pokeemerald/src/pokenav.c

592 lines
17 KiB
C

#include "global.h"
#include "malloc.h"
#include "task.h"
#include "main.h"
#include "overworld.h"
#include "field_weather.h"
#include "palette.h"
#include "pokemon_storage_system.h"
#include "pokenav.h"
#define LOOPED_TASK_DECODE_STATE(action) (action - 5)
#define LOOPED_TASK_ID(primary, secondary) (((secondary) << 16) |(primary))
#define LOOPED_TASK_PRIMARY_ID(taskId) (taskId & 0xFFFF)
#define LOOPED_TASK_SECONDARY_ID(taskId) (taskId >> 16)
struct PokenavResources
{
u32 (*currentMenuCb1)(void);
u32 currentMenuIndex;
u16 mode;
u16 conditionSearchId;
bool32 hasAnyRibbons;
void *substructPtrs[POKENAV_SUBSTRUCT_COUNT];
};
struct PokenavCallbacks
{
bool32 (*init)(void);
u32 (*callback)(void);
bool32 (*open)(void);
void (*createLoopTask)(s32);
bool32 (*isLoopTaskActive)(void);
void (*free1)(void);
void (*free2)(void);
};
static u32 GetCurrentMenuCB(void);
static u32 IsActiveMenuLoopTaskActive_(void);
static bool32 SetActivePokenavMenu(u32 menuId);
static bool32 AnyMonHasRibbon(void);
static void InitPokenavResources(struct PokenavResources *a0);
static void InitKeys_(void);
static void FreePokenavResources(void);
static void VBlankCB_Pokenav(void);
static void CB2_Pokenav(void);
static void Task_RunLoopedTask_LinkMode(u8 a0);
static void Task_RunLoopedTask(u8 taskId);
static void Task_Pokenav(u8 taskId);
static void CB2_InitPokenavForTutorial(void);
const struct PokenavCallbacks PokenavMenuCallbacks[15] =
{
[POKENAV_MAIN_MENU - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_MainMenuCursorOnMap,
.callback = GetMenuHandlerCallback,
.open = OpenPokenavMenuInitial,
.createLoopTask = CreateMenuHandlerLoopedTask,
.isLoopTaskActive = IsMenuHandlerLoopedTaskActive,
.free1 = FreeMenuHandlerSubstruct1,
.free2 = FreeMenuHandlerSubstruct2,
},
[POKENAV_MAIN_MENU_CURSOR_ON_MAP - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_MainMenuCursorOnMap,
.callback = GetMenuHandlerCallback,
.open = OpenPokenavMenuNotInitial,
.createLoopTask = CreateMenuHandlerLoopedTask,
.isLoopTaskActive = IsMenuHandlerLoopedTaskActive,
.free1 = FreeMenuHandlerSubstruct1,
.free2 = FreeMenuHandlerSubstruct2,
},
[POKENAV_CONDITION_MENU - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_ConditionMenu,
.callback = GetMenuHandlerCallback,
.open = OpenPokenavMenuNotInitial,
.createLoopTask = CreateMenuHandlerLoopedTask,
.isLoopTaskActive = IsMenuHandlerLoopedTaskActive,
.free1 = FreeMenuHandlerSubstruct1,
.free2 = FreeMenuHandlerSubstruct2,
},
[POKENAV_CONDITION_SEARCH_MENU - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_ConditionSearchMenu,
.callback = GetMenuHandlerCallback,
.open = OpenPokenavMenuNotInitial,
.createLoopTask = CreateMenuHandlerLoopedTask,
.isLoopTaskActive = IsMenuHandlerLoopedTaskActive,
.free1 = FreeMenuHandlerSubstruct1,
.free2 = FreeMenuHandlerSubstruct2,
},
[POKENAV_MAIN_MENU_CURSOR_ON_MATCH_CALL - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_MainMenuCursorOnMatchCall,
.callback = GetMenuHandlerCallback,
.open = OpenPokenavMenuNotInitial,
.createLoopTask = CreateMenuHandlerLoopedTask,
.isLoopTaskActive = IsMenuHandlerLoopedTaskActive,
.free1 = FreeMenuHandlerSubstruct1,
.free2 = FreeMenuHandlerSubstruct2,
},
[POKENAV_MAIN_MENU_CURSOR_ON_RIBBONS - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_MainMenuCursorOnRibbons,
.callback = GetMenuHandlerCallback,
.open = OpenPokenavMenuNotInitial,
.createLoopTask = CreateMenuHandlerLoopedTask,
.isLoopTaskActive = IsMenuHandlerLoopedTaskActive,
