mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
326 lines
16 KiB
C
326 lines
16 KiB
C
#ifndef GUARD_CONSTANTS_EVENT_OBJECTS_H
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#define GUARD_CONSTANTS_EVENT_OBJECTS_H
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#define OBJ_EVENT_GFX_BRENDAN_NORMAL 0
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#define OBJ_EVENT_GFX_BRENDAN_MACH_BIKE 1
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#define OBJ_EVENT_GFX_BRENDAN_SURFING 2
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#define OBJ_EVENT_GFX_BRENDAN_FIELD_MOVE 3
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#define OBJ_EVENT_GFX_QUINTY_PLUMP 4
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#define OBJ_EVENT_GFX_NINJA_BOY 5
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#define OBJ_EVENT_GFX_TWIN 6
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#define OBJ_EVENT_GFX_BOY_1 7
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#define OBJ_EVENT_GFX_GIRL_1 8
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#define OBJ_EVENT_GFX_BOY_2 9
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#define OBJ_EVENT_GFX_GIRL_2 10
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#define OBJ_EVENT_GFX_LITTLE_BOY 11
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#define OBJ_EVENT_GFX_LITTLE_GIRL 12
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#define OBJ_EVENT_GFX_BOY_3 13
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#define OBJ_EVENT_GFX_GIRL_3 14
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#define OBJ_EVENT_GFX_RICH_BOY 15
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#define OBJ_EVENT_GFX_WOMAN_1 16
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#define OBJ_EVENT_GFX_FAT_MAN 17
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#define OBJ_EVENT_GFX_POKEFAN_F 18
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#define OBJ_EVENT_GFX_MAN_1 19
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#define OBJ_EVENT_GFX_WOMAN_2 20
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#define OBJ_EVENT_GFX_EXPERT_M 21
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#define OBJ_EVENT_GFX_EXPERT_F 22
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#define OBJ_EVENT_GFX_MAN_2 23
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#define OBJ_EVENT_GFX_WOMAN_3 24
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#define OBJ_EVENT_GFX_POKEFAN_M 25
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#define OBJ_EVENT_GFX_WOMAN_4 26
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#define OBJ_EVENT_GFX_COOK 27
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#define OBJ_EVENT_GFX_LINK_RECEPTIONIST 28
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#define OBJ_EVENT_GFX_OLD_MAN 29
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#define OBJ_EVENT_GFX_OLD_WOMAN 30
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#define OBJ_EVENT_GFX_CAMPER 31
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#define OBJ_EVENT_GFX_PICNICKER 32
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#define OBJ_EVENT_GFX_MAN_3 33
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#define OBJ_EVENT_GFX_WOMAN_5 34
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#define OBJ_EVENT_GFX_YOUNGSTER 35
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#define OBJ_EVENT_GFX_BUG_CATCHER 36
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#define OBJ_EVENT_GFX_PSYCHIC_M 37
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#define OBJ_EVENT_GFX_SCHOOL_KID_M 38
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#define OBJ_EVENT_GFX_MANIAC 39
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#define OBJ_EVENT_GFX_HEX_MANIAC 40
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#define OBJ_EVENT_GFX_RAYQUAZA_STILL 41
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#define OBJ_EVENT_GFX_SWIMMER_M 42
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#define OBJ_EVENT_GFX_SWIMMER_F 43
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#define OBJ_EVENT_GFX_BLACK_BELT 44
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#define OBJ_EVENT_GFX_BEAUTY 45
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#define OBJ_EVENT_GFX_SCIENTIST_1 46
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#define OBJ_EVENT_GFX_LASS 47
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#define OBJ_EVENT_GFX_GENTLEMAN 48
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#define OBJ_EVENT_GFX_SAILOR 49
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#define OBJ_EVENT_GFX_FISHERMAN 50
