mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
1589 lines
24 KiB
ArmAsm
1589 lines
24 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_815F8F4
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sub_815F8F4: @ 815F8F4
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x1C
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lsls r0, 24
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lsrs r0, 24
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mov r8, r0
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ldr r1, =gTasks
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lsls r0, 2
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add r0, r8
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lsls r0, 3
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adds r0, r1
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movs r1, 0x8
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ldrsh r0, [r0, r1]
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cmp r0, 0x4
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bls _0815F91A
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b _0815FE68
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_0815F91A:
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lsls r0, 2
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ldr r1, =_0815F92C
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adds r0, r1
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ldr r0, [r0]
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mov pc, r0
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.pool
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.align 2, 0
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_0815F92C:
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.4byte _0815F940
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.4byte _0815F9F4
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.4byte _0815FBE8
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.4byte _0815FD08
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.4byte _0815FD8C
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_0815F940:
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movs r0, 0
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bl GetAnimBattlerSpriteId
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lsls r0, 24
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lsrs r7, r0, 24
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ldr r1, =gTasks
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mov r2, r8
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lsls r4, r2, 2
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adds r0, r4, r2
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lsls r0, 3
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adds r6, r0, r1
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movs r3, 0x80
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lsls r3, 4
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adds r0, r3, 0
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ldrh r1, [r6, 0xA]
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adds r0, r1
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strh r0, [r6, 0xA]
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ldr r0, =gBattleAnimAttacker
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ldrb r0, [r0]
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bl GetBattlerSide
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lsls r0, 24
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mov r9, r4
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cmp r0, 0
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bne _0815F998
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ldr r2, =gSprites
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lsls r3, r7, 4
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adds r1, r3, r7
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lsls r1, 2
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adds r1, r2
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ldrh r0, [r6, 0xA]
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lsls r0, 16
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asrs r0, 24
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ldrh r4, [r1, 0x24]
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adds r0, r4
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strh r0, [r1, 0x24]
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b _0815F9B2
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.pool
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_0815F998:
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ldr r3, =gSprites
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lsls r4, r7, 4
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adds r2, r4, r7
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lsls r2, 2
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adds r2, r3
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ldrh r1, [r6, 0xA]
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lsls r1, 16
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asrs r1, 24
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ldrh r0, [r2, 0x24]
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subs r0, r1
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strh r0, [r2, 0x24]
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adds r2, r3, 0
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adds r3, r4, 0
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_0815F9B2:
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ldr r1, =gTasks
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mov r0, r9
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add r0, r8
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lsls r0, 3
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adds r4, r0, r1
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ldrb r0, [r4, 0xA]
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strh r0, [r4, 0xA]
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adds r1, r3, r7
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lsls r1, 2
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adds r1, r2
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ldrh r0, [r1, 0x24]
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ldrh r1, [r1, 0x20]
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adds r0, r1
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lsls r0, 16
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movs r1, 0x80
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lsls r1, 14
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adds r0, r1
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movs r1, 0x98
