pokeemerald/asm/rayquaza_scene.s
2018-02-01 11:17:07 +01:00

1630 lines
25 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_81D8C38
sub_81D8C38: @ 81D8C38
push {r4,lr}
bl ResetVramOamAndBgCntRegs
movs r0, 0
bl ResetBgsAndClearDma3BusyFlags
ldr r1, =gUnknown_0862AD08
movs r0, 0x1
movs r2, 0x3
bl InitBgsFromTemplates
ldr r4, =sRayScene
ldr r1, [r4]
adds r1, 0x4
movs r0, 0
bl SetBgTilemapBuffer
ldr r1, [r4]
ldr r0, =0x00000804
adds r1, r0
movs r0, 0x1
bl SetBgTilemapBuffer
ldr r1, [r4]
ldr r0, =0x00001004
adds r1, r0
movs r0, 0x2
bl SetBgTilemapBuffer
bl ResetAllBgsCoordinates
movs r0, 0
bl schedule_bg_copy_tilemap_to_vram
movs r0, 0x1
bl schedule_bg_copy_tilemap_to_vram
movs r0, 0x2
bl schedule_bg_copy_tilemap_to_vram
movs r1, 0xC1
lsls r1, 6
movs r0, 0
bl SetGpuReg
movs r0, 0
bl ShowBg
movs r0, 0x1
bl ShowBg
movs r0, 0x2
bl ShowBg
movs r0, 0x50
movs r1, 0
bl SetGpuReg
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D8C38
thumb_func_start sub_81D8CC4
sub_81D8CC4: @ 81D8CC4
push {r4,lr}
sub sp, 0x4
bl reset_temp_tile_data_buffers
ldr r1, =gRaySceneHushRing_Gfx
movs r4, 0
str r4, [sp]
movs r0, 0x2
movs r2, 0
movs r3, 0
bl decompress_and_copy_tile_data_to_vram
ldr r1, =gRaySceneHushBg_Gfx
str r4, [sp]
movs r0, 0
movs r2, 0
movs r3, 0
bl decompress_and_copy_tile_data_to_vram
_081D8CEA:
bl free_temp_tile_data_buffers_if_possible
lsls r0, 24
cmp r0, 0
bne _081D8CEA
ldr r0, =gRaySceneHushRing_Tilemap
ldr r4, =sRayScene
ldr r1, [r4]
ldr r2, =0x00000804
adds r1, r2
bl LZDecompressWram
ldr r0, =gRaySceneHushBg_Tilemap
ldr r1, [r4]
adds r1, 0x4
bl LZDecompressWram
ldr r0, =gRaySceneHushRing_Map
ldr r1, [r4]
ldr r2, =0x00001004
adds r1, r2
bl LZDecompressWram
ldr r0, =gRaySceneHushBg_Pal
movs r1, 0
movs r2, 0x60
bl LoadCompressedPalette
ldr r0, =gUnknown_0862AC28
bl LoadCompressedObjectPic
ldr r0, =gUnknown_0862AC30
bl LoadCompressedObjectPic
ldr r0, =gUnknown_0862AC38
bl LoadCompressedObjectPic
ldr r0, =gUnknown_0862AC40
bl LoadCompressedObjectPic
ldr r0, =gUnknown_0862AC48
bl LoadCompressedObjectPic
ldr r0, =gUnknown_0862AC50
bl LoadCompressedObjectPic
ldr r0, =gUnknown_0862AC58
bl LoadCompressedObjectPalette
ldr r0, =gUnknown_0862AC60
bl LoadCompressedObjectPalette
ldr r0, =gUnknown_0862AC68
bl LoadCompressedObjectPalette
ldr r0, =gUnknown_0862AC70
bl LoadCompressedObjectPalette
add sp, 0x4
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D8CC4
thumb_func_start sub_81D8DB4
sub_81D8DB4: @ 81D8DB4
push {r4-r6,lr}
lsls r0, 24
lsrs r0, 24
lsls r4, r0, 2
adds r4, r0
lsls r4, 3
ldr r5, =gTasks + 0x8
adds r6, r4, r5
bl sub_81D8C38
bl sub_81D8CC4
bl sub_81D68C8
movs r1, 0x80
lsls r1, 3
movs r0, 0
bl ClearGpuRegBits
ldr r1, =0x00000241
movs r0, 0x50
bl SetGpuReg
ldr r1, =0x00000e09
movs r0, 0x52
bl SetGpuReg
movs r0, 0x1
negs r0, r0
movs r1, 0x10
movs r2, 0
bl BlendPalettes
ldr r0, =sub_81D67EC
bl SetVBlankCallback
movs r0, 0
strh r0, [r6]
strh r0, [r6, 0x2]
subs r5, 0x8
adds r4, r5
