pokeemerald/src/field_door.c

899 lines
26 KiB
C

#include "global.h"
#include "field_door.h"
#include "field_camera.h"
#include "fieldmap.h"
#include "metatile_behavior.h"
#include "event_data.h"
#include "constants/songs.h"
#include "constants/flags.h"
#include "constants/maps.h"
#include "task.h"
bool8 sub_808A964(void);
const u8 DoorAnimTiles_04[][0x100] =
{
INCBIN_U8("graphics/door_anims/04/0.4bpp"),
INCBIN_U8("graphics/door_anims/04/1.4bpp"),
INCBIN_U8("graphics/door_anims/04/2.4bpp"),
};
// TODO: Make these blank palette includes?
asm(".space 32");
const u8 DoorAnimTiles_05[][0x100] =
{
INCBIN_U8("graphics/door_anims/05/0.4bpp"),
INCBIN_U8("graphics/door_anims/05/1.4bpp"),
INCBIN_U8("graphics/door_anims/05/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_08[][0x100] =
{
INCBIN_U8("graphics/door_anims/08/0.4bpp"),
INCBIN_U8("graphics/door_anims/08/1.4bpp"),
INCBIN_U8("graphics/door_anims/08/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_15[][0x100] =
{
INCBIN_U8("graphics/door_anims/15/0.4bpp"),
INCBIN_U8("graphics/door_anims/15/1.4bpp"),
INCBIN_U8("graphics/door_anims/15/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_16[][0x100] =
{
INCBIN_U8("graphics/door_anims/16/0.4bpp"),
INCBIN_U8("graphics/door_anims/16/1.4bpp"),
INCBIN_U8("graphics/door_anims/16/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_00[][0x100] =
{
INCBIN_U8("graphics/door_anims/00/0.4bpp"),
INCBIN_U8("graphics/door_anims/00/1.4bpp"),
INCBIN_U8("graphics/door_anims/00/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_01[][0x100] =
{
INCBIN_U8("graphics/door_anims/01/0.4bpp"),
INCBIN_U8("graphics/door_anims/01/1.4bpp"),
INCBIN_U8("graphics/door_anims/01/2.4bpp"),
};
const u8 DoorAnimTiles_02[][0x100] =
{
INCBIN_U8("graphics/door_anims/02/0.4bpp"),
INCBIN_U8("graphics/door_anims/02/1.4bpp"),
INCBIN_U8("graphics/door_anims/02/2.4bpp"),
};
const u8 DoorAnimTiles_03[][0x100] =
{
INCBIN_U8("graphics/door_anims/03/0.4bpp"),
INCBIN_U8("graphics/door_anims/03/1.4bpp"),
INCBIN_U8("graphics/door_anims/03/2.4bpp"),
};
const u8 DoorAnimTiles_06[][0x100] =
{
INCBIN_U8("graphics/door_anims/06/0.4bpp"),
INCBIN_U8("graphics/door_anims/06/1.4bpp"),
INCBIN_U8("graphics/door_anims/06/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_07[][0x100] =
{
INCBIN_U8("graphics/door_anims/07/0.4bpp"),
INCBIN_U8("graphics/door_anims/07/1.4bpp"),
INCBIN_U8("graphics/door_anims/07/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_09[][0x100] =
{
INCBIN_U8("graphics/door_anims/09/0.4bpp"),
INCBIN_U8("graphics/door_anims/09/1.4bpp"),
INCBIN_U8("graphics/door_anims/09/2.4bpp"),
};
asm(".space 0x5900");
const u8 DoorAnimTiles_UnusedTops[][0x40] =
{
INCBIN_U8("graphics/door_anims/unused_848EDEC/0_top.4bpp"),
INCBIN_U8("graphics/door_anims/unused_848EDEC/1_top.4bpp"),
INCBIN_U8("graphics/door_anims/unused_848EDEC/2_top.4bpp"),
};
asm(".space 0x140");
const u8 DoorAnimTiles_UnusedBottoms[][0x40] =
{
INCBIN_U8("graphics/door_anims/unused_848EDEC/0_bottom.4bpp"),
INCBIN_U8("graphics/door_anims/unused_848EDEC/1_bottom.4bpp"),
INCBIN_U8("graphics/door_anims/unused_848EDEC/2_bottom.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_10[][0x100] =