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lsls r1, 17
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cmp r0, r1
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bhi _0815F9DE
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b _0815FE68
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_0815F9DE:
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movs r0, 0
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strh r0, [r4, 0xA]
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ldrh r0, [r4, 0x8]
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adds r0, 0x1
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strh r0, [r4, 0x8]
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b _0815FE68
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.pool
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_0815F9F4:
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bl IsContest
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lsls r0, 24
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cmp r0, 0
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beq _0815FA28
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ldr r0, =gContestResources
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ldr r0, [r0]
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ldr r0, [r0, 0x18]
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ldr r2, [r0, 0x8]
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mov r10, r2
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ldr r3, [r0, 0xC]
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mov r9, r3
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ldrh r6, [r0]
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ldr r0, =gBattleAnimAttacker
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ldrb r0, [r0]
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bl GetBattlerSpriteSubpriority
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lsls r0, 24
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lsrs r4, r0, 24
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movs r7, 0
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b _0815FB4E
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.pool
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_0815FA28:
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ldr r4, =gBattleAnimAttacker
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ldrb r0, [r4]
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bl GetBattlerSide
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lsls r0, 24
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cmp r0, 0
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bne _0815FAC8
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ldr r7, =gBattlerPartyIndexes
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ldrb r0, [r4]
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lsls r0, 1
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adds r0, r7
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ldrh r0, [r0]
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movs r6, 0x64
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muls r0, r6
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ldr r5, =gPlayerParty
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adds r0, r5
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movs r1, 0
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bl GetMonData
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mov r10, r0
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ldrb r0, [r4]
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lsls r0, 1
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adds r0, r7
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ldrh r0, [r0]
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muls r0, r6
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adds r0, r5
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movs r1, 0x1
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bl GetMonData
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mov r9, r0
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ldr r0, =gBattleSpritesDataPtr
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ldr r0, [r0]
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ldrb r2, [r4]
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ldr r1, [r0]
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lsls r0, r2, 2
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adds r1, r0, r1
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ldrh r0, [r1, 0x2]
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cmp r0, 0
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bne _0815FA9C
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lsls r0, r2, 1
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adds r0, r7
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ldrh r0, [r0]
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muls r0, r6
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adds r0, r5
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movs r1, 0xB
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bl GetMonData
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lsls r0, 16
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lsrs r6, r0, 16
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b _0815FA9E
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.pool
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_0815FA9C:
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ldrh r6, [r1, 0x2]
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_0815FA9E:
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movs r0, 0x1
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bl GetAnimBattlerSpriteId
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ldr r2, =gSprites
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lsls r0, 24
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lsrs r0, 24
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lsls r1, r0, 4
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adds r1, r0
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lsls r1, 2
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adds r1, r2
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adds r1, 0x43
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ldrb r0, [r1]
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adds r0, 0x1
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lsls r0, 24
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lsrs r4, r0, 24
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movs r7, 0
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movs r5, 0x88
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lsls r5, 1