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#define OBJ_EVENT_GFX_RUNNING_TRIATHLETE_M 51
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#define OBJ_EVENT_GFX_RUNNING_TRIATHLETE_F 52
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#define OBJ_EVENT_GFX_TUBER_F 53
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#define OBJ_EVENT_GFX_TUBER_M 54
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#define OBJ_EVENT_GFX_HIKER 55
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#define OBJ_EVENT_GFX_CYCLING_TRIATHLETE_M 56
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#define OBJ_EVENT_GFX_CYCLING_TRIATHLETE_F 57
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#define OBJ_EVENT_GFX_NURSE 58
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#define OBJ_EVENT_GFX_ITEM_BALL 59
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#define OBJ_EVENT_GFX_BERRY_TREE 60
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#define OBJ_EVENT_GFX_BERRY_TREE_EARLY_STAGES 61
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#define OBJ_EVENT_GFX_BERRY_TREE_LATE_STAGES 62
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#define OBJ_EVENT_GFX_BRENDAN_ACRO_BIKE 63
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#define OBJ_EVENT_GFX_PROF_BIRCH 64
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#define OBJ_EVENT_GFX_MAN_4 65
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#define OBJ_EVENT_GFX_MAN_5 66
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#define OBJ_EVENT_GFX_REPORTER_M 67
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#define OBJ_EVENT_GFX_REPORTER_F 68
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#define OBJ_EVENT_GFX_BARD 69
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#define OBJ_EVENT_GFX_ANABEL 70
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#define OBJ_EVENT_GFX_TUCKER 71
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#define OBJ_EVENT_GFX_GRETA 72
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#define OBJ_EVENT_GFX_SPENSER 73
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#define OBJ_EVENT_GFX_NOLAND 74
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#define OBJ_EVENT_GFX_LUCY 75
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#define OBJ_EVENT_GFX_UNUSED_NATU_DOLL 76
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#define OBJ_EVENT_GFX_UNUSED_MAGNEMITE_DOLL 77
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#define OBJ_EVENT_GFX_UNUSED_SQUIRTLE_DOLL 78
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#define OBJ_EVENT_GFX_UNUSED_WOOPER_DOLL 79
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#define OBJ_EVENT_GFX_UNUSED_PIKACHU_DOLL 80
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#define OBJ_EVENT_GFX_UNUSED_PORYGON2_DOLL 81
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#define OBJ_EVENT_GFX_CUTTABLE_TREE 82
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#define OBJ_EVENT_GFX_MART_EMPLOYEE 83
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#define OBJ_EVENT_GFX_ROOFTOP_SALE_WOMAN 84
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#define OBJ_EVENT_GFX_TEALA 85
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#define OBJ_EVENT_GFX_BREAKABLE_ROCK 86
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#define OBJ_EVENT_GFX_PUSHABLE_BOULDER 87
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#define OBJ_EVENT_GFX_MR_BRINEYS_BOAT 88
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#define OBJ_EVENT_GFX_MAY_NORMAL 89
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#define OBJ_EVENT_GFX_MAY_MACH_BIKE 90
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#define OBJ_EVENT_GFX_MAY_ACRO_BIKE 91
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#define OBJ_EVENT_GFX_MAY_SURFING 92
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#define OBJ_EVENT_GFX_MAY_FIELD_MOVE 93
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#define OBJ_EVENT_GFX_TRUCK 94
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#define OBJ_EVENT_GFX_VIGOROTH_CARRYING_BOX 95
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#define OBJ_EVENT_GFX_VIGOROTH_FACING_AWAY 96
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#define OBJ_EVENT_GFX_BIRCHS_BAG 97
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#define OBJ_EVENT_GFX_ZIGZAGOON_1 98
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#define OBJ_EVENT_GFX_ARTIST 99
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#define OBJ_EVENT_GFX_RIVAL_BRENDAN_NORMAL 100
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#define OBJ_EVENT_GFX_RIVAL_BRENDAN_MACH_BIKE 101