.free1 = FreeMenuHandlerSubstruct1,
.free2 = FreeMenuHandlerSubstruct2,
},
[POKENAV_REGION_MAP - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_RegionMap,
.callback = GetRegionMapCallback,
.open = OpenPokenavRegionMap,
.createLoopTask = CreateRegionMapLoopedTask,
.isLoopTaskActive = IsRegionMapLoopedTaskActive,
.free1 = FreeRegionMapSubstruct1,
.free2 = FreeRegionMapSubstruct2,
},
[POKENAV_CONDITION_GRAPH_PARTY - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_ConditionGraph_Party,
.callback = GetConditionGraphMenuCallback,
.open = OpenConditionGraphMenu,
.createLoopTask = CreateConditionGraphMenuLoopedTask,
.isLoopTaskActive = IsConditionGraphMenuLoopedTaskActive,
.free1 = FreeConditionGraphMenuSubstruct1,
.free2 = FreeConditionGraphMenuSubstruct2,
},
[POKENAV_CONDITION_SEARCH_RESULTS - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_ConditionSearch,
.callback = GetConditionSearchResultsCallback,
.open = OpenConditionSearchResults,
.createLoopTask = CreateSearchResultsLoopedTask,
.isLoopTaskActive = IsSearchResultLoopedTaskActive,
.free1 = FreeSearchResultSubstruct1,
.free2 = FreeSearchResultSubstruct2,
},
[POKENAV_CONDITION_GRAPH_SEARCH - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_ConditionGraph_Search,
.callback = GetConditionGraphMenuCallback,
.open = OpenConditionGraphMenu,
.createLoopTask = CreateConditionGraphMenuLoopedTask,
.isLoopTaskActive = IsConditionGraphMenuLoopedTaskActive,
.free1 = FreeConditionGraphMenuSubstruct1,
.free2 = FreeConditionGraphMenuSubstruct2,
},
[POKENAV_RETURN_CONDITION_SEARCH - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_ReturnToMonSearchList,
.callback = GetConditionSearchResultsCallback,
.open = OpenConditionSearchListFromGraph,
.createLoopTask = CreateSearchResultsLoopedTask,
.isLoopTaskActive = IsSearchResultLoopedTaskActive,
.free1 = FreeSearchResultSubstruct1,
.free2 = FreeSearchResultSubstruct2,
},
[POKENAV_MATCH_CALL - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_MatchCall,
.callback = GetMatchCallCallback,
.open = OpenMatchCall,
.createLoopTask = CreateMatchCallLoopedTask,
.isLoopTaskActive = IsMatchCallLoopedTaskActive,
.free1 = FreeMatchCallSubstruct1,
.free2 = FreeMatchCallSubstruct2,
},
[POKENAV_RIBBONS_MON_LIST - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_MonRibbonList,
.callback = GetRibbonsMonListCallback,
.open = OpenRibbonsMonList,
.createLoopTask = CreateRibbonsMonListLoopedTask,
.isLoopTaskActive = IsRibbonsMonListLoopedTaskActive,
.free1 = FreeRibbonsMonList,
.free2 = FreeRibbonsMonMenu,
},
[POKENAV_RIBBONS_SUMMARY_SCREEN - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_RibbonsSummaryMenu,
.callback = GetRibbonsSummaryMenuCallback,
.open = OpenRibbonsSummaryMenu,
.createLoopTask = CreateRibbonsSummaryLoopedTask,
.isLoopTaskActive = IsRibbonsSummaryLoopedTaskActive,
.free1 = FreeRibbonsSummaryScreen1,
.free2 = FreeRibbonsSummaryScreen2,
},
[POKENAV_RIBBONS_RETURN_TO_MON_LIST - POKENAV_MENU_IDS_START] =
{
.init = PokenavCallback_Init_RibbonsMonListFromSummary,
.callback = GetRibbonsMonListCallback,
.open = OpenRibbonsMonListFromRibbonsSummary,
.createLoopTask = CreateRibbonsMonListLoopedTask,
.isLoopTaskActive = IsRibbonsMonListLoopedTaskActive,
.free1 = FreeRibbonsMonList,
.free2 = FreeRibbonsMonMenu,
},
};
EWRAM_DATA u8 gNextLoopedTaskId = 0;
EWRAM_DATA struct PokenavResources *gPokenavResources = NULL;
// code
u32 CreateLoopedTask(LoopedTask loopedTask, u32 priority)
{
u16 taskId;
if (!IsOverworldLinkActive())
taskId = CreateTask(Task_RunLoopedTask, priority);