{
INCBIN_U8("graphics/door_anims/10/0.4bpp"),
INCBIN_U8("graphics/door_anims/10/1.4bpp"),
INCBIN_U8("graphics/door_anims/10/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_11[][0x100] =
{
INCBIN_U8("graphics/door_anims/11/0.4bpp"),
INCBIN_U8("graphics/door_anims/11/1.4bpp"),
INCBIN_U8("graphics/door_anims/11/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_12[][0x100] =
{
INCBIN_U8("graphics/door_anims/12/0.4bpp"),
INCBIN_U8("graphics/door_anims/12/1.4bpp"),
INCBIN_U8("graphics/door_anims/12/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_13[][0x100] =
{
INCBIN_U8("graphics/door_anims/13/0.4bpp"),
INCBIN_U8("graphics/door_anims/13/1.4bpp"),
INCBIN_U8("graphics/door_anims/13/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_14[][0x100] =
{
INCBIN_U8("graphics/door_anims/14/0.4bpp"),
INCBIN_U8("graphics/door_anims/14/1.4bpp"),
INCBIN_U8("graphics/door_anims/14/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_17[][0x100] =
{
INCBIN_U8("graphics/door_anims/17/0.4bpp"),
INCBIN_U8("graphics/door_anims/17/1.4bpp"),
INCBIN_U8("graphics/door_anims/17/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_18[][0x100] =
{
INCBIN_U8("graphics/door_anims/18/0.4bpp"),
INCBIN_U8("graphics/door_anims/18/1.4bpp"),
INCBIN_U8("graphics/door_anims/18/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_19[][0x100] =
{
INCBIN_U8("graphics/door_anims/19/0.4bpp"),
INCBIN_U8("graphics/door_anims/19/1.4bpp"),
INCBIN_U8("graphics/door_anims/19/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_20[][0x100] =
{
INCBIN_U8("graphics/door_anims/20/0.4bpp"),
INCBIN_U8("graphics/door_anims/20/1.4bpp"),
INCBIN_U8("graphics/door_anims/20/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_21[][0x100] =
{
INCBIN_U8("graphics/door_anims/21/0.4bpp"),
INCBIN_U8("graphics/door_anims/21/1.4bpp"),
INCBIN_U8("graphics/door_anims/21/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_22[][0x100] =
{
INCBIN_U8("graphics/door_anims/22/0.4bpp"),
INCBIN_U8("graphics/door_anims/22/1.4bpp"),
INCBIN_U8("graphics/door_anims/22/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_23[][0x100] =
{
INCBIN_U8("graphics/door_anims/23/0.4bpp"),
INCBIN_U8("graphics/door_anims/23/1.4bpp"),
INCBIN_U8("graphics/door_anims/23/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_24[][0x100] =
{
INCBIN_U8("graphics/door_anims/24/0.4bpp"),
INCBIN_U8("graphics/door_anims/24/1.4bpp"),
INCBIN_U8("graphics/door_anims/24/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_25[][0x100] =
{
INCBIN_U8("graphics/door_anims/25/0.4bpp"),
INCBIN_U8("graphics/door_anims/25/1.4bpp"),
INCBIN_U8("graphics/door_anims/25/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_26[][0x100] =
{
INCBIN_U8("graphics/door_anims/26/0.4bpp"),
INCBIN_U8("graphics/door_anims/26/1.4bpp"),
INCBIN_U8("graphics/door_anims/26/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_27[][0x100] =
{
INCBIN_U8("graphics/door_anims/27/0.4bpp"),
INCBIN_U8("graphics/door_anims/27/1.4bpp"),
INCBIN_U8("graphics/door_anims/27/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_28[][0x100] =
{
INCBIN_U8("graphics/door_anims/28/0.4bpp"),
INCBIN_U8("graphics/door_anims/28/1.4bpp"),