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b _0815FB50
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.pool
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_0815FAC8:
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ldr r7, =gBattlerPartyIndexes
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ldrb r0, [r4]
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lsls r0, 1
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adds r0, r7
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ldrh r0, [r0]
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movs r6, 0x64
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muls r0, r6
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ldr r5, =gEnemyParty
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adds r0, r5
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movs r1, 0
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bl GetMonData
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mov r10, r0
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ldrb r0, [r4]
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lsls r0, 1
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adds r0, r7
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ldrh r0, [r0]
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muls r0, r6
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adds r0, r5
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movs r1, 0x1
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bl GetMonData
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mov r9, r0
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ldr r0, =gBattleSpritesDataPtr
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ldr r0, [r0]
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ldrb r2, [r4]
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ldr r1, [r0]
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lsls r0, r2, 2
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adds r1, r0, r1
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ldrh r0, [r1, 0x2]
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cmp r0, 0
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bne _0815FB2C
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lsls r0, r2, 1
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adds r0, r7
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ldrh r0, [r0]
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muls r0, r6
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adds r0, r5
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movs r1, 0xB
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bl GetMonData
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lsls r0, 16
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lsrs r6, r0, 16
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b _0815FB2E
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.pool
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_0815FB2C:
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ldrh r6, [r1, 0x2]
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_0815FB2E:
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movs r0, 0x1
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bl GetAnimBattlerSpriteId
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ldr r2, =gSprites
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lsls r0, 24
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lsrs r0, 24
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lsls r1, r0, 4
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adds r1, r0
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lsls r1, 2
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adds r1, r2
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adds r1, 0x43
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ldrb r0, [r1]
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subs r0, 0x1
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lsls r0, 24
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lsrs r4, r0, 24
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movs r7, 0x1
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_0815FB4E:
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ldr r5, =0x0000ffe0
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_0815FB50:
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ldr r0, =gBattleAnimTarget
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ldrb r0, [r0]
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movs r1, 0x1
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bl GetBattlerSpriteCoord
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lsls r0, 24
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lsrs r0, 24
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lsls r3, r5, 16
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asrs r3, 16
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str r0, [sp]
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str r4, [sp, 0x4]
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mov r4, r10
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str r4, [sp, 0x8]
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mov r0, r9
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str r0, [sp, 0xC]
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ldr r4, =gBattleAnimAttacker
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ldrb r0, [r4]
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str r0, [sp, 0x10]
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movs r0, 0
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str r0, [sp, 0x14]
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adds r0, r6, 0
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adds r1, r7, 0
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movs r2, 0
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bl sub_80A8394
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lsls r0, 24
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lsrs r5, r0, 24
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ldr r0, =gBattleSpritesDataPtr
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ldr r1, [r0]
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ldrb r0, [r4]
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ldr r1, [r1]
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lsls r0, 2
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adds r0, r1
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ldrh r0, [r0, 0x2]
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cmp r0, 0
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beq _0815FBBA
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ldr r1, =gSprites
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lsls r0, r5, 4
