mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
434 lines
16 KiB
PHP
434 lines
16 KiB
PHP
FallarborTown_BattleTentLobby_Text_WelcomeToBattleTent:
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.string "I welcome you to the BATTLE TENT\n"
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.string "FALLARBOR SITE!\p"
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.string "I am your guide to the Set KO Tourney!$"
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FallarborTown_BattleTentLobby_Text_TakeChallenge:
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.string "Now, do you wish to take the challenge\n"
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.string "of a Set KO Tourney?$"
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FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge:
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.string "We await your challenge on\n"
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.string "another occasion!$"
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FallarborTown_BattleTentLobby_Text_ExplainFallarborTent:
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.string "In the FALLARBOR BATTLE TENT,\n"
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.string "we undertake the Set KO Tourney.\p"
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.string "All participants enter with a team of\n"
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.string "three POKéMON.\p"
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.string "The three POKéMON must be lined up\n"
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.string "in the order that they are to appear in.\p"
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.string "During battle, the POKéMON will appear\n"
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.string "one at a time in the preset order.\p"
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.string "Once a POKéMON enters battle, it must\n"
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.string "remain out until the match is decided.\p"
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.string "If a match remains undecided in\n"
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.string "three turns, it goes to judging.\p"
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.string "If you wish to interrupt your challenge,\n"
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.string "please save the game.\p"
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.string "If you don't save, you will not be able\n"
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.string "to continue with your challenge.\p"
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.string "If you pull off the feat of beating\n"
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.string "three TRAINERS in succession,\l"
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.string "we will present you with a fine prize.$"
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FallarborTown_BattleTentLobby_Text_SaveBeforeChallenge:
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.string "Before showing you to the BATTLE\n"
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.string "TENT, I must save. Is that okay?$"
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@ Unused
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FallarborTown_BattleTentLobby_Text_WhichLevelMode:
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.string "We offer two levels of challenge,\n"
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.string "Level 50 and Open Level.\l"
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.string "Which is your choice?$"
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FallarborTown_BattleTentLobby_Text_SelectThreeMons:
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.string "Very well, now select your\n"
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.string "three POKéMON, please.$"
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FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLv50:
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.string "My dear challenger!\p"
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.string "You do not have the three POKéMON\n"
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.string "required for entry.\p"
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.string "They also must not hold the same\n"
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.string "kinds of items.\p"
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.string "EGGS{STR_VAR_1} ineligible.\p"
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.string "When you have made your preparations,\n"
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.string "please do return.$"
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FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen:
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.string "My dear challenger!\p"
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.string "You do not have the three POKéMON\n"
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.string "required for entry.\p"
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.string "To qualify, you must bring three\n"
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.string "different kinds of POKéMON.\p"
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.string "They also must not hold the same\n"
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.string "kinds of items.\p"
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.string "EGGS{STR_VAR_1} ineligible.\p"
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.string "When you have made your preparations,\n"
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.string "please do return.$"
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FallarborTown_BattleTentLobby_Text_GuideYouToBattleTent:
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.string "I shall now guide you to\n"
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.string "the BATTLE TENT.$"
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FallarborTown_BattleTentLobby_Text_DidntSaveBeforeQuitting:
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.string "My dear challenger!\p"
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.string "You did not save the game before\n"
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.string "shutting down, did you?\p"
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.string "It is unfortunate, but that has\n"
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.string "resulted in your disqualification\l"
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.string "from your challenge.\p"
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.string "You may, of course, start with a fresh\n"
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.string "challenge.$"
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FallarborTown_BattleTentLobby_Text_BeatThreeTrainers:
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.string "How splendid! You have beaten\n"
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.string "three TRAINERS in succession!$"
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FallarborTown_BattleTentLobby_Text_WaitWhileSaveGame:
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.string "Please wait while I save the game.$"
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FallarborTown_BattleTentLobby_Text_PresentYouWithPrize:
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.string "In commemoration of your 3-win streak,\n"
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.string "we present you with this prize.$"
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FallarborTown_BattleTentLobby_Text_ReceivedPrize:
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.string "{PLAYER} received the prize\n"
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.string "{STR_VAR_1}.$"
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FallarborTown_BattleTentLobby_Text_BagFullReturnForPrize:
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.string "Oh?\n"
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.string "Your BAG seems to be full.\p"
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.string "I urge you to clear space and\n"
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.string "return for your prize.$"
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FallarborTown_BattleTentLobby_Text_ThankYouWaitWhileSaving:
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.string "Thank you so much for participating!\p"
