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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
14 lines
796 B
SQL
14 lines
796 B
SQL
FortreeCity_Mart_EventObjects: @ 8530EAC
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object_event 1, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, FortreeCity_Mart_EventScript_217666, 0
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object_event 2, EVENT_OBJ_GFX_WOMAN_2, 0, 9, 3, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, FortreeCity_Mart_EventScript_217698, 0
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object_event 3, EVENT_OBJ_GFX_GIRL_3, 0, 8, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, FortreeCity_Mart_EventScript_2176A1, 0
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object_event 4, EVENT_OBJ_GFX_BOY_2, 0, 5, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, FortreeCity_Mart_EventScript_2176AA, 0
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FortreeCity_Mart_MapWarps: @ 8530F0C
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warp_def 3, 7, 0, 3, MAP_FORTREE_CITY
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warp_def 4, 7, 0, 3, MAP_FORTREE_CITY
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FortreeCity_Mart_MapEvents:: @ 8530F1C
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map_events FortreeCity_Mart_EventObjects, FortreeCity_Mart_MapWarps, 0x0, 0x0
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