INCBIN_U8("graphics/door_anims/28/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_29[][0x100] =
{
INCBIN_U8("graphics/door_anims/29/0.4bpp"),
INCBIN_U8("graphics/door_anims/29/1.4bpp"),
INCBIN_U8("graphics/door_anims/29/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_30[][0x100] =
{
INCBIN_U8("graphics/door_anims/30/0.4bpp"),
INCBIN_U8("graphics/door_anims/30/1.4bpp"),
INCBIN_U8("graphics/door_anims/30/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_31[][0x100] =
{
INCBIN_U8("graphics/door_anims/31/0.4bpp"),
INCBIN_U8("graphics/door_anims/31/1.4bpp"),
INCBIN_U8("graphics/door_anims/31/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_32[][0x100] =
{
INCBIN_U8("graphics/door_anims/32/0.4bpp"),
INCBIN_U8("graphics/door_anims/32/1.4bpp"),
INCBIN_U8("graphics/door_anims/32/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_33[][0x100] =
{
INCBIN_U8("graphics/door_anims/33/0.4bpp"),
INCBIN_U8("graphics/door_anims/33/1.4bpp"),
INCBIN_U8("graphics/door_anims/33/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_34[][0x100] =
{
INCBIN_U8("graphics/door_anims/34/0.4bpp"),
INCBIN_U8("graphics/door_anims/34/1.4bpp"),
INCBIN_U8("graphics/door_anims/34/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_35[][0x100] =
{
INCBIN_U8("graphics/door_anims/35/0.4bpp"),
INCBIN_U8("graphics/door_anims/35/1.4bpp"),
INCBIN_U8("graphics/door_anims/35/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_36[][0x100] =
{
INCBIN_U8("graphics/door_anims/36/0.4bpp"),
INCBIN_U8("graphics/door_anims/36/1.4bpp"),
INCBIN_U8("graphics/door_anims/36/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_37[][0x100] =
{
INCBIN_U8("graphics/door_anims/37/0.4bpp"),
INCBIN_U8("graphics/door_anims/37/1.4bpp"),
INCBIN_U8("graphics/door_anims/37/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_38[][0x100] =
{
INCBIN_U8("graphics/door_anims/38/0.4bpp"),
INCBIN_U8("graphics/door_anims/38/1.4bpp"),
INCBIN_U8("graphics/door_anims/38/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_39[][0x100] =
{
INCBIN_U8("graphics/door_anims/39/0.4bpp"),
INCBIN_U8("graphics/door_anims/39/1.4bpp"),
INCBIN_U8("graphics/door_anims/39/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_40[][0x100] =
{
INCBIN_U8("graphics/door_anims/40/0.4bpp"),
INCBIN_U8("graphics/door_anims/40/1.4bpp"),
INCBIN_U8("graphics/door_anims/40/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_41[][0x100] =
{
INCBIN_U8("graphics/door_anims/41/0.4bpp"),
INCBIN_U8("graphics/door_anims/41/1.4bpp"),
INCBIN_U8("graphics/door_anims/41/2.4bpp"),
};
const u8 DoorAnimTiles_42[][0x100] =
{
INCBIN_U8("graphics/door_anims/42/0.4bpp"),
INCBIN_U8("graphics/door_anims/42/1.4bpp"),
INCBIN_U8("graphics/door_anims/42/2.4bpp"),
INCBIN_U8("graphics/door_anims/42/3.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_43[][0x100] =
{
INCBIN_U8("graphics/door_anims/43/0.4bpp"),
INCBIN_U8("graphics/door_anims/43/1.4bpp"),
INCBIN_U8("graphics/door_anims/43/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_44[][0x100] =
{
INCBIN_U8("graphics/door_anims/44/0_left.4bpp"),
INCBIN_U8("graphics/door_anims/44/0_right.4bpp"),
INCBIN_U8("graphics/door_anims/44/1_left.4bpp"),
