pokeemerald/test/primal_reversion.c
DizzyEggg 1f1d24b3e4
Fix Primal Reversion not activating when switching in after fainting (#3141)
* Fixed Primal Reversion not activating when switching in after a fainting
* add tests for primal reversion

Co-authored-by: Eduardo Quezada <eduardo602002@gmail.com>
2023-07-16 12:26:54 +01:00

217 lines
8.5 KiB
C

#include "global.h"
#include "test_battle.h"
SINGLE_BATTLE_TEST("Primal reversion happens for Groudon only when holding Red Orb")
{
u16 heldItem;
PARAMETRIZE { heldItem = ITEM_NONE;}
PARAMETRIZE { heldItem = ITEM_RED_ORB;}
PARAMETRIZE { heldItem = ITEM_BLUE_ORB;}
GIVEN {
PLAYER(SPECIES_GROUDON) { Item(heldItem); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(player, MOVE_CELEBRATE); }
} SCENE {
if (heldItem == ITEM_RED_ORB) {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal form!");
}
else {
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal form!");
}
}
} THEN {
if (heldItem == ITEM_RED_ORB) {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
else {
EXPECT_EQ(player->species, SPECIES_GROUDON);
}
}
}
SINGLE_BATTLE_TEST("Primal reversion happens for Kyogre only when holding Blue Orb")
{
u16 heldItem;
PARAMETRIZE { heldItem = ITEM_NONE;}
PARAMETRIZE { heldItem = ITEM_RED_ORB;}
PARAMETRIZE { heldItem = ITEM_BLUE_ORB;}
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_KYOGRE) { Item(heldItem); }
} WHEN {
TURN { MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
if (heldItem == ITEM_BLUE_ORB) {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponent);
MESSAGE("Foe Kyogre's Primal Reversion! It reverted to its primal form!");
}
else {
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponent);
MESSAGE("Foe Kyogre's Primal Reversion! It reverted to its primal form!");
}
}
} THEN {
if (heldItem == ITEM_BLUE_ORB) {
EXPECT_EQ(opponent->species, SPECIES_KYOGRE_PRIMAL);
}
else {
EXPECT_EQ(opponent->species, SPECIES_KYOGRE);
}
}
}
DOUBLE_BATTLE_TEST("Primal reversion's order is determined by Speed - opponent faster")
{
GIVEN {
PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(5); };
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(15); };
OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(10); }
OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(20); }
} WHEN {
TURN { MOVE(opponentLeft, MOVE_CELEBRATE); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentRight);
MESSAGE("Foe Kyogre's Primal Reversion! It reverted to its primal form!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerRight);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal form!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentLeft);
MESSAGE("Foe Groudon's Primal Reversion! It reverted to its primal form!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerLeft);
MESSAGE("Kyogre's Primal Reversion! It reverted to its primal form!");
} THEN {
EXPECT_EQ(playerLeft->species, SPECIES_KYOGRE_PRIMAL);
EXPECT_EQ(opponentLeft->species, SPECIES_GROUDON_PRIMAL);
EXPECT_EQ(opponentRight->species, SPECIES_KYOGRE_PRIMAL);
EXPECT_EQ(playerRight->species, SPECIES_GROUDON_PRIMAL);
}
}
DOUBLE_BATTLE_TEST("Primal reversion's order is determined by Speed - player faster")
{
GIVEN {
PLAYER(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(20); };
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(30); };
OPPONENT(SPECIES_GROUDON) { Item(ITEM_RED_ORB); Speed(10); }
OPPONENT(SPECIES_KYOGRE) { Item(ITEM_BLUE_ORB); Speed(2); }
} WHEN {
TURN { MOVE(opponentLeft, MOVE_CELEBRATE); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerRight);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal form!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, playerLeft);
MESSAGE("Kyogre's Primal Reversion! It reverted to its primal form!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentLeft);
MESSAGE("Foe Groudon's Primal Reversion! It reverted to its primal form!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, opponentRight);
MESSAGE("Foe Kyogre's Primal Reversion! It reverted to its primal form!");
} THEN {
EXPECT_EQ(playerLeft->species, SPECIES_KYOGRE_PRIMAL);
EXPECT_EQ(opponentLeft->species, SPECIES_GROUDON_PRIMAL);
EXPECT_EQ(opponentRight->species, SPECIES_KYOGRE_PRIMAL);
EXPECT_EQ(playerRight->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens after a mon is sent out after a mon is fainted")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_TACKLE].power != 0);
PLAYER(SPECIES_WOBBUFFET) {HP(1); }
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_TACKLE); SEND_OUT(player, 1); }
TURN { MOVE(opponent, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet fainted!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal form!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens after a mon is switched in")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { SWITCH(player, 1); MOVE(opponent, MOVE_CELEBRATE); }
TURN { MOVE(opponent, MOVE_CELEBRATE); }
} SCENE {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal form!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens after a switch-in caused by Eject Button")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_TACKLE].power != 0);
ASSUME(gItems[ITEM_EJECT_BUTTON].holdEffect == HOLD_EFFECT_EJECT_BUTTON);
PLAYER(SPECIES_WOBBUFFET) {Item(ITEM_EJECT_BUTTON); }
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_TACKLE); SEND_OUT(player, 1); }
TURN { MOVE(opponent, MOVE_TACKLE); }
} SCENE {
MESSAGE("Wobbuffet is switched out with the Eject Button!");
MESSAGE("Go! Groudon!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal form!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens after a switch-in caused by Red Card")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_TACKLE].power != 0);
ASSUME(gItems[ITEM_RED_CARD].holdEffect == HOLD_EFFECT_RED_CARD);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WOBBUFFET) {Item(ITEM_RED_CARD); }
} WHEN {
TURN { MOVE(player, MOVE_TACKLE); }
} SCENE {
MESSAGE("Foe Wobbuffet held up its Red Card against Wobbuffet!");
MESSAGE("Groudon was dragged out!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal form!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}
SINGLE_BATTLE_TEST("Primal reversion happens after the entry hazards damage")
{
GIVEN {
ASSUME(gBattleMoves[MOVE_SPIKES].effect == EFFECT_SPIKES);
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_GROUDON) { Item(ITEM_RED_ORB); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SPIKES); }
TURN { MOVE(opponent, MOVE_SPIKES); SWITCH(player, 1);}
} SCENE {
MESSAGE("Go! Groudon!");
HP_BAR(player);
MESSAGE("Groudon is hurt by spikes!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_PRIMAL_REVERSION, player);
MESSAGE("Groudon's Primal Reversion! It reverted to its primal form!");
} THEN {
EXPECT_EQ(player->species, SPECIES_GROUDON_PRIMAL);
}
}