pokeemerald/src/menu.c
2019-04-07 01:56:36 -04:00

2429 lines
69 KiB
C

#include "global.h"
#include "alloc.h"
#include "bg.h"
#include "dma3.h"
#include "event_data.h"
#include "graphics.h"
#include "main.h"
#include "menu.h"
#include "menu_helpers.h"
#include "palette.h"
#include "pokedex.h"
#include "pokemon_icon.h"
#include "region_map.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "text_window.h"
#include "window.h"
#include "constants/flags.h"
#include "constants/songs.h"
#define DLG_WINDOW_PALETTE_NUM 15
#define DLG_WINDOW_BASE_TILE_NUM 0x200
#define STD_WINDOW_PALETTE_NUM 14
#define STD_WINDOW_BASE_TILE_NUM 0x214
struct MoveMenuInfoIcon
{
u8 width;
u8 height;
u16 offset;
};
struct Menu
{
u8 left;
u8 top;
s8 cursorPos;
s8 minCursorPos;
s8 maxCursorPos;
u8 windowId;
u8 fontId;
u8 optionWidth;
u8 optionHeight;
u8 columns;
u8 rows;
bool8 APressMuted;
};
static EWRAM_DATA u8 sStartMenuWindowId = 0;
static EWRAM_DATA u8 sMapNamePopupWindowId = 0;
static EWRAM_DATA struct Menu sMenu = {0};
static EWRAM_DATA u16 sTileNum = 0;
static EWRAM_DATA u8 sPaletteNum = 0;
static EWRAM_DATA u8 sYesNoWindowId = 0;
static EWRAM_DATA u8 sWindowId = 0;
static EWRAM_DATA u16 sFiller = 0; // needed to align
static EWRAM_DATA bool8 gUnknown_0203CDA4[4] = {FALSE};
static EWRAM_DATA u16 gUnknown_0203CDA8 = 0;
static EWRAM_DATA void *gUnknown_0203CDAC[0x20] = {NULL};
const u16 gUnknown_0860F074[] = INCBIN_U16("graphics/interface/860F074.gbapal");
static const u8 gUnknown_0860F094[] = { 8, 4, 1 };
static const struct WindowTemplate sStandardTextBox_WindowTemplates[] =
{
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 27,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x194
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sYesNo_WindowTemplates =
{
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 9,
.width = 5,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x125
};
const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal");
const u8 gUnknown_0860F0D0[] = { 15, 1, 2 };
// Table of move info icon offsets in graphics/interface_fr/menu.png
const struct MoveMenuInfoIcon gMoveMenuInfoIcons[] =
{ // { width, height, offset }
{ 12, 12, 0x00 }, // Unused
{ 32, 12, 0x20 }, // Normal icon
{ 32, 12, 0x64 }, // Fight icon
{ 32, 12, 0x60 }, // Flying icon
{ 32, 12, 0x80 }, // Poison icon
{ 32, 12, 0x48 }, // Ground icon
{ 32, 12, 0x44 }, // Rock icon
{ 32, 12, 0x6C }, // Bug icon
{ 32, 12, 0x68 }, // Ghost icon
{ 32, 12, 0x88 }, // Steel icon
{ 32, 12, 0xA4 }, // ??? (Mystery) icon
{ 32, 12, 0x24 }, // Fire icon
{ 32, 12, 0x28 }, // Water icon
{ 32, 12, 0x2C }, // Grass icon
{ 32, 12, 0x40 }, // Electric icon
{ 32, 12, 0x84 }, // Psychic icon
{ 32, 12, 0x4C }, // Ice icon
{ 32, 12, 0xA0 }, // Dragon icon
{ 32, 12, 0x8C }, // Dark icon
{ 42, 12, 0xA8 }, // -Type- icon
{ 42, 12, 0xC0 }, // -Power- icon
{ 42, 12, 0xC8 }, // -Accuracy- icon
{ 42, 12, 0xE0 }, // -PP- icon
{ 42, 12, 0xE8 }, // -Effect- icon
{ 8, 8, 0xAE }, // Unused (Small white pokeball)
{ 8, 8, 0xAF }, // Unused (Small dark pokeball)
};
// Forward declarations
void WindowFunc_DrawStandardFrame(u8, u8, u8, u8, u8, u8);
void WindowFunc_DrawDialogueFrame(u8, u8, u8, u8, u8, u8);
void WindowFunc_ClearStdWindowAndFrame(u8, u8, u8, u8, u8, u8);
void WindowFunc_ClearDialogWindowAndFrame(u8, u8, u8, u8, u8, u8);
void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8, u8, u8, u8, u8, u8);
void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8, u8, u8, u8, u8, u8);
void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8, u8, u8, u8, u8, u8);
void WindowFunc_ClearStdWindowAndFrameToTransparent(u8, u8, u8, u8, u8, u8);
void sub_8198C78(void);
void task_free_buf_after_copying_tile_data_to_vram(u8 taskId);
void InitStandardTextBoxWindows(void)
{
InitWindows(sStandardTextBox_WindowTemplates);
sStartMenuWindowId = 0xFF;
sMapNamePopupWindowId = 0xFF;
}
void FreeAllOverworldWindowBuffers(void)
{
FreeAllWindowBuffers();
}
void sub_8197200(void)
{
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
DeactivateAllTextPrinters();
sub_81973A4();
}
u16 RunTextPrintersAndIsPrinter0Active(void)
{
RunTextPrinters();
return IsTextPrinterActive(0);
}
u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor)
{
struct TextPrinterTemplate printer;
printer.currentChar = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = 0;
printer.y = 1;
printer.currentX = 0;
printer.currentY = 1;
printer.letterSpacing = 0;
printer.lineSpacing = 0;
printer.unk = 0;
printer.fgColor = fgColor;
printer.bgColor = bgColor;
printer.shadowColor = shadowColor;
gTextFlags.useAlternateDownArrow = 0;
return AddTextPrinter(&printer, speed, callback);
}
void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress)
{
void (*callback)(struct TextPrinterTemplate *, u16) = NULL;
gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), callback, 2, 1, 3);
}
void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress)
{
gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), NULL, 2, 1, 3);
}
void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed)
{
gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
AddTextPrinterParameterized2(0, 1, gStringVar4, speed, NULL, 2, 1, 3);
}
void sub_81973A4(void)
{
LoadMessageBoxGfx(0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10);
LoadUserWindowBorderGfx(0, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM * 0x10);
}
void DrawDialogueFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_DrawDialogueFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void DrawStdWindowFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_DrawStandardFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
int i;
FillBgTilemapBufferRect(bg,
STD_WINDOW_BASE_TILE_NUM + 0,
tilemapLeft - 1,
tilemapTop - 1,
1,
1,
STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
STD_WINDOW_BASE_TILE_NUM + 1,
tilemapLeft,
tilemapTop - 1,
width,
1,
STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
STD_WINDOW_BASE_TILE_NUM + 2,
tilemapLeft + width,
tilemapTop - 1,
1,
1,
STD_WINDOW_PALETTE_NUM);
for (i = tilemapTop; i < tilemapTop + height; i++)
{
FillBgTilemapBufferRect(bg,
STD_WINDOW_BASE_TILE_NUM + 3,
tilemapLeft - 1,
i,
1,
1,
STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
STD_WINDOW_BASE_TILE_NUM + 5,
tilemapLeft + width,
i,
1,
1,
STD_WINDOW_PALETTE_NUM);
}
FillBgTilemapBufferRect(bg,
STD_WINDOW_BASE_TILE_NUM + 6,
tilemapLeft - 1,
tilemapTop + height,
1,
1,
STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
STD_WINDOW_BASE_TILE_NUM + 7,
tilemapLeft,
tilemapTop + height,
width,
1,
STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
STD_WINDOW_BASE_TILE_NUM + 8,
tilemapLeft + width,