INCBIN_U8("graphics/door_anims/44/1_right.4bpp"),
INCBIN_U8("graphics/door_anims/44/2_left.4bpp"),
INCBIN_U8("graphics/door_anims/44/2_right.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_45[][0x100] =
{
INCBIN_U8("graphics/door_anims/45/0.4bpp"),
INCBIN_U8("graphics/door_anims/45/1.4bpp"),
INCBIN_U8("graphics/door_anims/45/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_46[][0x100] =
{
INCBIN_U8("graphics/door_anims/46/0.4bpp"),
INCBIN_U8("graphics/door_anims/46/1.4bpp"),
INCBIN_U8("graphics/door_anims/46/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_47[][0x100] =
{
INCBIN_U8("graphics/door_anims/47/0.4bpp"),
INCBIN_U8("graphics/door_anims/47/1.4bpp"),
INCBIN_U8("graphics/door_anims/47/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_48[][0x100] =
{
INCBIN_U8("graphics/door_anims/48/0.4bpp"),
INCBIN_U8("graphics/door_anims/48/1.4bpp"),
INCBIN_U8("graphics/door_anims/48/2.4bpp"),
INCBIN_U8("graphics/door_anims/48/3.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_49[][0x100] =
{
INCBIN_U8("graphics/door_anims/49/0.4bpp"),
INCBIN_U8("graphics/door_anims/49/1.4bpp"),
INCBIN_U8("graphics/door_anims/49/2.4bpp"),
};
asm(".space 32");
const u8 DoorAnimTiles_50[][0x100] =
{
INCBIN_U8("graphics/door_anims/50/0.4bpp"),
INCBIN_U8("graphics/door_anims/50/1.4bpp"),
INCBIN_U8("graphics/door_anims/50/2.4bpp"),
};
asm(".space 32");
static const struct DoorAnimFrame gDoorOpenAnimFrames[] =
{
{4, -1},
{4, 0},
{4, 0x100},
{4, 0x200},
{0, 0},
};
static const struct DoorAnimFrame gDoorCloseAnimFrames[] =
{
{4, 0x200},
{4, 0x100},
{4, 0},
{4, -1},
{0, 0},
};
static const struct DoorAnimFrame gBigDoorOpenAnimFrames[] =
{
{4, -1},
{4, 0},
{4, 0x200},
{4, 0x400},
{0, 0},
};
static const struct DoorAnimFrame gBigDoorCloseAnimFrames[] =
{
{4, 0x400},
{4, 0x200},
{4, 0},
{4, -1},
{0, 0},
};
const u8 DoorAnimPalettes_8496FDC[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 00
const u8 DoorAnimPalettes_8496FE4[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 01
const u8 DoorAnimPalettes_8496FEC[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 02
const u8 DoorAnimPalettes_8496FF4[] = {0, 0, 1, 1, 1, 1, 1, 1}; // door 03
const u8 DoorAnimPalettes_8496FFC[] = {10, 10, 6, 6, 6, 6, 6, 6}; // door 04
const u8 DoorAnimPalettes_8497004[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 05
const u8 DoorAnimPalettes_849700C[] = {11, 11, 11, 11, 11, 11, 11, 11}; // door 06
const u8 DoorAnimPalettes_8497014[] = {10, 10, 10, 10, 10, 10, 10, 10}; // door 07
const u8 DoorAnimPalettes_849701C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 08
const u8 DoorAnimPalettes_8497024[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 09
const u8 DoorAnimPalettes_849702C[] = {10, 10, 9, 9, 9, 9, 9, 9}; // door 10
const u8 DoorAnimPalettes_8497034[] = {9, 9, 1, 1, 1, 1, 1, 1}; // door 11
const u8 DoorAnimPalettes_849703C[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 12
const u8 DoorAnimPalettes_8497044[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 13
const u8 DoorAnimPalettes_849704C[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 14
