pokeemerald/include/blit.h

18 lines
789 B
C

#ifndef GUARD_BLIT_H
#define GUARD_BLIT_H
struct Bitmap
{
u8* pixels;
u32 width:16;
u32 height:16;
};
void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height);
void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey);
void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset);
void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
#endif // GUARD_BLIT_H