mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
889 lines
24 KiB
C
889 lines
24 KiB
C
#include "global.h"
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#include "pokemon.h"
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#include "egg_hatch.h"
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#include "pokedex.h"
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#include "constants/items.h"
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#include "script.h"
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#include "decompress.h"
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#include "task.h"
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#include "palette.h"
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#include "main.h"
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#include "event_data.h"
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#include "sound.h"
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#include "constants/songs.h"
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#include "text.h"
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#include "text_window.h"
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#include "string_util.h"
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#include "menu.h"
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#include "trig.h"
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#include "random.h"
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#include "malloc.h"
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#include "dma3.h"
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#include "gpu_regs.h"
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#include "bg.h"
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#include "m4a.h"
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#include "window.h"
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#include "graphics.h"
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#include "constants/abilities.h"
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#include "daycare.h"
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#include "overworld.h"
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#include "scanline_effect.h"
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#include "field_weather.h"
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#include "international_string_util.h"
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#include "naming_screen.h"
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#include "pokemon_storage_system.h"
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#include "field_screen_effect.h"
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#include "data.h"
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#include "battle.h" // to get rid of later
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#include "constants/rgb.h"
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struct EggHatchData
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{
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u8 eggSpriteID;
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u8 pokeSpriteID;
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u8 CB2_state;
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u8 CB2_PalCounter;
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u8 eggPartyID;
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u8 unused_5;
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u8 unused_6;
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u8 eggShardVelocityID;
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u8 windowId;
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u8 unused_9;
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u8 unused_A;
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u16 species;
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u8 textColor[3];
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};
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extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
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extern const u8 gText_HatchedFromEgg[];
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extern const u8 gText_NicknameHatchPrompt[];
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static void Task_EggHatch(u8 taskID);
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static void CB2_EggHatch_0(void);
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static void CB2_EggHatch_1(void);
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static void SpriteCB_Egg_0(struct Sprite* sprite);
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static void SpriteCB_Egg_1(struct Sprite* sprite);
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static void SpriteCB_Egg_2(struct Sprite* sprite);
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static void SpriteCB_Egg_3(struct Sprite* sprite);
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static void SpriteCB_Egg_4(struct Sprite* sprite);
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static void SpriteCB_Egg_5(struct Sprite* sprite);
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static void SpriteCB_EggShard(struct Sprite* sprite);
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static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed);
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static void CreateRandomEggShardSprite(void);
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static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
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// IWRAM bss
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static struct EggHatchData *sEggHatchData;
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// rom data
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static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/egg/normal.gbapal");
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static const u8 sEggHatchTiles[] = INCBIN_U8("graphics/misc/egg_hatch.4bpp");
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static const u8 sEggShardTiles[] = INCBIN_U8("graphics/misc/egg_shard.4bpp");
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static const struct OamData sOamData_EggHatch =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = 0,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(32x32),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(32x32),
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const union AnimCmd sSpriteAnim_EggHatch0[] =
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_EggHatch1[] =
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{
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ANIMCMD_FRAME(16, 5),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_EggHatch2[] =
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{
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ANIMCMD_FRAME(32, 5),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_EggHatch3[] =
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{
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ANIMCMD_FRAME(48, 5),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_EggHatch[] =
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{
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sSpriteAnim_EggHatch0,
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sSpriteAnim_EggHatch1,
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sSpriteAnim_EggHatch2,
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sSpriteAnim_EggHatch3,
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};
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static const struct SpriteSheet sEggHatch_Sheet =
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{
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.data = sEggHatchTiles,
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.size = 2048,
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.tag = 12345,
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};
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static const struct SpriteSheet sEggShards_Sheet =
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{
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.data = sEggShardTiles,
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.size = 128,
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.tag = 23456,
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};
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static const struct SpritePalette sEgg_SpritePalette =
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{
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.data = sEggPalette,
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.tag = 54321
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};
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static const struct SpriteTemplate sSpriteTemplate_EggHatch =
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{
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.tileTag = 12345,
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.paletteTag = 54321,
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.oam = &sOamData_EggHatch,
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.anims = sSpriteAnimTable_EggHatch,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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};
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static const struct OamData sOamData_EggShard =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = 0,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(8x8),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(8x8),
