mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 12:37:38 +01:00
437 lines
9.7 KiB
PHP
437 lines
9.7 KiB
PHP
MossdeepCity_MapScripts:: @ 81E4A96
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map_script 3, MossdeepCity_MapScript1_1E4A9C
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.byte 0
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MossdeepCity_MapScript1_1E4A9C: @ 81E4A9C
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clearflag FLAG_0x064
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clearflag FLAG_0x065
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clearflag FLAG_0x066
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clearflag FLAG_0x067
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checkflag FLAG_SYS_WEATHER_CTRL
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call_if 1, MossdeepCity_EventScript_27207A
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end
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MossdeepCity_EventScript_1E4AB2:: @ 81E4AB2
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lock
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faceplayer
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checkflag FLAG_0x07B
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goto_eq MossdeepCity_EventScript_1E4AC7
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msgbox MossdeepCity_Text_1E4E90, 4
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release
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end
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MossdeepCity_EventScript_1E4AC7:: @ 81E4AC7
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msgbox MossdeepCity_Text_1E4F15, 4
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release
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end
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MossdeepCity_EventScript_1E4AD1:: @ 81E4AD1
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lock
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faceplayer
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checkflag FLAG_0x07B
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goto_eq MossdeepCity_EventScript_1E4AE6
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msgbox MossdeepCity_Text_1E4F50, 4
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release
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end
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MossdeepCity_EventScript_1E4AE6:: @ 81E4AE6
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msgbox MossdeepCity_Text_1E5051, 4
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release
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end
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MossdeepCity_EventScript_1E4AF0:: @ 81E4AF0
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msgbox MossdeepCity_Text_1E4E22, 2
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end
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MossdeepCity_EventScript_1E4AF9:: @ 81E4AF9
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msgbox MossdeepCity_Text_1E5135, 2
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end
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MossdeepCity_EventScript_1E4B02:: @ 81E4B02
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msgbox MossdeepCity_Text_1E50D9, 2
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end
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MossdeepCity_EventScript_1E4B0B:: @ 81E4B0B
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msgbox MossdeepCity_Text_1E529D, 2
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end
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MossdeepCity_EventScript_1E4B14:: @ 81E4B14
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msgbox MossdeepCity_Text_1E5396, 3
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end
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MossdeepCity_EventScript_1E4B1D:: @ 81E4B1D
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msgbox MossdeepCity_Text_1E53A9, 3
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end
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MossdeepCity_EventScript_1E4B26:: @ 81E4B26
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msgbox MossdeepCity_Text_1E53F2, 3
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end
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MossdeepCity_EventScript_1E4B2F:: @ 81E4B2F
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msgbox MossdeepCity_Text_1E541F, 3
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end
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MossdeepCity_EventScript_1E4B38:: @ 81E4B38
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setflag FLAG_VISITED_MOSSDEEP_CITY
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setvar VAR_TEMP_1, 1
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end
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MossdeepCity_EventScript_1E4B41:: @ 81E4B41
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lockall
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applymovement 14, MossdeepCity_Movement_1E4BAD
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waitmovement 0
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applymovement 10, MossdeepCity_Movement_1E4BB7
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applymovement 11, MossdeepCity_Movement_1E4BB7
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applymovement 12, MossdeepCity_Movement_1E4BB7
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applymovement 13, MossdeepCity_Movement_1E4BB7
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waitmovement 0
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applymovement 14, MossdeepCity_Movement_1E4BBC
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applymovement 10, MossdeepCity_Movement_1E4BCA
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applymovement 11, MossdeepCity_Movement_1E4BDD
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applymovement 12, MossdeepCity_Movement_1E4BEF
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applymovement 13, MossdeepCity_Movement_1E4C00
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waitmovement 0
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removeobject 14
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removeobject 10
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removeobject 11
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removeobject 12
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removeobject 13
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delay 30
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setvar VAR_0x405D, 2
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setflag FLAG_0x337
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releaseall
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end
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MossdeepCity_Movement_1E4BAD: @ 81E4BAD
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delay_16
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face_right
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delay_16
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delay_16
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delay_16
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delay_16
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face_left
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delay_16
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delay_16
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step_end
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MossdeepCity_Movement_1E4BB7: @ 81E4BB7
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face_right
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delay_16
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delay_16
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delay_16
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step_end
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MossdeepCity_Movement_1E4BBC: @ 81E4BBC
