pokeemerald/src/mystery_event_msg.c

14 lines
1.1 KiB
C

#include "global.h"
const u8 gText_MysteryEventBerry[] = _("Obtained a {STR_VAR_2} BERRY!\nDad has it at PETALBURG GYM.");
const u8 gText_MysteryEventBerryTransform[] = _("The {STR_VAR_1} BERRY transformed into\none {STR_VAR_2} BERRY.");
const u8 gText_MysteryEventBerryObtained[] = _("The {STR_VAR_1} BERRY has already been\nobtained.");
const u8 gText_MysteryEventSpecialRibbon[] = _("A special RIBBON was awarded to\nyour party POKéMON.");
const u8 gText_MysteryEventNationalDex[] = _("The POKéDEX has been upgraded\nwith the NATIONAL MODE.");
const u8 gText_MysteryEventRareWord[] = _("A rare word has been added.");
const u8 gText_MysteryEventSentOver[] = _("{STR_VAR_1} was sent over!");
const u8 gText_MysteryEventFullParty[] = _("Your party is full.\n{STR_VAR_1} could not be sent over.");
const u8 gText_MysteryEventNewTrainer[] = _("A new TRAINER has arrived in\nHOENN.");
const u8 gText_MysteryEventNewAdversaryInBattleTower[] = _("A new adversary has arrived in the\nBATTLE TOWER.");
const u8 gText_MysteryEventCantBeUsed[] = _("This data can't be used in\nthis version.");