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.string "Please wait while I save the game.$"
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FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge2:
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.string "We await your challenge on\n"
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.string "another occasion!$"
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FallarborTown_BattleTentLobby_Text_LookingForwardToArrival:
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.string "We have been looking forward to\n"
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.string "your arrival.\p"
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.string "Before I show you to the BATTLE TENT,\n"
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.string "I must save the game. Please wait.$"
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VerdanturfTown_BattleTentLobby_Text_WelcomeToBattleTent:
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.string "I welcome you to the BATTLE TENT\n"
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.string "VERDANTURF SITE!\p"
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.string "Here, the TRAINER's trust toward\n"
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.string "POKéMON is tested.$"
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VerdanturfTown_BattleTentLobby_Text_TakeChallenge:
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.string "Do you wish to take the VERDANTURF\n"
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.string "BATTLE TENT challenge?$"
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VerdanturfTown_BattleTentLobby_Text_ExplainVerdanturfTent:
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.string "In the VERDANTURF BATTLE TENT,\n"
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.string "there is one crucial rule that must\l"
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.string "be obeyed.\p"
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.string "TRAINERS are permitted only to switch\n"
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.string "their POKéMON in and out.\p"
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.string "TRAINERS are otherwise forbidden to\n"
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.string "command their POKéMON.\p"
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.string "The POKéMON are to behave according\n"
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.string "to their nature and battle on their own.\p"
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.string "You must put your trust in your\n"
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.string "POKéMON and watch over them.\p"
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.string "If you achieve the honor of beating\n"
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.string "three TRAINERS in succession,\l"
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.string "we will present you with a prize.\p"
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.string "If you want to interrupt your\n"
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.string "challenge, please save the game.\p"
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.string "If you don't save before interrupting,\n"
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.string "you will be disqualified.$"
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VerdanturfTown_BattleTentLobby_Text_ReturnFortified:
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.string "When you have fortified your heart\n"
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.string "and POKéMON, you must return.$"
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@ Unused
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VerdanturfTown_BattleTentLobby_Text_WhichLevelMode:
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.string "There are two levels of difficulty,\n"
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.string "Level 50 and Open Level.\l"
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.string "Which is your choice of a challenge?$"
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VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLv50:
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.string "Sigh…\p"
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.string "You do not have the three POKéMON\n"
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.string "required for the challenge.\p"
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.string "To enter, you must provide three\n"
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.string "different kinds of POKéMON.\p"
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.string "They also must not be holding\n"
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.string "the same kinds of items.\p"
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.string "EGGS{STR_VAR_1} ineligible.\p"
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.string "Come back when you have made\n"
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.string "your preparations.$"
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VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen:
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.string "Sigh…\p"
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.string "You do not have the three POKéMON\n"
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.string "required for the challenge.\p"
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.string "To enter, you must provide three\n"
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.string "different kinds of POKéMON.\p"
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.string "They also must not be holding\n"
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.string "the same kinds of items.\p"
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.string "EGGS{STR_VAR_1} ineligible.\p"
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.string "Come back when you have made\n"
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.string "your preparations.$"
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VerdanturfTown_BattleTentLobby_Text_SelectThreeMons:
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.string "Good. Now, you must select your\n"
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.string "three POKéMON.$"
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VerdanturfTown_BattleTentLobby_Text_SaveBeforeChallenge:
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.string "I must save before I show you to\n"
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.string "the BATTLE TENT. Is that okay?$"
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VerdanturfTown_BattleTentLobby_Text_NowFollowMe:
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.string "Good.\n"
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.string "Now, follow me.$"
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VerdanturfTown_BattleTentLobby_Text_ResultsWillBeRecorded:
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.string "I feel privileged for having seen\n"
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.string "your POKéMON's exploits.\p"
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.string "The results will be recorded.\n"
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.string "I must ask you to briefly wait.$"
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VerdanturfTown_BattleTentLobby_Text_AchievedThreeWinStreak:
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.string "To achieve a 3-win streak…\p"
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.string "The bonds that bind your heart with\n"
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.string "your POKéMON seem firm and true.$"
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VerdanturfTown_BattleTentLobby_Text_FeatWillBeRecorded:
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.string "Your feat will be recorded.\n"
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.string "I must ask you to briefly wait.$"
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VerdanturfTown_BattleTentLobby_Text_PresentYouWithPrize:
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.string "For the feat of your 3-win streak,\n"
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.string "we present you with this prize.$"
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SlateportCity_BattleTentLobby_Text_WelcomeToBattleTent:
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.string "Welcome to the BATTLE TENT\n"
