mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-28 12:44:18 +01:00
608 lines
9.1 KiB
ArmAsm
Executable File
608 lines
9.1 KiB
ArmAsm
Executable File
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_81DA700
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sub_81DA700: @ 81DA700
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push {lr}
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sub sp, 0x8
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add r1, sp, 0x4
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mov r0, sp
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bl sub_8149F58
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ldr r0, =gUnknown_0862AD54
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ldr r1, [sp, 0x4]
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bl LZ77UnCompVram
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ldr r0, =gUnknown_0862AF30
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ldr r1, [sp]
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bl LZ77UnCompVram
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ldr r0, =gUnknown_0862B53C
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movs r1, 0xF0
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movs r2, 0x20
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bl LoadPalette
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ldr r0, =gUnknown_0862B724
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bl LoadCompressedObjectPic
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ldr r0, =gUnknown_0862B72C
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bl LoadSpritePalette
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add sp, 0x8
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81DA700
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thumb_func_start sub_81DA74C
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sub_81DA74C: @ 81DA74C
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x4
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adds r5, r0, 0
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adds r6, r1, 0
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ldr r0, [sp, 0x24]
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ldr r1, [sp, 0x28]
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ldr r4, [sp, 0x2C]
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lsls r2, 24
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lsrs r2, 24
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str r2, [sp]
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lsls r3, 24
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lsrs r3, 24
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mov r10, r3
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lsls r0, 24
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lsrs r0, 24
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mov r8, r0
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lsls r1, 24
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lsrs r1, 24
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mov r9, r1
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lsls r4, 24
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lsrs r7, r4, 24
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ldr r0, =gUnknown_0862B758
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lsls r5, 16
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asrs r5, 16
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lsls r6, 16
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asrs r6, 16
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adds r1, r5, 0
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adds r2, r6, 0
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movs r3, 0
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bl CreateSprite
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lsls r0, 24
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lsrs r5, r0, 24
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cmp r7, 0x1
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beq _081DA7D0
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cmp r7, 0x1
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bgt _081DA7A8
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cmp r7, 0
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beq _081DA7B8
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b _081DA7AC
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.pool
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_081DA7A8:
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cmp r7, 0x2
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beq _081DA7E4
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_081DA7AC:
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ldr r6, =gSprites
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lsls r3, r5, 4
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b _081DA7F8
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.pool
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_081DA7B8:
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ldr r2, =gSprites
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lsls r3, r5, 4
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adds r0, r3, r5
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lsls r0, 2
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adds r0, r2
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movs r1, 0x78
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strh r1, [r0, 0x2E]
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movs r1, 0x2D
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b _081DA7F4
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.pool
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_081DA7D0:
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ldr r2, =gSprites
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lsls r3, r5, 4
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adds r0, r3, r5
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lsls r0, 2
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adds r0, r2
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movs r1, 0x59
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b _081DA7F0
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.pool
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_081DA7E4:
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ldr r2, =gSprites
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lsls r3, r5, 4
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adds r0, r3, r5
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lsls r0, 2
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adds r0, r2
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movs r1, 0x97
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_081DA7F0:
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strh r1, [r0, 0x2E]
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movs r1, 0x61
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_081DA7F4:
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strh r1, [r0, 0x30]
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adds r6, r2, 0
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_081DA7F8:
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adds r4, r3, r5
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lsls r4, 2
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adds r0, r4, r6
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mov r2, r8
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lsls r1, r2, 24
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asrs r1, 24
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movs r2, 0
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strh r1, [r0, 0x32]
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mov r3, r9
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lsls r1, r3, 24
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asrs r1, 24
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strh r1, [r0, 0x34]
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mov r1, sp
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ldrh r1, [r1]
