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https://github.com/Ninjdai1/pokeemerald.git
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47 lines
849 B
ArmAsm
47 lines
849 B
ArmAsm
.include "MPlayDef.s"
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.equ se_hashi_grp, voicegroup_869D6F4
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.equ se_hashi_pri, 4
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.equ se_hashi_rev, reverb_set+50
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.equ se_hashi_mvl, 127
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.equ se_hashi_key, 0
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.equ se_hashi_tbs, 1
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.equ se_hashi_exg, 0
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.equ se_hashi_cmp, 1
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.section .rodata
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.global se_hashi
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.align 2
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@********************** Track 1 **********************@
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se_hashi_1:
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.byte KEYSH , se_hashi_key+0
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.byte TEMPO , 150*se_hashi_tbs/2
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.byte VOICE , 26
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte VOL , 95*se_hashi_mvl/mxv
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.byte BEND , c_v+0
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.byte N01 , Cn3 , v127
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.byte W03
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.byte W03
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.byte Gn3
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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se_hashi:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_hashi_pri @ Priority
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.byte se_hashi_rev @ Reverb.
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.word se_hashi_grp
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.word se_hashi_1
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.end
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