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0,
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};
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static const union AnimCmd sSpriteAnim_EggShard0[] =
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_EggShard1[] =
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{
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ANIMCMD_FRAME(1, 5),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_EggShard2[] =
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{
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ANIMCMD_FRAME(2, 5),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_EggShard3[] =
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{
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ANIMCMD_FRAME(3, 5),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_EggShard[] =
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{
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sSpriteAnim_EggShard0,
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sSpriteAnim_EggShard1,
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sSpriteAnim_EggShard2,
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sSpriteAnim_EggShard3,
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};
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static const struct SpriteTemplate sSpriteTemplate_EggShard =
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{
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.tileTag = 23456,
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.paletteTag = 54321,
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.oam = &sOamData_EggShard,
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.anims = sSpriteAnimTable_EggShard,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCB_EggShard
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};
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static const struct BgTemplate sBgTemplates_EggHatch[2] =
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{
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{
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.bg = 0,
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.charBaseIndex = 2,
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.mapBaseIndex = 24,
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.screenSize = 3,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 8,
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.screenSize = 1,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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},
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};
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static const struct WindowTemplate sWinTemplates_EggHatch[2] =
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{
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{
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.bg = 0,
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.tilemapLeft = 2,
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.tilemapTop = 15,
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.width = 26,
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.height = 4,
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.paletteNum = 0,
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.baseBlock = 64
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},
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DUMMY_WIN_TEMPLATE
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};
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static const struct WindowTemplate sYesNoWinTemplate =
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{
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.bg = 0,
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.tilemapLeft = 21,
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.tilemapTop = 9,
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.width = 5,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 424
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};
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static const s16 sEggShardVelocities[][2] =
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{
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{Q_8_8(-1.5), Q_8_8(-3.75)},
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{Q_8_8(-5), Q_8_8(-3)},
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{Q_8_8(3.5), Q_8_8(-3)},
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{Q_8_8(-4), Q_8_8(-3.75)},
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{Q_8_8(2), Q_8_8(-1.5)},
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{Q_8_8(-0.5), Q_8_8(-6.75)},
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{Q_8_8(5), Q_8_8(-2.25)},
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{Q_8_8(-1.5), Q_8_8(-3.75)},
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{Q_8_8(4.5), Q_8_8(-1.5)},
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{Q_8_8(-1), Q_8_8(-6.75)},
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{Q_8_8(4), Q_8_8(-2.25)},
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{Q_8_8(-3.5), Q_8_8(-3.75)},
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{Q_8_8(1), Q_8_8(-1.5)},
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{Q_8_8(-3.515625), Q_8_8(-6.75)},
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{Q_8_8(4.5), Q_8_8(-2.25)},
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{Q_8_8(-0.5), Q_8_8(-7.5)},
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{Q_8_8(1), Q_8_8(-4.5)},
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{Q_8_8(-2.5), Q_8_8(-2.25)},
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{Q_8_8(2.5), Q_8_8(-7.5)},
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};
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// code
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static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
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{
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u16 species;
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u32 personality, pokerus;
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u8 i, friendship, language, gameMet, markings, isEventLegal;
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u16 moves[MAX_MON_MOVES];
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u32 ivs[NUM_STATS];
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species = GetMonData(egg, MON_DATA_SPECIES);
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for (i = 0; i < MAX_MON_MOVES; i++)
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{
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moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i);
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}
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personality = GetMonData(egg, MON_DATA_PERSONALITY);
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for (i = 0; i < NUM_STATS; i++)
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{
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ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i);
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}
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language = GetMonData(egg, MON_DATA_LANGUAGE);
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gameMet = GetMonData(egg, MON_DATA_MET_GAME);
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markings = GetMonData(egg, MON_DATA_MARKINGS);
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pokerus = GetMonData(egg, MON_DATA_POKERUS);
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isEventLegal = GetMonData(egg, MON_DATA_EVENT_LEGAL);
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CreateMon(temp, species, EGG_HATCH_LEVEL, USE_RANDOM_IVS, TRUE, personality, OT_ID_PLAYER_ID, 0);
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for (i = 0; i < MAX_MON_MOVES; i++)
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{
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SetMonData(temp, MON_DATA_MOVE1 + i, &moves[i]);
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}
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for (i = 0; i < NUM_STATS; i++)
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{
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SetMonData(temp, MON_DATA_HP_IV + i, &ivs[i]);
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}
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language = GAME_LANGUAGE;
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SetMonData(temp, MON_DATA_LANGUAGE, &language);
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SetMonData(temp, MON_DATA_MET_GAME, &gameMet);
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SetMonData(temp, MON_DATA_MARKINGS, &markings);
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friendship = 120;
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SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship);
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SetMonData(temp, MON_DATA_POKERUS, &pokerus);
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SetMonData(temp, MON_DATA_EVENT_LEGAL, &isEventLegal);
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*egg = *temp;
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}
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static void AddHatchedMonToParty(u8 id)
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{
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u8 isEgg = 0x46; // ?
