mirror of
https://github.com/Ninjdai1/pokeemerald.git
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1f4c88c952
* Copy Berry Fix MB dism from FR
155 lines
3.3 KiB
C
155 lines
3.3 KiB
C
#ifndef GUARD_POKEMON_H
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#define GUARD_POKEMON_H
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struct PokemonSubstruct0
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{
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u16 species;
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u16 heldItem;
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u32 experience;
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u8 ppBonuses;
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u8 friendship;
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};
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struct PokemonSubstruct1
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{
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u16 moves[4];
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u8 pp[4];
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};
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struct PokemonSubstruct2
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{
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u8 hpEV;
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u8 attackEV;
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u8 defenseEV;
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u8 speedEV;
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u8 spAttackEV;
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u8 spDefenseEV;
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u8 cool;
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u8 beauty;
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u8 cute;
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u8 smart;
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u8 tough;
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u8 sheen;
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};
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struct PokemonSubstruct3
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{
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/*0x00*/ u8 pokerus;
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/*0x01*/ u8 metLocation;
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/*0x02*/ u16 metLevel:7;
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/*0x02*/ u16 metGame:4;
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/*0x03*/ u16 pokeball:4;
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/*0x03*/ u16 otGender:1;
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/*0x04*/ u32 hpIV:5;
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/*0x04*/ u32 attackIV:5;
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/*0x05*/ u32 defenseIV:5;
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/*0x05*/ u32 speedIV:5;
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/*0x05*/ u32 spAttackIV:5;
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/*0x06*/ u32 spDefenseIV:5;
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/*0x07*/ u32 isEgg:1;
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/*0x07*/ u32 altAbility:1;
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/*0x08*/ u32 coolRibbon:3;
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/*0x08*/ u32 beautyRibbon:3;
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/*0x08*/ u32 cuteRibbon:3;
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/*0x09*/ u32 smartRibbon:3;
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/*0x09*/ u32 toughRibbon:3;
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/*0x09*/ u32 championRibbon:1;
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/*0x0A*/ u32 winningRibbon:1;
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/*0x0A*/ u32 victoryRibbon:1;
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/*0x0A*/ u32 artistRibbon:1;
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/*0x0A*/ u32 effortRibbon:1;
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/*0x0A*/ u32 giftRibbon1:1;
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/*0x0A*/ u32 giftRibbon2:1;
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/*0x0A*/ u32 giftRibbon3:1;
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/*0x0A*/ u32 giftRibbon4:1;
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/*0x0B*/ u32 giftRibbon5:1;
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/*0x0B*/ u32 giftRibbon6:1;
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/*0x0B*/ u32 giftRibbon7:1;
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/*0x0B*/ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald
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};
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union PokemonSubstruct
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{
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struct PokemonSubstruct0 type0;
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struct PokemonSubstruct1 type1;
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struct PokemonSubstruct2 type2;
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struct PokemonSubstruct3 type3;
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u16 raw[6];
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};
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struct BoxPokemon
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{
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/*0x00*/ u32 personality;
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/*0x04*/ u32 otId;
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/*0x08*/ u8 nickname[POKEMON_NAME_LENGTH];
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/*0x12*/ u8 language;
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/*0x13*/ u8 isBadEgg:1;
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u8 hasSpecies:1;
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u8 isEgg:1;
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/*0x14*/ u8 otName[OT_NAME_LENGTH];
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/*0x1B*/ u8 markings;
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/*0x1C*/ u16 checksum;
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/*0x1E*/ u16 unknown;
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union
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{
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u32 raw[12];
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union PokemonSubstruct substructs[4];
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} secure;
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}; /*size = 0x50*/
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struct Pokemon
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{
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/*0x00*/ struct BoxPokemon box;
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/*0x50*/ u32 status;
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/*0x54*/ u8 level;
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/*0x55*/ u8 mail;
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/*0x56*/ u16 hp;
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/*0x58*/ u16 maxHP;
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/*0x5A*/ u16 attack;
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/*0x5C*/ u16 defense;
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/*0x5E*/ u16 speed;
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/*0x60*/ u16 spAttack;
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/*0x62*/ u16 spDefense;
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};
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struct BattleTowerPokemon
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{
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/*0x00*/u16 species;
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/*0x02*/u16 heldItem;
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/*0x04*/u16 moves[4];
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/*0x0C*/u8 level;
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/*0x0D*/u8 ppBonuses;
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/*0x0E*/u8 hpEV;
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/*0x0F*/u8 attackEV;
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/*0x10*/u8 defenseEV;
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/*0x11*/u8 speedEV;
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/*0x12*/u8 spAttackEV;
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/*0x13*/u8 spDefenseEV;
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/*0x14*/u32 otId;
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/*0x18*/u32 hpIV:5;
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/*0x18*/u32 attackIV:5;
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/*0x19*/u32 defenseIV:5;
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/*0x19*/u32 speedIV:5;
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/*0x1A*/u32 spAttackIV:5;
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/*0x1A*/u32 spDefenseIV:5;
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/*0x1B*/u32 gap:1;
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/*0x1B*/u32 altAbility:1;
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/*0x1C*/u32 personality;
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/*0x20*/u8 nickname[POKEMON_NAME_LENGTH + 1];
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/*0x2B*/u8 friendship;
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};
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struct PokemonStorage
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{
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/*0x0000*/ u8 currentBox;
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/*0x0004*/ struct BoxPokemon boxes[14][30];
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/*0x8344*/ u8 boxNames[14][9];
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/*0x83c2*/ u8 wallpaper[14];
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};
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#endif // GUARD_POKEMON_H
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