mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
256 lines
9.8 KiB
PHP
256 lines
9.8 KiB
PHP
@ Note: LOCALIDs shared with BattleFrontier_BattlePikeRoomNormal
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BattleFrontier_BattlePikeRoom_MapScripts: @ 82C3E1B
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map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp
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BattleFrontier_BattlePikeRoom_OnTransition: @ 82C3E25
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pike_setroomobjects
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pike_getroomtype
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switch VAR_RESULT
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case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos
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case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos
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case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_SetNPCRoomObjPos
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case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos
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case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos
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case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetDoubleBattleObjPos
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case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos
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case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_SetBrainRoomObjPos
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_SetDoubleBattleObjPos:: @ 82C3E93
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setobjectxyperm LOCALID_OBJ_0, 2, 5
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setobjectxyperm LOCALID_OBJ_1, 6, 5
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos:: @ 82C3EA2
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setobjectxyperm LOCALID_OBJ_0, 4, 4
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setobjectxyperm LOCALID_OBJ_1, 3, 4
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos:: @ 82C3EB1
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setobjectxyperm LOCALID_OBJ_0, 4, 4
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setobjectxyperm LOCALID_OBJ_1, 0, 0
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_SetNPCRoomObjPos:: @ 82C3EC0
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setobjectxyperm LOCALID_OBJ_0, 5, 5
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setobjectxyperm LOCALID_OBJ_1, 0, 0
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_SetBrainRoomObjPos:: @ 82C3ECF
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setobjectxyperm LOCALID_OBJ_0, 4, 3
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setobjectxyperm LOCALID_OBJ_1, 4, 4
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end
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BattleFrontier_BattlePikeRoom_OnWarp: @ 82C3EDE
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map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_InitRoomObjects
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.2byte 0
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BattleFrontier_BattlePikeRoomNormal_EventScript_InitRoomObjects:: @ 82C3EE8
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setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_LINK_RECEPTIONIST
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setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_LINK_RECEPTIONIST
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pike_getroomtype
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compare VAR_RESULT, PIKE_ROOM_STATUS
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goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom
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compare VAR_RESULT, PIKE_ROOM_HARD_BATTLE
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goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom
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compare VAR_RESULT, PIKE_ROOM_DOUBLE_BATTLE
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goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom
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compare VAR_RESULT, PIKE_ROOM_BRAIN
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goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects
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hideobjectat LOCALID_OBJ_1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
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setvar VAR_TEMP_4, 1
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom:: @ 82C3F35
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setvar VAR_TEMP_4, 1
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects:: @ 82C3F3F
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setvar VAR_TEMP_4, 1
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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hideobjectat LOCALID_OBJ_0, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL @ Pike Queen hidden initially
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_LeftRoomWarp:: @ 82C3F4E
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setvar VAR_0x8007, PIKE_ROOM_LEFT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_CenterRoomWarp:: @ 82C3F59
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setvar VAR_0x8007, PIKE_ROOM_CENTER
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_RightRoomWarp:: @ 82C3F64
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setvar VAR_0x8007, PIKE_ROOM_RIGHT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp:: @ 82C3F6F
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pike_get PIKE_DATA_WIN_STREAK
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addvar VAR_RESULT, 1
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pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT
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frontier_get FRONTIER_DATA_BATTLE_NUM
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addvar VAR_RESULT, 1
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frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
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pike_setnextroom
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pike_getroomtype
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switch VAR_RESULT
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case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
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case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
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case PIKE_ROOM_NPC, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
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case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
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case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
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case PIKE_ROOM_WILD_MONS, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom
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case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
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case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
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case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom:: @ 82C4030
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
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waitmovement 0
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call BattleFrontier_BattlePike_EventScript_CloseCurtain
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warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL, 255, 4, 7
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waitstate
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom:: @ 82C4049
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
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waitmovement 0
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call BattleFrontier_BattlePike_EventScript_CloseCurtain
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warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS, 255, 4, 19
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waitstate
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_SetEnteredRoom:: @ 82C4062
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setvar VAR_TEMP_3, 1
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setvar VAR_TEMP_2, 1
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_NoTurningBack:: @ 82C406D
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setvar VAR_TEMP_3, 0
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setvar VAR_TEMP_2, 0