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u16 pokeNum;
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u8 name[12];
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u16 ball;
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u16 caughtLvl;
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u8 mapNameID;
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struct Pokemon* mon = &gPlayerParty[id];
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CreateHatchedMon(mon, &gEnemyParty[0]);
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SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
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pokeNum = GetMonData(mon, MON_DATA_SPECIES);
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GetSpeciesName(name, pokeNum);
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SetMonData(mon, MON_DATA_NICKNAME, name);
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pokeNum = SpeciesToNationalPokedexNum(pokeNum);
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GetSetPokedexFlag(pokeNum, FLAG_SET_SEEN);
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GetSetPokedexFlag(pokeNum, FLAG_SET_CAUGHT);
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GetMonNickname2(mon, gStringVar1);
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ball = ITEM_POKE_BALL;
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SetMonData(mon, MON_DATA_POKEBALL, &ball);
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caughtLvl = 0;
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SetMonData(mon, MON_DATA_MET_LEVEL, &caughtLvl);
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mapNameID = GetCurrentRegionMapSectionId();
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SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);
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MonRestorePP(mon);
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CalculateMonStats(mon);
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}
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void ScriptHatchMon(void)
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{
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AddHatchedMonToParty(gSpecialVar_0x8004);
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}
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static bool8 _CheckDaycareMonReceivedMail(struct DayCare *daycare, u8 daycareId)
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{
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u8 nickname[32];
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struct DaycareMon *daycareMon = &daycare->mons[daycareId];
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GetBoxMonNickname(&daycareMon->mon, nickname);
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if (daycareMon->mail.message.itemId != ITEM_NONE
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&& (StringCompareWithoutExtCtrlCodes(nickname, daycareMon->mail.monName) != 0
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|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->mail.OT_name) != 0))
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{
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StringCopy(gStringVar1, nickname);
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TVShowConvertInternationalString(gStringVar2, daycareMon->mail.OT_name, daycareMon->mail.gameLanguage);
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TVShowConvertInternationalString(gStringVar3, daycareMon->mail.monName, daycareMon->mail.monLanguage);
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return TRUE;
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}
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return FALSE;
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}
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bool8 CheckDaycareMonReceivedMail(void)
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{
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return _CheckDaycareMonReceivedMail(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