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#define OBJ_EVENT_GFX_RIVAL_BRENDAN_ACRO_BIKE 102
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#define OBJ_EVENT_GFX_RIVAL_BRENDAN_SURFING 103
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#define OBJ_EVENT_GFX_RIVAL_BRENDAN_FIELD_MOVE 104
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#define OBJ_EVENT_GFX_RIVAL_MAY_NORMAL 105
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#define OBJ_EVENT_GFX_RIVAL_MAY_MACH_BIKE 106
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#define OBJ_EVENT_GFX_RIVAL_MAY_ACRO_BIKE 107
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#define OBJ_EVENT_GFX_RIVAL_MAY_SURFING 108
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#define OBJ_EVENT_GFX_RIVAL_MAY_FIELD_MOVE 109
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#define OBJ_EVENT_GFX_CAMERAMAN 110
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#define OBJ_EVENT_GFX_BRENDAN_UNDERWATER 111
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#define OBJ_EVENT_GFX_MAY_UNDERWATER 112
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#define OBJ_EVENT_GFX_MOVING_BOX 113
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#define OBJ_EVENT_GFX_CABLE_CAR 114
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#define OBJ_EVENT_GFX_SCIENTIST_2 115
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#define OBJ_EVENT_GFX_DEVON_EMPLOYEE 116
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#define OBJ_EVENT_GFX_AQUA_MEMBER_M 117
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#define OBJ_EVENT_GFX_AQUA_MEMBER_F 118
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#define OBJ_EVENT_GFX_MAGMA_MEMBER_M 119
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#define OBJ_EVENT_GFX_MAGMA_MEMBER_F 120
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#define OBJ_EVENT_GFX_SIDNEY 121
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#define OBJ_EVENT_GFX_PHOEBE 122
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#define OBJ_EVENT_GFX_GLACIA 123
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#define OBJ_EVENT_GFX_DRAKE 124
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#define OBJ_EVENT_GFX_ROXANNE 125
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#define OBJ_EVENT_GFX_BRAWLY 126
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#define OBJ_EVENT_GFX_WATTSON 127
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#define OBJ_EVENT_GFX_FLANNERY 128
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#define OBJ_EVENT_GFX_NORMAN 129
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#define OBJ_EVENT_GFX_WINONA 130
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#define OBJ_EVENT_GFX_LIZA 131
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#define OBJ_EVENT_GFX_TATE 132
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#define OBJ_EVENT_GFX_WALLACE 133
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#define OBJ_EVENT_GFX_STEVEN 134
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#define OBJ_EVENT_GFX_WALLY 135
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#define OBJ_EVENT_GFX_LITTLE_BOY_3 136
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#define OBJ_EVENT_GFX_BRENDAN_FISHING 137
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#define OBJ_EVENT_GFX_MAY_FISHING 138
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#define OBJ_EVENT_GFX_HOT_SPRINGS_OLD_WOMAN 139
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#define OBJ_EVENT_GFX_SS_TIDAL 140
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#define OBJ_EVENT_GFX_SUBMARINE_SHADOW 141
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#define OBJ_EVENT_GFX_PICHU_DOLL 142
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#define OBJ_EVENT_GFX_PIKACHU_DOLL 143
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#define OBJ_EVENT_GFX_MARILL_DOLL 144
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#define OBJ_EVENT_GFX_TOGEPI_DOLL 145
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#define OBJ_EVENT_GFX_CYNDAQUIL_DOLL 146
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#define OBJ_EVENT_GFX_CHIKORITA_DOLL 147
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#define OBJ_EVENT_GFX_TOTODILE_DOLL 148
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#define OBJ_EVENT_GFX_JIGGLYPUFF_DOLL 149
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#define OBJ_EVENT_GFX_MEOWTH_DOLL 150
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#define OBJ_EVENT_GFX_CLEFAIRY_DOLL 151