const u8 DoorAnimPalettes_8497054[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 15
const u8 DoorAnimPalettes_849705C[] = {0, 0, 5, 5, 5, 5, 5, 5}; // door 16
const u8 DoorAnimPalettes_8497064[] = {6, 6, 1, 1, 1, 1, 1, 1}; // door 17
const u8 DoorAnimPalettes_849706C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 18
const u8 DoorAnimPalettes_8497074[] = {6, 6, 5, 5, 5, 5, 5, 5}; // door 19
const u8 DoorAnimPalettes_849707C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 20
const u8 DoorAnimPalettes_8497084[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 21
const u8 DoorAnimPalettes_849708C[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 22
const u8 DoorAnimPalettes_8497094[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 23
const u8 DoorAnimPalettes_849709C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 24
const u8 DoorAnimPalettes_84970A4[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 25
const u8 DoorAnimPalettes_84970AC[] = {8, 8, 8, 8, 8, 8, 8, 8}; // door 26
const u8 DoorAnimPalettes_84970B4[] = {6, 6, 6, 6, 6, 6, 6, 6}; // door 27
const u8 DoorAnimPalettes_84970BC[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 28
const u8 DoorAnimPalettes_84970C4[] = {11, 11, 7, 7, 7, 7, 7, 7}; // door 29
const u8 DoorAnimPalettes_84970CC[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 30
const u8 DoorAnimPalettes_84970D4[] = {6, 6, 7, 7, 7, 7, 7, 7}; // door 31
const u8 DoorAnimPalettes_84970DC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 32
const u8 DoorAnimPalettes_84970E4[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 33
const u8 DoorAnimPalettes_84970EC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 34
const u8 DoorAnimPalettes_84970F4[] = {1, 1, 1, 1, 1, 1, 1, 1}; // door 35
const u8 DoorAnimPalettes_84970FC[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 36
const u8 DoorAnimPalettes_8497104[] = {0, 0, 0, 0, 0, 0, 0, 0}; // door 37
const u8 DoorAnimPalettes_849710C[] = {5, 5, 5, 5, 5, 5, 5, 5}; // door 38
const u8 DoorAnimPalettes_8497114[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 39
const u8 DoorAnimPalettes_849711C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 40
const u8 DoorAnimPalettes_8497124[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 41
const u8 DoorAnimPalettes_849712C[] = {1, 1, 1, 1, 1, 1, 1, 1}; // doors 42, 43, and 44
const u8 DoorAnimPalettes_8497134[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 45
const u8 DoorAnimPalettes_849713C[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 46
const u8 DoorAnimPalettes_8497144[] = {1, 1, 1, 1, 1, 1, 1, 1}; // unused
const u8 DoorAnimPalettes_849714C[] = {1, 1, 1, 1, 1, 1, 1, 1}; // doors 47 and 48
const u8 DoorAnimPalettes_8497154[] = {9, 9, 7, 7, 7, 7, 7, 7}; // door 49
const u8 DoorAnimPalettes_849715C[] = {9, 9, 9, 9, 9, 9, 9, 9}; // door 50
const u8 DoorAnimPalettes_8497164[] = {7, 7, 7, 7, 7, 7, 7, 7}; // door 51
const u8 DoorAnimPalettes_849716C[] = {9, 9, 7, 7, 7, 7, 7, 7}; // door 52
static const struct DoorGraphics gDoorAnimGraphicsTable[] =
{
{0x021, 0, 1, DoorAnimTiles_00, DoorAnimPalettes_8496FDC}, // door 00
{0x061, 1, 1, DoorAnimTiles_01, DoorAnimPalettes_8496FE4}, // door 01