tilemapTop + height,
1,
1,
STD_WINDOW_PALETTE_NUM);
}
void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg,
DLG_WINDOW_BASE_TILE_NUM + 1,
tilemapLeft - 2,
tilemapTop - 1,
1,
1,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
DLG_WINDOW_BASE_TILE_NUM + 3,
tilemapLeft - 1,
tilemapTop - 1,
1,
1,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
DLG_WINDOW_BASE_TILE_NUM + 4,
tilemapLeft,
tilemapTop - 1,
width - 1,
1,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
DLG_WINDOW_BASE_TILE_NUM + 5,
tilemapLeft + width - 1,
tilemapTop - 1,
1,
1,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
DLG_WINDOW_BASE_TILE_NUM + 6,
tilemapLeft + width,
tilemapTop - 1,
1,
1,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
DLG_WINDOW_BASE_TILE_NUM + 7,
tilemapLeft - 2,
tilemapTop,
1,
5,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
DLG_WINDOW_BASE_TILE_NUM + 9,
tilemapLeft - 1,
tilemapTop,
width + 1,
5,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
DLG_WINDOW_BASE_TILE_NUM + 10,
tilemapLeft + width,
tilemapTop,
1,
5,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1),
tilemapLeft - 2,
tilemapTop + height,
1,
1,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3),
tilemapLeft - 1,
tilemapTop + height,
1,
1,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4),
tilemapLeft,
tilemapTop + height,
width - 1,
1,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5),
tilemapLeft + width - 1,
tilemapTop + height,
1,
1,
DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6),
tilemapLeft + width,
tilemapTop + height,
1,
1,
DLG_WINDOW_PALETTE_NUM);
}
void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM);
}
void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, STD_WINDOW_PALETTE_NUM);
}
void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram)
{
DrawStdFrameWithCustomTileAndPalette(windowId, copyToVram, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM);
}
void sub_819786C(u8 windowId, bool8 copyToVram)
{
LoadMessageBoxGfx(windowId, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10);
DrawDialogFrameWithCustomTileAndPalette(windowId, copyToVram, DLG_WINDOW_BASE_TILE_NUM, 0xF);
}
void sub_819789C(void)
{
LoadPalette(gUnknown_0860F074, STD_WINDOW_PALETTE_NUM * 0x10, 0x14);
}
void Menu_LoadStdPalAt(u16 offset)
{
LoadPalette(gUnknown_0860F074, offset, 0x14);
}
const u16 *sub_81978C8(void)
{
return gUnknown_0860F074;
}
u16 sub_81978D0(u8 colorNum)
{
if (colorNum > 15)
colorNum = 0;
return gUnknown_0860F074[colorNum];
}
void DisplayItemMessageOnField(u8 taskId, const u8 *string, TaskFunc callback)
{
sub_81973A4();
DisplayMessageAndContinueTask(taskId, 0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM, 1, GetPlayerTextSpeedDelay(), string, callback);
CopyWindowToVram(0, 3);
}
void DisplayYesNoMenuDefaultYes(void)
{
CreateYesNoMenu(&sYesNo_WindowTemplates, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, 0);
}
void DisplayYesNoMenuWithDefault(u8 initialCursorPos)
{
CreateYesNoMenu(&sYesNo_WindowTemplates, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, initialCursorPos);
}
u32 GetPlayerTextSpeed(void)
{
if (gTextFlags.forceMidTextSpeed)
return OPTIONS_TEXT_SPEED_MID;
return gSaveBlock2Ptr->optionsTextSpeed;
}
u8 GetPlayerTextSpeedDelay(void)
{
u32 speed;
if (gSaveBlock2Ptr->optionsTextSpeed > OPTIONS_TEXT_SPEED_FAST)
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
speed = GetPlayerTextSpeed();
return gUnknown_0860F094[speed];
}
u8 sub_81979C4(u8 a1)
{
if (sStartMenuWindowId == 0xFF)
sStartMenuWindowId = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139);
return sStartMenuWindowId;
}
u8 GetStartMenuWindowId(void)
{
return sStartMenuWindowId;
}
void RemoveStartMenuWindow(void)
{
if (sStartMenuWindowId != 0xFF)
{
RemoveWindow(sStartMenuWindowId);
sStartMenuWindowId = 0xFF;
}
}
u16 sub_8197A30(void)
{
return DLG_WINDOW_BASE_TILE_NUM;
}
u16 sub_8197A38(void)
{
return STD_WINDOW_BASE_TILE_NUM;
}
u8 AddMapNamePopUpWindow(void)
{
if (sMapNamePopupWindowId == 0xFF)
sMapNamePopupWindowId = sub_8198AA4(0, 1, 1, 10, 3, 14, 0x107);
return sMapNamePopupWindowId;
}
u8 GetMapNamePopUpWindowId(void)
{
return sMapNamePopupWindowId;
}
void RemoveMapNamePopUpWindow(void)
{
if (sMapNamePopupWindowId != 0xFF)
{
RemoveWindow(sMapNamePopupWindowId);
sMapNamePopupWindowId = 0xFF;
}
}
void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16))
{
gTextFlags.canABSpeedUpPrint = a1;
AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), callback, 2, 1, 3);
}
void sub_8197AE8(bool8 copyToVram)
{
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x11);
if (copyToVram == TRUE)
CopyBgTilemapBufferToVram(0);
}
void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileNum, u8 paletteNum)
{
sTileNum = tileNum;
sPaletteNum = paletteNum;
CallWindowFunction(windowId, WindowFunc_DrawDialogFrameWithCustomTileAndPalette);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
// Never used.
void DrawDialogFrameWithCustomTile(u8 windowId, bool8 copyToVram, u16 tileNum)
{
sTileNum = tileNum;
sPaletteNum = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM);
CallWindowFunction(windowId, WindowFunc_DrawDialogFrameWithCustomTileAndPalette);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg,
sTileNum + 1,
tilemapLeft - 2,
tilemapTop - 1,
1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 3,
tilemapLeft - 1,
tilemapTop - 1,
1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 4,
tilemapLeft,
tilemapTop - 1,
width - 1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 5,
tilemapLeft + width - 1,
tilemapTop - 1,
1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 6,
tilemapLeft + width,
tilemapTop - 1,
1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 7,
tilemapLeft - 2,
tilemapTop,
1,
5,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 9,
tilemapLeft - 1,
tilemapTop,
width + 1,
5,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 10,
tilemapLeft + width,
tilemapTop,
1,
5,
sPaletteNum);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(sTileNum + 1),
tilemapLeft - 2,
tilemapTop + height,
1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(sTileNum + 3),
tilemapLeft - 1,
tilemapTop + height,
1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(sTileNum + 4),
tilemapLeft,
tilemapTop + height,
width - 1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(sTileNum + 5),
tilemapLeft + width - 1,
tilemapTop + height,
1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(sTileNum + 6),
tilemapLeft + width,
tilemapTop + height,
1,
1,
sPaletteNum);
}
void ClearDialogWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram)
{
// The palette slot doesn't matter, since the tiles are transparent.
CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrameNullPalette);
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, 0);
}
void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 baseTileNum, u8 paletteNum)
{
sTileNum = baseTileNum;
sPaletteNum = paletteNum;
CallWindowFunction(windowId, WindowFunc_DrawStdFrameWithCustomTileAndPalette);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
// Never used.
void DrawStdFrameWithCustomTile(u8 windowId, bool8 copyToVram, u16 baseTileNum)
{
sTileNum = baseTileNum;
sPaletteNum = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM);
CallWindowFunction(windowId, WindowFunc_DrawStdFrameWithCustomTileAndPalette);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg,
sTileNum + 0,
tilemapLeft - 1,
tilemapTop - 1,
1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 1,
tilemapLeft,
tilemapTop - 1,
width,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 2,
tilemapLeft + width,
tilemapTop - 1,
1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 3,
tilemapLeft - 1,
tilemapTop,
1,
height,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 5,
tilemapLeft + width,
tilemapTop,
1,
height,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 6,
tilemapLeft - 1,
tilemapTop + height,
1,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 7,
tilemapLeft,
tilemapTop + height,
width,
1,
sPaletteNum);
FillBgTilemapBufferRect(bg,
sTileNum + 8,
tilemapLeft + width,
tilemapTop + height,
1,
1,
sPaletteNum);
}
void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrameToTransparent);
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void WindowFunc_ClearStdWindowAndFrameToTransparent(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0);
}
u8 sub_81980F0(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile)
{
struct WindowTemplate window;
memset(&window, 0, sizeof(window));
if (bg > 3)
window.bg = 0;
else
window.bg = bg;
window.tilemapTop = yPos;
window.height = 2;
window.tilemapLeft = 0x1E - xPos;
window.width = xPos;
window.paletteNum = palette;
window.baseBlock = baseTile;
sWindowId = AddWindow(&window);
if (palette > 15)
palette = 15 * 16;
else
palette *= 16;
LoadPalette(gUnknown_0860F0B0, palette, sizeof(gUnknown_0860F0B0));
return sWindowId;
}
void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram)
{
u16 width = 0;
if (sWindowId != 0xFF)
{
PutWindowTilemap(sWindowId);
FillWindowPixelBuffer(sWindowId, PIXEL_FILL(15));
width = GetStringWidth(0, string, 0);
AddTextPrinterParameterized3(sWindowId,
0,
0xEC - (GetWindowAttribute(sWindowId, WINDOW_TILEMAP_LEFT) * 8) - a2 - width,
1,
gUnknown_0860F0D0,
0,
string);
if (copyToVram)
CopyWindowToVram(sWindowId, 3);
}
}
void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram)
{
u8 color[3];
u16 width = 0;
if (sWindowId != 0xFF)
{
if (a3 != 0)
{
color[0] = 0;
color[1] = 1;
color[2] = 2;
}
else
{
color[0] = 15;
color[1] = 1;
color[2] = 2;
}
PutWindowTilemap(sWindowId);
FillWindowPixelBuffer(sWindowId, PIXEL_FILL(15));
if (string2 != NULL)
{
width = GetStringWidth(0, string2, 0);
AddTextPrinterParameterized3(sWindowId,
0,
0xEC - (GetWindowAttribute(sWindowId, WINDOW_TILEMAP_LEFT) * 8) - a4 - width,
1,
color,
0,
string2);
}
AddTextPrinterParameterized4(sWindowId, 1, 4, 1, 0, 0, color, 0, string);
if (copyToVram)
CopyWindowToVram(sWindowId, 3);
}
}
void sub_81982D8(void)
{
if (sWindowId != 0xFF)
CopyWindowToVram(sWindowId, 3);
}
void sub_81982F0(void)
{
if (sWindowId != 0xFF)
{
FillWindowPixelBuffer(sWindowId, PIXEL_FILL(15));
CopyWindowToVram(sWindowId, 3);
}
}
void sub_8198314(void)
{
if (sWindowId != 0xFF)
{
FillWindowPixelBuffer(sWindowId, PIXEL_FILL(0));
ClearWindowTilemap(sWindowId);
CopyWindowToVram(sWindowId, 3);
RemoveWindow(sWindowId);
sWindowId = 0xFF;
}
}
u8 sub_8198348(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos, u8 a7)
{
s32 pos;
sMenu.left = left;
sMenu.top = top;
sMenu.minCursorPos = 0;
sMenu.maxCursorPos = numChoices - 1;
sMenu.windowId = windowId;
sMenu.fontId = fontId;
sMenu.optionHeight = cursorHeight;
sMenu.APressMuted = a7;
pos = initialCursorPos;
if (pos < 0 || pos > sMenu.maxCursorPos)
sMenu.cursorPos = 0;
else
sMenu.cursorPos = pos;
Menu_MoveCursor(0);
return sMenu.cursorPos;
}
u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos)
{
return sub_8198348(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos, 0);
}
u8 sub_81983EC(u8 windowId, u8 fontId, u8 left, u8 top, u8 numChoices, u8 initialCursorPos)
{
u8 cursorHeight = GetMenuCursorDimensionByFont(fontId, 1);
return sub_81983AC(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos);
}
void RedrawMenuCursor(u8 oldPos, u8 newPos)
{
u8 width, height;
width = GetMenuCursorDimensionByFont(sMenu.fontId, 0);
height = GetMenuCursorDimensionByFont(sMenu.fontId, 1);
FillWindowPixelRect(sMenu.windowId, PIXEL_FILL(1), sMenu.left, sMenu.optionHeight * oldPos + sMenu.top, width, height);
AddTextPrinterParameterized(sMenu.windowId, sMenu.fontId, gText_SelectorArrow3, sMenu.left, sMenu.optionHeight * newPos + sMenu.top, 0, 0);
}
u8 Menu_MoveCursor(s8 cursorDelta)
{
u8 oldPos = sMenu.cursorPos;
int newPos = sMenu.cursorPos + cursorDelta;
if (newPos < sMenu.minCursorPos)
sMenu.cursorPos = sMenu.maxCursorPos;
else if (newPos > sMenu.maxCursorPos)
sMenu.cursorPos = sMenu.minCursorPos;
else
sMenu.cursorPos += cursorDelta;
RedrawMenuCursor(oldPos, sMenu.cursorPos);
return sMenu.cursorPos;
}
u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta)
{
u8 oldPos = sMenu.cursorPos;
int newPos = sMenu.cursorPos + cursorDelta;
if (newPos < sMenu.minCursorPos)