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#define OBJ_EVENT_GFX_DITTO_DOLL 152
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#define OBJ_EVENT_GFX_SMOOCHUM_DOLL 153
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#define OBJ_EVENT_GFX_TREECKO_DOLL 154
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#define OBJ_EVENT_GFX_TORCHIC_DOLL 155
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#define OBJ_EVENT_GFX_MUDKIP_DOLL 156
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#define OBJ_EVENT_GFX_DUSKULL_DOLL 157
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#define OBJ_EVENT_GFX_WYNAUT_DOLL 158
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#define OBJ_EVENT_GFX_BALTOY_DOLL 159
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#define OBJ_EVENT_GFX_KECLEON_DOLL 160
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#define OBJ_EVENT_GFX_AZURILL_DOLL 161
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#define OBJ_EVENT_GFX_SKITTY_DOLL 162
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#define OBJ_EVENT_GFX_SWABLU_DOLL 163
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#define OBJ_EVENT_GFX_GULPIN_DOLL 164
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#define OBJ_EVENT_GFX_LOTAD_DOLL 165
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#define OBJ_EVENT_GFX_SEEDOT_DOLL 166
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#define OBJ_EVENT_GFX_PIKA_CUSHION 167
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#define OBJ_EVENT_GFX_ROUND_CUSHION 168
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#define OBJ_EVENT_GFX_KISS_CUSHION 169
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#define OBJ_EVENT_GFX_ZIGZAG_CUSHION 170
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#define OBJ_EVENT_GFX_SPIN_CUSHION 171
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#define OBJ_EVENT_GFX_DIAMOND_CUSHION 172
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#define OBJ_EVENT_GFX_BALL_CUSHION 173
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#define OBJ_EVENT_GFX_GRASS_CUSHION 174
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#define OBJ_EVENT_GFX_FIRE_CUSHION 175
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#define OBJ_EVENT_GFX_WATER_CUSHION 176
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#define OBJ_EVENT_GFX_BIG_SNORLAX_DOLL 177
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#define OBJ_EVENT_GFX_BIG_RHYDON_DOLL 178
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#define OBJ_EVENT_GFX_BIG_LAPRAS_DOLL 179
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#define OBJ_EVENT_GFX_BIG_VENUSAUR_DOLL 180
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#define OBJ_EVENT_GFX_BIG_CHARIZARD_DOLL 181
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#define OBJ_EVENT_GFX_BIG_BLASTOISE_DOLL 182
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#define OBJ_EVENT_GFX_BIG_WAILMER_DOLL 183
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#define OBJ_EVENT_GFX_BIG_REGIROCK_DOLL 184
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#define OBJ_EVENT_GFX_BIG_REGICE_DOLL 185
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#define OBJ_EVENT_GFX_BIG_REGISTEEL_DOLL 186
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#define OBJ_EVENT_GFX_LATIAS 187
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#define OBJ_EVENT_GFX_LATIOS 188
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#define OBJ_EVENT_GFX_GAMEBOY_KID 189
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#define OBJ_EVENT_GFX_CONTEST_JUDGE 190
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#define OBJ_EVENT_GFX_BRENDAN_WATERING 191
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#define OBJ_EVENT_GFX_MAY_WATERING 192
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#define OBJ_EVENT_GFX_BRENDAN_DECORATING 193
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#define OBJ_EVENT_GFX_MAY_DECORATING 194
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#define OBJ_EVENT_GFX_ARCHIE 195
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#define OBJ_EVENT_GFX_MAXIE 196
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#define OBJ_EVENT_GFX_KYOGRE_FRONT 197
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#define OBJ_EVENT_GFX_GROUDON_FRONT 198
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#define OBJ_EVENT_GFX_FOSSIL 199
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#define OBJ_EVENT_GFX_REGIROCK 200
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#define OBJ_EVENT_GFX_REGICE 201
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#define OBJ_EVENT_GFX_REGISTEEL 202
