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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
562 B
SQL
12 lines
562 B
SQL
LilycoveCity_House4_EventObjects: @ 8532038
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object_event 1, EVENT_OBJ_GFX_MAN_4, 0, 1, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_House4_EventScript_21F5B5, 0
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object_event 2, EVENT_OBJ_GFX_MAN_1, 0, 7, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_House4_EventScript_21F5BE, 0
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LilycoveCity_House4_MapWarps: @ 8532068
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warp_def 3, 8, 0, 11, MAP_LILYCOVE_CITY
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warp_def 4, 8, 0, 11, MAP_LILYCOVE_CITY
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LilycoveCity_House4_MapEvents:: @ 8532078
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map_events LilycoveCity_House4_EventObjects, LilycoveCity_House4_MapWarps, 0x0, 0x0
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