ldr r0, =sub_81D8E80
str r0, [r4]
ldr r0, =sub_81D8FB0
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
strh r0, [r6, 0x4]
movs r0, 0x4
ldrsh r1, [r6, r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r5
movs r2, 0
strh r2, [r0, 0x8]
movs r0, 0x4
ldrsh r1, [r6, r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r5
strh r2, [r0, 0xA]
movs r0, 0x4
ldrsh r1, [r6, r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r5
strh r2, [r0, 0xC]
movs r0, 0x4
ldrsh r1, [r6, r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r5
movs r2, 0x1
strh r2, [r0, 0xE]
movs r0, 0x4
ldrsh r1, [r6, r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r5
strh r2, [r0, 0x10]
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D8DB4
thumb_func_start sub_81D8E80
sub_81D8E80: @ 81D8E80
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0xC
lsls r0, 24
lsrs r6, r0, 24
lsls r0, r6, 2
adds r0, r6
lsls r7, r0, 3
ldr r0, =gTasks + 0x8
mov r8, r0
adds r4, r7, r0
movs r1, 0
ldrsh r5, [r4, r1]
cmp r5, 0x1
beq _081D8EDE
cmp r5, 0x1
bgt _081D8EB0
cmp r5, 0
beq _081D8EBA
b _081D8FA0
.pool
_081D8EB0:
cmp r5, 0x2
beq _081D8F1E
cmp r5, 0x3
beq _081D8F84
b _081D8FA0
_081D8EBA:
ldrh r1, [r4, 0x2]
movs r2, 0x2
ldrsh r0, [r4, r2]
cmp r0, 0x8
bne _081D8F18
adds r0, r6, 0
bl sub_81D90A8
movs r0, 0x1
negs r0, r0
str r5, [sp]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
strh r5, [r4, 0x2]
b _081D8F30
_081D8EDE:
ldr r2, =gSprites
movs r0, 0xA
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r2, 0x1C
adds r0, r2
ldr r1, [r0]
ldr r0, =sub_81D97E0
cmp r1, r0
bne _081D8FA0
ldrh r1, [r4, 0x2]
movs r2, 0x2
ldrsh r0, [r4, r2]
cmp r0, 0x40
bne _081D8F18
adds r0, r6, 0
bl sub_81D94D4
adds r0, r6, 0
bl sub_81D93D8
b _081D8F2C
.pool
_081D8F18:
adds r0, r1, 0x1
strh r0, [r4, 0x2]
b _081D8FA0
_081D8F1E:
ldrh r2, [r4, 0x2]
movs r0, 0x2
ldrsh r1, [r4, r0]
movs r0, 0xE0
lsls r0, 1
cmp r1, r0
bne _081D8F38
_081D8F2C:
movs r0, 0
strh r0, [r4, 0x2]
_081D8F30:
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
b _081D8FA0
_081D8F38:
adds r0, r2, 0x1
strh r0, [r4, 0x2]
movs r1, 0x2
ldrsh r0, [r4, r1]
movs r1, 0x90
bl __modsi3
lsls r0, 16
asrs r4, r0, 16
cmp r4, 0
bne _081D8FA0
ldr r0, =0x0000fffe
ldr r1, =0x0000ffff
str r1, [sp]
str r4, [sp, 0x4]
str r4, [sp, 0x8]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl sub_80A2C44
ldr r0, =0xffff0000
str r4, [sp]
str r4, [sp, 0x4]
movs r1, 0x1
str r1, [sp, 0x8]
movs r1, 0
movs r2, 0x10
movs r3, 0
bl sub_80A2C44
b _081D8FA0
.pool
_081D8F84:
movs r0, 0x1
negs r0, r0
movs r1, 0
str r1, [sp]
movs r1, 0x4
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
mov r0, r8
subs r0, 0x8
adds r0, r7, r0
ldr r1, =sub_81D9034
str r1, [r0]
_081D8FA0:
add sp, 0xC
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D8E80
thumb_func_start sub_81D8FB0
sub_81D8FB0: @ 81D8FB0
push {r4,lr}
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
ldr r0, =gTasks + 0x8
adds r4, r1, r0
ldrh r1, [r4]
movs r0, 0xF