{0x1CD, 1, 1, DoorAnimTiles_02, DoorAnimPalettes_8496FEC}, // door 02
{0x041, 1, 1, DoorAnimTiles_03, DoorAnimPalettes_8496FF4}, // door 03
{0x248, 0, 1, DoorAnimTiles_04, DoorAnimPalettes_8496FFC}, // door 04
{0x249, 0, 1, DoorAnimTiles_05, DoorAnimPalettes_8497004}, // door 05
{0x22F, 0, 1, DoorAnimTiles_06, DoorAnimPalettes_849700C}, // door 06
{0x21F, 0, 1, DoorAnimTiles_07, DoorAnimPalettes_8497014}, // door 07
{0x2A5, 0, 1, DoorAnimTiles_08, DoorAnimPalettes_849701C}, // door 08
{0x287, 0, 1, DoorAnimTiles_09, DoorAnimPalettes_849702C}, // door 09
{0x2AC, 0, 1, DoorAnimTiles_10, DoorAnimPalettes_849706C}, // door 10
{0x3A1, 0, 1, DoorAnimTiles_11, DoorAnimPalettes_8497074}, // door 11
{0x2DC, 0, 1, DoorAnimTiles_12, DoorAnimPalettes_8497064}, // door 12
{0x225, 0, 1, DoorAnimTiles_13, DoorAnimPalettes_849705C}, // door 13
{0x1DB, 1, 1, DoorAnimTiles_14, DoorAnimPalettes_8497084}, // door 14
{0x246, 0, 1, DoorAnimTiles_15, DoorAnimPalettes_8497024}, // door 15
{0x28E, 0, 1, DoorAnimTiles_16, DoorAnimPalettes_849707C}, // door 16
{0x2A1, 0, 1, DoorAnimTiles_17, DoorAnimPalettes_8497034}, // door 17
{0x21C, 0, 1, DoorAnimTiles_18, DoorAnimPalettes_849704C}, // door 18
{0x21E, 0, 1, DoorAnimTiles_19, DoorAnimPalettes_8497054}, // door 19
{0x21D, 1, 1, DoorAnimTiles_20, DoorAnimPalettes_849703C}, // door 20
{0x21A, 0, 1, DoorAnimTiles_21, DoorAnimPalettes_8497044}, // door 21
{0x224, 0, 1, DoorAnimTiles_22, DoorAnimPalettes_849708C}, // door 22
{0x289, 0, 1, DoorAnimTiles_23, DoorAnimPalettes_8497094}, // door 23
{0x30C, 1, 1, DoorAnimTiles_24, DoorAnimPalettes_849709C}, // door 24
{0x32D, 1, 1, DoorAnimTiles_25, DoorAnimPalettes_84970A4}, // door 25
{0x2ED, 1, 1, DoorAnimTiles_26, DoorAnimPalettes_84970AC}, // door 26
{0x264, 1, 1, DoorAnimTiles_27, DoorAnimPalettes_84970B4}, // door 27
{0x22B, 0, 1, DoorAnimTiles_28, DoorAnimPalettes_84970BC}, // door 28
{0x2F7, 0, 1, DoorAnimTiles_29, DoorAnimPalettes_84970C4}, // door 29
{0x297, 0, 1, DoorAnimTiles_30, DoorAnimPalettes_84970CC}, // door 30
{0x285, 1, 1, DoorAnimTiles_31, DoorAnimPalettes_84970D4}, // door 31
{0x25D, 1, 1, DoorAnimTiles_32, DoorAnimPalettes_84970DC}, // door 32
{0x20E, 1, 1, DoorAnimTiles_33, DoorAnimPalettes_84970E4}, // door 33
{0x3B0, 1, 1, DoorAnimTiles_34, DoorAnimPalettes_84970EC}, // door 34
{0x28A, 1, 1, DoorAnimTiles_35, DoorAnimPalettes_84970F4}, // door 35
{0x263, 1, 1, DoorAnimTiles_36, DoorAnimPalettes_84970FC}, // door 36
{0x329, 1, 1, DoorAnimTiles_37, DoorAnimPalettes_8497104}, // door 37
{0x291, 0, 1, DoorAnimTiles_38, DoorAnimPalettes_849710C}, // door 38
{0x21B, 2, 1, DoorAnimTiles_39, DoorAnimPalettes_8497114}, // door 39
{0x209, 1, 1, DoorAnimTiles_40, DoorAnimPalettes_849711C}, // door 40
{0x219, 0, 1, DoorAnimTiles_41, DoorAnimPalettes_8497124}, // door 41
{0x393, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 42
{0x3D4, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 43
{0x36C, 1, 1, DoorAnimTiles_42, DoorAnimPalettes_849712C}, // door 44
{0x25E, 1, 1, DoorAnimTiles_43, DoorAnimPalettes_8497134}, // door 45
{0x2AD, 1, 2, DoorAnimTiles_44, DoorAnimPalettes_849713C}, // door 46