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}
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static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
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{
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u8 r5 = 0;
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u8 spriteID = 0;
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struct Pokemon* mon = NULL;
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if (a0 == 0)
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{
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mon = &gPlayerParty[pokeID];
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r5 = 1;
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}
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if (a0 == 1)
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{
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mon = &gPlayerParty[pokeID];
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r5 = 3;
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}
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switch (switchID)
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{
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case 0:
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{
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u16 species = GetMonData(mon, MON_DATA_SPECIES);
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u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
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HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
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gMonSpritesGfxPtr->sprites.ptr [(a0 * 2) + 1],
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species, pid);
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LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
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*speciesLoc = species;
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}
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break;
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case 1:
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SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, r5);
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spriteID = CreateSprite(&gMultiuseSpriteTemplate, 120, 75, 6);
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gSprites[spriteID].invisible = TRUE;
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gSprites[spriteID].callback = SpriteCallbackDummy;
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break;
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}
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return spriteID;
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}
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static void VBlankCB_EggHatch(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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void EggHatch(void)
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{
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ScriptContext2_Enable();
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CreateTask(Task_EggHatch, 10);
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FadeScreen(FADE_TO_BLACK, 0);
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}
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static void Task_EggHatch(u8 taskID)
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{
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if (!gPaletteFade.active)
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{
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CleanupOverworldWindowsAndTilemaps();
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SetMainCallback2(CB2_EggHatch_0);
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gFieldCallback = FieldCB_ContinueScriptHandleMusic;
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DestroyTask(taskID);