sMenu.cursorPos = sMenu.minCursorPos;
else if (newPos > sMenu.maxCursorPos)
sMenu.cursorPos = sMenu.maxCursorPos;
else
sMenu.cursorPos += cursorDelta;
RedrawMenuCursor(oldPos, sMenu.cursorPos);
return sMenu.cursorPos;
}
u8 Menu_GetCursorPos(void)
{
return sMenu.cursorPos;
}
s8 Menu_ProcessInput(void)
{
if (gMain.newKeys & A_BUTTON)
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
else if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN;
}
else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
s8 Menu_ProcessInputNoWrap(void)
{
u8 oldPos = sMenu.cursorPos;
if (gMain.newKeys & A_BUTTON)
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
else if (gMain.newKeys & DPAD_UP)
{
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if (gMain.newKeys & DPAD_DOWN)
{
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
s8 ProcessMenuInput_other(void)
{
if (gMain.newKeys & A_BUTTON)
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(-1);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
Menu_MoveCursor(1);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
s8 Menu_ProcessInputNoWrapAround_other(void)
{
u8 oldPos = sMenu.cursorPos;
if (gMain.newKeys & A_BUTTON)
{
if (!sMenu.APressMuted)
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != Menu_MoveCursorNoWrapAround(1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs)
{
u8 i;
for (i = 0; i < itemCount; i++)
{
AddTextPrinterParameterized(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL);
}
CopyWindowToVram(windowId, 2);
}
void sub_81987BC(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, u8 a6, u8 a7)
{
u8 i;
for (i = 0; i < itemCount; i++)
{
AddTextPrinterParameterized5(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL, a6, a7);
}
CopyWindowToVram(windowId, 2);
}
void sub_8198854(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs)
{
PrintTextArray(windowId, fontId, GetFontAttribute(fontId, 0), 1, lineHeight, itemCount, strs);
}
void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8)
{
u8 i;
struct TextPrinterTemplate printer;
printer.windowId = windowId;
printer.fontId = fontId;
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.letterSpacing = letterSpacing;
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
printer.x = left;
printer.currentX = left;
for (i = 0; i < itemCount; i++)
{
printer.currentChar = strs[a8[i]].text;
printer.y = (lineHeight * i) + top;
printer.currentY = printer.y;
AddTextPrinter(&printer, 0xFF, NULL);
}
CopyWindowToVram(windowId, 2);
}
void sub_81989B8(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a5)
{
AddItemMenuActionTextPrinters(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 1, GetFontAttribute(fontId, FONTATTR_LETTER_SPACING), lineHeight, itemCount, strs, a5);
}
void SetWindowTemplateFields(struct WindowTemplate *template, u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
{
template->bg = bg;
template->tilemapLeft = left;
template->tilemapTop = top;
template->width = width;
template->height = height;
template->paletteNum = paletteNum;
template->baseBlock = baseBlock;
}
struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
{
struct WindowTemplate template;
SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock);
return template;
}
u16 sub_8198AA4(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
{
struct WindowTemplate template;
SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock);
return AddWindow(&template);
}
void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos)
{
struct TextPrinterTemplate printer;
sYesNoWindowId = AddWindow(window);
DrawStdFrameWithCustomTileAndPalette(sYesNoWindowId, TRUE, baseTileNum, paletteNum);
printer.currentChar = gText_YesNo;
printer.windowId = sYesNoWindowId;
printer.fontId = fontId;
printer.x = GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH) + left;
printer.y = top;
printer.currentX = printer.x;
printer.currentY = printer.y;
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
AddTextPrinter(&printer, 0xFF, NULL);
sub_81983AC(sYesNoWindowId, fontId, left, top, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_HEIGHT), 2, initialCursorPos);
}
void sub_8198C34(const struct WindowTemplate *window, u8 fontId, u16 baseTileNum, u8 paletteNum)
{
sub_8198AF8(window, fontId, 0, 1, baseTileNum, paletteNum, 0);
}
s8 Menu_ProcessInputNoWrapClearOnChoose(void)
{
s8 result = Menu_ProcessInputNoWrap();
if (result != MENU_NOTHING_CHOSEN)
sub_8198C78();
return result;
}
void sub_8198C78(void)
{
ClearStdWindowAndFrameToTransparent(sYesNoWindowId, TRUE);
RemoveWindow(sYesNoWindowId);
}
void sub_8198C94(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 a5, u8 a6, u8 a7, const struct MenuAction *strs)
{
u8 i;
u8 j;
for (i = 0; i < a7; i++)
{
for (j = 0; j < a6; j++)
{
AddTextPrinterParameterized(windowId, fontId, strs[(i * a6) + j].text, (a4 * j) + left, (a5 * i) + top, 0xFF, NULL);
}
}
CopyWindowToVram(windowId, 2);
}
void sub_8198D54(u8 windowId, u8 fontId, u8 a2, u8 a3, u8 a4, u8 a5, const struct MenuAction *strs)
{
sub_8198C94(windowId, fontId, GetFontAttribute(fontId, 0), 0, a2, a3, a4, a5, strs);
}
void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8)
{
u8 i;
u8 j;
struct TextPrinterTemplate printer;
printer.windowId = windowId;
printer.fontId = fontId;
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
for (i = 0; i < itemCount2; i++)
{
for (j = 0; j < itemCount; j++)
{
printer.currentChar = strs[a8[(itemCount * i) + j]].text;
printer.x = (a4 * j) + left;
printer.y = (GetFontAttribute(fontId, 1) * i) + top;
