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8 lines
239 B
C
8 lines
239 B
C
#ifndef GUARD_BATTLE_CONTROLLER_PLAYER_H
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#define GUARD_BATTLE_CONTROLLER_PLAYER_H
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void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused);
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void ActionSelectionDestroyCursorAt(u8 cursorPos);
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#endif // GUARD_BATTLE_CONTROLLER_PLAYER_H
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