pokeemerald/include/item_icon.h
2018-02-02 16:06:20 +01:00

17 lines
603 B
C

#ifndef GUARD_ITEM_ICON_H
#define GUARD_ITEM_ICON_H
extern void *gItemIconDecompressionBuffer;
extern void *gItemIcon4x4Buffer;
extern const struct SpriteTemplate gItemIconSpriteTemplate;
bool8 AllocItemIconTemporaryBuffers(void);
void FreeItemIconTemporaryBuffers(void);
void CopyItemIconPicTo4x4Buffer(const void *src, void *dest);
u8 AddItemIconSprite(u16 tilesTag, u16 paletteTag, u16 itemId);
u8 AddCustomItemIconSprite(struct SpriteTemplate *customSpriteTemplate, u16 tilesTag, u16 paletteTag, u16 itemId);
const void *GetItemIconPicOrPalette(u16 itemId, u8 which);
#endif //GUARD_ITEM_ICON_H