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.string "SLATEPORT SITE!\p"
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.string "I am your guide to the Battle Swap\n"
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.string "Tournament.$"
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SlateportCity_BattleTentLobby_Text_TakeChallenge:
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.string "Would you like to take the Battle\n"
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.string "Swap challenge?$"
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SlateportCity_BattleTentLobby_Text_ExplainSlateportTent:
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.string "Here at the SLATEPORT BATTLE TENT,\n"
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.string "we hold Battle Swap events\l"
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.string "using rental POKéMON.\p"
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.string "First, you will be loaned three\n"
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.string "POKéMON specifically for this event.\p"
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.string "Using the supplied rental POKéMON,\n"
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.string "you must conduct a SINGLE BATTLE.\p"
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.string "If you win, you are permitted to trade\n"
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.string "one of your rental POKéMON.\p"
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.string "Repeat this cycle of battling and\n"
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.string "trading--if you win three times in\l"
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.string "a row, you will earn a fine prize.\p"
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.string "If you want to interrupt your\n"
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.string "challenge, please save the game.\p"
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.string "If you don't save before interrupting,\n"
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.string "you will be disqualified.$"
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SlateportCity_BattleTentLobby_Text_LookForwardToNextVisit:
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.string "We look forward to your next visit.$"
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@ Unused
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SlateportCity_BattleTentLobby_Text_WhichLevelMode:
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.string "Which level do you wish to challenge?\n"
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.string "Level 50 or Level 100?$"
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SlateportCity_BattleTentLobby_Text_SaveBeforeChallenge:
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.string "Before you begin your challenge,\n"
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.string "I need to save data. Is that okay?$"
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@ Unused
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SlateportCity_BattleTentLobby_Text_HoldMonsForSafekeeping:
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.string "Okay, I will hold your POKéMON for\n"
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.string "safekeeping while you compete.$"
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SlateportCity_BattleTentLobby_Text_StepThisWay:
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.string "Please step this way.$"
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SlateportCity_BattleTentLobby_Text_ReturnRentalMonsSaveResults:
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.string "Thank you for participating!\p"
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.string "I will return your POKéMON in exchange\n"
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.string "for our rental POKéMON.\p"
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.string "I must also save your event results.\n"
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.string "Please wait.$"
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@ Unused
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SlateportCity_BattleTentLobby_Text_ReturnMonsExchangeRentals:
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.string "I will return your POKéMON in exchange\n"
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.string "for our rental POKéMON.$"
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SlateportCity_BattleTentLobby_Text_WonThreeMatchesReturnMons:
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.string "Congratulations!\n"
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.string "You've won three straight matches!\p"
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.string "I will return your POKéMON in exchange\n"
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.string "for our rental POKéMON.\p"
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.string "I must also save your event results.\n"
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.string "Please wait.$"
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SlateportCity_BattleTentLobby_Text_AwardYouThisPrize:
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.string "In recognition of your 3-win streak,\n"
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.string "we award you this prize.$"
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SlateportCity_BattleTentLobby_Text_NoRoomInBagMakeRoom:
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.string "Oh?\n"
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.string "You seem to have no room for this.\p"
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.string "Please make room in your BAG and\n"
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.string "let me know.$"
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SlateportCity_BattleTentLobby_Text_BeenWaitingForYou:
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.string "We've been waiting for you!\p"
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.string "Before we resume your challenge,\n"
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.string "I must save the game.$"
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SlateportCity_BattleTentLobby_Text_DidntSaveBeforeQuitting:
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.string "I'm sorry to say this, but you didn't\n"
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.string "save before you quit playing last time.\p"
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.string "As a result, you have been disqualified\n"
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.string "from your challenge.$"
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@ Unused
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SlateportCity_BattleTentLobby_Text_ReturnPersonalMons:
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.string "We'll return your personal POKéMON.$"
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@ Unused
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SlateportCity_BattleTentLobby_Text_ReceivedPrize:
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.string "{PLAYER} received the prize\n"
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.string "{STR_VAR_1}.$"
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@ Unused
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SlateportCity_BattleTentLobby_Text_RulesAreListed:
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.string "The Battle Swap rules are listed.$"
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@ Unused
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SlateportCity_BattleTentLobby_Text_ReadWhichHeading:
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.string "Which heading do you want to read?$"
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SlateportCity_BattleTentLobby_Text_ExplainBasicRules:
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.string "In a Battle Swap event, you may use\n"
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.string "only three POKéMON.\p"
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.string "Whether you are renting or swapping,\n"
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.string "your team may not have two or more\l"
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.string "of the same POKéMON.$"
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SlateportCity_BattleTentLobby_Text_ExplainSwapPartnerRules:
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.string "You may swap POKéMON only with\n"