{0x3FC, 0, 1, DoorAnimTiles_45, DoorAnimPalettes_849714C}, // door 47
{0x396, 1, 1, DoorAnimTiles_46, DoorAnimPalettes_849714C}, // door 48
{0x20A, 1, 1, DoorAnimTiles_47, DoorAnimPalettes_8497154}, // door 49
{0x26B, 1, 1, DoorAnimTiles_48, DoorAnimPalettes_849715C}, // door 50
{0x32C, 1, 1, DoorAnimTiles_49, DoorAnimPalettes_8497164}, // door 51
{0x383, 1, 1, DoorAnimTiles_50, DoorAnimPalettes_849716C}, // door 52
{0, 0, 0, NULL, NULL},
};
static void CopyDoorTilesToVram(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame)
{
if (gfx->size == 2)
CpuFastSet(gfx->tiles + frame->offset, (void *)(VRAM + 0x7E00), 0x80);
else
CpuFastSet(gfx->tiles + frame->offset, (void *)(VRAM + 0x7F00), 0x40);
}
static void door_build_blockdef(u16 *a, u16 b, const u8 *c)
{
int i;
u16 unk;
for (i = 0; i < 4; i++)
{
unk = *(c++) << 12;
a[i] = unk | (b + i);
}
for (; i < 8; i++)
{
unk = *(c++) << 12;
a[i] = unk;
}
}
static void DrawCurrentDoorAnimFrame(const struct DoorGraphics *gfx, u32 x, u32 y, const u8 *pal)
{
u16 arr[24];
if (gfx->size == 2)
{
door_build_blockdef(&arr[8], 0x3F0, pal);
DrawDoorMetatileAt(x, y - 1, &arr[8]);
door_build_blockdef(&arr[8], 0x3F4, pal + 4);
DrawDoorMetatileAt(x, y, &arr[8]);
door_build_blockdef(&arr[8], 0x3F8, pal);
DrawDoorMetatileAt(x + 1, y - 1, &arr[8]);
door_build_blockdef(&arr[8], 0x3FC, pal + 4);
DrawDoorMetatileAt(x + 1, y, &arr[8]);
}
else
{
door_build_blockdef(&arr[0], 0x3F8, pal);
DrawDoorMetatileAt(x, y - 1, &arr[0]);
door_build_blockdef(&arr[0], 0x3FC, pal + 4);
DrawDoorMetatileAt(x, y, &arr[0]);
}
}
static void DrawClosedDoorTiles(const struct DoorGraphics *gfx, u32 x, u32 y)
{
CurrentMapDrawMetatileAt(x, y - 1);
CurrentMapDrawMetatileAt(x, y);
if (gfx->size == 2)
{
CurrentMapDrawMetatileAt(x + 1, y - 1);
CurrentMapDrawMetatileAt(x + 1, y);
}
}
static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frame, u32 x, u32 y)
{
if (frame->offset == 0xFFFF)
{
DrawClosedDoorTiles(gfx, x, y);
if (sub_808A964())
DrawClosedDoorTiles(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7);
}
else
{
CopyDoorTilesToVram(gfx, frame);
DrawCurrentDoorAnimFrame(gfx, x, y, gfx->palette);
if (sub_808A964())
DrawCurrentDoorAnimFrame(gfx, gSpecialVar_0x8004 + 7, gSpecialVar_0x8005 + 7, gfx->palette);
}
}
enum
{
TD_FRAMELIST = 0,
TD_GFX = 2,
TD_FRAME = 4,
TD_COUNTER,
TD_X,
TD_Y
};
static bool32 sub_808A5F0(struct DoorGraphics *gfx, struct DoorAnimFrame *frames, s16 *taskData)
{
if (taskData[TD_COUNTER] == 0)
DrawDoor(gfx, &frames[taskData[TD_FRAME]], taskData[TD_X], taskData[TD_Y]);
if (taskData[TD_COUNTER] == frames[taskData[TD_FRAME]].time)
{
taskData[TD_COUNTER] = 0;
taskData[TD_FRAME]++;
if (frames[taskData[TD_FRAME]].time == 0)
return FALSE;
else
return TRUE;
}
taskData[TD_COUNTER]++;
return TRUE;
}
static void Task_AnimateDoor(u8 taskId)
{
u16 *taskData = gTasks[taskId].data;
struct DoorAnimFrame *frames = (struct DoorAnimFrame *)(taskData[TD_FRAMELIST] << 16 | taskData[TD_FRAMELIST + 1]);
struct DoorGraphics *gfx = (struct DoorGraphics *)(taskData[TD_GFX] << 16 | taskData[TD_GFX + 1]);
if (sub_808A5F0(gfx, frames, taskData) == FALSE)
DestroyTask(taskId);
}