else
taskId = CreateTask(Task_RunLoopedTask_LinkMode, priority);
SetWordTaskArg(taskId, 1, (u32)loopedTask);
gTasks[taskId].data[3] = gNextLoopedTaskId;
return LOOPED_TASK_ID(taskId, gNextLoopedTaskId++);
}
bool32 IsLoopedTaskActive(u32 taskId)
{
u32 primaryId = LOOPED_TASK_PRIMARY_ID(taskId);
u32 secondaryId = LOOPED_TASK_SECONDARY_ID(taskId);
if (gTasks[primaryId].isActive
&& (gTasks[primaryId].func == Task_RunLoopedTask || gTasks[primaryId].func == Task_RunLoopedTask_LinkMode)
&& gTasks[primaryId].data[3] == secondaryId)
return TRUE;
else
return FALSE;
}
bool32 FuncIsActiveLoopedTask(LoopedTask func)
{
int i;
for (i = 0; i < NUM_TASKS; i++)
{
if (gTasks[i].isActive
&& (gTasks[i].func == Task_RunLoopedTask || gTasks[i].func == Task_RunLoopedTask_LinkMode)
&& (LoopedTask)GetWordTaskArg(i, 1) == func)
return TRUE;
}
return FALSE;
}
static void Task_RunLoopedTask(u8 taskId)
{
LoopedTask loopedTask = (LoopedTask)GetWordTaskArg(taskId, 1);
s16 *state = &gTasks[taskId].data[0];
bool32 exitLoop = FALSE;
while (!exitLoop)
{
u32 action = loopedTask(*state);
switch (action)
{
case LT_INC_AND_CONTINUE:
(*state)++;
break;
case LT_INC_AND_PAUSE:
(*state)++;
return;
case LT_FINISH:
DestroyTask(taskId);
return;
// case LT_SET_STATE:
default:
*state = LOOPED_TASK_DECODE_STATE(action);
break;
case LT_CONTINUE:
break;
case LT_PAUSE:
return;
}
}
}
// Every "Continue" action pauses instead.
static void Task_RunLoopedTask_LinkMode(u8 taskId)
{
LoopedTask task;
s16 *state;
u32 action;
if (Overworld_IsRecvQueueAtMax())
return;
task = (LoopedTask)GetWordTaskArg(taskId, 1);
state = &gTasks[taskId].data[0];
action = task(*state);
switch (action)
{
case LT_INC_AND_PAUSE:
case LT_INC_AND_CONTINUE:
(*state)++;
break;
case LT_FINISH:
DestroyTask(taskId);
break;
// case: LT_SET_STATE:
default:
*state = LOOPED_TASK_DECODE_STATE(action);
break;
case LT_PAUSE:
case LT_CONTINUE:
break;
}
}
void CB2_InitPokeNav(void)
{
gPokenavResources = Alloc(sizeof(*gPokenavResources));
if (gPokenavResources == NULL)
{
SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
}
else
{
InitPokenavResources(gPokenavResources);
ResetTasks();
SetVBlankCallback(NULL);
CreateTask(Task_Pokenav, 0);
SetMainCallback2(CB2_Pokenav);
SetVBlankCallback(VBlankCB_Pokenav);
}
}
void OpenPokenavForTutorial(void)
{
SetMainCallback2(CB2_InitPokenavForTutorial);
FadeScreen(FADE_TO_BLACK, 0);
}
static void CB2_InitPokenavForTutorial(void)
{
UpdatePaletteFade();
if (gPaletteFade.active)
return;
gPokenavResources = Alloc(sizeof(*gPokenavResources));
if (gPokenavResources == NULL)
{
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
else
{
InitPokenavResources(gPokenavResources);
gPokenavResources->mode = POKENAV_MODE_FORCE_CALL_READY;
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
SetVBlankCallback(NULL);
CreateTask(Task_Pokenav, 0);
SetMainCallback2(CB2_Pokenav);
SetVBlankCallback(VBlankCB_Pokenav);
}
}
static void FreePokenavResources(void)
{
int i;
for (i = 0; i < POKENAV_SUBSTRUCT_COUNT; i++)
FreePokenavSubstruct(i);
FREE_AND_SET_NULL(gPokenavResources);
InitKeys();
}
static void InitPokenavResources(struct PokenavResources *resources)
{
int i;
for (i = 0; i < POKENAV_SUBSTRUCT_COUNT; i++)
resources->substructPtrs[i] = NULL;
resources->mode = POKENAV_MODE_NORMAL;
resources->currentMenuIndex = 0;
resources->hasAnyRibbons = AnyMonHasRibbon();
resources->currentMenuCb1 = NULL;
}
static bool32 AnyMonHasRibbon(void)
{
int i, j;
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SANITY_HAS_SPECIES)