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}
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}
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static void CB2_EggHatch_0(void)
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{
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switch (gMain.state)
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{
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case 0:
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SetGpuReg(REG_OFFSET_DISPCNT, 0);
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sEggHatchData = Alloc(sizeof(struct EggHatchData));
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AllocateMonSpritesGfx();
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sEggHatchData->eggPartyID = gSpecialVar_0x8004;
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sEggHatchData->eggShardVelocityID = 0;
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SetVBlankCallback(VBlankCB_EggHatch);
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gSpecialVar_0x8005 = GetCurrentMapMusic();
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ResetTempTileDataBuffers();
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, sBgTemplates_EggHatch, ARRAY_COUNT(sBgTemplates_EggHatch));
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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SetBgAttribute(1, BG_ATTR_PRIORITY, 2);
|
|
SetBgTilemapBuffer(1, Alloc(0x1000));
|
|
SetBgTilemapBuffer(0, Alloc(0x2000));
|
|
|
|
DeactivateAllTextPrinters();
|
|
ResetPaletteFade();
|
|
FreeAllSpritePalettes();
|
|
ResetSpriteData();
|
|
ResetTasks();
|
|
ScanlineEffect_Stop();
|
|
m4aSoundVSyncOn();
|
|
gMain.state++;
|
|
break;
|
|
case 1:
|
|
InitWindows(sWinTemplates_EggHatch);
|
|
sEggHatchData->windowId = 0;
|
|
gMain.state++;
|
|
break;
|
|
case 2:
|
|
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
|
|
CopyToBgTilemapBuffer(0, gBattleTextboxTilemap, 0, 0);
|
|
LoadCompressedPalette(gBattleTextboxPalette, 0, 0x20);
|
|
gMain.state++;
|
|
break;
|
|
case 3:
|
|
LoadSpriteSheet(&sEggHatch_Sheet);
|
|
LoadSpriteSheet(&sEggShards_Sheet);
|
|
LoadSpritePalette(&sEgg_SpritePalette);
|
|
gMain.state++;
|
|
break;
|
|
case 4:
|
|
CopyBgTilemapBufferToVram(0);
|
|
AddHatchedMonToParty(sEggHatchData->eggPartyID);
|
|
gMain.state++;
|
|
break;
|
|
case 5:
|
|
EggHatchCreateMonSprite(0, 0, sEggHatchData->eggPartyID, &sEggHatchData->species);
|
|
gMain.state++;
|
|
break;
|
|
case 6:
|
|
sEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, sEggHatchData->eggPartyID, &sEggHatchData->species);
|
|
gMain.state++;
|
|
break;
|
|
case 7:
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
LoadPalette(gTradeGba2_Pal, 0x10, 0xA0);
|
|
LoadBgTiles(1, gTradeGba_Gfx, 0x1420, 0);
|
|
CopyToBgTilemapBuffer(1, gUnknown_08331F60, 0x1000, 0);
|
|
CopyBgTilemapBufferToVram(1);
|
|
gMain.state++;
|
|
break;
|
|
case 8:
|
|
SetMainCallback2(CB2_EggHatch_1);
|
|
sEggHatchData->CB2_state = 0;
|
|
break;
|
|
}
|
|
RunTasks();
|
|
RunTextPrinters();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
UpdatePaletteFade();
|
|
}
|
|
|
|
static void EggHatchSetMonNickname(void)
|
|
{
|
|
SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3);
|
|
FreeMonSpritesGfx();
|
|
Free(sEggHatchData);
|
|
SetMainCallback2(CB2_ReturnToField);
|
|
}
|
|
|
|
static void Task_EggHatchPlayBGM(u8 taskID)
|
|
{
|
|
if (gTasks[taskID].data[0] == 0)
|
|
{
|
|
StopMapMusic();
|
|
PlayRainStoppingSoundEffect();
|
|
}
|
|
if (gTasks[taskID].data[0] == 1)
|
|
PlayBGM(MUS_EVOLUTION_INTRO);
|
|
if (gTasks[taskID].data[0] > 60)
|
|
{
|
|
PlayBGM(MUS_EVOLUTION);
|
|
DestroyTask(taskID);
|
|
// UB: task is destroyed, yet the value is incremented
|
|
}
|
|
gTasks[taskID].data[0]++;
|
|
}
|
|
|
|
static void CB2_EggHatch_1(void)
|
|
{
|
|
u16 species;
|
|
u8 gender;
|
|
u32 personality;
|
|
|
|
switch (sEggHatchData->CB2_state)
|
|
{
|
|
case 0:
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
|
|