printer.currentX = printer.x;
printer.currentY = printer.y;
AddTextPrinter(&printer, 0xFF, NULL);
}
}
CopyWindowToVram(windowId, 2);
}
void sub_8198EF8(u8 windowId, u8 fontId, u8 a2, u8 a3, u8 a4, u8 a5, const struct MenuAction *strs, const u8 *a8)
{
sub_8198DBC(windowId, fontId, GetFontAttribute(fontId, 0), 0, a2, a4, a5, strs, a8);
}
u8 sub_8198F58(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 cursorHeight, u8 a6, u8 a7, u8 numChoices, u8 a9)
{
s32 pos;
sMenu.left = left;
sMenu.top = top;
sMenu.minCursorPos = 0;
sMenu.maxCursorPos = numChoices - 1;
sMenu.windowId = windowId;
sMenu.fontId = fontId;
sMenu.optionWidth = a4;
sMenu.optionHeight = cursorHeight;
sMenu.columns = a6;
sMenu.rows = a7;
pos = a9;
if (pos < 0 || pos > sMenu.maxCursorPos)
sMenu.cursorPos = 0;
else
sMenu.cursorPos = pos;
sub_8199134(0, 0);
return sMenu.cursorPos;
}
u8 sub_8198FD4(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 a5, u8 a6, u8 a7)
{
u8 cursorHeight = GetMenuCursorDimensionByFont(fontId, 1);
u8 numChoices = a5 * a6;
return sub_8198F58(windowId, fontId, left, top, a4, cursorHeight, a5, a6, numChoices, a7);
}
void sub_8199060(u8 oldCursorPos, u8 newCursorPos)
{
u8 cursorWidth = GetMenuCursorDimensionByFont(sMenu.fontId, 0);
u8 cursorHeight = GetMenuCursorDimensionByFont(sMenu.fontId, 1);
u8 xPos = (oldCursorPos % sMenu.columns) * sMenu.optionWidth + sMenu.left;
u8 yPos = (oldCursorPos / sMenu.columns) * sMenu.optionHeight + sMenu.top;
FillWindowPixelRect(sMenu.windowId,
PIXEL_FILL(1),
xPos,
yPos,
cursorWidth,
cursorHeight);
xPos = (newCursorPos % sMenu.columns) * sMenu.optionWidth + sMenu.left;
yPos = (newCursorPos / sMenu.columns) * sMenu.optionHeight + sMenu.top;
AddTextPrinterParameterized(sMenu.windowId,
sMenu.fontId,
gText_SelectorArrow3,
xPos,
yPos,
0,
0);
}
u8 sub_8199134(s8 deltaX, s8 deltaY)
{
u8 oldPos = sMenu.cursorPos;
if (deltaX != 0)
{
if ((sMenu.cursorPos % sMenu.columns) + deltaX < 0)
{
sMenu.cursorPos += sMenu.columns - 1;
}
else if ((sMenu.cursorPos % sMenu.columns) + deltaX >= sMenu.columns)
{
sMenu.cursorPos = (sMenu.cursorPos / sMenu.columns) * sMenu.columns;
}
else
{
sMenu.cursorPos += deltaX;
}
}
if (deltaY != 0)
{
if ((sMenu.cursorPos / sMenu.columns) + deltaY < 0)
{
sMenu.cursorPos += sMenu.columns * (sMenu.rows - 1);
}
else if ((sMenu.cursorPos / sMenu.columns) + deltaY >= sMenu.rows)
{
sMenu.cursorPos -= sMenu.columns * (sMenu.rows - 1);
}
else
{
sMenu.cursorPos += (sMenu.columns * deltaY);
}
}
if (sMenu.cursorPos > sMenu.maxCursorPos)
{
sMenu.cursorPos = oldPos;
return sMenu.cursorPos;
}
else
{
sub_8199060(oldPos, sMenu.cursorPos);
return sMenu.cursorPos;
}
}
u8 sub_81991F8(s8 deltaX, s8 deltaY)
{
u8 oldPos = sMenu.cursorPos;
if (deltaX != 0)
{
if (((sMenu.cursorPos % sMenu.columns) + deltaX >= 0) &&
((sMenu.cursorPos % sMenu.columns) + deltaX < sMenu.columns))
{
sMenu.cursorPos += deltaX;
}
}
if (deltaY != 0)
{
if (((sMenu.cursorPos / sMenu.columns) + deltaY >= 0) &&
((sMenu.cursorPos / sMenu.columns) + deltaY < sMenu.rows))
{
sMenu.cursorPos += (sMenu.columns * deltaY);
}
}
if (sMenu.cursorPos > sMenu.maxCursorPos)
{
sMenu.cursorPos = oldPos;
return sMenu.cursorPos;
}
else
{
sub_8199060(oldPos, sMenu.cursorPos);
return sMenu.cursorPos;
}
}
s8 sub_8199284(void)
{
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
else if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
sub_8199134(0, -1);
return MENU_NOTHING_CHOSEN;
}
else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
sub_8199134(0, 1);
return MENU_NOTHING_CHOSEN;
}
else if (gMain.newKeys & DPAD_LEFT || GetLRKeysState() == 1)
{
PlaySE(SE_SELECT);
sub_8199134(-1, 0);
return MENU_NOTHING_CHOSEN;
}
else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysState() == 2)
{
PlaySE(SE_SELECT);
sub_8199134(1, 0);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
s8 Menu_ProcessInputGridLayout(void)
{
u8 oldPos = sMenu.cursorPos;
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
else if (gMain.newKeys & DPAD_UP)
{
if (oldPos != sub_81991F8(0, -1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if (gMain.newKeys & DPAD_DOWN)
{
if (oldPos != sub_81991F8(0, 1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if (gMain.newKeys & DPAD_LEFT || GetLRKeysState() == 1)
{
if (oldPos != sub_81991F8(-1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysState() == 2)
{
if (oldPos != sub_81991F8(1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
s8 sub_81993D8(void)
{
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
PlaySE(SE_SELECT);
sub_8199134(0, -1);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
sub_8199134(0, 1);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT || sub_812210C() == 1)
{
PlaySE(SE_SELECT);
sub_8199134(-1, 0);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT || sub_812210C() == 2)
{
PlaySE(SE_SELECT);
sub_8199134(1, 0);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
s8 sub_8199484(void)
{
u8 oldPos = sMenu.cursorPos;
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return sMenu.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return MENU_B_PRESSED;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
if (oldPos != sub_81991F8(0, -1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != sub_81991F8(0, 1))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT || sub_812210C() == 1)
{
if (oldPos != sub_81991F8(-1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT || sub_812210C() == 2)
{
if (oldPos != sub_81991F8(1, 0))
PlaySE(SE_SELECT);
return MENU_NOTHING_CHOSEN;
}
return MENU_NOTHING_CHOSEN;
}