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adds r0, r5
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lsls r0, 2
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adds r0, r1
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ldrb r0, [r0, 0x5]
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lsrs r0, 4
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lsls r0, 4
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movs r2, 0x80
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lsls r2, 1
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adds r1, r2, 0
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orrs r0, r1
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ldr r3, =0x00007fff
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movs r1, 0x10
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movs r2, 0x6
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bl BlendPalette
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_0815FBBA:
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ldr r0, =gTasks
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mov r3, r8
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lsls r1, r3, 2
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add r1, r8
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lsls r1, 3
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adds r1, r0
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strh r5, [r1, 0x26]
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b _0815FD7E
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.pool
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_0815FBE8:
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ldr r1, =gTasks
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mov r0, r8
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lsls r4, r0, 2
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adds r0, r4, r0
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lsls r0, 3
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adds r6, r0, r1
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ldrh r0, [r6, 0x26]
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lsls r0, 24
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lsrs r5, r0, 24
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movs r1, 0x80
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lsls r1, 4
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adds r0, r1, 0
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ldrh r2, [r6, 0xA]
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adds r0, r2
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strh r0, [r6, 0xA]
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ldr r0, =gBattleAnimAttacker
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ldrb r0, [r0]
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bl GetBattlerSide
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lsls r0, 24
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mov r9, r4
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cmp r0, 0
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bne _0815FC40
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ldr r3, =gSprites
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lsls r4, r5, 4
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adds r2, r4, r5
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lsls r2, 2
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adds r2, r3
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ldrh r1, [r6, 0xA]
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lsls r1, 16
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asrs r1, 24
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ldrh r0, [r2, 0x24]
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subs r0, r1
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strh r0, [r2, 0x24]
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adds r2, r3, 0
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adds r3, r4, 0
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b _0815FC56
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.pool
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_0815FC40:
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ldr r2, =gSprites
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lsls r3, r5, 4
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adds r1, r3, r5
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lsls r1, 2
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adds r1, r2
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ldrh r0, [r6, 0xA]
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lsls r0, 16
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asrs r0, 24
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ldrh r4, [r1, 0x24]
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adds r0, r4
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strh r0, [r1, 0x24]
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_0815FC56:
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ldr r1, =gTasks
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mov r0, r9
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add r0, r8
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lsls r0, 3
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adds r6, r0, r1
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ldrb r0, [r6, 0xA]
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strh r0, [r6, 0xA]
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adds r1, r3, r5
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lsls r1, 2
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adds r1, r2
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ldrh r0, [r1, 0x24]
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ldrh r1, [r1, 0x20]
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adds r0, r1
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lsls r0, 16
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lsrs r5, r0, 16
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movs r1, 0x24
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ldrsh r0, [r6, r1]
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cmp r0, 0
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bne _0815FCD6
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ldr r0, =gBattleAnimAttacker
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ldrb r0, [r0]
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bl GetBattlerSide
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lsls r0, 24
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cmp r0, 0
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bne _0815FCB4
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lsls r4, r5, 16
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asrs r4, 16