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strh r1, [r0, 0x3A]
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mov r3, r10
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strh r3, [r0, 0x3C]
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strh r2, [r0, 0x36]
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strh r2, [r0, 0x38]
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adds r1, r7, 0
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bl StartSpriteAnim
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adds r0, r6, 0
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adds r0, 0x1C
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adds r4, r0
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ldr r0, =sub_81DA848
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str r0, [r4]
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adds r0, r5, 0
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add sp, 0x4
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pop {r3-r5}
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mov r8, r3
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mov r9, r4
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mov r10, r5
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pop {r4-r7}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_81DA74C
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thumb_func_start sub_81DA848
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sub_81DA848: @ 81DA848
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push {r4,r5,lr}
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adds r3, r0, 0
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adds r2, r3, 0
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adds r2, 0x2E
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movs r0, 0x20
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ldrsh r1, [r3, r0]
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movs r4, 0x2E
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ldrsh r0, [r3, r4]
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cmp r1, r0
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bne _081DA874
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movs r5, 0x22
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ldrsh r1, [r3, r5]
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movs r4, 0x2
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ldrsh r0, [r2, r4]
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cmp r1, r0
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bne _081DA874
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ldr r0, =SpriteCallbackDummy
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str r0, [r3, 0x1C]
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b _081DA8B4
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.pool
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_081DA874:
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ldrh r4, [r2, 0x8]
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movs r5, 0x8
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ldrsh r1, [r2, r5]
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movs r5, 0xC
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ldrsh r0, [r2, r5]
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cmp r1, r0
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bne _081DA890
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ldrh r0, [r2, 0x4]
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ldrh r1, [r3, 0x20]
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adds r0, r1
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movs r1, 0
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strh r0, [r3, 0x20]
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strh r1, [r2, 0x8]
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b _081DA894
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_081DA890:
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adds r0, r4, 0x1
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strh r0, [r2, 0x8]
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_081DA894:
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ldrh r4, [r2, 0xA]
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movs r5, 0xA
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ldrsh r1, [r2, r5]
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movs r5, 0xE
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ldrsh r0, [r2, r5]
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cmp r1, r0
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bne _081DA8B0
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ldrh r0, [r2, 0x6]
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ldrh r1, [r3, 0x22]
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adds r0, r1
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movs r1, 0
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strh r0, [r3, 0x22]
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strh r1, [r2, 0xA]
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b _081DA8B4
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_081DA8B0:
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adds r0, r4, 0x1
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strh r0, [r2, 0xA]
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_081DA8B4:
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pop {r4,r5}
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pop {r0}
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bx r0
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thumb_func_end sub_81DA848
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thumb_func_start sub_81DA8BC
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sub_81DA8BC: @ 81DA8BC
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0xC
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adds r6, r0, 0
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mov r8, r1
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ldr r0, [sp, 0x2C]
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ldr r1, [sp, 0x30]
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ldr r4, [sp, 0x34]
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ldr r5, [sp, 0x38]
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lsls r2, 16
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lsrs r2, 16
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str r2, [sp]
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lsls r3, 16
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lsrs r3, 16
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str r3, [sp, 0x4]
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lsls r0, 16
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lsrs r0, 16
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mov r10, r0
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lsls r1, 16
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lsrs r1, 16
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mov r9, r1
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lsls r4, 16
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lsrs r7, r4, 16
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lsls r5, 24
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lsrs r5, 24
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ldr r0, =gUnknown_0862B758
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lsls r6, 16
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asrs r6, 16
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mov r1, r8
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lsls r1, 16
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asrs r1, 16
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mov r8, r1
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adds r1, r6, 0
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mov r2, r8
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movs r3, 0
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bl CreateSprite
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lsls r0, 24
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lsrs r6, r0, 24
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cmp r5, 0x1