u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, bool8 APressMuted)
{
s32 pos;
sMenu.left = 0;
sMenu.top = 1;
sMenu.minCursorPos = 0;
sMenu.maxCursorPos = itemCount - 1;
sMenu.windowId = windowId;
sMenu.fontId = 1;
sMenu.optionHeight = 16;
sMenu.APressMuted = APressMuted;
pos = initialCursorPos;
if (pos < 0 || pos > sMenu.maxCursorPos)
sMenu.cursorPos = 0;
else
sMenu.cursorPos = pos;
return Menu_MoveCursor(0);
}
u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 itemCount, u8 initialCursorPos)
{
return InitMenuInUpperLeftCorner(windowId, itemCount, initialCursorPos, FALSE);
}
void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs)
{
u32 i;
for (i = 0; i < itemCount; i++)
{
AddTextPrinterParameterized(windowId, 1, strs[i].text, 8, (i * 16) + 1, 0xFF, NULL);
}
CopyWindowToVram(windowId, 2);
}
void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const u8 *a8)
{
u8 i;
struct TextPrinterTemplate printer;
printer.windowId = windowId;
printer.fontId = 1;
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
printer.x = 8;
printer.currentX = 8;
for (i = 0; i < itemCount; i++)
{
printer.currentChar = strs[a8[i]].text;
printer.y = (i * 16) + 1;
printer.currentY = (i * 16) + 1;
AddTextPrinter(&printer, 0xFF, NULL);
}
CopyWindowToVram(windowId, 2);
}
void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos)
{
struct TextPrinterTemplate printer;
sYesNoWindowId = AddWindow(window);
DrawStdFrameWithCustomTileAndPalette(sYesNoWindowId, TRUE, baseTileNum, paletteNum);
printer.currentChar = gText_YesNo;
printer.windowId = sYesNoWindowId;
printer.fontId = 1;
printer.x = 8;
printer.y = 1;
printer.currentX = printer.x;
printer.currentY = printer.y;
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
AddTextPrinter(&printer, 0xFF, NULL);
InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sYesNoWindowId, 2, initialCursorPos);
}
void PrintMenuGridTable(u8 windowId, u8 optionWidth, u8 columns, u8 rows, const struct MenuAction *strs)
{
u32 i, j;
for (i = 0; i < rows; i++)
{
for (j = 0; j < columns; j++)
AddTextPrinterParameterized(windowId, 1, strs[(i * columns) + j].text, (optionWidth * j) + 8, (i * 16) + 1, 0xFF, NULL);
}
CopyWindowToVram(windowId, 2);
}
void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8)
{
u8 i;
u8 j;
struct TextPrinterTemplate printer;
printer.windowId = windowId;
printer.fontId = 1;
printer.fgColor = GetFontAttribute(1, FONTATTR_COLOR_FOREGROUND);
printer.bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
printer.shadowColor = GetFontAttribute(1, FONTATTR_COLOR_SHADOW);
printer.unk = GetFontAttribute(1, FONTATTR_UNKNOWN);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
for (i = 0; i < itemCount2; i++)
{
for (j = 0; j < itemCount; j++)
{
printer.currentChar = strs[a8[(itemCount * i) + j]].text;
printer.x = (a4 * j) + 8;
printer.y = (16 * i) + 1;
printer.currentX = printer.x;
printer.currentY = printer.y;
AddTextPrinter(&printer, 0xFF, NULL);
}
}
CopyWindowToVram(windowId, 2);
}
u8 sub_8199944(u8 windowId, u8 optionWidth, u8 columns, u8 rows, u8 initialCursorPos)
{
s32 pos;
sMenu.left = 0;
sMenu.top = 1;
sMenu.minCursorPos = 0;
sMenu.maxCursorPos = (columns * rows) - 1;
sMenu.windowId = windowId;
sMenu.fontId = 1;
sMenu.optionWidth = optionWidth;
sMenu.optionHeight = 16;
sMenu.columns = columns;
sMenu.rows = rows;
pos = initialCursorPos;
if (pos < 0 || pos > sMenu.maxCursorPos)
sMenu.cursorPos = 0;
else
sMenu.cursorPos = pos;
sub_8199134(0, 0);
return sMenu.cursorPos;
}
void clear_scheduled_bg_copies_to_vram(void)
{
memset(gUnknown_0203CDA4, 0, sizeof(gUnknown_0203CDA4));
}
void schedule_bg_copy_tilemap_to_vram(u8 bgId)
{
gUnknown_0203CDA4[bgId] = TRUE;
}
void do_scheduled_bg_tilemap_copies_to_vram(void)
{
if (gUnknown_0203CDA4[0] == TRUE)
{
CopyBgTilemapBufferToVram(0);
gUnknown_0203CDA4[0] = FALSE;
}
if (gUnknown_0203CDA4[1] == TRUE)
{
CopyBgTilemapBufferToVram(1);
gUnknown_0203CDA4[1] = FALSE;
}
if (gUnknown_0203CDA4[2] == TRUE)
{
CopyBgTilemapBufferToVram(2);
gUnknown_0203CDA4[2] = FALSE;
}
if (gUnknown_0203CDA4[3] == TRUE)
{
CopyBgTilemapBufferToVram(3);
gUnknown_0203CDA4[3] = FALSE;
}
}
void reset_temp_tile_data_buffers(void)
{
int i;
for (i = 0; i < (s32)ARRAY_COUNT(gUnknown_0203CDAC); i++)
{
gUnknown_0203CDAC[i] = NULL;
}
gUnknown_0203CDA8 = 0;
}
bool8 free_temp_tile_data_buffers_if_possible(void)
{
int i;
if (!IsDma3ManagerBusyWithBgCopy())
{
if (gUnknown_0203CDA8)
{
for (i = 0; i < gUnknown_0203CDA8; i++)
{
FREE_AND_SET_NULL(gUnknown_0203CDAC[i]);
}
gUnknown_0203CDA8 = 0;
}
return FALSE;
}
else
{
return TRUE;
}
}
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
u32 sizeOut;
if (gUnknown_0203CDA8 < ARRAY_COUNT(gUnknown_0203CDAC))
{
void *ptr = malloc_and_decompress(src, &sizeOut);
if (!size)
size = sizeOut;
if (ptr)
{
copy_decompressed_tile_data_to_vram(bgId, ptr, size, offset, mode);
gUnknown_0203CDAC[gUnknown_0203CDA8++] = ptr;
}
return ptr;
}
return NULL;
}
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
u32 sizeOut;
void *ptr = malloc_and_decompress(src, &sizeOut);
if (!size)
size = sizeOut;
if (ptr)
{
u8 taskId = CreateTask(task_free_buf_after_copying_tile_data_to_vram, 0);
gTasks[taskId].data[0] = copy_decompressed_tile_data_to_vram(bgId, ptr, size, offset, mode);
SetWordTaskArg(taskId, 1, (u32)ptr);
}
}
void task_free_buf_after_copying_tile_data_to_vram(u8 taskId)
{
if (!CheckForSpaceForDma3Request(gTasks[taskId].data[0]))
{
Free((void *)GetWordTaskArg(taskId, 1));
DestroyTask(taskId);
}
}
void *malloc_and_decompress(const void *src, u32 *size)
{
void *ptr;
