mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 12:14:20 +01:00
d94dae18f7
I like to help.
61 lines
810 B
ArmAsm
61 lines
810 B
ArmAsm
@ Note: ROM header data is empty space here.
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@ It's populated by gbafix using data provided in the Makefile.
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.global Start
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Start:
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b Init
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.global RomHeaderNintendoLogo
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RomHeaderNintendoLogo:
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.space 156
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RomHeaderGameTitle:
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.space 12
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.global RomHeaderGameCode
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RomHeaderGameCode:
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.space 4
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RomHeaderMakerCode:
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.space 2
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RomHeaderMagic:
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.byte 0
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RomHeaderMainUnitCode:
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.byte 0
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RomHeaderDeviceType:
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.byte 0
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RomHeaderReserved1:
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.space 7
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.global RomHeaderSoftwareVersion
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RomHeaderSoftwareVersion:
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.byte 0
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RomHeaderChecksum:
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.byte 0
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RomHeaderReserved2:
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.space 2
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.word 0
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.global GPIOPortData
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GPIOPortData:
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.2byte 0
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.global GPIOPortDirection
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GPIOPortDirection:
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.2byte 0
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.global GPIOPortReadEnable
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GPIOPortReadEnable:
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.2byte 0
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.2byte 0
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.space 0x34
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