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ldr r0, =gBattleAnimTarget
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ldrb r0, [r0]
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movs r1, 0
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bl GetBattlerSpriteCoord
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lsls r0, 24
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lsrs r0, 24
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cmp r4, r0
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bge _0815FCD6
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b _0815FCCA
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.pool
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_0815FCB4:
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lsls r4, r5, 16
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asrs r4, 16
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ldr r0, =gBattleAnimTarget
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ldrb r0, [r0]
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movs r1, 0
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bl GetBattlerSpriteCoord
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lsls r0, 24
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lsrs r0, 24
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cmp r4, r0
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ble _0815FCD6
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_0815FCCA:
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ldrh r0, [r6, 0x24]
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adds r0, 0x1
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strh r0, [r6, 0x24]
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ldr r1, =gBattleAnimArgs
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ldr r0, =0x0000ffff
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strh r0, [r1, 0xE]
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_0815FCD6:
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lsls r0, r5, 16
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movs r2, 0x80
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lsls r2, 14
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adds r0, r2
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movs r1, 0x98
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lsls r1, 17
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cmp r0, r1
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bhi _0815FCE8
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b _0815FE68
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_0815FCE8:
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ldr r0, =gTasks
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mov r1, r9
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add r1, r8
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lsls r1, 3
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adds r1, r0
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movs r0, 0
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strh r0, [r1, 0xA]
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b _0815FD7E
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.pool
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_0815FD08:
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movs r0, 0
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bl GetAnimBattlerSpriteId
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lsls r0, 24
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lsrs r7, r0, 24
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ldr r1, =gTasks
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mov r3, r8
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lsls r4, r3, 2
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adds r0, r4, r3
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lsls r0, 3
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adds r0, r1
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ldrh r0, [r0, 0x26]
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lsls r0, 24
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lsrs r5, r0, 24
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lsls r0, r5, 4
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adds r0, r5
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lsls r0, 2
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ldr r5, =gSprites
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adds r0, r5
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bl sub_80A8610
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ldr r0, =gBattleAnimAttacker
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ldrb r0, [r0]
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bl GetBattlerSide
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lsls r0, 24
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mov r9, r4
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cmp r0, 0
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bne _0815FD60
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lsls r1, r7, 4
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adds r1, r7
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lsls r1, 2
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adds r1, r5
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ldrh r0, [r1, 0x20]
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negs r0, r0
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subs r0, 0x20
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strh r0, [r1, 0x24]
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b _0815FD74
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.pool
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_0815FD60:
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lsls r0, r7, 4
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adds r0, r7
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lsls r0, 2
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adds r0, r5
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ldrh r2, [r0, 0x20]
|
|
movs r4, 0x88
|
|
lsls r4, 1
|
|
adds r1, r4, 0
|
|
subs r1, r2
|
|
strh r1, [r0, 0x24]
|
|
_0815FD74:
|
|
ldr r0, =gTasks
|
|
mov r1, r9
|
|
add r1, r8
|
|
lsls r1, 3
|
|
adds r1, r0
|
|
_0815FD7E:
|
|
ldrh r0, [r1, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r1, 0x8]
|
|
b _0815FE68
|
|
.pool
|
|
_0815FD8C:
|
|
movs r0, 0
|
|
bl GetAnimBattlerSpriteId
|
|
lsls r0, 24
|
|
lsrs r7, r0, 24
|
|
ldr r1, =gTasks
|
|
mov r0, r8
|
|
lsls r4, r0, 2
|
|
adds r0, r4, r0
|
|
lsls r0, 3
|
|
adds r2, r0, r1
|
|
movs r1, 0x80
|
|
lsls r1, 4
|
|
adds r0, r1, 0
|
|
ldrh r3, [r2, 0xA]
|
|
adds r0, r3
|
|
strh r0, [r2, 0xA]
|
|
ldr r0, =gBattleAnimAttacker
|
|
mov r10, r0