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#define OBJ_EVENT_GFX_SKITTY 203
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#define OBJ_EVENT_GFX_KECLEON 204
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#define OBJ_EVENT_GFX_KYOGRE_ASLEEP 205
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#define OBJ_EVENT_GFX_GROUDON_ASLEEP 206
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#define OBJ_EVENT_GFX_RAYQUAZA 207
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#define OBJ_EVENT_GFX_ZIGZAGOON_2 208
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#define OBJ_EVENT_GFX_PIKACHU 209
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#define OBJ_EVENT_GFX_AZUMARILL 210
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#define OBJ_EVENT_GFX_WINGULL 211
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#define OBJ_EVENT_GFX_KECLEON_BRIDGE_SHADOW 212
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#define OBJ_EVENT_GFX_TUBER_M_SWIMMING 213
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#define OBJ_EVENT_GFX_AZURILL 214
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#define OBJ_EVENT_GFX_MOM 215
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#define OBJ_EVENT_GFX_LINK_BRENDAN 216
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#define OBJ_EVENT_GFX_LINK_MAY 217
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#define OBJ_EVENT_GFX_JUAN 218
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#define OBJ_EVENT_GFX_SCOTT 219
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#define OBJ_EVENT_GFX_POOCHYENA 220
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#define OBJ_EVENT_GFX_KYOGRE_SIDE 221
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#define OBJ_EVENT_GFX_GROUDON_SIDE 222
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#define OBJ_EVENT_GFX_MYSTERY_GIFT_MAN 223
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#define OBJ_EVENT_GFX_TRICK_HOUSE_STATUE 224
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#define OBJ_EVENT_GFX_KIRLIA 225
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#define OBJ_EVENT_GFX_DUSCLOPS 226
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#define OBJ_EVENT_GFX_UNION_ROOM_NURSE 227
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#define OBJ_EVENT_GFX_SUDOWOODO 228
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#define OBJ_EVENT_GFX_MEW 229
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#define OBJ_EVENT_GFX_RED 230
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#define OBJ_EVENT_GFX_LEAF 231
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#define OBJ_EVENT_GFX_DEOXYS 232
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#define OBJ_EVENT_GFX_DEOXYS_TRIANGLE 233
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#define OBJ_EVENT_GFX_BRANDON 234
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#define OBJ_EVENT_GFX_LINK_RS_BRENDAN 235
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#define OBJ_EVENT_GFX_LINK_RS_MAY 236
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#define OBJ_EVENT_GFX_LUGIA 237
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#define OBJ_EVENT_GFX_HOOH 238
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// NOTE: By default, the max value for NUM_OBJ_EVENT_GFX is 239.
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//
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// Object event graphics ids are 1 byte in size (max value of 255), and the dynamic
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// graphics ids that start after NUM_OBJ_EVENT_GFX reach this limit. No graphics id
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// uses the value 239 itself, so removing the "+ 1" in OBJ_EVENT_GFX_VARS would
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// allow increasing NUM_OBJ_EVENT_GFX to 240. There are also a handful of unused
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// object graphics that can be removed. If more graphics are needed, anything that
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// stores graphics ids will need to be increased in size. See wiki entry below:
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// https://github.com/pret/pokeemerald/wiki/Feature-Branches#overworld-expansion
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#define NUM_OBJ_EVENT_GFX 239
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// These are dynamic object gfx ids.
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// They correspond with the values of the VAR_OBJ_GFX_ID_X vars.