ands r0, r1
cmp r0, 0
bne _081D9024
ldrh r1, [r4, 0x2]
adds r1, 0xE
lsls r1, 8
movs r2, 0xF8
lsls r2, 5
adds r0, r2, 0
ands r1, r0
ldrh r0, [r4, 0x4]
adds r0, 0x9
movs r2, 0xF
ands r0, r2
orrs r1, r0
movs r0, 0x52
bl SetGpuReg
ldrh r1, [r4, 0x2]
ldrh r0, [r4, 0x6]
subs r1, r0
strh r1, [r4, 0x2]
ldrh r0, [r4, 0x8]
ldrh r2, [r4, 0x4]
adds r0, r2
strh r0, [r4, 0x4]
lsls r1, 16
asrs r1, 16
movs r0, 0x3
negs r0, r0
cmp r1, r0
beq _081D9008
cmp r1, 0
bne _081D9010
_081D9008:
movs r1, 0x6
ldrsh r0, [r4, r1]
negs r0, r0
strh r0, [r4, 0x6]
_081D9010:
movs r2, 0x4
ldrsh r0, [r4, r2]
cmp r0, 0x3
beq _081D901C
cmp r0, 0
bne _081D9024
_081D901C:
movs r1, 0x8
ldrsh r0, [r4, r1]
negs r0, r0
strh r0, [r4, 0x8]
_081D9024:
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D8FB0
thumb_func_start sub_81D9034
sub_81D9034: @ 81D9034
push {r4-r7,lr}
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 2
adds r1, r0
lsls r6, r1, 3
ldr r7, =gTasks + 0x8
adds r4, r6, r7
ldr r0, =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0
bne _081D90A0
bl StopMapMusic
movs r1, 0x2
ldrsh r0, [r4, r1]
cmp r0, 0
bne _081D9078
movs r0, 0
bl SetVBlankCallback
bl sub_81D6904
bl ResetSpriteData
bl FreeAllSpritePalettes
ldrb r0, [r4, 0x4]
bl DestroyTask
_081D9078:
ldrh r1, [r4, 0x2]
movs r2, 0x2
ldrsh r0, [r4, r2]
cmp r0, 0x20
bne _081D909C
strh r5, [r4, 0x2]
adds r0, r7, 0
subs r0, 0x8
adds r0, r6, r0
ldr r1, =Task_SetNextAnim
str r1, [r0]
b _081D90A0
.pool
_081D909C:
adds r0, r1, 0x1
strh r0, [r4, 0x2]
_081D90A0:
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_81D9034
thumb_func_start sub_81D90A8
sub_81D90A8: @ 81D90A8
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
lsls r0, 24
lsrs r0, 24
lsls r4, r0, 2
adds r4, r0
lsls r4, 3
ldr r0, =gTasks + 0x8
adds r4, r0
ldr r0, =gUnknown_0862AC78
movs r1, 0x40
movs r2, 0x78
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x6]
movs r0, 0x6
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, =gSprites + 0x2E
mov r10, r1
adds r7, r0, r1
ldr r0, =gUnknown_0862AC90
movs r1, 0x10
movs r2, 0x82
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
strh r0, [r7]
movs r2, 0x2E
negs r2, r2
add r2, r10
mov r8, r2
movs r1, 0x6
ldrsh r0, [r4, r1]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
add r1, r8
ldrb r2, [r1, 0x5]
movs r6, 0xD
negs r6, r6
adds r0, r6, 0
ands r0, r2
movs r2, 0x4
mov r9, r2
mov r2, r9
orrs r0, r2
strb r0, [r1, 0x5]
movs r1, 0
ldrsh r0, [r7, r1]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
add r1, r8
ldrb r2, [r1, 0x5]
adds r0, r6, 0
ands r0, r2
mov r2, r9
orrs r0, r2
strb r0, [r1, 0x5]
ldr r5, =gUnknown_0862ACA8
adds r0, r5, 0
movs r1, 0xA0
movs r2, 0x80
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x8]
movs r0, 0x8
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
mov r1, r10
adds r7, r0, r1
adds r0, r5, 0
movs r1, 0xC0
movs r2, 0x80
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r0, 24
strh r0, [r7]
adds r0, r5, 0