u8 *sizeAsBytes = (u8 *)size;
u8 *srcAsBytes = (u8 *)src;
sizeAsBytes[0] = srcAsBytes[1];
sizeAsBytes[1] = srcAsBytes[2];
sizeAsBytes[2] = srcAsBytes[3];
sizeAsBytes[3] = 0;
ptr = Alloc(*size);
if (ptr)
LZ77UnCompWram(src, ptr);
return ptr;
}
u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode)
{
switch (mode)
{
case 0:
return LoadBgTiles(bgId, src, size, offset);
case 1:
return LoadBgTilemap(bgId, src, size, offset);
default:
return -1;
}
}
void sub_8199C30(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette)
{
u8 i;
u8 j;
u16 *ptr = GetBgTilemapBuffer(bgId);
for (i = top; i < top + height; i++)
{
for (j = left; j < left + width; j++)
{
ptr[(i * 32) + j] = (ptr[(i * 32) + j] & 0xFFF) | (palette << 12);
}
}
}
void sub_8199CBC(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height)
{
u8 i;
u8 j;
const u16 *src = GetBgTilemapBuffer(bgId);
for (i = 0; i < height; i++)
{
for (j = 0; j < width; j++)
{
dest[(i * width) + j] = src[(i + top) * 32 + j + left];
}
}
}
void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP)
{
int i;
int area = width * height;
if (is8BPP == TRUE)
{
u8 *as8BPP = ptr;
for (i = 0; i < area; i++)
{
as8BPP[i] += delta;
}
}
else
{
u16 *as4BPP = ptr;
for (i = 0; i < area; i++)
{
as4BPP[i] = (as4BPP[i] & 0xFC00) | ((as4BPP[i] + delta) & 0x3FF);
}
}
}
void ResetBgPositions(void)
{
ChangeBgX(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgY(3, 0, 0);
}
void sub_8199DF0(u32 bg, u8 a1, int a2, int a3)
{
int temp = (!GetBgAttribute(bg, BG_ATTR_PALETTEMODE)) ? 0x20 : 0x40;
void *addr = (void *)((GetBgAttribute(bg, BG_ATTR_CHARBASEINDEX) * 0x4000) + (GetBgAttribute(bg, BG_ATTR_BASETILE) + a2) * temp);
RequestDma3Fill(a1 << 24 | a1 << 16 | a1 << 8 | a1, addr + VRAM, a3 * temp, 1);
}
void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str)
{
struct TextPrinterTemplate printer;
printer.currentChar = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = left;
printer.y = top;
printer.currentX = printer.x;
printer.currentY = printer.y;
printer.letterSpacing = GetFontAttribute(fontId, 2);
printer.lineSpacing = GetFontAttribute(fontId, 3);
printer.unk = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
AddTextPrinter(&printer, speed, NULL);
}
void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str)
{
struct TextPrinterTemplate printer;
printer.currentChar = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = left;
printer.y = top;
printer.currentX = printer.x;
printer.currentY = printer.y;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
printer.unk = 0;
printer.fgColor = color[1];
printer.bgColor = color[0];
printer.shadowColor = color[2];
AddTextPrinter(&printer, speed, NULL);
}
void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 letterSpacing, u8 lineSpacing)
{
struct TextPrinterTemplate printer;
printer.currentChar = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = left;
printer.y = top;
printer.currentX = left;
printer.currentY = top;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
printer.unk = 0;
printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6);
printer.shadowColor = GetFontAttribute(fontId, 7);
AddTextPrinter(&printer, speed, callback);
}
void PrintPlayerNameOnWindow(u8 windowId, const u8 *src, u16 x, u16 y)
{
int count = 0;
while (gSaveBlock2Ptr->playerName[count] != EOS)
count++;
StringExpandPlaceholders(gStringVar4, src);
AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, 0xFF, 0);
}
//Screw this function, it's long and unreferenced and ugh
struct UnkStruct_819A080 {
u8 *unk00;
u16 unk04;
u16 unk06;
};
#ifdef NONMATCHING
void sub_819A080(struct UnkStruct_819A080 *a0, struct UnkStruct_819A080 *a1, u16 a2, u16 a3, u16 a4, u16 a5, u16 a6, u16 a7)
{
// r3 = a3
// r4 = a5
// r1 = a6
// r5 = a7
// sp+00 = a0
// sp+04 = a1
// sp+08 = a2
// sp+0c = a4
int sp10 = a1->unk04 - a4 < a6 ? a1->unk04 - a4 + a2 : a6 + a2;
int sp14 = a0->unk06 - a5 < a7 ? a3 + a0->unk06 - a5 : a3 + a7;
int sp18 = (a0->unk04 + (a0->unk04 & 0x7)) / 8;
int sp1c = (a1->unk04 + (a1->unk04 & 0x7)) / 8;
int r12; // sp+20
int r8; // sp+24
int r5;
int r6;
u16 r2;
for (r12 = a3, r8 = a5; r12 < sp14; r12++, r8++)
{
for (r5 = a2, r6 = a4; a5 < sp10; a5++, a6++)
{
u8 *r3 = a0->unk00 + ((r5 >> 1) & 0x3) + ((r5 >> 3) << 5) + (((r12 >> 3) * sp18) << 5) + ((r12 & 0x7) << 2);
u8 *r4 = a1->unk00 + ((r6 >> 1) & 0x3) + ((r6 >> 3) << 5) + (((r8 >> 3) * sp1c) << 5) + ((r8 & 0x7) << 2);
if (((uintptr_t)r4) & 0x1)
{
u16 *r4_2 = (u16 *)(r4 - 1);
if (r6 & 0x1)
{
r2 = *r4_2 & 0x0fff;
if (r5 & 0x1)
*r4_2 = r2 | ((*r3 & 0xf0) << 8);
else
*r4_2 = r2 | ((*r3 & 0x0f) << 12);
}
else
{
r2 = *r4_2 * 0xf0ff;
if (r5 & 0x1)
*r4_2 = r2 | ((*r3 & 0xf0) << 4);
else
*r4_2 = r2 | ((*r3 & 0x0f) << 8);
}
}
else
{
u16 *r4_2 = (u16 *)r4;
if (r6 & 1)
{
r2 = *r4_2 & 0xff0f;
if (r5 & 1)
*r4_2 = r2 | ((*r3 & 0xf0) << 0);
else
*r4_2 = r2 | ((*r3 & 0x0f) << 4);
}
else
{
r2 = *r4_2 & 0xfff0;
if (r5 & 1)
*r4_2 = r2 | ((*r3 & 0xf0) >> 4);
else
*r4_2 = r2 | ((*r3 & 0x0f) >> 0);
}
}
}
}
}
#else
NAKED
void sub_819A080(struct UnkStruct_819A080 *a0, struct UnkStruct_819A080 *a1, u16 a2, u16 a3, u16 a4, u16 a5, u16 a6, u16 a7)
{
asm("push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, #0x28\n\
str r0, [sp]\n\
str r1, [sp, #0x4]\n\
ldr r0, [sp, #0x48]\n\
ldr r4, [sp, #0x4C]\n\
ldr r1, [sp, #0x50]\n\
ldr r5, [sp, #0x54]\n\
lsl r2, #16\n\
lsr r2, #16\n\
str r2, [sp, #0x8]\n\
lsl r3, #16\n\
lsr r3, #16\n\
lsl r0, #16\n\
lsr r0, #16\n\
str r0, [sp, #0xC]\n\
lsl r4, #16\n\
lsr r4, #16\n\
lsl r1, #16\n\
lsr r1, #16\n\
lsl r5, #16\n\
lsr r5, #16\n\
