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https://github.com/Ninjdai1/pokeemerald.git
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109 lines
3.5 KiB
PHP
109 lines
3.5 KiB
PHP
@ Initialize the Trainer Hill challenge and start the timer
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.macro trainerhill_start
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setvar VAR_0x8004, TRAINER_HILL_FUNC_START
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special CallTrainerHillFunction
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.endm
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@ 0 if not spoken to yet, 1 if spoken to but not received prize, 2 if received prize
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.macro trainerhill_getownerstate
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_OWNER_STATE
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special CallTrainerHillFunction
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.endm
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@ Try to give prize. 0 if given successfully, 1 if no room for prize, 2 if giving prize should be skipped
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.macro trainerhill_giveprize
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GIVE_PRIZE
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special CallTrainerHillFunction
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.endm
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@ Check the final challenge time. 0 if new record, 1 if not, 2 if time has already been checked
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.macro trainerhill_finaltime
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setvar VAR_0x8004, TRAINER_HILL_FUNC_CHECK_FINAL_TIME
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special CallTrainerHillFunction
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.endm
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@ Resume the timer. Wont resume if owner has been spoken to or max time has been reached
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.macro trainerhill_resumetimer
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setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
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special CallTrainerHillFunction
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.endm
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@ Set player lost the challenge (trainerHill.hasLost) to TRUE
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.macro trainerhill_lost
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_LOST
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special CallTrainerHillFunction
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.endm
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@ Get the current challenge status (TRAINER_HILL_PLAYER_STATUS_*)
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.macro trainerhill_getstatus
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS
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special CallTrainerHillFunction
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.endm
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@ Buffer the current timer to string vars (mins to STR_VAR_1, secs to STR_VAR_2, fraction of sec to STR_VAR_3)
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.macro trainerhill_gettime
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_TIME
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special CallTrainerHillFunction
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.endm
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@ FALSE if fewer than all 4 floors used, TRUE otherwise. Only FALSE in JP-exclusive modes
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.macro trainerhill_allfloorsused
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED
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special CallTrainerHillFunction
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.endm
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@ Unknown, dummied. Only side effect is setting VAR_RESULT to 0.
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.macro trainerhill_clearresult
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setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
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special CallTrainerHillFunction
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.endm
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@ TRUE if currently in a Trainer Hill challenge
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.macro trainerhill_inchallenge
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setvar VAR_0x8004, TRAINER_HILL_FUNC_IN_CHALLENGE
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special CallTrainerHillFunction
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.endm
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@ Show the post battle text for the spoken to Trainer Hill trainer
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.macro trainerhill_postbattletext
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setvar VAR_0x8004, TRAINER_HILL_FUNC_POST_BATTLE_TEXT
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special CallTrainerHillFunction
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.endm
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@ Set all Trainer Hill trainers defeated
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.macro trainerhill_settrainerflags
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS
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special CallTrainerHillFunction
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.endm
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@ TRUE if the game has been saved for the challenge, FALSE otherwise
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.macro trainerhill_getsaved
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_GAME_SAVED
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special CallTrainerHillFunction
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.endm
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@ Set that the game has been saved for the challenge
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.macro trainerhill_setsaved
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_GAME_SAVED
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special CallTrainerHillFunction
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.endm
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@ Clear that the game has been saved for the challenge
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.macro trainerhill_clearsaved
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setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_GAME_SAVED
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special CallTrainerHillFunction
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.endm
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@ FALSE if the Trainer Hill challenge was lost, TRUE otherwise
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.macro trainerhill_getwon
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setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_WON
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special CallTrainerHillFunction
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.endm
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@ Set the challenge mode to HILL_TAG_* (Normal, Variety, Unique, or Expert)
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.macro trainerhill_settag tag:req
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setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_TAG
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copyvar VAR_0x8005, \tag
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special CallTrainerHillFunction
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.endm
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