movs r1, 0xE0
movs r2, 0x80
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r0, 24
strh r0, [r7, 0x2]
movs r2, 0x8
ldrsh r0, [r4, r2]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
add r1, r8
ldrb r2, [r1, 0x5]
adds r0, r6, 0
ands r0, r2
mov r2, r9
orrs r0, r2
strb r0, [r1, 0x5]
movs r1, 0
ldrsh r0, [r7, r1]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
add r1, r8
ldrb r2, [r1, 0x5]
adds r0, r6, 0
ands r0, r2
mov r2, r9
orrs r0, r2
strb r0, [r1, 0x5]
movs r1, 0x2
ldrsh r0, [r7, r1]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
add r1, r8
ldrb r2, [r1, 0x5]
adds r0, r6, 0
ands r0, r2
mov r2, r9
orrs r0, r2
strb r0, [r1, 0x5]
movs r0, 0
ldrsh r1, [r7, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
add r0, r8
movs r1, 0x1
bl StartSpriteAnim
movs r2, 0x2
ldrsh r1, [r7, r2]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
add r0, r8
movs r1, 0x2
bl StartSpriteAnim
ldr r0, =gUnknown_0862ACC0
movs r2, 0x41
negs r2, r2
movs r1, 0x78
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0xA]
movs r0, 0xA
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
mov r1, r10
adds r7, r0, r1
ldr r0, =gUnknown_0862ACD8
movs r2, 0x71
negs r2, r2
movs r1, 0x78
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
strh r0, [r7]
movs r2, 0xA
ldrsh r0, [r4, r2]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
add r1, r8
ldrb r2, [r1, 0x5]
adds r0, r6, 0
ands r0, r2
mov r2, r9
orrs r0, r2
strb r0, [r1, 0x5]
movs r0, 0
ldrsh r1, [r7, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
add r0, r8
ldrb r1, [r0, 0x5]
ands r6, r1
orrs r6, r2
strb r6, [r0, 0x5]
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D90A8
thumb_func_start sub_81D9274
sub_81D9274: @ 81D9274
push {r4-r6,lr}
mov r6, r8
push {r6}
lsls r0, 24
lsrs r0, 24
lsls r2, r0, 2
adds r2, r0
lsls r2, 3
ldr r0, =gTasks + 0x8
adds r2, r0
ldr r3, =gSprites
movs r0, 0x6
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
movs r1, 0x1C
adds r1, r3
mov r8, r1
add r0, r8
ldr r6, =pokemon_alive_on_battle_side
str r6, [r0]
movs r0, 0x6
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
movs r4, 0
strh r4, [r0, 0x36]
movs r0, 0x6
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
strh r4, [r0, 0x38]
movs r0, 0x6
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
movs r5, 0x4
strh r5, [r0, 0x3A]
movs r0, 0x6
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
strh r4, [r0, 0x3C]
movs r0, 0x8
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
add r0, r8
str r6, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
strh r4, [r0, 0x36]
movs r0, 0x8
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
strh r4, [r0, 0x38]
movs r0, 0x8
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
strh r5, [r0, 0x3A]
movs r0, 0x8
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
movs r1, 0x1
strh r1, [r0, 0x3C]
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D9274
thumb_func_start pokemon_alive_on_battle_side