|
|
ldrb r0, [r0]
|
|
str r2, [sp, 0x18]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
mov r9, r4
|
|
ldr r2, [sp, 0x18]
|
|
cmp r0, 0
|
|
bne _0815FE0C
|
|
ldr r1, =gSprites
|
|
lsls r5, r7, 4
|
|
adds r0, r5, r7
|
|
lsls r0, 2
|
|
adds r6, r0, r1
|
|
ldrh r0, [r2, 0xA]
|
|
lsls r0, 16
|
|
asrs r0, 24
|
|
ldrh r1, [r6, 0x24]
|
|
adds r0, r1
|
|
strh r0, [r6, 0x24]
|
|
movs r2, 0x24
|
|
ldrsh r4, [r6, r2]
|
|
movs r3, 0x20
|
|
ldrsh r0, [r6, r3]
|
|
adds r4, r0
|
|
mov r1, r10
|
|
ldrb r0, [r1]
|
|
movs r1, 0
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
adds r3, r5, 0
|
|
cmp r4, r0
|
|
blt _0815FE44
|
|
movs r2, 0
|
|
strh r2, [r6, 0x24]
|
|
b _0815FE44
|
|
.pool
|
|
_0815FE0C:
|
|
ldr r1, =gSprites
|
|
lsls r5, r7, 4
|
|
adds r0, r5, r7
|
|
lsls r0, 2
|
|
adds r6, r0, r1
|
|
ldrh r1, [r2, 0xA]
|
|
lsls r1, 16
|
|
asrs r1, 24
|
|
ldrh r0, [r6, 0x24]
|
|
subs r0, r1
|
|
strh r0, [r6, 0x24]
|
|
movs r3, 0x24
|
|
ldrsh r4, [r6, r3]
|
|
movs r1, 0x20
|
|
ldrsh r0, [r6, r1]
|
|
adds r4, r0
|
|
mov r2, r10
|
|
ldrb r0, [r2]
|
|
movs r1, 0
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
adds r3, r5, 0
|
|
cmp r4, r0
|
|
bgt _0815FE44
|
|
movs r4, 0
|
|
strh r4, [r6, 0x24]
|
|
_0815FE44:
|
|
ldr r1, =gTasks
|
|
mov r0, r9
|
|
add r0, r8
|
|
lsls r0, 3
|
|
adds r0, r1
|
|
ldrb r1, [r0, 0xA]
|
|
strh r1, [r0, 0xA]
|
|
ldr r1, =gSprites
|
|
adds r0, r3, r7
|
|
lsls r0, 2
|
|
adds r0, r1
|
|
movs r1, 0x24
|
|
ldrsh r0, [r0, r1]
|
|
cmp r0, 0
|
|
bne _0815FE68
|
|
mov r0, r8
|
|
bl DestroyAnimVisualTask
|
|
_0815FE68:
|
|
add sp, 0x1C
|
|
pop {r3-r5}
|
|
mov r8, r3
|
|
mov r9, r4
|
|
mov r10, r5
|
|
pop {r4-r7}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_815F8F4
|
|
|
|
thumb_func_start sub_815FE80
|
|
sub_815FE80: @ 815FE80
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
movs r1, 0x3C
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0
|
|
beq _0815FE92
|
|
cmp r0, 0x1
|
|
beq _0815FF3A
|
|
b _0815FFBC
|
|
_0815FE92:
|
|
ldr r0, =gBattleAnimArgs
|
|
movs r2, 0xE
|
|
ldrsh r1, [r0, r2]
|
|
movs r0, 0x1
|
|
negs r0, r0
|
|
cmp r1, r0
|
|
bne _0815FF2C
|
|
movs r0, 0x3F
|
|
bl BattleAnimAdjustPanning
|
|
adds r1, r0, 0
|
|
lsls r1, 24
|
|
asrs r1, 24
|
|
movs r0, 0x7A
|
|
bl PlaySE12WithPanning
|
|
ldr r0, =gBattleAnimTarget
|
|
ldrb r0, [r0]
|
|
movs r1, 0x1
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
adds r0, 0x10
|
|
strh r0, [r4, 0x22]
|
|
ldr r0, =0x0000ffe0
|
|
strh r0, [r4, 0x2E]
|
|
ldrh r0, [r4, 0x3C]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x3C]
|
|
adds r2, r4, 0
|
|
adds r2, 0x3E
|
|
ldrb r1, [r2]
|
|
movs r0, 0x5
|
|
negs r0, r0
|
|
ands r0, r1
|
|
strb r0, [r2]
|
|
ldr r0, =gBattleAnimAttacker
|
|
ldrb r0, [r0]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
cmp r0, 0x1
|
|
bne _0815FFBC
|
|
bl IsContest
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
bne _0815FFBC
|
|
movs r0, 0x1
|
|
bl GetAnimBattlerSpriteId
|
|
ldr r2, =gSprites
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r1, r2
|
|
adds r1, 0x43
|
|
ldrb r0, [r1]
|
|
subs r0, 0x1
|
|
adds r1, r4, 0
|
|
adds r1, 0x43
|
|
strb r0, [r1]
|
|
b _0815FFBC
|
|
.pool
|
|
_0815FF2C:
|
|
adds r0, r4, 0
|
|
adds r0, 0x3E
|
|
ldrb r1, [r0]
|
|
movs r2, 0x4
|
|
orrs r1, r2
|
|
strb r1, [r0]
|
|
b _0815FFBC
|
|
_0815FF3A:
|
|
movs r1, 0x30
|
|
ldrsh r0, [r4, r1]
|
|
movs r2, 0x2E
|
|
ldrsh r1, [r4, r2]
|
|
bl Sin
|
|
strh r0, [r4, 0x26]
|
|
ldrh r2, [r4, 0x30]
|
|
adds r0, r2, 0x5
|
|
strh r0, [r4, 0x30]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x7F
|
|
ble _0815FF6E
|
|
movs r1, 0x2E
|
|
ldrsh r0, [r4, r1]
|
|
lsrs r1, r0, 31
|
|
adds r0, r1
|
|
asrs r0, 1
|
|
strh r0, [r4, 0x2E]
|
|
ldrh r0, [r4, 0x34]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x34]
|
|
adds r0, r2, 0
|
|
subs r0, 0x7A
|
|
strh r0, [r4, 0x30]
|
|
_0815FF6E:
|
|
movs r2, 0x80
|
|
lsls r2, 1
|
|
adds r0, r2, 0
|
|
ldrh r1, [r4, 0x32]
|
|
adds r0, r1
|
|
strh r0, [r4, 0x32]
|
|
ldr r0, =gBattleAnimAttacker
|
|
ldrb r0, [r0]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
bne _0815FF9C
|
|
ldrh r2, [r4, 0x32]
|
|
lsls r1, r2, 16
|
|
asrs r1, 24
|
|
ldrh r0, [r4, 0x24]
|
|
subs r0, r1
|
|
strh r0, [r4, 0x24]
|
|
adds r1, r2, 0
|
|
b _0815FFA8
|
|
.pool
|
|
_0815FF9C:
|
|
ldrh r1, [r4, 0x32]
|
|
lsls r0, r1, 16
|
|
asrs r0, 24
|
|
ldrh r2, [r4, 0x24]
|
|
adds r0, r2
|
|
strh r0, [r4, 0x24]
|
|
_0815FFA8:
|
|
movs r0, 0xFF
|
|
ands r0, r1
|
|
strh r0, [r4, 0x32]
|
|
movs r1, 0x34
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0x2
|
|
bne _0815FFBC
|
|
adds r0, r4, 0
|
|
bl DestroyAnimSprite
|
|
_0815FFBC:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_815FE80
|
|
|
|
thumb_func_start sub_815FFC4
|
|
sub_815FFC4: @ 815FFC4
|
|
push {r4,r5,lr}
|
|
lsls r0, 24
|
|
lsrs r4, r0, 24
|
|
ldr r1, =gTasks
|
|
lsls r0, r4, 2
|
|
adds r0, r4
|
|
lsls r0, 3
|
|
adds r0, r1
|
|
movs r2, 0x26
|
|
ldrsh r0, [r0, r2]
|
|
adds r3, r1, 0
|
|
cmp r0, 0x4
|
|
bls _0815FFE0
|
|
b _08160132
|
|
_0815FFE0:
|
|
lsls r0, 2
|
|
ldr r1, =_0815FFF4
|
|
adds r0, r1
|
|
ldr r0, [r0]
|
|
mov pc, r0
|
|
.pool
|
|
.align 2, 0
|
|
_0815FFF4:
|
|
.4byte _08160008
|
|
.4byte _08160058
|
|
.4byte _081600B4
|
|
.4byte _081600CC
|
|
.4byte _08160132
|
|
_08160008:
|
|
ldr r0, =gBattleAnimAttacker
|
|
ldrb r0, [r0]
|
|
movs r1, 0
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
adds r5, r0, 0
|
|
ldr r0, =gBattleAnimTarget
|
|
ldrb r0, [r0]
|
|
movs r1, 0
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
adds r2, r0, 0
|
|
ldr r1, =gTasks
|
|
lsls r0, r4, 2
|
|
adds r0, r4
|
|
lsls r0, 3
|
|
adds r1, r0, r1
|
|
movs r0, 0x6
|
|
strh r0, [r1, 0x8]
|
|
cmp r5, r2
|
|
ble _0816003E
|
|
negs r0, r0
|
|
strh r0, [r1, 0x8]
|
|
_0816003E:
|
|
strh r5, [r1, 0xA]
|
|
strh r2, [r1, 0xC]
|
|
ldrh r0, [r1, 0x26]
|
|
adds r0, 0x1
|
|
strh r0, [r1, 0x26]
|
|
b _08160150
|
|
.pool
|
|
_08160058:
|
|
ldr r1, =gBattlerSpriteIds
|
|
ldr r0, =gBattleAnimAttacker
|
|
ldrb r0, [r0]
|
|
adds r0, r1
|
|
ldrb r2, [r0]
|
|
ldr r1, =gSprites
|
|
lsls r0, r2, 4
|
|
adds r0, r2
|
|
lsls r0, 2
|
|
adds r1, r0, r1
|
|
lsls r0, r4, 2
|
|
adds r0, r4
|
|
lsls r0, 3
|
|
adds r2, r0, r3
|
|
ldrh r0, [r2, 0x8]
|
|
ldrh r3, [r1, 0x24]
|
|
adds r0, r3
|
|
strh r0, [r1, 0x24]
|
|
movs r3, 0x8
|
|
ldrsh r0, [r2, r3]
|
|
cmp r0, 0
|
|
ble _081600A0
|
|
movs r3, 0x20
|
|
ldrsh r0, [r1, r3]
|
|
movs r3, 0x24
|
|
ldrsh r1, [r1, r3]
|
|
adds r0, r1
|
|
movs r3, 0xC
|
|
ldrsh r1, [r2, r3]
|
|
b _08160126
|
|
.pool
|
|
_081600A0:
|
|
movs r3, 0x20
|
|
ldrsh r0, [r1, r3]
|
|
movs r3, 0x24
|
|
ldrsh r1, [r1, r3]
|
|
adds r0, r1
|
|
movs r3, 0xC
|
|
ldrsh r1, [r2, r3]
|
|
cmp r0, r1
|
|
bgt _08160150
|
|
b _0816012A
|
|
_081600B4:
|
|
lsls r0, r4, 2
|
|
adds r0, r4
|
|
lsls r0, 3
|
|
adds r0, r3
|
|
movs r2, 0x8
|
|
ldrsh r1, [r0, r2]
|
|
negs r1, r1
