pokeemerald/include/slot_machine.h
2019-02-28 21:21:56 -06:00

10 lines
167 B
C

#ifndef GUARD_SLOT_MACHINE_H
#define GUARD_SLOT_MACHINE_H
#define REEL_NUM_TAGS 21
void PlaySlotMachine(u8, void (callback)(void));
#endif // GUARD_SLOT_MACHINE_H