pokemon_alive_on_battle_side: @ 81D9338
push {r4,lr}
adds r4, r0, 0
ldrh r1, [r4, 0x36]
movs r0, 0x7
ands r0, r1
cmp r0, 0
bne _081D93CC
movs r1, 0x3C
ldrsh r0, [r4, r1]
cmp r0, 0
bne _081D9370
ldrh r0, [r4, 0x20]
ldrh r3, [r4, 0x3A]
subs r0, r3
strh r0, [r4, 0x20]
ldr r2, =gSprites
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldrh r1, [r0, 0x20]
subs r1, r3
b _081D939E
.pool
_081D9370:
ldrh r2, [r4, 0x3A]
ldrh r1, [r4, 0x20]
adds r0, r2, r1
strh r0, [r4, 0x20]
ldr r3, =gSprites
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
ldrh r1, [r0, 0x20]
adds r2, r1
strh r2, [r0, 0x20]
movs r2, 0x30
ldrsh r1, [r4, r2]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
ldrh r1, [r4, 0x3A]
ldrh r2, [r0, 0x20]
adds r1, r2
_081D939E:
strh r1, [r0, 0x20]
ldrh r1, [r4, 0x38]
adds r1, 0x1
movs r2, 0
strh r1, [r4, 0x38]
ldrh r0, [r4, 0x3A]
subs r0, r1
strh r0, [r4, 0x3A]
lsls r1, 16
asrs r1, 16
cmp r1, 0x3
bne _081D93CC
strh r2, [r4, 0x36]
strh r2, [r4, 0x38]
strh r2, [r4, 0x3A]
ldr r0, =SpriteCallbackDummy
str r0, [r4, 0x1C]
b _081D93D2
.pool
_081D93CC:
ldrh r0, [r4, 0x36]
adds r0, 0x1
strh r0, [r4, 0x36]
_081D93D2:
pop {r4}
pop {r0}
bx r0
thumb_func_end pokemon_alive_on_battle_side
thumb_func_start sub_81D93D8
sub_81D93D8: @ 81D93D8
push {lr}
lsls r0, 24
lsrs r0, 24
lsls r2, r0, 2
adds r2, r0
lsls r2, 3
ldr r0, =gTasks + 0x8
adds r2, r0
ldr r3, =gSprites
movs r0, 0x6
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r3, 0
adds r1, 0x1C
adds r0, r1
ldr r1, =sub_81D9420
str r1, [r0]
movs r0, 0x6
ldrsh r1, [r2, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
movs r1, 0x1
bl StartSpriteAnim
pop {r0}
bx r0
.pool
thumb_func_end sub_81D93D8
thumb_func_start sub_81D9420
sub_81D9420: @ 81D9420
push {r4,lr}
adds r4, r0, 0
adds r0, 0x2B
ldrb r0, [r0]
cmp r0, 0x1
beq _081D9488
cmp r0, 0x1
bgt _081D9436
cmp r0, 0
beq _081D9440
b _081D94C4
_081D9436:
cmp r0, 0x2
beq _081D9440
cmp r0, 0x3
beq _081D9488
b _081D94C4
_081D9440:
adds r0, r4, 0
adds r0, 0x2C
ldrb r0, [r0]
lsls r0, 26
lsrs r0, 26
movs r1, 0xC
bl __umodsi3
lsls r0, 24
ldr r2, =gSprites
cmp r0, 0
bne _081D9470
ldrh r0, [r4, 0x20]
subs r0, 0x2
strh r0, [r4, 0x20]
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldrh r1, [r0, 0x20]
subs r1, 0x2
strh r1, [r0, 0x20]
_081D9470:
movs r1, 0x2E
ldrsh r0, [r4, r1]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r2
movs r0, 0
strh r0, [r1, 0x26]
b _081D94C4
.pool
_081D9488:
ldr r2, =gSprites
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldr r1, =0x0000fffe
strh r1, [r0, 0x26]
adds r0, r4, 0
adds r0, 0x2C
ldrb r1, [r0]
lsls r1, 26
lsrs r1, 26
movs r0, 0xF
ands r0, r1
cmp r0, 0
bne _081D94C4
ldrh r0, [r4, 0x22]
adds r0, 0x1
strh r0, [r4, 0x22]
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
ldrh r1, [r0, 0x22]
adds r1, 0x1
strh r1, [r0, 0x22]
_081D94C4:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D9420
thumb_func_start sub_81D94D4
sub_81D94D4: @ 81D94D4
push {r4,lr}