|
|
strh r1, [r0, 0x8]
|
|
ldrh r1, [r0, 0x26]
|
|
adds r1, 0x1
|
|
strh r1, [r0, 0x26]
|
|
b _08160150
|
|
_081600CC:
|
|
ldr r1, =gBattlerSpriteIds
|
|
ldr r0, =gBattleAnimAttacker
|
|
ldrb r0, [r0]
|
|
adds r0, r1
|
|
ldrb r2, [r0]
|
|
ldr r1, =gSprites
|
|
lsls r0, r2, 4
|
|
adds r0, r2
|
|
lsls r0, 2
|
|
adds r1, r0, r1
|
|
lsls r0, r4, 2
|
|
adds r0, r4
|
|
lsls r0, 3
|
|
adds r2, r0, r3
|
|
ldrh r0, [r2, 0x8]
|
|
ldrh r3, [r1, 0x24]
|
|
adds r0, r3
|
|
strh r0, [r1, 0x24]
|
|
movs r3, 0x8
|
|
ldrsh r0, [r2, r3]
|
|
cmp r0, 0
|
|
bge _08160118
|
|
movs r3, 0x20
|
|
ldrsh r0, [r1, r3]
|
|
movs r3, 0x24
|
|
ldrsh r1, [r1, r3]
|
|
adds r0, r1
|
|
movs r3, 0xA
|
|
ldrsh r1, [r2, r3]
|
|
cmp r0, r1
|
|
bgt _08160150
|
|
b _0816012A
|
|
.pool
|
|
_08160118:
|
|
movs r3, 0x20
|
|
ldrsh r0, [r1, r3]
|
|
movs r3, 0x24
|
|
ldrsh r1, [r1, r3]
|
|
adds r0, r1
|
|
movs r3, 0xA
|
|
ldrsh r1, [r2, r3]
|
|
_08160126:
|
|
cmp r0, r1
|
|
blt _08160150
|
|
_0816012A:
|
|
ldrh r0, [r2, 0x26]
|
|
adds r0, 0x1
|
|
strh r0, [r2, 0x26]
|
|
b _08160150
|
|
_08160132:
|
|
ldr r1, =gBattlerSpriteIds
|
|
ldr r0, =gBattleAnimAttacker
|
|
ldrb r0, [r0]
|
|
adds r0, r1
|
|
ldrb r2, [r0]
|
|
ldr r1, =gSprites
|
|
lsls r0, r2, 4
|
|
adds r0, r2
|
|
lsls r0, 2
|
|
adds r0, r1
|
|
movs r1, 0
|
|
strh r1, [r0, 0x24]
|
|
adds r0, r4, 0
|
|
bl DestroyAnimVisualTask
|
|
_08160150:
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_815FFC4
|
|
|
|
thumb_func_start sub_8160164
|
|
sub_8160164: @ 8160164
|
|
push {r4,r5,lr}
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
lsls r1, r0, 2
|
|
adds r1, r0
|
|
lsls r1, 3
|
|
ldr r0, =gTasks
|
|
adds r4, r1, r0
|
|
movs r0, 0
|
|
bl GetAnimBattlerSpriteId
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
movs r5, 0
|
|
strh r0, [r4, 0xE]
|
|
ldr r0, =gBattleAnimAttacker
|
|
ldrb r0, [r0]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
movs r2, 0x1
|
|
negs r2, r2
|
|
adds r1, r2, 0
|
|
cmp r0, 0
|
|
bne _08160198
|
|
movs r1, 0x1
|
|
_08160198:
|
|
strh r1, [r4, 0x10]
|
|
ldr r2, =gSprites
|
|
movs r0, 0xE
|
|
ldrsh r1, [r4, r0]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r2
|
|
ldrh r0, [r0, 0x22]
|
|
strh r0, [r4, 0x14]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r2
|
|
ldrh r0, [r0, 0x20]
|
|
strh r0, [r4, 0x12]
|
|
strh r5, [r4, 0x1A]
|
|
strh r5, [r4, 0x1E]
|
|
movs r0, 0x1
|
|
strh r0, [r4, 0x1C]
|
|
strh r5, [r4, 0x20]
|
|
ldr r0, =sub_81601DC
|
|
str r0, [r4]
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8160164
|
|
|
|
thumb_func_start sub_81601DC
|
|
sub_81601DC: @ 81601DC
|
|
push {r4-r6,lr}
|
|
lsls r0, 24
|
|
lsrs r2, r0, 24
|
|
lsls r0, r2, 2
|
|
adds r0, r2
|
|
lsls r0, 3
|
|
ldr r1, =gTasks
|
|
adds r4, r0, r1
|
|
movs r1, 0x8
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0x1
|
|
beq _08160284
|
|
cmp r0, 0x1
|
|
bgt _08160204
|
|
cmp r0, 0
|
|
beq _0816020A
|
|
b _081602DA
|
|
.pool
|
|
_08160204:
|
|
cmp r0, 0x2
|
|
beq _081602D4
|
|
b _081602DA
|
|
_0816020A:
|
|
ldrh r0, [r4, 0x1E]
|
|
adds r0, 0x8
|
|
movs r2, 0xFF
|
|
ands r0, r2
|
|
strh r0, [r4, 0x1E]
|
|
ldr r5, =gSprites
|
|
movs r6, 0xE
|
|
ldrsh r0, [r4, r6]
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r1, r5
|
|
ldr r3, =gSineTable
|
|
movs r6, 0x1E
|
|
ldrsh r0, [r4, r6]
|
|
lsls r0, 1
|
|
adds r0, r3
|
|
ldrh r0, [r0]
|
|
lsls r0, 16
|
|
asrs r0, 21
|
|
strh r0, [r1, 0x24]
|
|
ldrh r0, [r4, 0x1A]
|
|
adds r0, 0x2
|
|
ands r0, r2
|
|
strh r0, [r4, 0x1A]
|
|
movs r1, 0xE
|
|
ldrsh r0, [r4, r1]
|
|
lsls r2, r0, 4
|
|
adds r2, r0
|
|
lsls r2, 2
|
|
adds r2, r5
|
|
movs r6, 0x1A
|
|
ldrsh r0, [r4, r6]
|
|
lsls r0, 1
|
|
adds r0, r3
|
|
ldrh r0, [r0]
|
|
lsls r0, 16
|
|
asrs r0, 19
|
|
ldrh r1, [r4, 0x10]
|
|
muls r0, r1
|
|
ldrh r1, [r4, 0x12]
|
|
adds r0, r1
|
|
strh r0, [r2, 0x20]
|
|
movs r6, 0x1A
|
|
ldrsh r0, [r4, r6]
|
|
cmp r0, 0
|
|
bne _081602DA
|
|
movs r0, 0xE
|
|
ldrsh r1, [r4, r0]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r5
|
|
ldrh r1, [r4, 0x12]
|
|
strh r1, [r0, 0x20]
|
|
b _081602C4
|
|
.pool
|
|
_08160284:
|
|
ldrh r0, [r4, 0x1E]
|
|
adds r0, 0x8
|
|
movs r1, 0xFF
|
|
ands r0, r1
|
|
strh r0, [r4, 0x1E]
|
|
ldr r3, =gSprites
|
|
movs r1, 0xE
|
|
ldrsh r0, [r4, r1]
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r1, r3
|
|
ldr r2, =gSineTable
|
|
movs r5, 0x1E
|
|
ldrsh r0, [r4, r5]
|
|
lsls r0, 1
|
|
adds r0, r2
|
|
ldrh r0, [r0]
|
|
lsls r0, 16
|
|
asrs r0, 21
|
|
strh r0, [r1, 0x24]
|
|
movs r6, 0x1E
|
|
ldrsh r2, [r4, r6]
|
|
cmp r2, 0
|
|
bne _081602DA
|
|
movs r1, 0xE
|
|
ldrsh r0, [r4, r1]
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r1, r3
|
|
strh r2, [r1, 0x24]
|
|
_081602C4:
|
|
ldrh r0, [r4, 0x8]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x8]
|
|
b _081602DA
|
|
.pool
|
|
_081602D4:
|
|
adds r0, r2, 0
|
|
bl DestroyAnimVisualTask
|
|
_081602DA:
|
|
pop {r4-r6}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_81601DC
|
|
|
|
thumb_func_start sub_81602E0
|
|
sub_81602E0: @ 81602E0
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
ldr r0, =gBattleAnimTarget
|
|
ldrb r0, [r0]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
ldrh r0, [r4, 0x2E]
|
|
ldrh r1, [r4, 0x30]
|
|
adds r0, r1
|
|
movs r1, 0xFF
|
|
ands r0, r1
|
|
strh r0, [r4, 0x30]
|
|
movs r1, 0x30
|
|
ldrsh r0, [r4, r1]
|
|
movs r1, 0x14
|
|
bl Cos
|
|
strh r0, [r4, 0x24]
|
|
movs r1, 0x30
|
|
ldrsh r0, [r4, r1]
|
|
movs r1, 0x14
|
|
bl Sin
|
|
strh r0, [r4, 0x26]
|
|
adds r0, r4, 0
|
|
adds r0, 0x3F
|
|
ldrb r1, [r0]
|
|
movs r0, 0x10
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _08160326
|
|
adds r0, r4, 0
|
|
bl DestroyAnimSprite
|
|
_08160326:
|
|
ldrh r0, [r4, 0x32]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x32]
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_81602E0
|
|
|
|
thumb_func_start sub_8160338
|
|
sub_8160338: @ 8160338
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
ldr r0, =gBattleAnimTarget
|
|
ldrb r0, [r0]
|
|
bl GetBattlerSide
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
bne _0816037C
|
|
ldr r2, =gBattleAnimArgs
|
|
ldrh r0, [r4, 0x20]
|
|
ldrh r1, [r2]
|
|
subs r0, r1
|
|
strh r0, [r4, 0x20]
|
|
ldrh r0, [r2, 0x2]
|
|
ldrh r1, [r4, 0x22]
|
|
adds r0, r1
|
|
strh r0, [r4, 0x22]
|
|
ldr r0, =0x0000fff5
|
|
strh r0, [r4, 0x2E]
|
|
movs r0, 0xC0
|
|
strh r0, [r4, 0x30]
|
|
adds r0, r4, 0
|
|
movs r1, 0x1
|
|
bl StartSpriteAffineAnim
|
|
b _08160396
|
|
.pool
|
|
_0816037C:
|
|
movs r0, 0xB
|
|
strh r0, [r4, 0x2E]
|
|
movs r0, 0xC0
|
|
strh r0, [r4, 0x30]
|
|
ldr r1, =gBattleAnimArgs
|
|
ldrh r0, [r1]
|
|
ldrh r2, [r4, 0x20]
|
|
adds r0, r2
|
|
strh r0, [r4, 0x20]
|
|
ldrh r0, [r1, 0x2]
|
|
ldrh r1, [r4, 0x22]
|
|
adds r0, r1
|
|
strh r0, [r4, 0x22]
|
|
_08160396:
|
|
ldr r0, =sub_81602E0
|
|
str r0, [r4, 0x1C]
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_8160338