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walk_down
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walk_right
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walk_right
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MossdeepCity_Movement_1E4BCA: @ 81E4BCA
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delay_16
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delay_8
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MossdeepCity_Movement_1E4BDD: @ 81E4BDD
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delay_16
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delay_8
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MossdeepCity_Movement_1E4BEF: @ 81E4BEF
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delay_16
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delay_8
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walk_down
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walk_right
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walk_right
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walk_right
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MossdeepCity_Movement_1E4C00: @ 81E4C00
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delay_16
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delay_8
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walk_right
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walk_right
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walk_right
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MossdeepCity_EventScript_1E4C10:: @ 81E4C10
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lock
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faceplayer
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msgbox MossdeepCity_Text_1E5213, 4
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applymovement VAR_LAST_TALKED, MossdeepCity_Movement_2725A2
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waitmovement 0
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release
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end
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MossdeepCity_EventScript_1E4C26:: @ 81E4C26
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lock
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faceplayer
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checkflag FLAG_0x114
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goto_eq MossdeepCity_EventScript_1E4C68
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msgbox MossdeepCity_Text_1E4CED, 5
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compare VAR_RESULT, 0
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goto_eq MossdeepCity_EventScript_1E4C72
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msgbox MossdeepCity_Text_1E4D5B, 4
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giveitem_std ITEM_KINGS_ROCK
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compare VAR_RESULT, 0
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goto_eq MossdeepCity_EventScript_272054
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setflag FLAG_0x114
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release
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end
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MossdeepCity_EventScript_1E4C68:: @ 81E4C68
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msgbox MossdeepCity_Text_1E4DB3, 4
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release
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end
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MossdeepCity_EventScript_1E4C72:: @ 81E4C72
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msgbox MossdeepCity_Text_1E4DD7, 4
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release
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end
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MossdeepCity_EventScript_1E4C7C:: @ 81E4C7C
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msgbox MossdeepCity_Text_1E5581, 2
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end
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MossdeepCity_EventScript_1E4C85:: @ 81E4C85
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lock
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faceplayer
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msgbox MossdeepCity_Text_1E5453, 4
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closemessage
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compare VAR_FACING, 2
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call_if 1, MossdeepCity_EventScript_1E4CB0
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compare VAR_FACING, 4
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call_if 1, MossdeepCity_EventScript_1E4CC2
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addvar VAR_0x40D1, 1
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removeobject 16
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release
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end
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MossdeepCity_EventScript_1E4CB0:: @ 81E4CB0
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applymovement 255, MossdeepCity_Movement_1E4CD4
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applymovement 16, MossdeepCity_Movement_1E4CD8
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waitmovement 0
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return
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MossdeepCity_EventScript_1E4CC2:: @ 81E4CC2
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applymovement 255, MossdeepCity_Movement_1E4CD4
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applymovement 16, MossdeepCity_Movement_1E4CE2
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waitmovement 0
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return
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MossdeepCity_Movement_1E4CD4: @ 81E4CD4
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delay_16
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delay_16
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walk_in_place_fastest_left
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step_end
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MossdeepCity_Movement_1E4CD8: @ 81E4CD8
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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step_end
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MossdeepCity_Movement_1E4CE2: @ 81E4CE2
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walk_down
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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step_end
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MossdeepCity_Text_1E4CED: @ 81E4CED
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.string "I got this from STEVEN, but I don’t\n"
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.string "know what it’s good for.\p"
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.string "I think it’s called KING’S ROCK.\n"
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.string "Do you want it?$"
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MossdeepCity_Text_1E4D5B: @ 81E4D5B
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.string "Why would you want it?\n"
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.string "You’re weird.\p"
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.string "You can keep it, but keep it a secret\n"
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.string "from STEVEN.$"
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MossdeepCity_Text_1E4DB3: @ 81E4DB3
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.string "STEVEN’s house is right over there!$"
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MossdeepCity_Text_1E4DD7: @ 81E4DD7
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.string "Yeah, you think so, too! What are you\n"
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.string "supposed to do with some weird rock?$"
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MossdeepCity_Text_1E4E22: @ 81E4E22