static const struct DoorAnimFrame *GetLastDoorFrame(const struct DoorAnimFrame *frame, const void *unused)
{
while (frame->time != 0)
frame++;
return frame - 1;
}
static const struct DoorGraphics *GetDoorGraphics(const struct DoorGraphics *gfx, u16 metatileNum)
{
while (gfx->tiles != NULL)
{
if (gfx->metatileNum == metatileNum)
return gfx;
gfx++;
}
return NULL;
}
static s8 StartDoorAnimationTask(const struct DoorGraphics *gfx, const struct DoorAnimFrame *frames, u32 x, u32 y)
{
if (FuncIsActiveTask(Task_AnimateDoor) == TRUE)
return -1;
else
{
u8 taskId = CreateTask(Task_AnimateDoor, 0x50);
s16 *taskData = gTasks[taskId].data;
taskData[TD_X] = x;
taskData[TD_Y] = y;
taskData[TD_FRAMELIST + 1] = (u32)frames;
taskData[TD_FRAMELIST] = (u32)frames >> 16;
taskData[TD_GFX + 1] = (u32)gfx;
taskData[TD_GFX] = (u32)gfx >> 16;
return taskId;
}
}
static void DrawClosedDoor(const struct DoorGraphics *gfx, u32 x, u32 y)
{
DrawClosedDoorTiles(gfx, x, y);
}
static void DrawOpenedDoor(const struct DoorGraphics *gfx, u32 x, u32 y)
{
gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y));
if (gfx != NULL)
DrawDoor(gfx, GetLastDoorFrame(gDoorOpenAnimFrames, gDoorOpenAnimFrames), x, y);
}
static s8 StartDoorOpenAnimation(const struct DoorGraphics *gfx, u32 x, u32 y)
{
gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y));
if (gfx == NULL)
{
return -1;
}
else
{
if (gfx->size == 2)
return StartDoorAnimationTask(gfx, gBigDoorOpenAnimFrames, x, y);
else
return StartDoorAnimationTask(gfx, gDoorOpenAnimFrames, x, y);
}
}
static s8 StartDoorCloseAnimation(const struct DoorGraphics *gfx, u32 x, u32 y)
{
gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y));
if (gfx == NULL)
return -1;
else
return StartDoorAnimationTask(gfx, gDoorCloseAnimFrames, x, y);
}
static s8 cur_mapdata_get_door_x2_at(const struct DoorGraphics *gfx, u32 x, u32 y)
{
gfx = GetDoorGraphics(gfx, MapGridGetMetatileIdAt(x, y));
if (gfx == NULL)
return -1;
else
return gfx->sound;
}
void unref_sub_808A83C(u32 x, u32 y)
{
StartDoorOpenAnimation(gDoorAnimGraphicsTable, x, y);
}
void FieldSetDoorOpened(u32 x, u32 y)
{
if (MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
DrawOpenedDoor(gDoorAnimGraphicsTable, x, y);
}
void FieldSetDoorClosed(u32 x, u32 y)
{
if (MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
DrawClosedDoor(gDoorAnimGraphicsTable, x, y);
}
s8 FieldAnimateDoorClose(u32 x, u32 y)
{
if (!MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
return -1;
else
return StartDoorCloseAnimation(gDoorAnimGraphicsTable, x, y);
}
s8 FieldAnimateDoorOpen(u32 x, u32 y)
{
if (!MetatileBehavior_IsDoor(MapGridGetMetatileBehaviorAt(x, y)))
return -1;
else
return StartDoorOpenAnimation(gDoorAnimGraphicsTable, x, y);
}
bool8 FieldIsDoorAnimationRunning(void)
{
return FuncIsActiveTask(Task_AnimateDoor);
}
u32 GetDoorSoundEffect(u32 x, u32 y)
{
int sound = cur_mapdata_get_door_x2_at(gDoorAnimGraphicsTable, x, y);
if (sound == 0)
return SE_DOOR;
else if (sound == 1)
return SE_JIDO_DOA;
else if (sound == 2)
return SE_TU_SAA;
else
return SE_DOOR;
}
bool8 sub_808A964(void)
{
if (FlagGet(FLAG_SPECIAL_FLAG_0x4002))
{
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2))
{
return TRUE;
}
}
return FALSE;
}