFactorySwapScreen->inEnemyScreen)
|
|
{
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_Task_HandleMenu) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_Task_HandleMenu);
|
|
gTasks[taskId].tFollowUpTaskState = STATE_MENU_INIT;
|
|
}
|
|
else if (Swap_AlreadyHasSameSpecies(sFactorySwapScreen->cursorPos) == TRUE)
|
|
{
|
|
OpenMonPic(&sFactorySwapScreen->monPic.bgSpriteId, &sFactorySwapScreen->monPicAnimating, TRUE);
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].tFollowUpTaskState = STATE_CHOOSE_MONS_HANDLE_INPUT;
|
|
gTasks[taskId].func = Swap_TaskCantHaveSameMons;
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tFollowUpTaskPtrHi = (u32)(Swap_AskAcceptMon) >> 16;
|
|
gTasks[taskId].tFollowUpTaskPtrLo = (u32)(Swap_AskAcceptMon);
|
|
gTasks[taskId].tFollowUpTaskState = 0;
|
|
}
|
|
gTasks[taskId].tState = 0;
|
|
gTasks[taskId].func = Swap_Task_ScreenInfoTransitionOut;
|
|
}
|
|
|
|
#define sIsSwapScreen data[7]
|
|
|
|
static void OpenMonPic(u8 *spriteId, bool8 *animating, bool8 swapScreen)
|
|
{
|
|
*spriteId = CreateSprite(&sSpriteTemplate_Swap_MonPicBgAnim, 120, 64, 1);
|
|
gSprites[*spriteId].callback = SpriteCB_OpenMonPic;
|
|
gSprites[*spriteId].sIsSwapScreen = swapScreen;
|
|
*animating = TRUE;
|
|
}
|
|
|
|
static void Swap_ShowSummaryMonSprite(void)
|
|
{
|
|
struct Pokemon *mon;
|
|
u16 species;
|
|
u32 personality, otId;
|
|
|
|
sFactorySwapScreen->monPic.bgSpriteId = CreateSprite(&sSpriteTemplate_Swap_MonPicBgAnim, 120, 64, 1);
|
|
StartSpriteAffineAnim(&gSprites[sFactorySwapScreen->monPic.bgSpriteId], 2);
|
|
|
|
mon = &gPlayerParty[sFactorySwapScreen->cursorPos];
|
|
species = GetMonData(mon, MON_DATA_SPECIES, NULL);
|
|
personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL);
|
|
otId = GetMonData(mon, MON_DATA_OT_ID, NULL);
|
|
|
|
#ifdef BUGFIX
|
|
sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, TAG_NONE);
|
|
#else
|
|
sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, personality, otId, TRUE, 88, 32, 15, TAG_NONE);
|
|
#endif
|
|
gSprites[sFactorySwapScreen->monPic.monSpriteId].centerToCornerVecX = 0;
|
|
gSprites[sFactorySwapScreen->monPic.monSpriteId].centerToCornerVecY = 0;
|
|
|
|
gSprites[sFactorySwapScreen->monPic.bgSpriteId].invisible = TRUE;
|
|
}
|
|
|
|
static void CloseMonPic(struct FactoryMonPic pic, bool8 *animating, bool8 swapScreen)
|
|
{
|
|
u8 taskId;
|
|
|
|
FreeAndDestroyMonPicSprite(pic.monSpriteId);
|
|
taskId = CreateTask(Task_CloseMonPic, 1);
|
|
gTasks[taskId].tIsSwapScreen = swapScreen;
|
|
gTasks[taskId].tSpriteId = pic.bgSpriteId;
|
|
gTasks[taskId].func(taskId);
|
|
*animating = TRUE;
|
|
}
|
|
|
|
static void HideMonPic(struct FactoryMonPic pic, bool8 *animating)
|
|
{
|
|
FreeAndDestroyMonPicSprite(pic.monSpriteId);
|
|
FreeOamMatrix(gSprites[pic.bgSpriteId].oam.matrixNum);
|
|
DestroySprite(&gSprites[pic.bgSpriteId]);
|
|
*animating = FALSE;
|
|
}
|
|
|
|
static void Swap_TaskCantHaveSameMons(u8 taskId)
|
|
{
|
|
if (sFactorySwapScreen->monPicAnimating == TRUE)
|
|
return;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
Swap_PrintOnInfoWindow(gText_SamePkmnInPartyAlready);
|
|
sFactorySwapScreen->monSwapped = FALSE;
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 1:
|
|
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
CloseMonPic(sFactorySwapScreen->monPic, &sFactorySwapScreen->monPicAnimating, TRUE);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (sFactorySwapScreen->monPicAnimating != TRUE)
|
|
{
|
|
FillWindowPixelBuffer(SWAP_WIN_ACTION_FADE, PIXEL_FILL(0));
|
|
CopyWindowToVram(SWAP_WIN_ACTION_FADE, COPYWIN_GFX);
|
|
gTasks[taskId].tState++;
|
|
}
|
|
break;
|
|
case 3:
|
|
Swap_PrintOnInfoWindow(gText_SelectPkmnToAccept);
|
|
gTasks[taskId].tState++;
|
|
break;
|
|
case 4:
|
|
Swap_PrintMonSpeciesForTransition();
|
|
Swap_EraseSpeciesAtFadeWindow();
|
|
sFactorySwapScreen->fadeSpeciesNameActive = TRUE;
|
|
gTasks[taskId].tState = gTasks[taskId].tFollowUpTaskState;
|
|
gTasks[taskId].func = Swap_Task_HandleChooseMons;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static bool8 Swap_AlreadyHasSameSpecies(u8 monId)
|
|
{
|
|
u8 i;
|
|
u16 species = GetMonData(&gEnemyParty[monId], MON_DATA_SPECIES, NULL);
|
|
|
|