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// More info about them in include/constants/vars.h
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#define OBJ_EVENT_GFX_VARS (NUM_OBJ_EVENT_GFX + 1)
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#define OBJ_EVENT_GFX_VAR_0 (OBJ_EVENT_GFX_VARS + 0x0) // 240
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#define OBJ_EVENT_GFX_VAR_1 (OBJ_EVENT_GFX_VARS + 0x1)
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#define OBJ_EVENT_GFX_VAR_2 (OBJ_EVENT_GFX_VARS + 0x2)
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#define OBJ_EVENT_GFX_VAR_3 (OBJ_EVENT_GFX_VARS + 0x3)
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#define OBJ_EVENT_GFX_VAR_4 (OBJ_EVENT_GFX_VARS + 0x4)
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#define OBJ_EVENT_GFX_VAR_5 (OBJ_EVENT_GFX_VARS + 0x5)
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#define OBJ_EVENT_GFX_VAR_6 (OBJ_EVENT_GFX_VARS + 0x6)
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#define OBJ_EVENT_GFX_VAR_7 (OBJ_EVENT_GFX_VARS + 0x7)
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#define OBJ_EVENT_GFX_VAR_8 (OBJ_EVENT_GFX_VARS + 0x8)
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#define OBJ_EVENT_GFX_VAR_9 (OBJ_EVENT_GFX_VARS + 0x9)
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#define OBJ_EVENT_GFX_VAR_A (OBJ_EVENT_GFX_VARS + 0xA)
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#define OBJ_EVENT_GFX_VAR_B (OBJ_EVENT_GFX_VARS + 0xB)
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#define OBJ_EVENT_GFX_VAR_C (OBJ_EVENT_GFX_VARS + 0xC)
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#define OBJ_EVENT_GFX_VAR_D (OBJ_EVENT_GFX_VARS + 0xD)
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#define OBJ_EVENT_GFX_VAR_E (OBJ_EVENT_GFX_VARS + 0xE)
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#define OBJ_EVENT_GFX_VAR_F (OBJ_EVENT_GFX_VARS + 0xF) // 255
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#define SHADOW_SIZE_S 0
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#define SHADOW_SIZE_M 1
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#define SHADOW_SIZE_L 2
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#define SHADOW_SIZE_XL 3
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#define F_INANIMATE (1 << 6)
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#define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7)
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#define TRACKS_NONE 0
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#define TRACKS_FOOT 1
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#define TRACKS_BIKE_TIRE 2
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#define FIRST_DECORATION_SPRITE_GFX OBJ_EVENT_GFX_PICHU_DOLL
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// Special object event local ids
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#define OBJ_EVENT_ID_PLAYER 0xFF
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#define OBJ_EVENT_ID_CAMERA 0x7F
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// Object event local ids referenced in C files
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#define LOCALID_ROUTE111_PLAYER_FALLING 45
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#define LOCALID_BIRTH_ISLAND_EXTERIOR_ROCK 1
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#define LOCALID_FARAWAY_ISLAND_MEW 1
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#define LOCALID_UNION_ROOM_PLAYER_4 2
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#define LOCALID_UNION_ROOM_PLAYER_8 3
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#define LOCALID_UNION_ROOM_PLAYER_7 4
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#define LOCALID_UNION_ROOM_PLAYER_6 5
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#define LOCALID_UNION_ROOM_PLAYER_5 6
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#define LOCALID_UNION_ROOM_PLAYER_3 7
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#define LOCALID_UNION_ROOM_PLAYER_2 8
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#define LOCALID_UNION_ROOM_PLAYER_1 9
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#define LOCALID_BATTLE_TOWER_LOBBY_REPORTER 5
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#define LOCALID_TRUCK_BOX_TOP 1
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#define LOCALID_TRUCK_BOX_BOTTOM_L 2
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#define LOCALID_TRUCK_BOX_BOTTOM_R 3
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#define LOCALID_OLDALE_MART_CLERK 1
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#define LOCALID_LAVARIDGE_MART_CLERK 1
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#define LOCALID_FALLARBOR_MART_CLERK 1
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#define LOCALID_VERDANTURF_MART_CLERK 1
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#define LOCALID_PETALBURG_MART_CLERK 1
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#define LOCALID_SLATEPORT_MART_CLERK 1
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#define LOCALID_MAUVILLE_MART_CLERK 1
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#define LOCALID_RUSTBORO_MART_CLERK 1
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#define LOCALID_FORTREE_MART_CLERK 1
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#define LOCALID_MOSSDEEP_MART_CLERK 1
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#define LOCALID_SOOTOPOLIS_MART_CLERK 1
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#define LOCALID_BATTLE_FRONTIER_MART_CLERK 1
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#define LOCALID_SLATEPORT_ENERGY_GURU 25
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#endif // GUARD_CONSTANTS_EVENT_OBJECTS_H
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