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beq _081DA94C
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cmp r5, 0x1
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bgt _081DA924
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cmp r5, 0
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beq _081DA934
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b _081DA928
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.pool
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_081DA924:
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cmp r5, 0x2
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beq _081DA960
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_081DA928:
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ldr r2, =gSprites
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lsls r3, r6, 4
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b _081DA972
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.pool
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_081DA934:
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ldr r2, =gSprites
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lsls r3, r6, 4
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adds r0, r3, r6
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lsls r0, 2
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adds r0, r2
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movs r1, 0x78
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strh r1, [r0, 0x2E]
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movs r1, 0x2D
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b _081DA970
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.pool
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_081DA94C:
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ldr r2, =gSprites
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lsls r3, r6, 4
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adds r0, r3, r6
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lsls r0, 2
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adds r0, r2
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movs r1, 0x59
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b _081DA96C
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.pool
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_081DA960:
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ldr r2, =gSprites
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lsls r3, r6, 4
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adds r0, r3, r6
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lsls r0, 2
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adds r0, r2
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movs r1, 0x97
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_081DA96C:
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strh r1, [r0, 0x2E]
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movs r1, 0x61
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_081DA970:
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strh r1, [r0, 0x30]
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_081DA972:
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adds r4, r3, r6
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lsls r4, 2
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adds r0, r4, r2
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mov r3, sp
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ldrh r3, [r3]
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strh r3, [r0, 0x32]
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mov r1, sp
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ldrh r1, [r1, 0x4]
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strh r1, [r0, 0x34]
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mov r3, r10
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strh r3, [r0, 0x36]
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mov r1, r9
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strh r1, [r0, 0x38]
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strh r7, [r0, 0x3A]
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adds r1, r5, 0
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str r2, [sp, 0x8]
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bl StartSpriteAnim
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ldr r2, [sp, 0x8]
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adds r0, r2, 0
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adds r0, 0x1C
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adds r4, r0
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ldr r0, =sub_81DA9BC
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str r0, [r4]
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adds r0, r6, 0
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add sp, 0xC
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pop {r3-r5}
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mov r8, r3
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mov r9, r4
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mov r10, r5
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pop {r4-r7}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_81DA8BC
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thumb_func_start sub_81DA9BC
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sub_81DA9BC: @ 81DA9BC
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push {r4,lr}
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adds r4, r0, 0
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ldrh r0, [r4, 0x32]
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bl Sin2
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lsls r0, 16
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asrs r0, 16
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movs r2, 0x36
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ldrsh r1, [r4, r2]
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muls r0, r1
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asrs r0, 12
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strh r0, [r4, 0x24]
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ldrh r0, [r4, 0x32]
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bl Cos2
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lsls r0, 16
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asrs r0, 16
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movs r3, 0x36
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ldrsh r1, [r4, r3]
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muls r0, r1
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asrs r0, 12
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strh r0, [r4, 0x26]
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movs r1, 0x32
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ldrsh r0, [r4, r1]
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movs r2, 0x34
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ldrsh r1, [r4, r2]
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adds r0, r1
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movs r1, 0xB4
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lsls r1, 1
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bl __modsi3
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strh r0, [r4, 0x32]
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ldrh r2, [r4, 0x36]
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movs r3, 0x36
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ldrsh r1, [r4, r3]
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movs r3, 0x38
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ldrsh r0, [r4, r3]
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cmp r1, r0
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beq _081DAA12
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ldrh r0, [r4, 0x3A]
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adds r0, r2, r0
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strh r0, [r4, 0x36]
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b _081DAA16
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_081DAA12:
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ldr r0, =SpriteCallbackDummy