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.string "the TRAINER you have just defeated.\p"
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.string "You may swap for only those POKéMON\n"
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.string "used by the beaten TRAINER.$"
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SlateportCity_BattleTentLobby_Text_ExplainSwapNumberRules:
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.string "After every battle you win, you may\n"
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.string "swap for one of your defeated\l"
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.string "opponent's POKéMON.\p"
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.string "You will not be able to swap POKéMON\n"
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.string "with the third TRAINER in the event.$"
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SlateportCity_BattleTentLobby_Text_ExplainSwapNotes:
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.string "There are two key points to be aware\n"
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.string "of when swapping POKéMON.\p"
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.string "First, when swapping, you can't check\n"
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.string "the stats of the POKéMON you are\l"
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.string "about to receive.\p"
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.string "Second, the POKéMON on your team\n"
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.string "are lined up in sequence, depending on\l"
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.string "the order in which you rented them.\p"
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.string "This sequence remains unchanged\n"
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.string "even when swaps are made.$"
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SlateportCity_BattleTentLobby_Text_ExplainMonRules:
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.string "The POKéMON of the SLATEPORT\n"
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.string "BATTLE TENT are all rentals.\p"
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.string "All rental POKéMON are kept at\n"
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.string "Level 30.$"
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@ Unused
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VerdanturfTown_BattleTentLobby_Text_RulesAreListed2:
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.string "The VERDANTURF BATTLE TENT\n"
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.string "rules are listed.$"
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@ Unused
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VerdanturfTown_BattleTentLobby_Text_ReadWhichHeading:
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.string "Which heading do you want to read?$"
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@ Unused
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VerdanturfTown_BattleTentLobby_Text_ExplainBasicRules:
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.string "Here at the VERDANTURF BATTLE TENT,\n"
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.string "POKéMON are required to think and\l"
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.string "battle by themselves.\p"
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.string "Unlike in the wild, POKéMON that live\n"
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.string "with people behave differently\l"
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.string "depending on their nature.$"
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@ Unused
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VerdanturfTown_BattleTentLobby_Text_ExplainNatureRules:
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.string "Depending on its nature, a POKéMON\n"
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.string "may prefer to attack no matter what.\p"
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.string "Another POKéMON may prefer to protect\n"
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.string "itself from any harm.\p"
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.string "Yet another may enjoy vexing or\n"
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.string "confounding its foes.\p"
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.string "Depending on its nature, a POKéMON\n"
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.string "will have favorite moves that it is good\l"
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.string "at using.\p"
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.string "It may also dislike certain moves that\n"
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.string "it has trouble using.$"
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@ Unused
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VerdanturfTown_BattleTentLobby_Text_ExplainMoveRules:
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.string "There are offensive moves that inflict\n"
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.string "direct damage on the foe.\p"
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.string "There are defensive moves that are\n"
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.string "used to prepare for enemy attacks or\l"
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.string "used to heal HP and so on.\p"
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.string "There are also other somewhat-odd\n"
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.string "moves that may enfeeble the foes with\l"
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.string "stat problems including poison and \l"
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.string "paralysis.\p"
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.string "POKéMON will consider using moves in\n"
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.string "these three categories.$"
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@ Unused
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VerdanturfTown_BattleTentLobby_Text_ExplainUnderpoweredRules:
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.string "When not under command by its TRAINER,\n"
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.string "a POKéMON may be unable to effectively\l"
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.string "use certain moves.\p"
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.string "A POKéMON is not good at using any\n"
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.string "move that it dislikes.\p"
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.string "If a POKéMON only knows moves that\n"
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.string "do not match its nature, it will often\l"
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.string "be unable to live up to its potential.$"
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@ Unused
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VerdanturfTown_BattleTentLobby_Text_ExplainWhenInDangerRules:
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.string "Depending on its nature, a POKéMON may\n"
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.string "start using moves that don't match its\l"
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.string "nature when it is in trouble.\p"
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.string "If a POKéMON begins behaving oddly\n"
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.string "in a pinch, watch it carefully.$"
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BattleTentLobby_Text_ExplainLevelRules:
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.string "At this BATTLE TENT, the levels of\n"
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.string "your opponents will be adjusted to\l"
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.string "match the levels of your POKéMON.\p"
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.string "However, no TRAINER you face will\n"
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.string "have any POKéMON below Level 30.$"
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VerdanturfTown_BattleTentLobby_Text_RulesAreListed:
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.string "The VERDANTURF BATTLE TENT\n"
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.string "rules are listed.$"
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