pokeemerald/data/field_effect_misc.s
2017-09-25 16:09:44 -04:00

56 lines
1.4 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
.incbin "baserom.gba", 0x58d978, 0x2a0
.align 2
gFieldEffectObjectPalette7:: @ 858DC18
.incbin "graphics/map_objects/palettes/field_effect_object_palette_07.gbapal"
.incbin "baserom.gba", 0x58dc38, 0x580
.align 2
gFieldEffectObjectPalette8:: @ 858E1B8
.incbin "graphics/map_objects/palettes/field_effect_object_palette_08.gbapal"
.incbin "baserom.gba", 0x58e1d8, 0x428
gUnknown_0858E600:: @ 858E600
.incbin "baserom.gba", 0x58e600, 0x18
gUnknown_0858E618:: @ 858E618
.incbin "baserom.gba", 0x58e618, 0x18
gUnknown_0858E630:: @ 858E630
.incbin "baserom.gba", 0x58e630, 0x18
.align 2
gFieldEffectObjectPaletteInfo7:: @ 858E648
obj_pal gFieldEffectObjectPalette7, 0x1003
.align 2
gFieldEffectObjectPaletteInfo8:: @ 858E650
obj_pal gFieldEffectObjectPalette8, 0x1008
.incbin "baserom.gba", 0x58e658, 0x34
gUnknown_0858E68C:: @ 858E68C
.incbin "baserom.gba", 0x58e68c, 0x18
.align 2
@ This uses one of the secret base palettes, so there is no
@ "field_effect_object_palette_09.pal" file.
gFieldEffectObjectPaletteInfo9:: @ 858E6A4
obj_pal gTilesetPalettes_SecretBase + 5 * 0x20, 0x100E
.incbin "baserom.gba", 0x58e6ac, 0x1b8
gUnknown_0858E864:: @ 858E864
.incbin "baserom.gba", 0x58e864, 0x1c
gUnknown_0858E880:: @ 858E880
.incbin "baserom.gba", 0x58e880, 0x18