BuffelSaft 70f0018c08 Partially implement Shell Trap
Doesn't play the animation when the trap triggers, but kinda works? May also be incredibly buggy, but I'm not interested in working on this move any further.
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Pokémon Emerald

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.

Description
No description provided
Readme 235 MiB
Languages
C 79.9%
Assembly 16.7%
C++ 3.1%
Makefile 0.3%