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
ldr r0, =gTasks + 0x8
adds r1, r0
movs r0, 0x8
ldrsh r1, [r1, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r2, =gSprites + 0x2E
adds r4, r0, r2
subs r2, 0x12
adds r0, r2
ldr r3, =sub_81D9528
str r3, [r0]
movs r0, 0
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
str r3, [r0]
movs r0, 0x2
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
str r3, [r0]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D94D4
thumb_func_start sub_81D9528
sub_81D9528: @ 81D9528
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r7, r0, 0
ldrh r1, [r7, 0x36]
movs r0, 0x3
ands r0, r1
cmp r0, 0
bne _081D9550
ldrh r1, [r7, 0x24]
movs r2, 0x24
ldrsh r0, [r7, r2]
cmp r0, 0x1
bne _081D954C
ldr r0, =0x0000ffff
b _081D954E
.pool
_081D954C:
movs r0, 0x1
_081D954E:
strh r0, [r7, 0x24]
_081D9550:
movs r1, 0x38
ldrsh r0, [r7, r1]
cmp r0, 0x80
bne _081D95CE
ldr r2, =gUnknown_0862ACF0
mov r8, r2
mov r0, r8
movs r1, 0x98
movs r2, 0x84
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
strh r0, [r7, 0x3C]
ldr r5, =gSprites
movs r1, 0x3C
ldrsh r0, [r7, r1]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r5
ldrb r2, [r1, 0x5]
movs r4, 0xD
negs r4, r4
adds r0, r4, 0
ands r0, r2
movs r6, 0x4
orrs r0, r6
strb r0, [r1, 0x5]
mov r0, r8
movs r1, 0xE0
movs r2, 0x84
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
strh r0, [r7, 0x3C]
movs r2, 0x3C
ldrsh r1, [r7, r2]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldrb r1, [r0, 0x5]
ands r4, r1
orrs r4, r6
strb r4, [r0, 0x5]
movs r0, 0x3C
ldrsh r1, [r7, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
adds r0, 0x3F
ldrb r1, [r0]
movs r2, 0x1
orrs r1, r2
strb r1, [r0]
ldrh r0, [r7, 0x38]
adds r0, 0x1
strh r0, [r7, 0x38]
_081D95CE:
ldrh r1, [r7, 0x38]
movs r2, 0x38
ldrsh r0, [r7, r2]
cmp r0, 0x7F
ble _081D95F8
movs r1, 0x26
ldrsh r0, [r7, r1]
cmp r0, 0x20
beq _081D95FC
ldrh r0, [r7, 0x3A]
adds r0, 0x1
strh r0, [r7, 0x3A]
lsls r0, 16
asrs r0, 20
strh r0, [r7, 0x26]
b _081D95FC
.pool
_081D95F8:
adds r0, r1, 0x1
strh r0, [r7, 0x38]
_081D95FC:
ldrh r0, [r7, 0x36]
movs r1, 0x3F
ands r0, r1
cmp r0, 0
bne _081D960C
movs r0, 0xA5
bl PlaySE
_081D960C:
ldrh r0, [r7, 0x36]
adds r0, 0x1
strh r0, [r7, 0x36]
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_81D9528
thumb_func_start sub_81D961C
sub_81D961C: @ 81D961C
push {r4,r5,lr}
adds r4, r0, 0
movs r0, 0x3C
ldrsh r1, [r4, r0]
cmp r1, 0x40
bgt _081D968C
ldrh r0, [r4, 0x26]
adds r0, 0x2
strh r0, [r4, 0x26]
ldr r5, =gSprites
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldrh r1, [r0, 0x26]
adds r1, 0x2
strh r1, [r0, 0x26]
movs r1, 0x3C
ldrsh r0, [r4, r1]
cmp r0, 0x40
beq _081D964C
b _081D979E
_081D964C:
movs r3, 0x30
negs r3, r3
adds r0, r4, 0
movs r1, 0x1
movs r2, 0
bl sub_81D9868
movs r2, 0x5
strh r2, [r4, 0x36]
ldr r0, =0x0000ffff
strh r0, [r4, 0x38]
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
movs r1, 0x3
strh r1, [r0, 0x36]
