mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 12:07:38 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
13 lines
728 B
SQL
13 lines
728 B
SQL
LavaridgeTown_HerbShop_EventObjects: @ 852DDB0
|
|
object_event 1, EVENT_OBJ_GFX_WOMAN_2, 0, 3, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LavaridgeTown_HerbShop_EventScript_1FE4D7, 0
|
|
object_event 2, EVENT_OBJ_GFX_OLD_MAN, 0, 7, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LavaridgeTown_HerbShop_EventScript_1FE505, 0
|
|
object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 9, 3, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, LavaridgeTown_HerbShop_EventScript_1FE4FC, 0
|
|
|
|
LavaridgeTown_HerbShop_MapWarps: @ 852DDF8
|
|
warp_def 3, 7, 0, 0, MAP_LAVARIDGE_TOWN
|
|
warp_def 4, 7, 0, 0, MAP_LAVARIDGE_TOWN
|
|
|
|
LavaridgeTown_HerbShop_MapEvents:: @ 852DE08
|
|
map_events LavaridgeTown_HerbShop_EventObjects, LavaridgeTown_HerbShop_MapWarps, 0x0, 0x0
|
|
|