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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
14 lines
816 B
SQL
14 lines
816 B
SQL
RustboroCity_Mart_EventObjects: @ 853080C
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object_event 1, EVENT_OBJ_GFX_MART_EMPLOYEE, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_Mart_EventScript_214F06, 0
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object_event 2, EVENT_OBJ_GFX_BOY_1, 0, 2, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, RustboroCity_Mart_EventScript_214F7D, 0
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object_event 3, EVENT_OBJ_GFX_POKEFAN_F, 0, 8, 4, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, RustboroCity_Mart_EventScript_214F74, 0
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object_event 4, EVENT_OBJ_GFX_BUG_CATCHER, 0, 8, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, RustboroCity_Mart_EventScript_214F86, 0
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RustboroCity_Mart_MapWarps: @ 853086C
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warp_def 3, 7, 0, 2, MAP_RUSTBORO_CITY
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warp_def 4, 7, 0, 2, MAP_RUSTBORO_CITY
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RustboroCity_Mart_MapEvents:: @ 853087C
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map_events RustboroCity_Mart_EventObjects, RustboroCity_Mart_MapWarps, 0x0, 0x0
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