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https://github.com/Ninjdai1/pokeemerald.git
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19 lines
1.0 KiB
SQL
19 lines
1.0 KiB
SQL
MossdeepCity_StevensHouse_MapObjects: @ 8532C10
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object_event 1, MAP_OBJ_GFX_STEVEN, 0, 0, 9, 6, 3, 10, 0, 0, 0, 0, MossdeepCity_StevensHouse_EventScript_222912, 967, 0, 0
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object_event 2, MAP_OBJ_GFX_ITEM_BALL, 0, 0, 4, 3, 3, 1, 17, 0, 0, 0, MossdeepCity_StevensHouse_EventScript_222841, 968, 0, 0
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object_event 3, MAP_OBJ_GFX_LITTLE_BOY_1, 0, 0, 6, 4, 3, 76, 17, 0, 0, 0, MossdeepCity_StevensHouse_EventScript_22291B, 727, 0, 0
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MossdeepCity_StevensHouse_MapWarps: @ 8532C58
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warp_def 3, 7, 0, 6, MOSSDEEP_CITY
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warp_def 4, 7, 0, 6, MOSSDEEP_CITY
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MossdeepCity_StevensHouse_MapBGEvents: @ 8532C68
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bg_event 0, 1, 0, 0, 0, MossdeepCity_StevensHouse_EventScript_222909
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bg_event 1, 1, 0, 0, 0, MossdeepCity_StevensHouse_EventScript_222909
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bg_event 10, 4, 3, 0, 0, MossdeepCity_StevensHouse_EventScript_222909
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bg_event 10, 6, 3, 0, 0, MossdeepCity_StevensHouse_EventScript_222909
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MossdeepCity_StevensHouse_MapEvents:: @ 8532C98
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map_events MossdeepCity_StevensHouse_MapObjects, MossdeepCity_StevensHouse_MapWarps, 0x0, MossdeepCity_StevensHouse_MapBGEvents
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