|
|
|
|
thumb_func_start sub_81603A8
|
|
sub_81603A8: @ 81603A8
|
|
push {r4,r5,lr}
|
|
adds r5, r0, 0
|
|
ldr r4, =gBattleAnimAttacker
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl GetBattlerSpriteCoord
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
strh r0, [r5, 0x20]
|
|
ldrb r0, [r4]
|
|
movs r1, 0x2
|
|
bl sub_80A861C
|
|
strh r0, [r5, 0x22]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0xF
|
|
bgt _081603D2
|
|
movs r0, 0x10
|
|
strh r0, [r5, 0x22]
|
|
_081603D2:
|
|
movs r0, 0
|
|
strh r0, [r5, 0x3A]
|
|
movs r1, 0x10
|
|
strh r1, [r5, 0x3C]
|
|
ldr r0, =sub_81603F4
|
|
str r0, [r5, 0x1C]
|
|
lsls r1, 8
|
|
movs r0, 0x52
|
|
bl SetGpuReg
|
|
pop {r4,r5}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_81603A8
|
|
|
|
thumb_func_start sub_81603F4
|
|
sub_81603F4: @ 81603F4
|
|
push {r4,lr}
|
|
adds r4, r0, 0
|
|
movs r0, 0x32
|
|
ldrsh r1, [r4, r0]
|
|
cmp r1, 0x1
|
|
beq _0816046C
|
|
cmp r1, 0x1
|
|
bgt _0816040A
|
|
cmp r1, 0
|
|
beq _08160414
|
|
b _081604E8
|
|
_0816040A:
|
|
cmp r1, 0x2
|
|
beq _08160482
|
|
cmp r1, 0x3
|
|
beq _081604E2
|
|
b _081604E8
|
|
_08160414:
|
|
ldrh r0, [r4, 0x2E]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x2E]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x1
|
|
ble _081604E8
|
|
strh r1, [r4, 0x2E]
|
|
ldrh r1, [r4, 0x30]
|
|
movs r0, 0x1
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
bne _0816043E
|
|
ldrh r2, [r4, 0x3A]
|
|
movs r3, 0x3A
|
|
ldrsh r0, [r4, r3]
|
|
cmp r0, 0xF
|
|
bgt _0816044C
|
|
adds r0, r2, 0x1
|
|
strh r0, [r4, 0x3A]
|
|
b _0816044C
|
|
_0816043E:
|
|
ldrh r2, [r4, 0x3C]
|
|
movs r3, 0x3C
|
|
ldrsh r0, [r4, r3]
|
|
cmp r0, 0
|
|
beq _0816044C
|
|
subs r0, r2, 0x1
|
|
strh r0, [r4, 0x3C]
|
|
_0816044C:
|
|
adds r0, r1, 0x1
|
|
strh r0, [r4, 0x30]
|
|
ldrh r1, [r4, 0x3C]
|
|
lsls r1, 8
|
|
ldrh r0, [r4, 0x3A]
|
|
orrs r1, r0
|
|
lsls r1, 16
|
|
lsrs r1, 16
|
|
movs r0, 0x52
|
|
bl SetGpuReg
|
|
movs r1, 0x3C
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0
|
|
bne _081604E8
|
|
b _081604DA
|
|
_0816046C:
|
|
ldrh r0, [r4, 0x2E]
|
|
adds r0, 0x1
|
|
movs r1, 0
|
|
strh r0, [r4, 0x2E]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0xA
|
|
bne _081604E8
|
|
strh r1, [r4, 0x2E]
|
|
strh r1, [r4, 0x30]
|
|
b _081604DA
|
|
_08160482:
|
|
ldrh r0, [r4, 0x2E]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x2E]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x1
|
|
ble _081604E8
|
|
movs r0, 0
|
|
strh r0, [r4, 0x2E]
|
|
ldrh r1, [r4, 0x30]
|
|
movs r0, 0x1
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
bne _081604AE
|
|
ldrh r2, [r4, 0x3A]
|
|
movs r3, 0x3A
|
|
ldrsh r0, [r4, r3]
|
|
cmp r0, 0
|
|
beq _081604BC
|
|
subs r0, r2, 0x1
|
|
strh r0, [r4, 0x3A]
|
|
b _081604BC
|
|
_081604AE:
|
|
ldrh r2, [r4, 0x3C]
|
|
movs r3, 0x3C
|
|
ldrsh r0, [r4, r3]
|
|
cmp r0, 0xF
|
|
bgt _081604BC
|
|
adds r0, r2, 0x1
|
|
strh r0, [r4, 0x3C]
|
|
_081604BC:
|
|
adds r0, r1, 0x1
|
|
strh r0, [r4, 0x30]
|
|
ldrh r1, [r4, 0x3C]
|
|
lsls r1, 8
|
|
ldrh r0, [r4, 0x3A]
|
|
orrs r1, r0
|
|
lsls r1, 16
|
|
lsrs r1, 16
|
|
movs r0, 0x52
|
|
bl SetGpuReg
|
|
movs r1, 0x3C
|
|
ldrsh r0, [r4, r1]
|
|
cmp r0, 0x10
|
|
bne _081604E8
|
|
_081604DA:
|
|
ldrh r0, [r4, 0x32]
|
|
adds r0, 0x1
|
|
strh r0, [r4, 0x32]
|
|
b _081604E8
|
|
_081604E2:
|
|
adds r0, r4, 0
|
|
bl DestroySpriteAndMatrix
|
|
_081604E8:
|
|
pop {r4}
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end sub_81603F4
|
|
|
|
thumb_func_start AnimTask_GetWeather
|
|
AnimTask_GetWeather: @ 81604F0
|
|
push {lr}
|
|
lsls r0, 24
|
|
lsrs r3, r0, 24
|
|
ldr r2, =gBattleAnimArgs
|
|
movs r0, 0
|
|
strh r0, [r2, 0xE]
|
|
ldr r0, =gWeatherMoveAnim
|
|
ldrh r1, [r0]
|
|
movs r0, 0x60
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _08160514
|
|
movs r0, 0x1
|
|
b _08160536
|
|
.pool
|
|
_08160514:
|
|
movs r0, 0x7
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _08160520
|
|
movs r0, 0x2
|
|
b _08160536
|
|
_08160520:
|
|
movs r0, 0x18
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _0816052C
|
|
movs r0, 0x3
|
|
b _08160536
|
|
_0816052C:
|
|
movs r0, 0x80
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _08160538
|
|
movs r0, 0x4
|
|
_08160536:
|
|
strh r0, [r2, 0xE]
|
|
_08160538:
|
|
adds r0, r3, 0
|
|
bl DestroyAnimVisualTask
|
|
pop {r0}
|
|
bx r0
|
|
thumb_func_end AnimTask_GetWeather
|
|
|
|
thumb_func_start sub_8160544
|
|
sub_8160544: @ 8160544
|
|
push {r4,lr}
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
lsls r4, r0, 2
|
|
adds r4, r0
|
|
lsls r4, 3
|
|
ldr r0, =gTasks
|
|
adds r4, r0
|
|
movs r0, 0
|
|
strh r0, [r4, 0x8]
|
|
ldr r0, =gBattleAnimArgs
|
|
ldrb r0, [r0]
|
|
bl GetAnimBattlerSpriteId
|
|
adds r1, r0, 0
|
|
lsls r1, 24
|
|
lsrs r1, 24
|
|
strh r1, [r4, 0x26]
|
|
ldr r2, =gUnknown_085CE9C8
|
|
adds r0, r4, 0
|
|
bl PrepareAffineAnimInTaskData
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|
ldr r0, =sub_816058C
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|
str r0, [r4]
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|
pop {r4}
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|
pop {r0}
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|
bx r0
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|
.pool
|
|
thumb_func_end sub_8160544
|
|
|
|
thumb_func_start sub_816058C
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sub_816058C: @ 816058C
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|
push {r4-r6,lr}
|
|
lsls r0, 24
|
|
lsrs r4, r0, 24
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|
lsls r0, r4, 2
|
|
adds r0, r4
|
|
lsls r0, 3
|
|
ldr r2, =gTasks
|
|
adds r3, r0, r2
|
|
ldrh r0, [r3, 0x8]
|
|
adds r1, r0, 0x1
|
|
movs r5, 0
|
|
strh r1, [r3, 0x8]
|
|
subs r0, 0x10
|
|
lsls r0, 16
|
|
lsrs r0, 16
|
|
adds r6, r2, 0
|
|
cmp r0, 0x16
|
|
bhi _081605F0
|
|
ldrh r0, [r3, 0xA]
|
|
adds r0, 0x1
|
|
strh r0, [r3, 0xA]
|
|
lsls r0, 16
|
|
asrs r0, 16
|
|
cmp r0, 0x2
|
|
ble _08160600
|
|
strh r5, [r3, 0xA]
|
|
ldrh r0, [r3, 0xC]
|
|
adds r0, 0x1
|
|
strh r0, [r3, 0xC]
|
|
movs r5, 0x1
|
|
ands r0, r5
|
|
cmp r0, 0
|
|
bne _081605F0
|
|
ldr r2, =gSprites
|
|
movs r0, 0x26
|
|
ldrsh r1, [r3, r0]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r2
|
|
ldr r1, =0x0000ffff
|
|
strh r1, [r0, 0x24]
|
|
b _08160600
|
|
.pool
|
|
_081605F0:
|
|
ldr r2, =gSprites
|
|
movs r0, 0x26
|
|
ldrsh r1, [r3, r0]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r2
|
|
strh r5, [r0, 0x24]
|
|
_08160600:
|
|
lsls r0, r4, 2
|
|
adds r0, r4
|
|
lsls r0, 3
|
|
adds r0, r6
|
|
bl RunAffineAnimFromTaskData
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
bne _08160618
|
|
adds r0, r4, 0
|
|
bl DestroyAnimVisualTask
|
|
_08160618:
|
|
pop {r4-r6}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_816058C
|
|
|
|
.align 2, 0 @ Don't pad with nop.
|