&& !GetMonData(&gPlayerParty[i], MON_DATA_SANITY_IS_EGG)
&& GetMonData(&gPlayerParty[i], MON_DATA_RIBBON_COUNT) != 0)
{
return TRUE;
}
}
for (j = 0; j < TOTAL_BOXES_COUNT; j++)
{
for (i = 0; i < IN_BOX_COUNT; i++)
{
if (CheckBoxMonSanityAt(j, i)
&& GetBoxMonDataAt(j, i, MON_DATA_RIBBON_COUNT) != 0)
{
return TRUE;
}
}
}
return FALSE;
}
static void CB2_Pokenav(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void VBlankCB_Pokenav(void)
{
TransferPlttBuffer();
LoadOam();
ProcessSpriteCopyRequests();
}
#define tState data[0]
static void Task_Pokenav(u8 taskId)
{
u32 menuId;
s16 *data = gTasks[taskId].data;
switch (tState)
{
case 0:
InitPokenavMainMenu();
tState = 1;
break;
case 1:
// Wait for LoopedTask_InitPokenavMenu to finish
if (PokenavMainMenuLoopedTaskIsActive())
break;
SetActivePokenavMenu(POKENAV_MAIN_MENU);
tState = 4;
break;
case 2:
if (IsActiveMenuLoopTaskActive())
break;
tState = 3;
case 3:
menuId = GetCurrentMenuCB();
if (menuId == POKENAV_MENU_FUNC_EXIT)
{
ShutdownPokenav();
tState = 5;
}
else if (menuId >= POKENAV_MENU_IDS_START)
{
PokenavMenuCallbacks[gPokenavResources->currentMenuIndex].free2();
PokenavMenuCallbacks[gPokenavResources->currentMenuIndex].free1();
if (SetActivePokenavMenu(menuId))
{
tState = 4;
}
else
{
ShutdownPokenav();
tState = 5;
}
}
else if (menuId != 0)
{
RunMainMenuLoopedTask(menuId);
if (IsActiveMenuLoopTaskActive())
tState = 2;
}
break;
case 4:
if (!IsActiveMenuLoopTaskActive_())
tState = 3;
break;
case 5:
if (!WaitForPokenavShutdownFade())
{
bool32 calledFromScript = (gPokenavResources->mode != POKENAV_MODE_NORMAL);
FreeMenuHandlerSubstruct1();
FreePokenavResources();
if (calledFromScript)
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
else
SetMainCallback2(CB2_ReturnToFieldWithOpenMenu);
}
break;
}
}
#undef tState
static bool32 SetActivePokenavMenu(u32 menuId)
{
u32 index = menuId - POKENAV_MENU_IDS_START;
InitKeys_();
if (!PokenavMenuCallbacks[index].init())
return FALSE;
if (!PokenavMenuCallbacks[index].open())
return FALSE;
SetActiveMenuLoopTasks(PokenavMenuCallbacks[index].createLoopTask, PokenavMenuCallbacks[index].isLoopTaskActive);
gPokenavResources->currentMenuCb1 = PokenavMenuCallbacks[index].callback;
gPokenavResources->currentMenuIndex = index;
return TRUE;
}
static u32 IsActiveMenuLoopTaskActive_(void)
{
return IsActiveMenuLoopTaskActive();
}
static u32 GetCurrentMenuCB(void)
{
return gPokenavResources->currentMenuCb1();
}
static void InitKeys_(void)
{
InitKeys();
}
void SetVBlankCallback_(IntrCallback callback)
{
SetVBlankCallback(callback);
}
void SetPokenavVBlankCallback(void)
{
SetVBlankCallback(VBlankCB_Pokenav);
}
void *AllocSubstruct(u32 index, u32 size)
{
gPokenavResources->substructPtrs[index] = Alloc(size);
return gPokenavResources->substructPtrs[index];
}
void *GetSubstructPtr(u32 index)
{
return gPokenavResources->substructPtrs[index];
}
void FreePokenavSubstruct(u32 index)
{
if (gPokenavResources->substructPtrs[index] != NULL)
FREE_AND_SET_NULL(gPokenavResources->substructPtrs[index]);
}
u32 GetPokenavMode(void)
{
return gPokenavResources->mode;
}
void SetPokenavMode(u16 mode)
{
gPokenavResources->mode = mode;
}
void SetSelectedConditionSearch(u32 cursorPos)
{
u32 searchId = cursorPos;
if (searchId > POKENAV_MENUITEM_CONDITION_SEARCH_TOUGH - POKENAV_MENUITEM_CONDITION_SEARCH_COOL)
searchId = 0;
gPokenavResources->conditionSearchId = searchId;
}
u32 GetSelectedConditionSearch(void)
{
return gPokenavResources->conditionSearchId;
}
bool32 CanViewRibbonsMenu(void)
{
return gPokenavResources->hasAnyRibbons;
}