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
strh r2, [r0, 0x38]
b _081D979E
.pool
_081D968C:
cmp r1, 0x6F
bgt _081D96BE
adds r0, r4, 0
bl sub_81D97E0
movs r1, 0x36
ldrsh r0, [r4, r1]
cmp r0, 0
bne _081D96A4
movs r0, 0x68
bl PlaySE
_081D96A4:
movs r0, 0x36
ldrsh r1, [r4, r0]
movs r0, 0x3
negs r0, r0
cmp r1, r0
bne _081D979E
adds r0, r4, 0
movs r1, 0x2
movs r2, 0x30
movs r3, 0x10
bl sub_81D9868
b _081D979E
_081D96BE:
cmp r1, 0x70
bne _081D96EC
ldr r2, =gSprites
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x7
strh r1, [r0, 0x36]
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
movs r1, 0x3
strh r1, [r0, 0x38]
b _081D96F2
.pool
_081D96EC:
ldr r0, =0x00000147
cmp r1, r0
bgt _081D9700
_081D96F2:
adds r0, r4, 0
bl sub_81D97E0
b _081D979E
.pool
_081D9700:
movs r0, 0xA4
lsls r0, 1
cmp r1, r0
bne _081D974C
adds r0, r4, 0
bl sub_81D97E0
adds r0, r4, 0
movs r1, 0x3
movs r2, 0x30
movs r3, 0x10
bl sub_81D9868
movs r3, 0x1
strh r3, [r4, 0x24]
ldr r2, =gSprites
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
strh r3, [r0, 0x24]
movs r0, 0xCB
lsls r0, 1
movs r1, 0
bl PlayCry1
ldr r0, =sub_81D98B4
movs r1, 0
bl CreateTask
b _081D979E
.pool
_081D974C:
movs r0, 0xB0
lsls r0, 1
cmp r1, r0
beq _081D9790
adds r0, 0x18
cmp r1, r0
bne _081D979E
movs r3, 0
strh r3, [r4, 0x24]
ldr r2, =gSprites
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
strh r3, [r0, 0x24]
adds r0, r4, 0
bl sub_81D97E0
adds r0, r4, 0
movs r1, 0x2
movs r2, 0x30
movs r3, 0x10
bl sub_81D9868
ldr r0, =sub_81D97E0
str r0, [r4, 0x1C]
b _081D97D2
.pool
_081D9790:
ldr r0, =sub_81D8E80
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl sub_81D9274
_081D979E:
ldrh r2, [r4, 0x3C]
movs r0, 0x3C
ldrsh r1, [r4, r0]
movs r0, 0xA4
lsls r0, 1
cmp r1, r0
ble _081D97CC
movs r0, 0x1
ands r0, r2
cmp r0, 0
bne _081D97CC
movs r1, 0x24
ldrsh r2, [r4, r1]
negs r2, r2
strh r2, [r4, 0x24]
ldr r3, =gSprites
movs r0, 0x2E
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
strh r2, [r0, 0x24]
_081D97CC:
ldrh r0, [r4, 0x3C]
adds r0, 0x1
strh r0, [r4, 0x3C]
_081D97D2:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D961C
thumb_func_start sub_81D97E0
sub_81D97E0: @ 81D97E0
push {r4-r7,lr}
adds r3, r0, 0
movs r0, 0x2E
ldrsh r1, [r3, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r5, =gSprites
adds r4, r0, r5
ldrh r1, [r3, 0x3A]
ldrh r0, [r4, 0x36]
ands r0, r1
cmp r0, 0
bne _081D985C
ldrh r2, [r3, 0x36]
ldrh r1, [r3, 0x26]
adds r0, r2, r1
strh r0, [r3, 0x26]
movs r7, 0x2E
ldrsh r1, [r3, r7]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldrh r1, [r0, 0x26]
adds r2, r1
strh r2, [r0, 0x26]
ldrh r0, [r3, 0x38]
ldrh r2, [r3, 0x36]
adds r0, r2
strh r0, [r3, 0x36]
lsls r0, 16
asrs r5, r0, 16
ldrh r6, [r4, 0x38]
movs r7, 0x38
ldrsh r2, [r4, r7]
cmp r5, r2
bge _081D9836
movs r0, 0x36
ldrsh r1, [r3, r0]
adds r0, r2, 0
cmn r1, r0
bgt _081D985C
_081D9836:
cmp r5, r2
ble _081D9844
strh r6, [r3, 0x36]
b _081D9854
.pool
_081D9844:
movs r0, 0x36
ldrsh r1, [r3, r0]
movs r2, 0x38
ldrsh r0, [r4, r2]
cmn r1, r0
bge _081D9854
negs r0, r6
strh r0, [r3, 0x36]
_081D9854:
movs r7, 0x38
ldrsh r0, [r3, r7]
negs r0, r0
strh r0, [r3, 0x38]
_081D985C:
ldrh r0, [r3, 0x3A]
adds r0, 0x1
strh r0, [r3, 0x3A]
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_81D97E0
thumb_func_start sub_81D9868
sub_81D9868: @ 81D9868
push {r4,r5,lr}
adds r5, r1, 0
lsls r5, 24
lsrs r5, 24
movs r4, 0x2E
ldrsh r1, [r0, r4]
lsls r4, r1, 4
adds r4, r1
lsls r4, 2
ldr r1, =gSprites
adds r4, r1
lsls r2, 16
asrs r2, 16
ldrh r1, [r0, 0x20]
adds r2, r1
strh r2, [r4, 0x20]
lsls r3, 16
asrs r3, 16
ldrh r1, [r0, 0x22]
adds r3, r1
strh r3, [r4, 0x22]
ldrh r1, [r0, 0x24]
strh r1, [r4, 0x24]
ldrh r1, [r0, 0x26]
strh r1, [r4, 0x26]
adds r1, r5, 0
bl StartSpriteAnim
adds r0, r4, 0
adds r1, r5, 0
bl StartSpriteAnim
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_81D9868
thumb_func_start sub_81D98B4
sub_81D98B4: @ 81D98B4
push {r4,r5,lr}
sub sp, 0x10
lsls r0, 24
lsrs r5, r0, 24
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
ldr r1, =gTasks + 0x8
adds r4, r0, r1
movs r0, 0
ldrsh r1, [r4, r0]
cmp r1, 0x1
beq _081D990C
cmp r1, 0x1
bgt _081D98DC
cmp r1, 0
beq _081D98E2
b _081D99B4
.pool
_081D98DC:
cmp r1, 0x2
beq _081D99A4
b _081D99B4
_081D98E2:
movs r2, 0x80
lsls r2, 7
movs r0, 0x40
str r0, [sp]
adds r0, 0xC0
str r0, [sp, 0x4]
str r0, [sp, 0x8]
str r1, [sp, 0xC]
movs r0, 0x2
adds r1, r2, 0
movs r3, 0x78
bl SetBgAffine
movs r1, 0x80
lsls r1, 3
movs r0, 0
bl SetGpuRegBits
movs r0, 0x10
strh r0, [r4, 0x8]
b _081D9922
_081D990C:
movs r1, 0xA
ldrsh r0, [r4, r1]
cmp r0, 0x8
bne _081D991A
movs r0, 0x12
bl PlaySE
_081D991A:
movs r3, 0x4
ldrsh r0, [r4, r3]
cmp r0, 0x2
bne _081D992A
_081D9922:
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
b _081D99B4
_081D992A:
ldrh r5, [r4, 0x8]
ldrh r1, [r4, 0x2]
adds r0, r5, r1
strh r0, [r4, 0x2]
ldrh r0, [r4, 0xA]
adds r0, 0x1
strh r0, [r4, 0xA]
movs r3, 0x6
ldrsh r0, [r4, r3]
movs r1, 0x3
bl __modsi3
lsls r0, 16
cmp r0, 0
bne _081D9954
lsls r0, r5, 16
asrs r0, 16
cmp r0, 0x4
beq _081D9954
subs r0, r5, 0x2
strh r0, [r4, 0x8]
_081D9954:
ldrh r0, [r4, 0x6]
adds r0, 0x1
strh r0, [r4, 0x6]
movs r2, 0x80
lsls r2, 7
movs r0, 0x40
str r0, [sp]
ldrh r0, [r4, 0x2]
movs r3, 0x80
lsls r3, 1
adds r1, r3, 0
subs r0, r1, r0
lsls r0, 16
asrs r0, 16
str r0, [sp, 0x4]
ldrh r0, [r4, 0x2]
subs r1, r0
lsls r1, 16
asrs r1, 16
str r1, [sp, 0x8]
movs r5, 0
str r5, [sp, 0xC]
movs r0, 0x2
adds r1, r2, 0
movs r3, 0x78
bl SetBgAffine
movs r1, 0x2
ldrsh r0, [r4, r1]
cmp r0, 0xFF
ble _081D99B4
strh r5, [r4, 0x2]
strh r5, [r4, 0x6]
strh r5, [r4, 0xA]
movs r0, 0x10
strh r0, [r4, 0x8]
ldrh r0, [r4, 0x4]
adds r0, 0x1
strh r0, [r4, 0x4]
b _081D99B4
_081D99A4:
movs r1, 0x80
lsls r1, 3
movs r0, 0
bl ClearGpuRegBits
adds r0, r5, 0
bl DestroyTask
_081D99B4:
add sp, 0x10
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_81D98B4
.align 2, 0 @ Don't pad with nop.