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.string "Around MOSSDEEP, you can see wild\n"
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.string "WAILMER.\p"
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.string "It’s called, uh…\n"
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.string "What was it now…\p"
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.string "WAI, WAI, WAI…\p"
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.string "WAILMER watching!$"
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MossdeepCity_Text_1E4E90: @ 81E4E90
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.string "The island’s SPACE CENTER has been\n"
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.string "launching huge rockets.\p"
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.string "There’s been some kind of an uproar\n"
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.string "over a letter they received recently.$"
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MossdeepCity_Text_1E4F15: @ 81E4F15
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.string "The island’s SPACE CENTER has been\n"
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.string "launching huge rockets.$"
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MossdeepCity_Text_1E4F50: @ 81E4F50
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.string "I heard from a SAILOR buddy that\n"
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.string "TEAM AQUA set up shop in LILYCOVE.\p"
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.string "I also heard that someone came along\n"
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.string "and wiped the floor with them!\p"
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.string "But MOSSDEEP here’s been targeted\n"
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.string "by that TEAM MAGMA.\p"
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.string "If you want to know what they’re up to,\n"
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.string "go visit the SPACE CENTER.$"
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MossdeepCity_Text_1E5051: @ 81E5051
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.string "I’m a SAILOR, so the sea’s obviously\n"
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.string "more important to me.\p"
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.string "But you know? When I get back on land\n"
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.string "after a long voyage, I do feel relief!$"
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MossdeepCity_Text_1E50D9: @ 81E50D9
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.string "Wouldn’t it be nice?\p"
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.string "If the whole world was covered in\n"
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.string "plants and flowers like this island?$"
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MossdeepCity_Text_1E5135: @ 81E5135
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.string "All life needs the sea to live, even\n"
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.string "though it makes its home on the land.\p"
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.string "Life, having run its course, becomes\n"
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.string "soil and returns to the land.\p"
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.string "And the sea is always connected to\n"
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.string "the land.\p"
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.string "Yes, like the very shoreline here.$"
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MossdeepCity_Text_1E5213: @ 81E5213
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.string "A voyage on a ship is fine.\p"
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.string "But crossing the sea with POKéMON\n"
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.string "using SURF…\p"
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.string "Now that’s an exhilarating trip!\n"
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.string "Wouldn’t you agree, youngster?$"
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MossdeepCity_Text_1E529D: @ 81E529D
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.string "This rock has a special meaning to\n"
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.string "the people at the SPACE CENTER.\p"
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.string "They put it here as their wish for\n"
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.string "their rockets to fly safely.\p"
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.string "When you make a wish, what do you use?\n"
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.string "Do you wish upon a star?\p"
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.string "I use a wish tag to make it happen.\n"
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.string "That’s what I do.$"
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MossdeepCity_Text_1E5396: @ 81E5396
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.string "It’s a white rock.$"
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MossdeepCity_Text_1E53A9: @ 81E53A9
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.string "MOSSDEEP CITY POKéMON GYM\n"
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.string "LEADERS: LIZA & TATE\p"
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.string "“The mystic combination!”$"
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MossdeepCity_Text_1E53F2: @ 81E53F2
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.string "MOSSDEEP CITY\n"
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.string "“Our slogan: Cherish POKéMON!”$"
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MossdeepCity_Text_1E541F: @ 81E541F
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.string "MOSSDEEP SPACE CENTER\n"
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.string "“The closest place to space.”$"
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MossdeepCity_Text_1E5453: @ 81E5453
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.string "SCOTT: {PLAYER}{KUN}, feeling good?\n"
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.string "I’m doing great!\p"
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.string "I’d heard MOSSDEEP’s GYM LEADER is\n"
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.string "pretty strong, so I decided to come\l"
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.string "take a look-see for myself.\p"
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.string "But there’s something wrong about\n"
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.string "this town.\p"
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.string "People are going on about a warning\n"
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.string "letter and the SPACE CENTER…\p"
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.string "I don’t think it concerns me in any\n"
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.string "way, though.$"
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MossdeepCity_Text_1E5581: @ 81E5581
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.string "Ahh… It feels great letting the waves\n"
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.string "wash over my feet…\p"
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.string "Speaking of the waves, you know that\n"
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.string "island city SOOTOPOLIS?\p"
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.string "I think the GYM there had a new\n"
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.string "LEADER come in.\p"
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.string "People tell me the new LEADER once\n"
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.string "mentored WALLACE.$"
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