for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
|
|
{
|
|
if (i != sFactorySwapScreen->playerMonId && (u16)(GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)) == species)
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static void SpriteCB_OpenMonPic(struct Sprite *sprite)
|
|
{
|
|
u8 taskId;
|
|
|
|
if (sprite->affineAnimEnded)
|
|
{
|
|
sprite->invisible = TRUE;
|
|
taskId = CreateTask(Task_OpenMonPic, 1);
|
|
gTasks[taskId].tIsSwapScreen = sprite->sIsSwapScreen;
|
|
gTasks[taskId].func(taskId);
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_CloseMonPic(struct Sprite *sprite)
|
|
{
|
|
if (sprite->affineAnimEnded)
|
|
{
|
|
FreeOamMatrix(sprite->oam.matrixNum);
|
|
if (sprite->sIsSwapScreen == TRUE)
|
|
sFactorySwapScreen->monPicAnimating = FALSE;
|
|
else
|
|
Select_SetMonPicAnimating(FALSE);
|
|
DestroySprite(sprite);
|
|
}
|
|
}
|
|
|
|
static void Task_OpenMonPic(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
switch (task->tState)
|
|
{
|
|
case 0:
|
|
// Init
|
|
task->tWinLeft = 88;
|
|
task->tWinRight = DISPLAY_WIDTH - 88;
|
|
task->tWinTop = 64;
|
|
task->tWinBottom = 65;
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->tWinLeft, task->tWinRight));
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
|
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ);
|
|
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ);
|
|
break;
|
|
case 1:
|
|
// Show mon pic bg
|
|
ShowBg(3);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4));
|
|
break;
|
|
case 2:
|
|
// Animate mon pic bg
|
|
task->tWinTop -= 4;
|
|
task->tWinBottom += 4;
|
|
if (task->tWinTop <= 32 || task->tWinBottom >= 96)
|
|
{
|
|
task->tWinTop = 32;
|
|
task->tWinBottom = 96;
|
|
}
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
|
if (task->tWinTop != 32)
|
|
return;
|
|
break;
|
|
default:
|
|
DestroyTask(taskId);
|
|
// Accessing data of destroyed task. Task data isn't reset until a new task needs that task id.
|
|
if (gTasks[taskId].tIsSwapScreen == TRUE)
|
|
Swap_CreateMonSprite();
|
|
else
|
|
Select_CreateMonSprite();
|
|
return;
|
|
}
|
|
task->tState++;
|
|
}
|
|
|
|
static void Task_CloseMonPic(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
switch (task->tState)
|
|
{
|
|
case 0:
|
|
// Init
|
|
task->tWinLeft = 88;
|
|
task->tWinRight = DISPLAY_WIDTH - 88;
|
|
task->tWinTop = 32;
|
|
task->tWinBottom = 96;
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->tWinLeft, task->tWinRight));
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
|
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_CLR | WININ_WIN0_OBJ);
|
|
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_CLR | WINOUT_WIN01_OBJ);
|
|
task->tState++;
|
|
break;
|
|
case 1:
|
|
// Animate bg
|
|
task->tWinTop += 4;
|
|
task->tWinBottom -= 4;
|
|
if (task->tWinTop >= 64 || task->tWinBottom <= 65)
|
|
{
|
|
task->tWinTop = 64;
|
|
task->tWinBottom = 65;
|
|
}
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->tWinTop, task->tWinBottom));
|
|
if (task->tWinTop == 64)
|
|
task->tState++;
|
|
break;
|
|
default:
|
|
// Hide bg
|
|
HideBg(3);
|
|
gSprites[task->tSpriteId].sIsSwapScreen = task->tIsSwapScreen;
|
|
gSprites[task->tSpriteId].invisible = FALSE;
|
|
gSprites[task->tSpriteId].callback = SpriteCB_CloseMonPic;
|
|
StartSpriteAffineAnim(&gSprites[task->tSpriteId], 1);
|
|
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
|
|
DestroyTask(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Swap_CreateMonSprite(void)
|
|
{
|
|
struct Pokemon *mon;
|
|
u16 species;
|
|
u32 personality, otId;
|
|
|
|
if (!sFactorySwapScreen->inEnemyScreen)
|
|
mon = &gPlayerParty[sFactorySwapScreen->cursorPos];
|
|
else
|
|
mon = &gEnemyParty[sFactorySwapScreen->cursorPos];
|
|
|
|
species = GetMonData(mon, MON_DATA_SPECIES, NULL);
|
|
personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL);
|
|
otId = GetMonData(mon, MON_DATA_OT_ID, NULL);
|
|
|
|
sFactorySwapScreen->monPic.monSpriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 88, 32, 15, TAG_NONE);
|
|
gSprites[sFactorySwapScreen->monPic.monSpriteId].centerToCornerVecX = 0;
|
|
gSprites[sFactorySwapScreen->monPic.monSpriteId].centerToCornerVecY = 0;
|
|
|
|
sFactorySwapScreen->monPicAnimating = FALSE;
|
|
}
|