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str r0, [r4, 0x1C]
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_081DAA16:
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81DA9BC
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thumb_func_start sub_81DAA20
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sub_81DAA20: @ 81DAA20
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push {r4,r5,lr}
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adds r5, r0, 0
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ldr r4, =0x00002e90
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adds r0, r4, 0
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bl FreeSpriteTilesByTag
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adds r0, r4, 0
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bl FreeSpritePaletteByTag
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movs r0, 0x10
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ldrsh r1, [r5, r0]
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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ldr r4, =gSprites
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adds r0, r4
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bl DestroySprite
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movs r0, 0x12
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ldrsh r1, [r5, r0]
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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adds r0, r4
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bl DestroySprite
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movs r0, 0x14
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ldrsh r1, [r5, r0]
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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adds r0, r4
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bl DestroySprite
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pop {r4,r5}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_81DAA20
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thumb_func_start sub_81DAA74
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sub_81DAA74: @ 81DAA74
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push {r4,r5,lr}
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adds r3, r0, 0
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ldr r2, =gSprites
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movs r0, 0x10
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ldrsh r1, [r3, r0]
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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adds r5, r2, 0
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adds r5, 0x1C
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adds r0, r5
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ldr r4, [r0]
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ldr r0, =SpriteCallbackDummy
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cmp r4, r0
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bne _081DAAC4
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movs r0, 0x12
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ldrsh r1, [r3, r0]
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lsls r0, r1, 4
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adds r0, r1
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lsls r0, 2
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adds r0, r5
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ldr r2, [r0]
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cmp r2, r4
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bne _081DAAC4
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movs r1, 0x14
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ldrsh r0, [r3, r1]
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lsls r1, r0, 4
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adds r1, r0
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lsls r1, 2
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adds r1, r5
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ldr r0, [r1]
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cmp r0, r2
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bne _081DAAC4
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movs r0, 0x1
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b _081DAAC6
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.pool
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_081DAAC4:
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movs r0, 0
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_081DAAC6:
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pop {r4,r5}
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pop {r1}
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bx r1
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thumb_func_end sub_81DAA74
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thumb_func_start sub_81DAACC
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sub_81DAACC: @ 81DAACC
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push {r4,lr}
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adds r4, r0, 0
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movs r1, 0xA
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ldrsh r0, [r4, r1]
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cmp r0, 0
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beq _081DAB20
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bl sub_81DA700
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ldr r1, =0x00003f41
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movs r0, 0x50
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bl SetGpuReg
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movs r1, 0x80
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lsls r1, 5
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movs r0, 0x52
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bl SetGpuReg
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movs r0, 0
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movs r1, 0
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movs r2, 0
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bl ChangeBgX
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movs r0, 0
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movs r1, 0
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movs r2, 0
|
|
bl ChangeBgY
|
|
movs r1, 0xA0
|
|
lsls r1, 3
|
|
movs r0, 0
|
|
movs r2, 0x2
|
|
bl ChangeBgY
|
|
movs r0, 0
|
|
strh r0, [r4, 0xA]
|
|
ldrh r0, [r4, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x8]
|
|
movs r0, 0x1
|
|
b _081DAB46
|
|
.pool
|
|
_081DAB20:
|
|
movs r1, 0x80
|
|
lsls r1, 6
|
|
movs r0, 0
|
|
bl ClearGpuRegBits
|
|
movs r1, 0x80
|
|
lsls r1, 7
|
|
movs r0, 0
|
|
bl ClearGpuRegBits
|
|
movs r1, 0x80
|
|
lsls r1, 1
|
|
movs r0, 0
|
|
bl ClearGpuRegBits
|
|
ldrh r0, [r4, 0xA]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0xA]
|
|
movs r0, 0
|
|
_081DAB46:
|
|
pop {r4}
|
|
pop {r1}
|
|
bx r1
|
|
thumb_func_end sub_81DAACC
|
|
|
|
thumb_func_start sub_81DAB4C
|
|
sub_81DAB4C: @ 81DAB4C
|
|
push {r4,lr}
|
|
sub sp, 0x4
|
|
adds r4, r0, 0
|
|
movs r1, 0xC
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0
|
|
bne _081DAB64
|
|
movs r1, 0x80
|
|
lsls r1, 1
|
|
movs r0, 0
|
|
bl SetGpuRegBits
|
|
_081DAB64:
|
|
ldrh r1, [r4, 0xC]
|
|
movs r2, 0xC
|
|
ldrsh r0, [r4, r2]
|
|
cmp r0, 0x10
|
|
bne _081DAB98
|
|
ldrh r1, [r4, 0xE]
|
|
movs r2, 0xE
|
|
ldrsh r0, [r4, r2]
|
|
cmp r0, 0x1F
|
|
bne _081DAB92
|
|
movs r1, 0x1
|
|
negs r1, r1
|
|
movs r0, 0
|
|
str r0, [sp]
|
|
adds r0, r1, 0
|
|
movs r2, 0
|
|
movs r3, 0x10
|
|
bl BeginNormalPaletteFade
|
|
ldrh r0, [r4, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x8]
|
|
b _081DABB0
|
|
_081DAB92:
|
|
adds r0, r1, 0x1
|
|
strh r0, [r4, 0xE]
|
|
b _081DABB0
|
|
_081DAB98:
|
|
adds r0, r1, 0x1
|
|
strh r0, [r4, 0xC]
|
|
ldrh r1, [r4, 0xC]
|
|
movs r0, 0x10
|
|
subs r0, r1
|
|
lsls r0, 8
|
|
orrs r1, r0
|
|
lsls r1, 16
|
|
lsrs r1, 16
|
|
movs r0, 0x52
|
|
bl SetGpuReg
|
|
_081DABB0:
|
|
movs r0, 0
|
|
add sp, 0x4
|
|
pop {r4}
|
|
pop {r1}
|
|
bx r1
|
|
thumb_func_end sub_81DAB4C
|
|
|
|
.align 2, 0 @ Don't pad with nop.
|