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lockall
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msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT
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closemessage
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_SetEnteredRoom:: @ 82C4082
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setvar VAR_TEMP_3, 1
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setvar VAR_TEMP_2, 1
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack:: @ 82C408D
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setvar VAR_TEMP_3, 0
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setvar VAR_TEMP_2, 0
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lockall
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msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT
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closemessage
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end
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BattleFrontier_BattlePikeRoomNormal_EventScript_Exit:: @ 82C40A2
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pike_ispartyfullhealth
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compare VAR_RESULT, TRUE
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call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing
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compare VAR_RESULT, TRUE
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call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing
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pike_get PIKE_DATA_WIN_STREAK
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addvar VAR_RESULT, 1
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pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT
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frontier_get FRONTIER_DATA_BATTLE_NUM
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addvar VAR_RESULT, 1
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frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
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pike_isfinalroom
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compare VAR_RESULT, TRUE
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call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
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compare VAR_RESULT, FALSE
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call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom
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waitstate
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end
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BattleFrontier_BattlePikeRoom_EventScript_DisableHealing:: @ 82C4128
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pike_nohealing TRUE
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return
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BattleFrontier_BattlePikeRoom_EventScript_EnableHealing:: @ 82C4136
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pike_nohealing FALSE
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return
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BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom:: @ 82C4144
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
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waitmovement 0
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call BattleFrontier_BattlePike_EventScript_CloseCurtain
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warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL, 255, 2, 7
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return
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BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom:: @ 82C415C
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer
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waitmovement 0
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call BattleFrontier_BattlePike_EventScript_CloseCurtain
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warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10
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return
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BattleFrontier_BattlePikeRoomWildMons_EventScript_Exit:: @ 82C4174
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pike_exitwildmonroom
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pike_ispartyfullhealth
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compare VAR_RESULT, TRUE
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call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing
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compare VAR_RESULT, TRUE
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call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing
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pike_get PIKE_DATA_WIN_STREAK
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addvar VAR_RESULT, 1
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pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT
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frontier_get FRONTIER_DATA_BATTLE_NUM
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addvar VAR_RESULT, 1
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frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
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pike_isfinalroom
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compare VAR_RESULT, TRUE
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call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
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compare VAR_RESULT, FALSE
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call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom
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waitstate
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end
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BattleFrontier_BattlePikeRoomWildMons_EventScript_SetEnteredRoom:: @ 82C4202
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setvar VAR_TEMP_3, 1
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setvar VAR_TEMP_2, 1
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end
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BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack:: @ 82C420D
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setvar VAR_TEMP_3, 0
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setvar VAR_TEMP_2, 0
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lockall
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msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT
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closemessage
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end
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BattleFrontier_BattlePike_EventScript_Retire:: @ 82C4222
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS CHALLENGE_STATUS_LOST
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warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
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waitstate
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end
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BattleFrontier_BattlePikeRoom_OnResume: @ 82C423E
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setorcopyvar VAR_0x8006, VAR_RESULT @ Save VAR_RESULT from being overwritten
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frontier_get FRONTIER_DATA_CHALLENGE_STATUS
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compare VAR_RESULT, CHALLENGE_STATUS_PAUSED
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goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume
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compare VAR_RESULT, CHALLENGE_STATUS_SAVING
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goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume
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call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves
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BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume:: @ 82C426B
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setorcopyvar VAR_RESULT, VAR_0x8006
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end
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BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves:: @ 82C4271
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frontier_resetsketch
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return
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BattleFrontier_BattlePikeRoom_Movement_HidePlayer: @ 82C427A
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set_invisible
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step_end
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