ldr r2, [sp, #0x4]\n\
ldrh r0, [r2, #0x4]\n\
ldr r2, [sp, #0xC]\n\
sub r0, r2\n\
ldr r2, [sp, #0x8]\n\
add r2, r1, r2\n\
str r2, [sp, #0x10]\n\
cmp r0, r1\n\
bge _0819A0CC\n\
ldr r1, [sp, #0x8]\n\
add r0, r1\n\
str r0, [sp, #0x10]\n\
_0819A0CC:\n\
ldr r2, [sp, #0x4]\n\
ldrh r1, [r2, #0x6]\n\
sub r0, r1, r4\n\
cmp r0, r5\n\
bge _0819A0DE\n\
add r0, r3, r1\n\
sub r0, r4\n\
str r0, [sp, #0x14]\n\
b _0819A0E2\n\
_0819A0DE:\n\
add r5, r3, r5\n\
str r5, [sp, #0x14]\n\
_0819A0E2:\n\
ldr r0, [sp]\n\
ldrh r1, [r0, #0x4]\n\
mov r2, #0x7\n\
add r0, r1, #0\n\
and r0, r2\n\
add r1, r0\n\
asr r1, #3\n\
str r1, [sp, #0x18]\n\
ldr r0, [sp, #0x4]\n\
ldrh r1, [r0, #0x4]\n\
add r0, r1, #0\n\
and r0, r2\n\
add r1, r0\n\
asr r1, #3\n\
str r1, [sp, #0x1C]\n\
mov r12, r3\n\
mov r8, r4\n\
ldr r1, [sp, #0x14]\n\
cmp r12, r1\n\
blt _0819A10C\n\
b _0819A24A\n\
_0819A10C:\n\
ldr r5, [sp, #0x8]\n\
ldr r6, [sp, #0xC]\n\
mov r2, r12\n\
add r2, #0x1\n\
str r2, [sp, #0x20]\n\
mov r0, r8\n\
add r0, #0x1\n\
str r0, [sp, #0x24]\n\
ldr r1, [sp, #0x10]\n\
cmp r5, r1\n\
blt _0819A124\n\
b _0819A23A\n\
_0819A124:\n\
mov r7, #0x1\n\
mov r2, #0xF0\n\
mov r10, r2\n\
mov r0, #0xF\n\
mov r9, r0\n\
_0819A12E:\n\
asr r0, r5, #1\n\
mov r1, #0x3\n\
and r0, r1\n\
ldr r2, [sp]\n\
ldr r1, [r2]\n\
add r1, r0\n\
asr r0, r5, #3\n\
lsl r0, #5\n\
add r1, r0\n\
mov r2, r12\n\
asr r0, r2, #3\n\
ldr r2, [sp, #0x18]\n\
mul r0, r2\n\
lsl r0, #5\n\
add r1, r0\n\
mov r2, r12\n\
lsl r0, r2, #29\n\
lsr r0, #27\n\
add r3, r1, r0\n\
asr r0, r6, #1\n\
mov r1, #0x3\n\
and r0, r1\n\
ldr r2, [sp, #0x4]\n\
ldr r1, [r2]\n\
add r1, r0\n\
asr r0, r6, #3\n\
lsl r0, #5\n\
add r1, r0\n\
mov r2, r8\n\
asr r0, r2, #3\n\
ldr r2, [sp, #0x1C]\n\
mul r0, r2\n\
lsl r0, #5\n\
add r1, r0\n\
mov r2, r8\n\
lsl r0, r2, #29\n\
lsr r0, #27\n\
add r4, r1, r0\n\
add r0, r4, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A1DA\n\
sub r4, #0x1\n\
add r0, r6, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A1B2\n\
ldrh r0, [r4]\n\
ldr r2, =0x00000fff\n\
and r2, r0\n\
add r0, r5, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A1A8\n\
ldrb r1, [r3]\n\
mov r0, r10\n\
and r0, r1\n\
lsl r0, #8\n\
b _0819A22A\n\
.pool\n\
_0819A1A8:\n\
ldrb r1, [r3]\n\
mov r0, r9\n\
and r0, r1\n\
lsl r0, #12\n\
b _0819A22A\n\
_0819A1B2:\n\
ldrh r0, [r4]\n\
ldr r2, =0x0000f0ff\n\
and r2, r0\n\
add r0, r5, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A1D0\n\
ldrb r1, [r3]\n\
mov r0, r10\n\
and r0, r1\n\
lsl r0, #4\n\
b _0819A22A\n\
.pool\n\
_0819A1D0:\n\
ldrb r1, [r3]\n\
mov r0, r9\n\
and r0, r1\n\
lsl r0, #8\n\
b _0819A22A\n\
_0819A1DA:\n\
add r0, r6, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A206\n\
ldrh r0, [r4]\n\
ldr r2, =0x0000ff0f\n\
and r2, r0\n\
add r0, r5, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A1FC\n\
ldrb r1, [r3]\n\
mov r0, r10\n\
b _0819A228\n\
.pool\n\
_0819A1FC:\n\
ldrb r1, [r3]\n\
mov r0, r9\n\
and r0, r1\n\
lsl r0, #4\n\
b _0819A22A\n\
_0819A206:\n\
ldrh r0, [r4]\n\
ldr r2, =0x0000fff0\n\
and r2, r0\n\
add r0, r5, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A224\n\
ldrb r1, [r3]\n\
mov r0, r10\n\
and r0, r1\n\
lsr r0, #4\n\
b _0819A22A\n\
.pool\n\
_0819A224:\n\
ldrb r1, [r3]\n\
mov r0, r9\n\
_0819A228:\n\
and r0, r1\n\
_0819A22A:\n\
orr r2, r0\n\
strh r2, [r4]\n\
add r5, #0x1\n\
add r6, #0x1\n\
ldr r0, [sp, #0x10]\n\
cmp r5, r0\n\
bge _0819A23A\n\
b _0819A12E\n\
_0819A23A:\n\
ldr r1, [sp, #0x20]\n\
mov r12, r1\n\
ldr r2, [sp, #0x24]\n\
mov r8, r2\n\
ldr r0, [sp, #0x14]\n\
cmp r12, r0\n\
bge _0819A24A\n\
b _0819A10C\n\
_0819A24A:\n\
add sp, #0x28\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n");
}
#endif
void sub_819A25C(u8 palOffset, u16 speciesId)
{
LoadPalette(GetValidMonIconPalettePtr(speciesId), palOffset, 0x20);
}
void sub_819A27C(u8 windowId, u16 speciesId, u32 personality, u16 x, u16 y)
{
BlitBitmapToWindow(windowId, GetMonIconPtr(speciesId, personality, 1), x, y, 32, 32);
}
void sub_819A2BC(u8 palOffset, u8 palId)
{
const u16 *palette;
switch (palId)
{
case 0:
default:
palette = gFireRedMenuElements1_Pal;
break;
case 1:
palette = gFireRedMenuElements2_Pal;
break;
case 2:
palette = gFireRedMenuElements3_Pal;
break;
}
LoadPalette(palette, palOffset, 0x20);
}
void blit_move_info_icon(u8 windowId, u8 iconId, u16 x, u16 y)
{
BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gMoveMenuInfoIcons[iconId].offset * 32, 0, 0, 128, 128, x, y, gMoveMenuInfoIcons[iconId].width, gMoveMenuInfoIcons[iconId].height);
}
void sub_819A344(u8 a0, u8 *dest, u8 color)
{
s32 curFlag;
s32 flagCount;
u8 *endOfString;
u8 *string = dest;
*(string++) = EXT_CTRL_CODE_BEGIN;
*(string++) = EXT_CTRL_CODE_COLOR;
*(string++) = color;
*(string++) = EXT_CTRL_CODE_BEGIN;
*(string++) = EXT_CTRL_CODE_SHADOW;
*(string++) = color + 1;
switch (a0)
{
case 0:
StringCopy(string, gSaveBlock2Ptr->playerName);
break;
case 1:
if (IsNationalPokedexEnabled())
string = ConvertIntToDecimalStringN(string, GetNationalPokedexCount(1), 0, 3);
else
string = ConvertIntToDecimalStringN(string, GetHoennPokedexCount(1), 0, 3);
*string = EOS;
break;
case 2:
string = ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->playTimeHours, 0, 3);
*(string++) = CHAR_COLON;
ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->playTimeMinutes, 2, 2);
break;
case 3:
sub_81245DC(string, gMapHeader.regionMapSectionId);
break;
case 4:
for (curFlag = FLAG_BADGE01_GET, flagCount = 0, endOfString = string + 1; curFlag <= FLAG_BADGE08_GET; curFlag++)
{
if (FlagGet(curFlag))
flagCount++;
}
*string = flagCount + CHAR_0;
*endOfString = EOS;
break;
}
}