sEggHatchData->eggSpriteID = CreateSprite(&sSpriteTemplate_EggHatch, 120, 75, 5);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
sEggHatchData->CB2_state++;
|
|
CreateTask(Task_EggHatchPlayBGM, 5);
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FillWindowPixelBuffer(sEggHatchData->windowId, PIXEL_FILL(0));
|
|
sEggHatchData->CB2_PalCounter = 0;
|
|
sEggHatchData->CB2_state++;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (++sEggHatchData->CB2_PalCounter > 30)
|
|
{
|
|
sEggHatchData->CB2_state++;
|
|
gSprites[sEggHatchData->eggSpriteID].callback = SpriteCB_Egg_0;
|
|
}
|
|
break;
|
|
case 3:
|
|
if (gSprites[sEggHatchData->eggSpriteID].callback == SpriteCallbackDummy)
|
|
{
|
|
species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
|
|
DoMonFrontSpriteAnimation(&gSprites[sEggHatchData->pokeSpriteID], species, FALSE, 1);
|
|
sEggHatchData->CB2_state++;
|
|
}
|
|
break;
|
|
case 4:
|
|
if (gSprites[sEggHatchData->pokeSpriteID].callback == SpriteCallbackDummy)
|
|
{
|
|
sEggHatchData->CB2_state++;
|
|
}
|
|
break;
|
|
case 5:
|
|
GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
|
|
StringExpandPlaceholders(gStringVar4, gText_HatchedFromEgg);
|
|
EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 3, 0xFF);
|
|
PlayFanfare(MUS_EVOLVED);
|
|
sEggHatchData->CB2_state++;
|
|
PutWindowTilemap(sEggHatchData->windowId);
|
|
CopyWindowToVram(sEggHatchData->windowId, 3);
|
|
break;
|
|
case 6:
|
|
if (IsFanfareTaskInactive())
|
|
sEggHatchData->CB2_state++;
|
|
break;
|
|
case 7:
|
|
if (IsFanfareTaskInactive())
|
|
sEggHatchData->CB2_state++;
|
|
break;
|
|
case 8:
|
|
GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar1);
|
|
StringExpandPlaceholders(gStringVar4, gText_NicknameHatchPrompt);
|
|
EggHatchPrintMessage(sEggHatchData->windowId, gStringVar4, 0, 2, 1);
|
|
sEggHatchData->CB2_state++;
|
|
break;
|
|
case 9:
|
|
if (!IsTextPrinterActive(sEggHatchData->windowId))
|
|
{
|
|
LoadUserWindowBorderGfx(sEggHatchData->windowId, 0x140, 0xE0);
|
|
CreateYesNoMenu(&sYesNoWinTemplate, 0x140, 0xE, 0);
|
|
sEggHatchData->CB2_state++;
|
|
}
|
|
break;
|
|
case 10:
|
|
switch (Menu_ProcessInputNoWrapClearOnChoose())
|
|
{
|
|
case 0:
|
|
GetMonNickname2(&gPlayerParty[sEggHatchData->eggPartyID], gStringVar3);
|
|
species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
|
|
gender = GetMonGender(&gPlayerParty[sEggHatchData->eggPartyID]);
|
|
personality = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_PERSONALITY, 0);
|
|
DoNamingScreen(NAMING_SCREEN_NICKNAME, gStringVar3, species, gender, personality, EggHatchSetMonNickname);
|
|
break;
|
|
case 1:
|
|
case -1:
|
|
sEggHatchData->CB2_state++;
|
|
}
|
|
break;
|
|
case 11:
|
|
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK);
|
|
sEggHatchData->CB2_state++;
|
|
break;
|
|
case 12:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FreeMonSpritesGfx();
|
|
RemoveWindow(sEggHatchData->windowId);
|
|
UnsetBgTilemapBuffer(0);
|
|
UnsetBgTilemapBuffer(1);
|
|
Free(sEggHatchData);
|
|
SetMainCallback2(CB2_ReturnToField);
|
|
}
|
|
break;
|
|
}
|
|
|
|
RunTasks();
|
|
RunTextPrinters();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
UpdatePaletteFade();
|
|
}
|
|
|
|
static void SpriteCB_Egg_0(struct Sprite* sprite)
|
|
{
|
|
if (++sprite->data[0] > 20)
|
|
{
|
|
sprite->callback = SpriteCB_Egg_1;
|
|
sprite->data[0] = 0;
|
|
}
|
|
else
|
|
{
|
|
sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
|
|
sprite->pos2.x = Sin(sprite->data[1], 1);
|
|
if (sprite->data[0] == 15)
|
|
{
|
|
PlaySE(SE_BALL);
|
|
StartSpriteAnim(sprite, 1);
|
|
CreateRandomEggShardSprite();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_Egg_1(struct Sprite* sprite)
|
|
{
|
|
if (++sprite->data[2] > 30)
|
|
{
|
|
if (++sprite->data[0] > 20)
|
|
{
|
|
sprite->callback = SpriteCB_Egg_2;
|
|
sprite->data[0] = 0;
|
|
sprite->data[2] = 0;
|
|
}
|
|
else
|
|
{
|
|
sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
|
|
sprite->pos2.x = Sin(sprite->data[1], 2);
|
|
if (sprite->data[0] == 15)
|
|
{
|
|
PlaySE(SE_BALL);
|
|
StartSpriteAnim(sprite, 2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_Egg_2(struct Sprite* sprite)
|
|
{
|
|
if (++sprite->data[2] > 30)
|
|
{
|
|
if (++sprite->data[0] > 38)
|
|
{
|
|
u16 species;
|
|
|
|
sprite->callback = SpriteCB_Egg_3;
|
|
sprite->data[0] = 0;
|
|
species = GetMonData(&gPlayerParty[sEggHatchData->eggPartyID], MON_DATA_SPECIES);
|
|
gSprites[sEggHatchData->pokeSpriteID].pos2.x = 0;
|
|
gSprites[sEggHatchData->pokeSpriteID].pos2.y = 0;
|
|
}
|
|
else
|
|
{
|
|
sprite->data[1] = (sprite->data[1] + 20) & 0xFF;
|
|
sprite->pos2.x = Sin(sprite->data[1], 2);
|
|
if (sprite->data[0] == 15)
|
|
{
|
|
PlaySE(SE_BALL);
|
|
StartSpriteAnim(sprite, 2);
|
|
CreateRandomEggShardSprite();
|
|
CreateRandomEggShardSprite();
|
|
}
|
|
if (sprite->data[0] == 30)
|
|
PlaySE(SE_BALL);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_Egg_3(struct Sprite* sprite)
|
|
{
|
|
if (++sprite->data[0] > 50)
|
|
{
|
|
sprite->callback = SpriteCB_Egg_4;
|
|
sprite->data[0] = 0;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_Egg_4(struct Sprite* sprite)
|
|
{
|
|
s16 i;
|
|
if (sprite->data[0] == 0)
|
|
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 0x10, RGB_WHITEALPHA);
|
|
if (sprite->data[0] < 4u)
|
|
{
|
|
for (i = 0; i <= 3; i++)
|
|
CreateRandomEggShardSprite();
|
|
}
|
|
sprite->data[0]++;
|
|
if (!gPaletteFade.active)
|
|
{
|
|
PlaySE(SE_EGG_HATCH);
|
|
sprite->invisible = TRUE;
|
|
sprite->callback = SpriteCB_Egg_5;
|
|
sprite->data[0] = 0;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_Egg_5(struct Sprite* sprite)
|
|
{
|
|
if (sprite->data[0] == 0)
|
|
{
|
|
gSprites[sEggHatchData->pokeSpriteID].invisible = FALSE;
|
|
StartSpriteAffineAnim(&gSprites[sEggHatchData->pokeSpriteID], 1);
|
|
}
|
|
if (sprite->data[0] == 8)
|
|
BeginNormalPaletteFade(PALETTES_ALL, -1, 0x10, 0, RGB_WHITEALPHA);
|
|
if (sprite->data[0] <= 9)
|
|
gSprites[sEggHatchData->pokeSpriteID].pos1.y -= 1;
|
|
if (sprite->data[0] > 40)
|
|
sprite->callback = SpriteCallbackDummy;
|
|
sprite->data[0]++;
|
|
}
|
|
|
|
static void SpriteCB_EggShard(struct Sprite* sprite)
|
|
{
|
|
sprite->data[4] += sprite->data[1];
|
|
sprite->data[5] += sprite->data[2];
|
|
|
|
sprite->pos2.x = sprite->data[4] / 256;
|
|
sprite->pos2.y = sprite->data[5] / 256;
|
|
|
|
sprite->data[2] += sprite->data[3];
|
|
|
|
if (sprite->pos1.y + sprite->pos2.y > sprite->pos1.y + 20 && sprite->data[2] > 0)
|
|
DestroySprite(sprite);
|
|
}
|
|
|
|
static void CreateRandomEggShardSprite(void)
|
|
{
|
|
u16 spriteAnimIndex;
|
|
|
|
s16 velocity1 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][0];
|
|
s16 velocity2 = sEggShardVelocities[sEggHatchData->eggShardVelocityID][1];
|
|
sEggHatchData->eggShardVelocityID++;
|
|
spriteAnimIndex = Random() % 4;
|
|
CreateEggShardSprite(120, 60, velocity1, velocity2, 100, spriteAnimIndex);
|
|
}
|
|
|
|
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex)
|
|
{
|
|
u8 spriteID = CreateSprite(&sSpriteTemplate_EggShard, x, y, 4);
|
|
gSprites[spriteID].data[1] = data1;
|
|
gSprites[spriteID].data[2] = data2;
|
|
gSprites[spriteID].data[3] = data3;
|
|
StartSpriteAnim(&gSprites[spriteID], spriteAnimIndex);
|
|
}
|
|
|
|
static void EggHatchPrintMessage(u8 windowId, u8* string, u8 x, u8 y, u8 speed)
|
|
{
|
|
FillWindowPixelBuffer(windowId, PIXEL_FILL(15));
|
|
sEggHatchData->textColor[0] = 0;
|
|
sEggHatchData->textColor[1] = 5;
|
|
sEggHatchData->textColor[2] = 6;
|
|
AddTextPrinterParameterized4(windowId, 1, x, y, 0, 0, sEggHatchData->textColor, speed, string);
|
|
}
|
|
|
|
u8 GetEggCyclesToSubtract(void)
|
|
{
|
|
u8 count, i;
|
|
for (count = CalculatePlayerPartyCount(), i = 0; i < count; i++)
|
|
{
|
|
if (!GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_EGG))
|
|
{
|
|
u8 ability = GetMonAbility(&gPlayerParty[i]);
|
|
if (ability == ABILITY_MAGMA_ARMOR || ability == ABILITY_FLAME_BODY)
|
|
return 2;
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
u16 CountPartyAliveNonEggMons(void)
|
|
{
|
|
u16 aliveNonEggMonsCount = CountStorageNonEggMons();
|
|
aliveNonEggMonsCount += CountPartyAliveNonEggMonsExcept(PARTY_SIZE);
|
|
return aliveNonEggMonsCount;
|
|
}
|